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Team didn't find me until the end, and I need to work on my sniping skills again =/

@trag3dy Same here, thought I got kicked at first ha ha.

Playing recon is so boring. I have tried it a few times, and the only good things are the motion detectors and the C4 to below stuff up. Sitting there sniping away in the hills like you did has no appeal to me whatsoever.

New map with trag3dy, most say one of the worst teams I played with though.

Playing recon is so boring. I have tried it a few times, and the only good things are the motion detectors and the C4 to below stuff up. Sitting there sniping away in the hills like you did has no appeal to me whatsoever.

I spotted for Trag3dy,friend and whoever else. Although I generally play Assault or Engineer

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I really do0o hate snipers when you're attacking. It so bloody annoying, and then when we move up they're still sat there with their binoculars looking for people to shoot! It aggravates me so much.

New map with trag3dy, most say one of the worst teams I played with though.

I spotted for Trag3dy,friend and whoever else. Although I generally play Assault or Engineer

Yep, the new map seems quite fun, very chaotic. But our team sucked bad bad bad. I should have took a screen shot of my awards. I got my second platinum and the award for getting 2 platinum stars. Nice 20k points. :laugh:

I really do0o hate snipers when you're attacking. It so bloody annoying, and then when we move up they're still sat there with their binoculars looking for people to shoot! It aggravates me so much.

Well it was on a conquest map and it was guarding one of the flags so it was really quite a useful spot. It was funny that it took them the entire match to find where he was sitting because there was me and another guy jumping off the cliff every so often with a parachutes being very easily noticeable.

Edit: Also apparently the alternate outfits are the from the dr pepper promotion only I assume:

http://twitter.com/badcompanytwo

@iKiddo The Paid DLC is the Dr. Pepper Promotion. You have to buy Dr. Pepper, collect codes, and submit them. No news on release date

Well it was on a conquest map and it was guarding one of the flags so it was really quite a useful spot. It was funny that it took them the entire match to find where he was sitting because there was me and another guy jumping off the cliff every so often with a parachutes being very easily noticeable.

You guys are Ghosts <GhostVoice>they never saw you coming</GhostVoice>

Edit: Also apparently the alternate outfits are the from the dr pepper promotion only I assume:

http://twitter.com/badcompanytwo

Lame, most likely an American only thing.

You guys are Ghosts <GhostVoice>they never saw you coming</GhostVoice>

Lame, most likely an American only thing.

Yeah, the Dr Pepper promotions are for the US only. At least the one for Mass Effect 2 was/is. That doesn't mean someone from the US can't give you a code though.

Just decided to check out the new Conquest map for a round, and I experienced my first ever crash to desktop issue. Fantastic. :laugh:

Was weird, at one point during an explosion the screen flickered on and off and went white for a brief second, but it did not crash. A few minutes later another explosion, and just crashed to the desktop. No message, nothing. The only thing I have updated in awhile is my audio drivers, but I did play the other day with no issues at all after updating them, so wondering if it is just something that was enabled with the new maps.

Just decided to check out the new Conquest map for a round, and I experienced my first ever crash to desktop issue. Fantastic. :laugh:

Was weird, at one point during an explosion the screen flickered on and off and went white for a brief second, but it did not crash. A few minutes later another explosion, and just crashed to the desktop. No message, nothing. The only thing I have updated in awhile is my audio drivers, but I did play the other day with no issues at all after updating them, so wondering if it is just something that was enabled with the new maps.

My friend has had the "CTD - Crash to desktop" issue last week after the patch. Seems to be a common problem, although why it happens.. and when it happens seems to be completely random.

I've also had the crash to desktop, but it's been so rare I just ignore it and go back to playing. Although sometimes I think it is my computer telling me it's time to go to bed, since usually it happens after 2 AM :laugh:

Weirdest one was still last night when the whole team crashed...

I've also had the crash to desktop, but it's been so rare I just ignore it and go back to playing. Although sometimes I think it is my computer telling me it's time to go to bed, since usually it happens after 2 AM :laugh:

Okay cool, hoping it was just a weird one time thing.

I also realized the other thing I did was move my Creative Sound Card from the bottom PCI-E slot to the top one closer to my GPU, just in case down the road I decide to SLi even though I doubt I will, but now I am wondering if that is messing with things somehow. I highly doubt it, but trying to just think of what has changed, since I have played the game without a single crash up until today.

Okay cool, hoping it was just a weird one time thing.

I also realized the other thing I did was move my Creative Sound Card from the bottom PCI-E slot to the top one closer to my GPU, just in case down the road I decide to SLi even though I doubt I will, but now I am wondering if that is messing with things somehow. I highly doubt it, but trying to just think of what has changed, since I have played the game without a single crash up until today.

I think the issue is that Bad Company 2 is very finicky, like Killmaster said last night when we were playing the entire team crashed out of the server. I think there is just some server side issues that cause the game to crash for people when a packet isn't sent correctly.

My friend has had the "CTD - Crash to desktop" issue last week after the patch. Seems to be a common problem, although why it happens.. and when it happens seems to be completely random.

ever since the patch i've been getting multiplayer CTD's... pretty sporadic when it happens though.

my 5770 and my 4gigs of ocz ddr2 1066 ram came in today. time to OC my q9550 to 4 ghz when i get home from work :devil:

I think the issue is that Bad Company 2 is very finicky, like Killmaster said last night when we were playing the entire team crashed out of the server. I think there is just some server side issues that cause the game to crash for people when a packet isn't sent correctly.

Actually that was an EA issue. Our server got kicked also, and when we looked to see if the server was down, it was up and showing fine.. So it wasn't just you guys.

Actually that was an EA issue. Our server got kicked also, and when we looked to see if the server was down, it was up and showing fine.. So it wasn't just you guys.

This wasn't a kick, most of our team crashed to desktop.

I just played literally the worst team EVER in rush arica harbor. We were defending the first mcoms, teams were evenly numbered, server was full. I had to go into their spawn and spawn camp just because I was so bored. They never even armed one mcom. I was just running around their spawn as engineer killing countless numbers of tanks while hardly being shot at. It was ridiculous lol.

Actually that was an EA issue. Our server got kicked also, and when we looked to see if the server was down, it was up and showing fine.. So it wasn't just you guys.

We had the actual crash where our entire team crashed and then there was a disconnect a while later where they enabled the use of the new maps. That could possible be what you were thinking?

What servers do you guys play on?

Also, can anyone tell me how I can the stats from EA so I can my own signature that updates live? The "http://bfbc2.elxx.net/" does not display the signature images for me to use.

What ever has the lowest ping usually.

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The glow is far too faint to be seen by the human eye. “I suppose it has a little to do with people being reminded of auras,” says Dr. Christoph Simon, PhD, one of the authors of the study and a professor in the Department of Physics and Astronomy in the Faculty of Science. “It is a fact that living beings glow. It’s a very weak glow, but it’s there and visible with very sensitive cameras.” According to the study, the light involved is extremely weak, ranging from 10 to 1,000 photons per square centimetre per second across a spectral range of 200 to 1,000 nanometres. For comparison, a nanometre is one-billionth of a metre and is commonly used to measure wavelengths of light. Detecting emissions at such low levels requires highly specialized equipment. To study the phenomenon, researchers used electron-multiplying charge-coupled device (EMCCD) and charge-coupled device (CCD) cameras. These imaging systems are designed to detect extremely small amounts of light, including individual photons, while minimizing background noise. The technology allowed researchers to capture signals that would otherwise be impossible to observe. The team worked with the Human Health Therapeutics Research Centre at the National Research Council of Canada (NRC) in Ottawa to examine photon emissions in mice. Researchers took two-hour exposure images of the animals before and after death and compared the results. “We saw that the level of light that they emit – this biophoton glow – is distinctly different between living and dead animals,” says Dr. Daniel Oblak, PhD, an associate professor in Physics and Astronomy and the corresponding author of the study. The images showed a clear decrease in photon emissions after death across the entire body of each mouse. According to the researchers, this provided direct evidence that living and dead tissue produce different levels of ultraweak photon emission. “It’s a very small amount and it’s, of course, very tricky to detect,” Oblak says. The study grew out of discussions between Simon, whose research interests include quantum biology, and Oblak, whose work focuses on detecting light for quantum communication experiments. Quantum biology is a field that explores whether processes described by quantum physics, which studies matter and energy at very small scales, may also play a role in living systems. “Since I work as a quantum physicist on light detection for quantum communication, I thought that experimentally we have a lot of the tools to be able to detect the light,” Oblak explains. The researchers also investigated UPE in plants and found that the light changed in response to stress. When plants were exposed to higher temperatures or physically injured, their photon emissions increased. Chemical treatments also affected the glow. Among the substances tested, the local anesthetic benzocaine produced the strongest emission response when applied to injured plant tissue. These findings suggest that ultraweak photon emission is closely linked to biochemical and metabolic activity inside living organisms. Metabolism refers to the chemical reactions that allow cells and organisms to stay alive and function. Because these reactions change when an organism experiences stress, injury or disease, researchers believe UPE may provide a way to monitor those changes. The researchers stress that the glow is a physical and biological phenomenon, not a metaphysical one. Oblak says more research is needed to understand exactly how the light is produced and what information it may reveal about the condition of living tissue. “We must understand what that is to figure out what’s happening,” he says. “If we can understand how that relates to certain influences on the body – stress, diseases – then that could be used as a diagnostic tool.” The researchers believe the technique could eventually help scientists study health and disease without invasive procedures. Because UPE can be measured without adding dyes, markers or labels, it may offer a way to monitor whether tissue is healthy, damaged or alive. In plants, it could help researchers better understand how organisms respond to injury, heat and other forms of stress. While the work is still in its early stages, the study demonstrates that ultraweak photon emission imaging can provide a non-invasive and label-free way to observe biological activity. Researchers say the approach could become a useful tool for studying vitality, stress responses and other important processes in both animals and plants. Source: University of Calgary, ACS publication This article was generated with some help from AI and reviewed by an editor. Under Section 107 of the Copyright Act 1976, this material is used for the purpose of news reporting. Fair use is a use permitted by copyright statute that might otherwise be infringing.
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