BoredBozirini Posted February 19, 2010 Share Posted February 19, 2010 Screenshots, if anyone is interested: Link to comment https://www.neowin.net/forum/topic/876470-civilization-v-5/page/2/#findComment-592259294 Share on other sites More sharing options...
McCordRm Posted February 20, 2010 Share Posted February 20, 2010 I have to wait until Sept? Well, ok... gives me some time to play through Dragon Age again and continuing my awesomeness in Darkfall Online. Link to comment https://www.neowin.net/forum/topic/876470-civilization-v-5/page/2/#findComment-592260826 Share on other sites More sharing options...
Haegr Posted March 3, 2010 Share Posted March 3, 2010 Haha, I loved the one more turn comment. I've done that so many times and it ended up turning into at least a few dozen turns. Great game, looking forward to it. Definately on the pre-order list. New diplomacy and hexagonal tiles seems like a great idea - hoping it works well, I am sure it will. Link to comment https://www.neowin.net/forum/topic/876470-civilization-v-5/page/2/#findComment-592303658 Share on other sites More sharing options...
Minifig Posted March 3, 2010 Share Posted March 3, 2010 Is this one of those turn based games? Is this an online game as well? http://tinyurl.com/yamnd9f :whistle: :p ---- I cannot wait. I still play Civ 4 on Steam. Link to comment https://www.neowin.net/forum/topic/876470-civilization-v-5/page/2/#findComment-592304762 Share on other sites More sharing options...
obiwong Posted March 11, 2010 Share Posted March 11, 2010 The most obvious change is the move to a hex-based map. While it was initially a bit jarring to jettison the age-old square tiles, the new format makes for maps that look much more natural. Rather than having lots of awkward right angles and confusion about whether water tiles joined only at the corner are passable, the new hexes make movement much clearer and remove the chance for diagonal movement exploits. The move to hexes was prompted by Jon's love of the old SSI classic, Panzer General. Like that game, the new Civilization will only allow one military unit per hex, which eliminates the stacks of doom that have been such a franchise fixture. And since that means only one unit can garrison a city, combat has moved away from city sieges and instead focuses on movement and position outside of the cities. Naturally, it's not all about making war, so diplomacy has been overhauled as well. Diplomacy has a wider focus but has also been streamlined a bit. In terms of focus, the team wanted to create a game where the player's main interactions weren't always driven purely by competition. The inclusion of unaligned city states that can be used as leverage against larger powers helps move diplomacy in a new direction. By removing the religion and espionage systems, Firaxis hopes to focus diplomacy more on specific strategic situations and less on the exploitation of more arbitrary game elements. http://pc.ign.com/articles/107/1074732p1.html hmmm i actually liked the religion system from Civ IV but one unit per grid... now that's interesting Link to comment https://www.neowin.net/forum/topic/876470-civilization-v-5/page/2/#findComment-592337406 Share on other sites More sharing options...
red. Posted March 11, 2010 Share Posted March 11, 2010 I never really paid too much attention to the religion aspect in Civ IV so i don't think that's going to affect me that much. The one unit per grid seems interesting because i think it will make combat and war more realistic because it brings in the ranged units more (they can be positioned further back). Especially if you can use the terrain to your advantage and form a strategy like that. Link to comment https://www.neowin.net/forum/topic/876470-civilization-v-5/page/2/#findComment-592337420 Share on other sites More sharing options...
Rudy Posted March 11, 2010 Share Posted March 11, 2010 Looks great, I've been a fan of the series since the first one and I've spent countless hours on it :) I'll be getting this gem as soon as it comes out Link to comment https://www.neowin.net/forum/topic/876470-civilization-v-5/page/2/#findComment-592337426 Share on other sites More sharing options...
Crompee Posted March 11, 2010 Share Posted March 11, 2010 I never really paid too much attention to the religion aspect in Civ IV so i don't think that's going to affect me that much. The one unit per grid seems interesting because i think it will make combat and war more realistic because it brings in the ranged units more (they can be positioned further back). Especially if you can use the terrain to your advantage and form a strategy like that. Yup and ranged units can now do ranged attacks. Link to comment https://www.neowin.net/forum/topic/876470-civilization-v-5/page/2/#findComment-592337448 Share on other sites More sharing options...
carmatic Posted March 11, 2010 Share Posted March 11, 2010 okay this might sound completely stupid, but this game looks like its 3d to me? Link to comment https://www.neowin.net/forum/topic/876470-civilization-v-5/page/2/#findComment-592337492 Share on other sites More sharing options...
Rudy Posted March 11, 2010 Share Posted March 11, 2010 Yup and ranged units can now do ranged attacks. Now that's going to be interesting :) Link to comment https://www.neowin.net/forum/topic/876470-civilization-v-5/page/2/#findComment-592337504 Share on other sites More sharing options...
red. Posted March 11, 2010 Share Posted March 11, 2010 I wonder if that includes workers as well though? If you stacked them up in the last game, they would complete whatever they were doing much quicker (like clearing nuclear fallout). That would be a bit annoying. Link to comment https://www.neowin.net/forum/topic/876470-civilization-v-5/page/2/#findComment-592337512 Share on other sites More sharing options...
red. Posted March 11, 2010 Share Posted March 11, 2010 Just read this about the combat on Gamespot and it sounds great: The combat demonstration we watched showed a land invasion of America along two fronts, with enemy spearmen guarding General Washington's town on both sides. Our ranks consisted mainly of warriors, spearmen, and a few archers, and though our relatively weaker warriors unfortunately started on the front lines ahead of our spearmen, we were able to use Civ V's new switch move order to have the two units swap positions, and then we pit our spearmen against theirs. Those crafty Americans set themselves up behind a river, which gave their units a natural terrain bonus, but we softened up our foes with a volley of arrows from a stack of archers placed atop a nearby hill. By softening up our foes and weakening their remaining health, we effectively reduced their terrain advantage and were able to mop them up with our own spearmen, which were at full strength. Meanwhile, on the western end of the border, our troops encountered worse luck. Washington had built his empire around a one-hex-wide choke point in the mountains and blocked it off with spearmen backed up by archers. Because only one unit can occupy any one hex at any given time, there was no way to pass through the mountains without going through the enemy spearmen--cases like these will require your own archers (and other ranged units) to soften up the front lines. However, archers themselves will be extremely fragile and can be easily decimated if they're engaged in hand-to-hand combat. Link to comment https://www.neowin.net/forum/topic/876470-civilization-v-5/page/2/#findComment-592337570 Share on other sites More sharing options...
LingeringSoul Posted April 1, 2010 Share Posted April 1, 2010 This is an awesome April Fools joke. Well done, Firaxis: http://www.joystiq.com/2010/04/01/april-fools-civilization-v-to-feature-extreme-diplomacy/ Link to comment https://www.neowin.net/forum/topic/876470-civilization-v-5/page/2/#findComment-592424112 Share on other sites More sharing options...
red. Posted August 9, 2010 Share Posted August 9, 2010 The system requirements have been released: Minimum system requirements: Operating System: Windows? XP SP3/ Windows? Vista SP2/ Windows? 7 Processor: Dual Core CPU Memory: 2GB RAM Hard Disk Space: 8 GB Free DVD-ROM Drive: Required for disc-based installation Video: 256 MB ATI HD2600 XT or better, 256 MB nVidia 7900 GS or better, or Core i3 or better integrated graphics Sound: DirectX 9.0c-compatible sound card DirectX?: DirectX? version 9.0c Recommended system requirements: Operating System: Windows? Vista SP2/ Windows? 7 Processor: 1.8 GHz Quad Core CPU Memory: 4 GB RAM Hard Disk Space: 8 GB Free DVD-ROM Drive: Required for disc-based installation Video: 512 MB ATI 4800 series or better, 512 MB nVidia 9800 series or better Sound: DirectX 9.0c-compatible sound card DirectX?: DirectX? version 11 From: http://civilization5.com/#/community/system_requirements Link to comment https://www.neowin.net/forum/topic/876470-civilization-v-5/page/2/#findComment-593009290 Share on other sites More sharing options...
c3ntury Posted August 9, 2010 Share Posted August 9, 2010 Good news! hex map blocks makes it interesting. Won't make to much of a difference. I think its mainly an improvement for the UI. Link to comment https://www.neowin.net/forum/topic/876470-civilization-v-5/page/2/#findComment-593010886 Share on other sites More sharing options...
+M2Ys4U Subscriber¹ Posted August 9, 2010 Subscriber¹ Share Posted August 9, 2010 okay this might sound completely stupid, but this game looks like its 3d to me? Yes, it's 3D Won't make to much of a difference. I think its mainly an improvement for the UI. It'll make loads of difference - especially with 1 unit per tile. Link to comment https://www.neowin.net/forum/topic/876470-civilization-v-5/page/2/#findComment-593010928 Share on other sites More sharing options...
Crazysah Posted August 10, 2010 Share Posted August 10, 2010 Wow. They look to have outdone themselves once again. Kudos to the team! Link to comment https://www.neowin.net/forum/topic/876470-civilization-v-5/page/2/#findComment-593013522 Share on other sites More sharing options...
Osiris Posted August 10, 2010 Share Posted August 10, 2010 O'most untrustworthy leader of the infidels.....when does this come out? Link to comment https://www.neowin.net/forum/topic/876470-civilization-v-5/page/2/#findComment-593013568 Share on other sites More sharing options...
monkey13 Posted August 10, 2010 Share Posted August 10, 2010 Damn it! All the previews are mounting up now. I was like a hungry dog for this before and now they're waving sausages at me. Anyone else pre-ordered? Link to comment https://www.neowin.net/forum/topic/876470-civilization-v-5/page/2/#findComment-593014246 Share on other sites More sharing options...
red. Posted August 10, 2010 Share Posted August 10, 2010 Yep, from Amazon. I got to make use of a gift certificate and it seemed to be fairly cheap at ?25. I don't buy PC games (let alone pre-order) too often so this shows how much i love the series. Link to comment https://www.neowin.net/forum/topic/876470-civilization-v-5/page/2/#findComment-593014512 Share on other sites More sharing options...
Ci7 Posted August 10, 2010 Share Posted August 10, 2010 The system requirements have been released: Minimum system requirements: Operating System: Windows? XP SP3/ Windows? Vista SP2/ Windows? 7 Processor: Dual Core CPU Memory: 2GB RAM Hard Disk Space: 8 GB Free DVD-ROM Drive: Required for disc-based installation Video: 256 MB ATI HD2600 XT or better, 256 MB nVidia 7900 GS or better, or Core i3 or better integrated graphics Sound: DirectX 9.0c-compatible sound card DirectX?: DirectX? version 9.0c Recommended system requirements: Operating System: Windows? Vista SP2/ Windows? 7 Processor: 1.8 GHz Quad Core CPU Memory: 4 GB RAM Hard Disk Space: 8 GB Free DVD-ROM Drive: Required for disc-based installation Video: 512 MB ATI 4800 series or better, 512 MB nVidia 9800 series or better Sound: DirectX 9.0c-compatible sound card DirectX?: DirectX? version 11 From: http://civilization5...em_requirements just two things . for a starter Recomanded = Quad core 1.8Ghz laptop quadcore maybe? no intel desktop quad is below 2ghz oh and DX11 !! time to ring the bank :p to get new card Link to comment https://www.neowin.net/forum/topic/876470-civilization-v-5/page/2/#findComment-593014580 Share on other sites More sharing options...
monkey13 Posted August 11, 2010 Share Posted August 11, 2010 DirectX 11. Wow the lighting on my spearmen will be that much better. :D Link to comment https://www.neowin.net/forum/topic/876470-civilization-v-5/page/2/#findComment-593017698 Share on other sites More sharing options...
LingeringSoul Posted August 12, 2010 Share Posted August 12, 2010 Hmm, can't say that I expected to see a quad core CPU in the recommend specs. Granted I haven't seen a lot of screens or videos for this, but I always thought of Civilization games as being rather forgiving in terms of specs. Hopefully this runs well on my C2D MacBook Pro, since that's where I intend on installing it (through Boot Camp, that is). Link to comment https://www.neowin.net/forum/topic/876470-civilization-v-5/page/2/#findComment-593020612 Share on other sites More sharing options...
Crazysah Posted August 12, 2010 Share Posted August 12, 2010 This won't work on Mac OSX at all? I thought newer games were beginning to work on it... Link to comment https://www.neowin.net/forum/topic/876470-civilization-v-5/page/2/#findComment-593023080 Share on other sites More sharing options...
Andre S. Veteran Posted August 12, 2010 Veteran Share Posted August 12, 2010 (edited) Those recommended requirements are a bit worrying. A Quad-core is recommended? HD 4800 series recommended for a turn-based strategy game? I hope the game doesn't scale too bad. oh and DX11 !! time to ring the bank :p to get new cardAs long as you have Vista or Windows 7 you are probably running DirectX 11. The recommended video cards (ATI 4800 series, nVidia 9800 series) are actually DirectX 10 gpus. Link to comment https://www.neowin.net/forum/topic/876470-civilization-v-5/page/2/#findComment-593023390 Share on other sites More sharing options...
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