-
Posts
-
By hellowalkman · Posted
AMD thinks Ryzen Threadripper 9000 wipes the floor with Intel by Sayan Sen At Computex 2025 earlier this year, AMD revealed its new Zen 5-based Ryzen Threadripper 9000 series with up to 96 cores, comprising the PRO 9000WX series and 9000 series chips. At the time though the company did not share performance numbers but given the specs, we had a fairly good idea of their capability. For those who may not be familiar with Ryzen Threadripper, it is AMD's desktop CPU lineup meant for workstations and HEDT (high-end desktop) builds and is placed between the mainstream Ryzen and the server EPYC lineups. With the launch expected to happen next month, performance numbers for the Ryzen Threadripper 9000 are now out. Before diving into the performance details, AMD has also shared a recap of some of the platform details and the compatible sTR5 socket. These new premium chips support up to 8 channels of DDR5-6400 memory and up to 128 PCIe 5.0 lanes for I/O. AMD also promises over 7000 MT/s of DDR5 support with EXPO. The specs of the Ryzen Threadripper 9000 lineup are given below: Processor SKU Cores Threads Base Clock (GHz) Boost Clock (GHz) L3 Cache (MB) Memory Channels PCIe Lanes TDP (W) AMD Ryzen Threadripper PRO 9995WX 96 192 2.5 5.45 384 8‑channel DDR5‑6400 ECC 128 PCIe Gen5 350 AMD Ryzen Threadripper PRO 9985WX 64 128 3.2 5.4 384 8‑channel DDR5‑6400 ECC 128 PCIe Gen5 350 AMD Ryzen Threadripper PRO 9975WX 32 64 3.2 5.4 384 8‑channel DDR5‑6400 ECC 128 PCIe Gen5 350 AMD Ryzen Threadripper PRO 9965WX 24 48 3.2 5.4 384 8‑channel DDR5‑6400 ECC 128 PCIe Gen5 350 AMD Ryzen Threadripper PRO 9955WX 16 32 3.2 5.4 384 8‑channel DDR5‑6400 ECC 128 PCIe Gen5 350 AMD Ryzen Threadripper PRO 9945WX 12 24 3.2 5.4 384 8‑channel DDR5‑6400 ECC 128 PCIe Gen5 350 AMD Ryzen Threadripper 9980X 64 128 3.2 5.4 256 4‑channel DDR5‑6400 92 PCIe Gen5 350 AMD Ryzen Threadripper 9970X 32 64 3.2 5.4 256 4‑channel DDR5‑6400 92 PCIe Gen5 350 AMD Ryzen Threadripper 9960X 24 48 3.2 5.4 256 4‑channel DDR5‑6400 92 PCIe Gen5 350 AMD has compared the 96-core 9995WX against the previous-gen 7995WX (images below), also with the same core configuration, and the 64-core 9980X, against Intel's 60-core Xeon W9-3595X. While Xeon has generally been associated with Server CPUs, the Xeon W chips are designed to be used in workstations. AMD follows a similar naming, too, wherein the W in the WX is meant to indicate workstation, and the non-W Threadripper is for HEDT. AMD claims up to 26% faster throughput on the newer 96-core 9995WX compared to the 7995WX. Meanwhile, against the Intel Xeon w9-3595X, AMD expects utter dominance from its 9980X with up to 108% faster performance. Even the lowest gain, says the company, is 22% over the Intel chip, and that is still very significant. AMD also compared the AI performance of the 9995WX vs the Xeon w9-3595X. The company promises up to 49% faster LLM processing, but keep in mind that the figures given include a GPU as well. Besides AI, performance related to other creative and professional workloads was also shared. In Keyshot rendering, for example, AMD claims up to 119% gains over the Xeon SKU. And in Chaos V-Ray, the 9995WX is said to offer nearly 2.5 times the performance. AMD has not released pricing information for the Threadripper 9000 series. -
By +Random Stranger · Posted
Funk Microsoft - I would switch from PS5 as you have better deals but the Xbox interface (I tried One S and later on, even one X i hate the interface and considering all MS changes in Windows interface over the years.. I hope they have a good one coming ps5 has also weird interface I had to get used too. But considering the library of ps4 games I wanted to be playable for me… I got used and adapted -
By Skwerl · Posted
I loved Sonic CD so much. I think I must have almost worn out that disc! -
By bullgod69 · Posted
its 699 at best buy -
By excalpius · Posted
For what it's worth, if the game was scheduled for a September release, then most if not all of art assets, etc. were complete. That's the really expensive part of any AAA game. So going back into the code, game play, combat loop, etc. should be much easier and faster than re-imagining the look of the game entirely. That took years and zillions to create.
-
-
Recent Achievements
-
Ian_ earned a badge
First Post
-
JaviAl went up a rank
Explorer
-
Cole Multipass earned a badge
Reacting Well
-
JLP earned a badge
Reacting Well
-
Rhydderch earned a badge
Week One Done
-
-
Popular Contributors
-
Tell a friend
Recommended Posts