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MikaelKalms

DICE

Join Date: Jan 2010

Posts: 134

The Vietnam maps are not repurposed BC2 maps.

The directory names for the Vietnam maps are mp_001_nam, mp_002_nam, etc.

We have run dev servers against the public backend on occasion. www.bfbcs.com has noticed those map directories being run on our dev servers; then the creators of www.bfbcs.com have incorrectly assumed that mp_001_nam is a Vietnam version of Panama Canal, etc.

And then some people get a bit excited.

So, to reiterate: the info on www.bfbcs.com is incorrect. Chill.

http://forums.electronicarts.co.uk/battlefield-bad-company-2-ng/1300169-vietnams-4-maps-same-maps-4.html#post17673477

Just thought I'd post this. If anyone here is using GTX 480, SLI 480, Tri-SLI 480 or Quad-SLI 480's on this game and you are having a stutter issue (framerate stays constant but every 10 seconds or so its like the game skips a frame) then once the game is open go to Task Manager and right click on the Bf2.exe process and select 'Set Affinity' and uncheck all but 3 of your processor threads. If you have a Core i7 you should have 8 threads listed, uncheck 5 of them. This will make the game run smooth again until NVIDIA and EA sort the issue out. Not everyone with the above setup is affected but some are.

ATi cards, GTX 200, 9xxx 8xxx and below series are unaffected.

it's 2 threads on an i7 so on any given quad core should be 3 cores being used, and it only works for single gpu set ups. sli needs to be fed by all the cores to keep up.

i've seen reports it also does work on ati cards with this issue. although they seem to be less vocal about it.

at least this is what i've read on the subject in a thread at evga 400 series forums, but there was two guys arguing about how fast c2 quad cores were vs bottle neck on 480 sli so yeah. but the quote in the OP from yet another forum said to just disable 2 threads on i7s this way to fix the issue.

kirbygtr: "@demize99 Just saying I can understand 1 button for actions on consoles but not on the PC. It makes disarming difficult and it not like-"

Source: Twitter / Kirby: @demize99 Just saying I ca ...

Demize99: "@kirbygtr Interact and pick up kit have been the same button on all BF games ever. You need to try harder, though I admit mcoms show a flaw."

Source: Twitter / Alan Kertz: @kirbygtr Interact and pic ...

Demize's response on why the 'E' key is combined with pick up kits and arm/disarm mcoms..

That guy is such a class act. No Demize, you need to try harder. And he's wrong, too. The sad part is BC2 is not the first game he's worked on so he should know.. :wacko:

Would be nice to have a different button for arming/disarming the mcom on the PC. Can't even count how many times I came to disarm/arm the mcom, and then grabbed the kit of the fallen guy that was attacking/protecting it before me instead.

Sometimes it's really annoying, especially on the last seconds when the mcom is armed and your job is to disarm it.

I haven't played in months, but I'm really looking forward to getting back into it once my new videocard comes in the mail. It's beefier than my old one so I'll be able to play the game with higher settings. I can't wait!

How do you manage to get good accuracy with auto shotguns? Mine are always pretty bad. Maybe I just suck idk :(

Don't fire until you see the whites of their eyes. ;)

How do you manage to get good accuracy with auto shotguns? Mine are always pretty bad. Maybe I just suck idk :(
I dunno, I guess because I came from playing ET:QW some of the skills I learnt there must have transferred over. Even though game play mechanics are completely different.
Don't fire until you see the whites of their eyes. ;)
Hey! I do plenty of long rang shots with my SAIGA/USAS (Y) What GFX card you getting?

I dunno, I guess because I came from playing ET:QW some of the skills I learnt there must have transferred over. Even though game play mechanics are completely different.

At least then I've got a good enough excuse because BC2 is my first online shooter. :D

Yeah, and I remember you going on some big knife killing sprees too. Though that's a totally different subject. :laugh:

Ha ha, this comment and the amount I've lost at SC2 makes me want to come back into the game.whistle.gif

No one defends mcoms because it's pointless to do so. You can load a blackhawk, quad bike, or hummer up with c4 and drive it into an mcom station and destroy it instantly. I wouldn't mind the c4 if people actually ran up to the mcom and put it on there, but they don't. DICE needs to make it so c4 can't be put on vehicles.

Thanks to the brilliant minds at DICE. Lets put all the objectives either out in the open or in buildings that get destroyed if you do more than breath on them. Brilliant.

Between the tiny choke points on just about every map and people c4ing objectives it's really starting to get old. You can accurately predict that in any given game on any give map where the game will end. On Arica Harbor it will most likely end at the second set of mcoms with the A mcom probably not even being touched. In Port Valdez it will most likely end after the second set of mcoms with neither going down, that is if you make it past the second ones. Blah blah blah blah.

Yeah, I just got out of a game where the other team didn't even bother trying to arm the mcoms, they just c4'd them. Irritating... rage quitting is becoming more and more common for me these days. :angry:

No one defends mcoms because it's pointless to do so. You can load a blackhawk, quad bike, or hummer up with c4 and drive it into an mcom station and destroy it instantly. I wouldn't mind the c4 if people actually ran up to the mcom and put it on there, but they don't. DICE needs to make it so c4 can't be put on vehicles.

Thanks to the brilliant minds at DICE. Lets put all the objectives either out in the open or in buildings that get destroyed if you do more than breath on them. Brilliant.

Between the tiny choke points on just about every map and people c4ing objectives it's really starting to get old. You can accurately predict that in any given game on any give map where the game will end. On Arica Harbor it will most likely end at the second set of mcoms with the A mcom probably not even being touched. In Port Valdez it will most likely end after the second set of mcoms with neither going down, that is if you make it past the second ones. Blah blah blah blah.

Yeah, I just got out of a game where the other team didn't even bother trying to arm the mcoms, they just c4'd them. Irritating... rage quitting is becoming more and more common for me these days. :angry:

Exactly. This happened to me a couple of times today, I wanted to quit but didn't want to lose the good k/d ratio I had. I don't think I am going to play Rush a lot now.

No one defends mcoms because it's pointless to do so. You can load a blackhawk, quad bike, or hummer up with c4 and drive it into an mcom station and destroy it instantly. I wouldn't mind the c4 if people actually ran up to the mcom and put it on there, but they don't. DICE needs to make it so c4 can't be put on vehicles.

Thanks to the brilliant minds at DICE. Lets put all the objectives either out in the open or in buildings that get destroyed if you do more than breath on them. Brilliant.

Between the tiny choke points on just about every map and people c4ing objectives it's really starting to get old. You can accurately predict that in any given game on any give map where the game will end. On Arica Harbor it will most likely end at the second set of mcoms with the A mcom probably not even being touched. In Port Valdez it will most likely end after the second set of mcoms with neither going down, that is if you make it past the second ones. Blah blah blah blah.

Yeah, I just got out of a game where the other team didn't even bother trying to arm the mcoms, they just c4'd them. Irritating... rage quitting is becoming more and more common for me these days. :angry:

Personally I've seen attackers using c4ed vehicles quite rarely. And regular c4ing is fine; if defenders let attackers in, it's their own fault. Imo the stupid amount of chokepoints is a more important problem.

I recently played Conquest mode on Nelson Bay after a long break from the game (all thanks to StarCraft 2 and Modern Warfare 2). Honestly, it feels like my performance isn't as good as it used to be. The map pack update was server-side right? It could be a problem on my end but I don't know what it is. Nothing has changed on my end: driver version is still the same, CPU clock speed is the same, etc. And no, there isn't any dust in my case. It could just be the daytime lighting on the map as I always felt that Nelson Bay (Rush) offered better performance because of the lack of lighting.

No one defends mcoms because it's pointless to do so. You can load a blackhawk, quad bike, or hummer up with c4 and drive it into an mcom station and destroy it instantly. I wouldn't mind the c4 if people actually ran up to the mcom and put it on there, but they don't. DICE needs to make it so c4 can't be put on vehicles.

Thanks to the brilliant minds at DICE. Lets put all the objectives either out in the open or in buildings that get destroyed if you do more than breath on them. Brilliant.

Between the tiny choke points on just about every map and people c4ing objectives it's really starting to get old. You can accurately predict that in any given game on any give map where the game will end. On Arica Harbor it will most likely end at the second set of mcoms with the A mcom probably not even being touched. In Port Valdez it will most likely end after the second set of mcoms with neither going down, that is if you make it past the second ones. Blah blah blah blah.

Yeah, I just got out of a game where the other team didn't even bother trying to arm the mcoms, they just c4'd them. Irritating... rage quitting is becoming more and more common for me these days. :angry:

This is exactly why I refuse to play Rush. The majority of the time they just go off due to the building they're in being destroyed.

The gol is awesome. My favorite rifle in the game.

Edit: Annnnnnnnnnnnnnnnd I finally platinum stared my AEK-971. Wow that gun is horrible compared the M4.

AEK is awful, god knows how you managed to platinum it. I could hardly kill enough people with it to unlock the second assault gun!

If the AEK is awful then I wonder what that makes the F2000. There isn't a word to describe how bad that gun is. If you get in a close range fire fight with some one when using the f2000...well I've see the respawn screen a lot when using that gun.

Anyways, maybe I'll try playing conquest more.. I always hated conquest though.

If the AEK is awful then I wonder what that makes the F2000. There isn't a word to describe how bad that gun is. If you get in a close range fire fight with some one when using the f2000...well I've see the respawn screen a lot when using that gun.

Haha, I always got killed with it when I was using the M60!
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