Recommended Posts

Is there a gmail notifier that works for this yet, im using the windows system tray one and its crap.

I got Gmail Notifier to work on beta by installing it on the 3.6.4 (I have both versions installed) with the install.rdf file modified (max version 4.1) and is now working just fine on FF4.0b1.

I took the patch from here:

https://bugzilla.mozilla.org/show_bug.cgi?id=574681

and extracted the css, and got this:

bts.png

@namespace url(http://www.mozilla.org/keymaster/gatekeeper/there.is.only.xul);

 #appmenu-button {
   border: 2px solid !important;
   border-top: none !important;
   -moz-border-left-colors: rgba(255,255,255,.5) rgba(83,42,6,.9) !important;
   -moz-border-bottom-colors: rgba(255,255,255,.5) rgba(83,42,6,.9) !important;
   -moz-border-right-colors: rgba(255,255,255,.5) rgba(83,42,6,.9) !important;
   -moz-box-shadow: 0 1px 0 rgba(255,255,255,.25) inset,
                    0 0 2px 1px rgba(255,255,255,.25) inset !important;
 }

 #appmenu-button {
   -moz-appearance: none !important;
   background-image: -moz-linear-gradient(rgb(247,182,82), rgb(215,98,10) 95%) !important;
   background-clip: padding-box !important;
   -moz-border-radius: 0 0 4px 4px !important;
   border: 1px solid rgba(83,42,6,.9) !important;
   border-top: none !important;
   -moz-box-shadow: 0 1px 0 rgba(255,255,255,.25) inset,
                    0 0 0 1px rgba(255,255,255,.25) inset !important;
   color: white !important;
   font-weight: bold !important;
   text-shadow: 0 0 1px rgba(0,0,0,.7),
                0 1px 2px rgba(0,0,0,.5) !important;
   padding: .1em 1.5em .15em 1.5em !important;
   margin: 0 !important;
 }

 #appmenu-button:-moz-window-inactive {
   background: transparent !important;
   background-clip: padding-box !important;
   border-color: rgba(0,0,0,.4) !important;
 }

 #appmenu-button:hover:not(:active):not([open]),
 #appmenu-button:hover:-moz-window-inactive:not(:active):not([open]) {
   background-image: -moz-radial-gradient(center bottom, farthest-side, rgba(252,240,89,.5) 10%, rgba(252,240,89,0) 70%),
                     -moz-radial-gradient(center bottom, farthest-side, rgb(236,133,0), rgba(255,229,172,0)),
                     -moz-linear-gradient(rgb(246,170,69), rgb(209,74,0) 95%) !important;
   border-color: rgba(83,42,6,.9) !important;
   -moz-box-shadow: 0 1px 0 rgba(255,255,255,.1) inset,
                    0 0 2px 1px rgba(250,234,169,.7) inset,
                    0 -1px 0 rgba(250,234,169,.5) inset !important;
 }

 #appmenu-button:hover:active,
 #appmenu-button[open] {
   background-image: -moz-linear-gradient(rgb(246,170,69), rgb(209,74,0) 95%) !important;
   -moz-border-radius: 0 !important;
   -moz-box-shadow: 0 2px 4px rgba(0,0,0,.4) inset,
                    0 1px 1px rgba(0,0,0,.2) inset !important;
 }

Anyway i can't get rid of the damn 1px space above the button :s

Bit old news maybe , but still

Mac to get Tabs on top in Beta 2 (july 22)

Firefox 4 Beta 2, Due Next Week, Adds Tabs on Top for Macs

Some other stuff due in Firefox 4 Beta 2: CSS transitions, better handling of retained layers on pages and a new feature in the add-ons manager that confirms when an add-on has been install

D2D/DW seem to actually slow down normal browsing. I don't think that D2D/DW are worth the trouble unless you primarily surf on html5 graphics demo sites. Especially since some of the more annoying text rendering issues require Microsoft to update Windows itself (e.g. light text on dark background).

The Direct2D stuff shouldn't take that long to get fixed, a lot of graphics work has been done since it first started that's changed how the window is rendered about 3 times I think.

It should be the easiest to fix now, the invalidation/scrolling no longer relies on the OS, it's now handled entirely by Firefox.

Edit: And titlebars on OS X don't render correctly now, since it's smarter at repainting so it doesn't trigger the titlebar to update.

Edit: And titlebars on OS X don't render correctly now, since it's smarter at repainting so it doesn't trigger the titlebar to update.

i don't think that will matter, if i remember correctly, tabs on top for mac will eventually put the tabs in the titlebar removing that problem anyway

correct me if I'm wrong though, i'm just going off of memory

It's the same functionality, it's just theme stuff hasn't landed (and there's still going to be a titlebar, people didn't like it when Safari did it)

The OS X build got it months ago, long before the Windows build. It's just used for light weight themes at the moment.

It breaks the webpage up into different parts based on their position and how they move, and render each part into a separate part of memory.

For example, a fixed background image would get it's own layer, and the text content on top would have it's own layer. When the browser scrolls, all it now has to do is copy the text layer over the background layer in a different position, vs. re-drawing the text layer from scratch.

In effect, it reduces the need for the engine to repaint parts of the page, meaning all it ever really has to do is blend images together (which is also what graphics cards are very good at, which is they they eventually want to use OpenGL and Direct3D for all rendering).

It breaks the webpage up into different parts based on their position and how they move, and render each part into a separate part of memory.

For example, a fixed background image would get it's own layer, and the text content on top would have it's own layer. When the browser scrolls, all it now has to do is copy the text layer over the background layer in a different position, vs. re-drawing the text layer from scratch.

In effect, it reduces the need for the engine to repaint parts of the page, meaning all it ever really has to do is blend images together (which is also what graphics cards are very good at, which is they they eventually want to use OpenGL and Direct3D for all rendering).

Sounds good. Firefox's scrolling is very disappointing compared to opera's, especially on fixed image pages. (well at least its nor as horrible as chrome's)

Yeah, it's similar to what other browsers do, but smarter.

Layers will also allow for 3D transforms, and hardware accelerated SVG filters (implement them as shaders, attach them to the layer for the object with the filter applied, let the GPU do the rest)

Edit: Eventually of course, probably not in 4.0 final. It'll make stuff like TabCandy pretty damn fast though.

This topic is now closed to further replies.
  • Recently Browsing   0 members

    • No registered users viewing this page.
  • Posts

    • For the purpose that it was built for, it’s a great machine. It’s okay to own multiple machines, it’s okay for machines to be different. If every computer was the same, they’d be boring af.
    • OpenAI is rolling out a major upgrade to ChatGPT memory by Pradeep Viswanathan OpenAI is rolling out a major upgrade to ChatGPT's memory, making the system more capable, current, and scalable across long-term use. Memory allows ChatGPT to remember useful details about users, including their preferences, projects, and constraints. Instead of starting every conversation from scratch, ChatGPT can use this context to provide more relevant responses in future chats. OpenAI first launched saved memories in February 2024. That feature allowed users to explicitly ask ChatGPT to save information into its memory, such as travel plans or writing preferences. However, this system had limits because it depended heavily on users giving clear instructions to remember something. Additionally, saved memories could become stale over time. In April 2025, OpenAI expanded memory by allowing ChatGPT to reference past chat context outside the saved memories list. This was powered by a background process called “dreaming,” which automatically curates memories from chat history. This made ChatGPT better at learning from natural conversation without requiring users to manually save every detail. Today, OpenAI announced a more capable and compute-efficient memory architecture built on top of dreaming. This new system improves ChatGPT’s ability to carry forward useful context, follow user preferences, and remain accurate as time passes. According to OpenAI’s internal evaluations, the new system improves factual recall from 67.9% in 2025 to 82.8% in 2026. Preference adherence improves from 55.3% to 71.3%, while accuracy over time improves from 52.2% to 75.1%. The best part of this new system is a new memory summary page where users can review ChatGPT's memories. Users can even update details, correct information, or give instructions on what topics ChatGPT should bring up and when. This new, improved memory system is available to ChatGPT Plus and Pro users in the US starting today. It will roll out to more countries, as well as Free and Go users, in the coming weeks.
    • I work for a video production company in Australia. The camera operators shoot footage and then pass the SD card over to the editors. Much easier than handing over the entire camera. Plus, on a busy day you can hand off the SD card and then pop another in for the next shoot. Or, you might have used multiple SD cards because you need the extra space for a long shoot. I also use USB cables and wifi for transferring footage, but in many cases an SD card reader is the easiest method.
  • Recent Achievements

    • Week One Done
      Dr Jared Dental Studio earned a badge
      Week One Done
    • Week One Done
      RG INVESTMENT GROUP earned a badge
      Week One Done
    • Very Popular
      The Norwegian Drone Pilot earned a badge
      Very Popular
    • Very Popular
      s0nic69 earned a badge
      Very Popular
    • Collaborator
      Asgardi earned a badge
      Collaborator
  • Popular Contributors

    1. 1
      +primortal
      472
    2. 2
      PsYcHoKiLLa
      247
    3. 3
      Skyfrog
      79
    4. 4
      FloatingFatMan
      67
    5. 5
      Michael Scrip
      59
  • Tell a friend

    Love Neowin? Tell a friend!