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The spawn lag makes the game pretty unplayable right now. I love dieing before I've even spawned.

Apparently there is a fix for the spawn lag explained here by Atomprompen:

Alot of fragmates had this problem. Although you think people would disable AVs before playing...

They shouldn't have implemented it. I've ended up canceling my server renewal as our two servers which use to house 20-45 people are dead in the water that last week and a half. This patch brought no one back either.

I guess so. They should have just nerfed the M60.

Alot of fragmates had this problem. Although you think people would disable AVs before playing...

Why is that? I've never had to disable my anti-virus software for any game.

Why is that? I've never had to disable my anti-virus software for any game.
It is out of habit, from way back in the day when AVs used to constantly intefere with gaming. Most AVs are smart enough to know to stop scanning while gaming these days, but old habits die hard :D

It is out of habit, from way back in the day when AVs used to constantly intefere with gaming. Most AVs are smart enough to know to stop scanning while gaming these days, but old habits die hard :D

Ah, I see. Well... avast! Free Antivirus FTW. It has a feature called "Silent/Gaming Mode". Of course, I have it enabled 24/7. :p

how big is thw patch...im nearly capped this month..

I don't think the R7 client update is that big. Most of the changes were made with the R10 server update.

EDIT: Nevermind. Looks like they fixed a ton of bugs with the R7 client update.

Well, I have yet to play with the updates (on 360) so I can't speak to that. I'm just going by what I'm reading and trying to picture how certain things have changed. Bottom line being instead of nerfing medics they buffed them, and it was medics that we all were complaining about. That's why I say I wonder what community DICE was listening to. If assault feels improved to you, that's good. Maybe I'll give it a whirl in the coming days.

Tell me what you think^^

First off Happy Birthday WastedJoker :cake: secondly, yeah this new patch kinda made things stupid. I mean its instant fire to hit a chopper with the tagger, now I only see medics running around, even more so then pre-patch, and its just stupid. With Infinity Ward going down like the Titanic you would assume DICE/EA would step up and do everything it can to pull all those COD guys over here now, but fat chance when they make the game even more unbalanced now.

Well what's worse than Demize just balancing for hardcore is he's balancing for hardcore console players. This is why there is the buffs to AA, the tracer dart and nerfs to helicopter explosive damage. On the consoles the helicopters are way more agile/responsive while on the PC they're nothing but short lived bullet magnets.

I'm not trying to start something with console players it's just a fact that Demize is a console player and doesn't know how to balance things for the pc version. So all of these changes were made with the hard core console version in mind.

Well what's worse than Demize just balancing for hardcore is he's balancing for hardcore console players. This is why there is the buffs to AA, the tracer dart and nerfs to helicopter explosive damage. On the consoles the helicopters are way more agile/responsive while on the PC they're nothing but short lived bullet magnets.

I'm not trying to start something with console players it's just a fact that Demize is a console player and doesn't know how to balance things for the pc version. So all of these changes were made with the hard core console version in mind.

Wait, you are telling me one person was responsible for all tha balance changes? That is ****ed up. And who the hell plays this game on consoles? How do you even keep a good aim, lol wait no. Don't tell me, aim assist?! LMAO.

Yeah, one person is in charge of the balancing of weapons for the game. This Demize99 person. And he pretty much only plays the console version from what I've read. Knowing that a lot of the changes make sense - for the console version of the game. That doesn't leave us pc gamers with a lot of hope though.

And I've heard there is very little aim assist in the console versions. There are some console players here so they'll probably be able to tell you if there is or isn't.

First off Happy Birthday WastedJoker :cake: secondly, yeah this new patch kinda made things stupid. I mean its instant fire to hit a chopper with the tagger, now I only see medics running around, even more so then pre-patch, and its just stupid. With Infinity Ward going down like the Titanic you would assume DICE/EA would step up and do everything it can to pull all those COD guys over here now, but fat chance when they make the game even more unbalanced now.

Thanks :D

I dont get a lot of the complaints about this patch, besides the pointless nerf of the m16/g3 I quite like the patch overall it fixed tons of bugs and made some GREAT changed (40mm/cg nerf)

And I cant stand all the people everywhere going OMG THE AN94 IS SO OVERPOWERED NOW ITS THE NEW M60!!11

It got a miniscule buff, all they did was make it so the damage drop off at long distance is two points less then it was, its basically exactly the same as it was before, yes the change was kind of pointless but it hardly effects anything and certainly didnt transform it into a superweapon overnight.

I also saw a rather idiotic thread on the ea forums saying how "OMG THE RPG7 IS THE NEW CG!!1" :no: (CG is still a hella lot better at taking out infantry than the rpg7 which has less explosion radius and slower rockets)

Yeah the patch has a couple of issues, but it is definitely far better than the game was pre patch. The new server browser is WAY better, weapons are overall more balanced then they were, and lots of bugs were fixed.

If they change the tracer speed (I welcome the idea of a speedup, they simply sped it up way too much) un-nerf the m16/g3 it will be great.

Yeah the patch has a couple of issues, but it is definitely far better than the game was pre patch. The new server browser is WAY better, weapons are overall more balanced then they were, and lots of bugs were fixed.
The server browser still sucks. As it takes about 10 mins and 50 refreshes to make the pos actually ping more than 5-10 servers in the list like it's supposed to. I find myself nearly exiting the game half the time just cause it takes so damn long to find a server.

The server browser still sucks. As it takes about 10 mins and 50 refreshes to make the pos actually ping more than 5-10 servers in the list like it's supposed to. I find myself nearly exiting the game half the time just cause it takes so damn long to find a server.

Hmm Odd.. I admit, that the server browser does not function 100% how I want, but I get atleast 50-100+ servers listed in a 5sec refresh. Way better than before. But previously, I felt the same. The server browser put me off way too much to play the game.

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