Kinect Can Sense Children, Adjust Difficulty on the Fly


Recommended Posts

This is kinda cool cool.gif

Kinect Can Sense Children, Adjust Difficulty on the Fly

500x_custom_1276803563053_race142_01.jpg

Microsoft's Kinect may not be able to detect seated gamers, but it can make some educated about the age of gamers who are standing and put that information to good use.

Playing around with upcoming Xbox 360 Kinect game Joy Ride I asked the developers about playing the game with friends and children. They told me that the game can tell, based on the skeletal anatomy of a gamer, if they are children and then automatically adjust the difficulty.

What if, I asked, someone tried kneeling to cheat?

That won't work, I was told, because Kinect would notice that the player was missing the knee joints.

What if the player were a little person, or perhaps just really short.

That, could cause a misdetect, giving the shorter gamer the competitive edge in a race.

Curious. But I'm sure it's a feature you can turn off. Neat that the developers are playing around with ways to use this technology. I'm sure that's going to result in a flood of new ideas, some good, some bad.

Source: Kotaku

Pretty cool, they keep tweaking it and so on, should be interesting to see how it ends up come Nov.

Silly really, but what if a 'dwarf' wishes to showcase his gaming talents and is stuck in 'easy' because he's on the extremely small side.

Turn the option off in the game menu? I'm sure you'll have the ability to.

A better, well more sensationalist title at least, could have been: "KINECT DISCRIMINATES AGAINST DWARFS!" :p

Nice idea though. :)

Actually, it would discriminate against tall people. ;) Thems little persons be taking our jorbs!!!!!!

What about the goddamned ****ing midgets?

Oh, ok, it was already answered.

Well, if midgets get easier difficulties and I lose to a midget I'm choking a midget. That is final.

:rofl:

"They told me that the game can tell, based on the skeletal anatomy of a gamer, if they are children and then automatically adjust the difficulty."

Well, not really. It can tell how tall you are and based on that it decides you're a child if you're below x metres tall.

"They told me that the game can tell, based on the skeletal anatomy of a gamer, if they are children and then automatically adjust the difficulty."

Well, not really. It can tell how tall you are and based on that it decides you're a child if you're below x metres tall.

Yes, really. It uses the skeletal joint locations (or "skeletal anatomy") to determine if you're a child (or a midget). If it was only how tall you are then getting on your knees would work, which doesn't.

Yes, really. It uses the skeletal joint locations (or "skeletal anatomy") to determine if you're a child (or a midget). If it was only how tall you are then getting on your knees would work, which doesn't.

Well what I was trying to get at is the whole midget issue. Because it still determines based on your height (of the entire body, so as you said getting on your knees wouldn't work).

I'm just trying to point out that it hasn't got a clue if you're a child or just someone who isn't tall.

Well what I was trying to get at is the whole midget issue. Because it still determines based on your height (of the entire body, so as you said getting on your knees wouldn't work).

I'm just trying to point out that it hasn't got a clue if you're a child or just someone who isn't tall.

I'm not sure about the rest of the world, but in the US the population of people with any form of dwarfism is roughly 0.65% of the total population. Why is the benefit of this feature being overshadowed by this midget issue?

This topic is now closed to further replies.
  • Recently Browsing   0 members

    • No registered users viewing this page.
  • Posts

    • I have been using Firefox for years.
    • I'd trust open source stuff on github more then closed source binaries from Microsoft.
    • OpenAI is now rolling out Lockdown Mode to more ChatGPT users by Pradeep Viswanathan Back in February, OpenAI first announced Lockdown Mode for users who want the most comprehensive protection from potential attacks. At the time of the announcement, the company mentioned that this feature was available to a small set of highly security-conscious users, including executives or security teams at leading organizations. Today, OpenAI announced that Lockdown Mode is now rolling out to all personal ChatGPT accounts, including Free, Go, Plus, and Pro, and also self-serve ChatGPT Business accounts. Users can enable the feature from ChatGPT Settings > Security when it is available for their account. When Lockdown Mode is enabled, ChatGPT limits or disables several features that connect to the web or external services. These include live web browsing, Deep Research, Agent Mode, and more. Here is the complete list of services that will be disabled in Lockdown Mode: Live web browsing: Web browsing is limited to accessing only cached content. Search results may be limited, unavailable, or stale. Image support: ChatGPT may not display images in regular responses or retrieve images from the web. Users can still upload image files, and image generation remains available where it is otherwise available. Deep research: Deep research is disabled. Agent mode: Agent mode is disabled. Canvas networking: Users cannot approve Canvas-generated code to access the network. File downloads: ChatGPT cannot download files for data analysis. ChatGPT can still operate on your manually uploaded files. It is important to note that Lockdown Mode does not completely block prompt injections from appearing in content that ChatGPT processes. For example, a malicious instruction could still be present in an uploaded file or cached web content. However, the mode is designed to reduce the ways such an attack could send sensitive information outside the conversation. Along with Lockdown Mode, OpenAI today also announced that the Active sessions feature is now available across ChatGPT accounts and workspace types. This feature allows users to review where their account is signed in across devices and end sessions if required. A session will have the following information displayed: Device or browser information. First-party app context, such as ChatGPT, Codex, or API Platform. Approximate location. Sign-in date and time. Whether the device is a trusted device. Whether it is your current session. OpenAI highlighted that the Active sessions feature will not be available for accounts linked to an organization’s single sign-on setup, including SAML or OIDC.
  • Recent Achievements

    • Rookie
      moog19 went up a rank
      Rookie
    • Mentor
      grik went up a rank
      Mentor
    • Dedicated
      JKR earned a badge
      Dedicated
    • One Year In
      CHUNWEI earned a badge
      One Year In
    • Conversation Starter
      FBSPL earned a badge
      Conversation Starter
  • Popular Contributors

    1. 1
      +primortal
      491
    2. 2
      PsYcHoKiLLa
      270
    3. 3
      Skyfrog
      75
    4. 4
      Steven P.
      68
    5. 5
      FloatingFatMan
      63
  • Tell a friend

    Love Neowin? Tell a friend!