Recommended Posts

Personally I had terrible issues with my 7950 GTX and Windows 7. When I set "prefer D3D9" all problems solved.

All these happened in previous betas. Don't know now what exactly is going on, since I don't use anymore 7 Series card and the betas have been renewed many times.

If you say so, I recall.

You set that if you have Windows 7 but your Graphics Card is old and only supports DirectX 9.

For example, if you have 7 series Nvidia card, running FF on D3D10, you'll get weird results and maybe antifacts will appear.

You also set that to get some hardware acceleration without the DirectWrite.

DX10 layers only work when you have D2D which only works when DW is enabled.

You can't really choose to have DX9 layers in 7 any other way it seems.

I'm really impressed with the memory usage improvement between B12 and RC1 ... before, it used to increase over time (like reaching 1.2GB), now I don't manage to get it over 600MB on a 4GB machine. In general it seems all round smoother, though some of that might be imagination.

Between Beta 12 and RC have been fixed really good amount of serious bugs. That's a fact.#

Indeed ... what was it, 17000 bugs (changes) overall since Fx3.6? Certainly no small amount of work has been going into Fx4. :)

Can I ask you? Do you use ABP and No Script together?

There is still a leak I think while using both, but, there is patch which hasn't added yet.

I don't - I've briefly looked at NoScript, but just found it a little overboard. And scary.

Do they plan on improving the performance of the addons manager? Its responsiveness is poor at the moment, and it marginally improves if I force Firefox to use my dedicated GPU - but I shouldn't have to do that.

Also, this looks a bit tacky:

Personas.png

What add-ons are most likely to cause high CPU usage in FF4? I have ABP, WOT, DownThemAll, Google Toolbar, and a few others. Just trying to figure out what is causing my FF to have high memory usage.

There have been suggestions that Google Toolbar can cause problems. If you don't really need it, try dropping that one.

Yup, works just the same, double clicking anywhere on the "Tab Bar" not on an existing tab will open a blank new one.

? It only does that when the tabs are on the bottom. With tabs on top though, double clicking maximizes the window.

Don't know if it's different on a mac or anything, but that's how it is on windows.

I think Mozilla Firefox 5 will have support for Mac OS X Lion.

Lion won't be released until WDC, which is in June. Given the accelerated development roadmap for FF5, seems almost certain they will have it ready around the time it becomes available.

Lion won't be released until WDC, which is in June. Given the accelerated development roadmap for FF5, seems almost certain they will have it ready around the time it becomes available.

Exactly!!!! What I want to say.

Just be patient. We've already suffered a great deal of delays, 12 betas, and 17000 bugs. If it's ready, they will release it. Since the current nightly works fine, I'm ok with waiting for the RC (and for them to make sure it's stable) than getting it now and get an unstable one. And besides, they could always say, "We'll release it tomorrow" but if they find a critical blocker which will prevent them to release RC (yet another delay), it will only disappoint more people.

This topic is now closed to further replies.
  • Recently Browsing   0 members

    • No registered users viewing this page.
  • Posts

    • Ninja Theory's new Hellblade game is action-focused and set in Purgatory by Pulasthi Ariyasinghe Ninja Thery has been building its award-winning Hellblade series since 2017, delivering Senua's Sacrifice and Senua's Saga since then. Today at the 2026 Xbox Games Showcase, the studio had a brand-new installment announcement featuring Senua again, but this time, she is in a version of purgatory, and the focus is on the action. Simply named Senua, this new entry is described as a "full-on action-adventure" experience, delivering an expanded focus on combat, puzzle-solving, and freedom of exploration. The developer says that it is keeping the same high production values and storytelling features of the previous games while giving what players have been asking for in the gameplay department. The entirety of Ninja Theory is now working on Senua, giving the project much more manpower than ever before, while also letting the team draw on its action roots from Devil May Cry and prior titles. However, the studio also confirmed that its previously announced Project Mara horror experience is no longer in development. Alongside snappier traversal moves, Senua will be able to take stealth and direct combat routes. She has access to her own sword, plus any enemy weapons as well, with dual wielding also being an option for most dropped melee swords, axes, and other weapons. Outside of melee combat, Senua will be able to use special abilities that let her alter the reality around her. The world is said to be about twice the size of Hellblade 2. While this won't be an open-world experience, the linear story will let players explore their surroundings further than before. The story of Senua will be set after the events of previous Hellblade titles, with our protagonist being stuck in her own version of Purgatory. The series' well-explored psychosis themes will return as well. "She’s trapped between life and death on a quest to reach the afterlife and be reunited with the ones that she’s loved and lost," adds the studio. "Her belief is that by healing the wounds of her life, she can find the peace that is the key that unlocks the gate to the afterlife." Senua is releasing on Xbox Series X|S, PC, and PlayStation 5 sometime in 2027.
    • Windows has had it, it's called camera frame server. I recall when it was first introduced in an early Windows 10 release it caused issues and there was a registry entry to disable it. Seems like they disabled it by default at some point. Windows 11 brought that toggle to the settings app (not just registry) a while ago.
    • You didn't like Mafia The Definite Edition? As a fan of the first when it came out, I liked that remake.
  • Recent Achievements

    • Proficient
      Eric Biran went up a rank
      Proficient
    • Dedicated
      Conjor earned a badge
      Dedicated
    • Week One Done
      Windows Guy earned a badge
      Week One Done
    • Dedicated
      Mark Spruce earned a badge
      Dedicated
    • Collaborator
      conkir earned a badge
      Collaborator
  • Popular Contributors

    1. 1
      +primortal
      479
    2. 2
      PsYcHoKiLLa
      243
    3. 3
      Steven P.
      72
    4. 4
      +Edouard
      66
    5. 5
      neufuse
      66
  • Tell a friend

    Love Neowin? Tell a friend!