Recommended Posts

Unpredictable jabulani could cause even more issues in knockout round.

JOHANNESBURG - FIFA acknowledges there might be something wrong with the Jabulani World Cup ball, but wont act on any problems until after the tournament.

Many players have likened the Jabulani to a supermarket ball, saying it is too unpredictable and flies through the air too easily.

Were not deaf, FIFA secretary general Jerome Valcke said Saturday. FIFA is not unreceptive about what has been said about the ball.

Valcke said FIFA will discuss the matter with coaches and teams after the World Cup, then meet with manufacturer Adidas.

There are rules for size and weight. ... But the ball has to be perfect, he added.

Goalkeepers have complained about the ball at every recent World Cup, although this time forwards and even coaches have added their laments.

Brazil coach Dunga got into a verbal spat with Valcke over the Jabulani before the tournament, challenging the FIFA executive to come out onto the pitch and attempt controlling it.

Denmark defender Daniel Agger said the ball made some outfielders look like drunken sailors.

The Jabulani could create even more problems in the knockout phase beginning Saturday, when games could be decided by penalty kick shootouts.

The balls have changed over the last couple of years. They have become a lot faster, and in addition to that in Johannesburg we are playing at an altitude of 1,700 meters, which makes the ball even faster, former Germany goalkeeper Oliver Kahn said. Thus, the goalkeepers work even harder, but I dont think that we can take the ball or the altitude as excuses.

Adidas has made the World Cup ball since 1970 and is contracted through 2014. The German company has defended the Jabulani, saying it doesnt know what the fuss is about because all the qualified teams were given the ball before the tournament to test it.

Theres a lot of talk about stadiums, infrastructure and TV and thats nice and all, but first weve got to worry about balls, spikes and jerseys, Italy goalkeeper Gianluigi Buffon said. I dont see why we cant just go back to the old black-and-white checkered version we all played with as kids.

As for the aesthetics, Valcke said the ball had been criticized in the past as too colorful, and thats why this version is more white.

Source: http://nbcsports.msnbc.com/id/37941493/ns/sports-world_cup/

Hey FIFA, next time get this figured out BEFOREHAND! Idiots :angry:

Link to comment
https://www.neowin.net/forum/topic/914706-fifa-admits-it/
Share on other sites

Adidas has made the World Cup ball since 1970 and is contracted through 2014. The German company has defended the Jabulani, saying it doesn?t know what the fuss is about because all the qualified teams were given the ball before the tournament to test it.

If it was the ball, every team would be playing bad. Simple fact is some players/teams are not nearly as "professional" as they're made out to be. The real issue is the craigslist referees.

Link to comment
https://www.neowin.net/forum/topic/914706-fifa-admits-it/#findComment-592820208
Share on other sites

In almost every game, ive seen crosses from one side of the pitch, all the way to the other side.. which are absolutly perfect. most passes have been ok and when a player is playing well.. all there crosses are perfect.

The ball is ok, people are just using it as an excuse for when they sky-high a shot. All the analysts say that the ball is lighter and airflow means that the ball may move off course during its flight but none of them say thats why the ball is going extremly high when someone shoots which is what every striker is blaming the ball for.

Link to comment
https://www.neowin.net/forum/topic/914706-fifa-admits-it/#findComment-592820876
Share on other sites

Well I watch my fair share of football and have never seen so many top players sky high free kicks and long range shots than in this world cup. Usually you can tell the goal keepers are trying to find a scapegoat in the ball, but in this tournament it definitely just doesn't seem right.

Link to comment
https://www.neowin.net/forum/topic/914706-fifa-admits-it/#findComment-592820888
Share on other sites

Well I watch my fair share of football and have never seen so many top players sky high free kicks and long range shots than in this world cup. Usually you can tell the goal keepers are trying to find a scapegoat in the ball, but in this tournament it definitely just doesn't seem right.

It happends at the start of every worldcup mainly due to pressure on the players. I cant actually remember a World Cup where they didnt blame the ball.

Link to comment
https://www.neowin.net/forum/topic/914706-fifa-admits-it/#findComment-592820916
Share on other sites

My country is still on the run, and I think the ball sucks. Cmon, they clearly make it super light so even an 11yo can make "showy" goals. The ball should be normal, if you have the strenght, great! if not, go practice some...

This isn't the first time it's happend either... you guys remember the Fevernova?

Link to comment
https://www.neowin.net/forum/topic/914706-fifa-admits-it/#findComment-592820976
Share on other sites

a ball is a ball for crying out loud, its not a high tech gadget

You're right, it's not a high-tech gadget but you are underestimating the amount of work adidas puts behind the development and creation of these balls - It's not just something thrown together in 2 hours, I can

tell you that. A lot of calculations, decision and extensive testing takes place when they develop a new 'prototype'.

Link to comment
https://www.neowin.net/forum/topic/914706-fifa-admits-it/#findComment-592821278
Share on other sites

a ball is a ball for crying out loud, its not a high tech gadget

You would be surprised how 'high tech' a football actually is. It's not Joe Blow slapping some leather together and blowing it up with his footpump. As Sethos said, there are many deciding factors in the creation of the ball, making sure that the flight of the ball is as good as it can be etc. But this certainly does seem like a bit of an own goal on Adidas' behalf.

Link to comment
https://www.neowin.net/forum/topic/914706-fifa-admits-it/#findComment-592821300
Share on other sites

Its either the ball or altitude. ?Something is wrong. ?Goalkeepers have had to change how they collect the ball, they don't watch it bounce and stick there hands out to catch, instead they let collected it into their stomach.? ?We're also seeing keepers punch the ball a hell of a lot more, simply because they ball is moving so fast they can't control it.?

As other people have said, we've seen tons of shots go sky high or wide, something is affecting the ball. ?I wonder how many free kicks have been scored directly using this ball. ?I wonder what the stats for long shots are.

Link to comment
https://www.neowin.net/forum/topic/914706-fifa-admits-it/#findComment-592822988
Share on other sites

This topic is now closed to further replies.
  • Recently Browsing   0 members

    • No registered users viewing this page.
  • Posts

    • Nobody is buying a PS5 only for playing Until Dawn 2. Their loss.
    • If you actually used it instead of responding like a petulant child you might be surprised. I switched from Google some time ago and have been very satisfied.
    • I am one of the first people to use the DXVK technology. In the channel below you can see some videos that I have made using this technology, including Assassin's Creed Odyssey. https://www.youtube.com/@nahum7995/videos Assassin's Creed Odyssey experienced several bugs and technical issues during its first months after release. It launched with its own fair share of funny but frustrating glitches. I ran it on DXVK 9 days after its release and I played it for many hours but didn't see a single significant bug on Linux. Assassin's Creed Odyssey is widely celebrated for pushing the franchise in bold new directions and specifically for nailing several elements better than any other title in the AC series: Player Choice & Branching Narrative, The Mercenary & Cultist System, Mythological Integration, Overpowered Combat Abilities, Open World Exploration But what I'm trying to point out is that this game wasn't quite playable on most windows systems, until a few months after its release when most of the bugs were fixed. However, on Linux it ran completely flawless from day one, although DXVK had seen little development and refinement at the time. What do you think the situation will be in 2026 now that most bugs and glitches of DXVK have been completely eliminated? This is information from Google about these situations that I am quoting. In many cases, using DXVK (a translation layer that converts DirectX 9, 10, or 11 into Vulkan) can result in more stable frame times and higher performance than native Windows rendering. This happens primarily by bypassing driver overhead and multithreading draw calls that were previously restricted to a single CPU core. Older APIs (like DirectX 9 and 11) are largely single-threaded on the CPU side. DXVK translates these calls to Vulkan, which is highly multi-threaded. This reduces CPU-bound stuttering on weaker processors. In certain cases, GPU manufacturers (especially AMD) have significantly better and more modern Vulkan drivers than they do for legacy DirectX. Vulkan gives developers—and in this case, the translation layer—closer control over how resources are held in VRAM. This can prevent micro-stutters and sudden frame drops during chaotic gameplay. Yes, certain games, particularly older DirectX 9 to 11 titles, can run with fewer crashes on DXVK than on native Windows. By intercepting DirectX draw calls and translating them into the modern, highly efficient Vulkan API, DXVK bypasses the limitations and poor driver support that cause instability in aging game engines. PlayStation 1, PlayStation 2 and PlayStation 3 can be easily and perfectly emulated on Linux. In fact, modern Linux emulators offer high-performance upscaling, widescreen patches, and automatic controller mapping out of the box.                                                                                                                                                                                                                                                                                                                                 PlayStation 1/2/3 games look drastically better on Linux thanks to resolution upscaling. Furthermore, it is also a fact that you cannot play many fun games on Windows either, isn't it? - The Nintendo Switch has an extensive library of exclusive games. - PlayStation has an extensive library of exclusive games - Android has "mobile-exclusive" games, meaning they are exclusive to mobile devices (iOS and Android) and aren't available on PC or consoles. And finally, it is also the case that in the next five years there will be games that millions of people will say you absolutely must play and that they want to play this specific game that released a few days ago. However, the other side of this story is that currently, absolutely no one cares that they cannot play these upcoming games right now.
    • Flameshot 14.0 RC3 by Razvan Serea Flameshot is a free and open-source, cross-platform tool to take screenshots with many built-in features to save you time. Using Flameshot is as simple as launching, dragging the selection box to cover the area you want to capture, making annotations as needed in on-screen and saving the shot to your computer, all with a very simple and straightforward interface. Flameshot allows users to simply upload their screenshots directly to the cloud in order to easily share it with others. You can upload your image directly to Imgur with a single click and share the URL with others. In-app screenshot editing - You can choose to add an arrow mark, highlight text, blur a section (blur or pixelate an area), add a text, draw something, add a rectangular/circular shaped border, add an incrementing counter number, and add a solid color box with Flameshot's built-in editing tools. Command-line interface (CLI) - Flameshot has several commands you can use in the terminal without launching the GUI via a command line interface. The command line interface lets you script Flameshot and use it as the subject of key binds. Flameshot 14.0 RC3 changelog: Translations update from Hosted Weblate by @weblate in #4612 Translations update from Hosted Weblate by @weblate in #4619 Fix pin position on Windows for scaled screen by @ElTh0r0 in #4614 Cmake Analyzers by @ElTh0r0 in #4613 Translations update from Hosted Weblate by @weblate in #4632 fix(macos): prevent config tab content from rendering behind tab bar by @Mitnitsky in #4627 fix(macos): use CGRequestScreenCaptureAccess instead of grabWindow for permission request by @Mitnitsky in #4617 Fix KDE Plasma keyboard shortcut config file by @ElTh0r0 in #4637 fix(macos): fix clipboard copy failing from tray and GUI by @Mitnitsky in #4629 feature(macos): show dock icon when config window is open by @Mitnitsky in #4628 Option to disable tray icon on Windows by @ElTh0r0 in #4634 Translations update from Hosted Weblate by @weblate in #4642 fix(macos): make fullscreen capture overlay configurable by @Mitnitsky in #4622 Update GH actions using Node.js 24 by @ElTh0r0 in #4660 fix issue with screen selection in non interactive mode by @borgmanJeremy in #4667 Uniformize both spec files + ninja build openSUSE by @QuentiumYT in #4658 screengrabber: pass non-empty parent_window to xdg-desktop-portal by @artefaktor93 in #4664 Allow multiple flameshot GUI instances (fix for #3177) by @ElTh0r0 in #4680 Unify Linux ARM CI into Linux CI (also drop QEMU) by @theofficialgman in #4702 respect system proxy settings by @borgmanJeremy in #4674 Replace ifdef LINUX with UNIX to include BSD systems by @ElTh0r0 in #4700 Download: Flameshot 14.0 RC3 | 18.1 MB (Open Source) Download: Flameshot Portable | 53.0 MB Links: Flameshot Home Page | Screenshot Get alerted to all of our Software updates on Twitter at @NeowinSoftware
  • Recent Achievements

    • One Month Later
      nothanks earned a badge
      One Month Later
    • One Month Later
      B2Proxy earned a badge
      One Month Later
    • One Year In
      MadMung0 earned a badge
      One Year In
    • Week One Done
      jefred earned a badge
      Week One Done
    • Apprentice
      JoeyNeo went up a rank
      Apprentice
  • Popular Contributors

    1. 1
      +primortal
      490
    2. 2
      PsYcHoKiLLa
      233
    3. 3
      Skyfrog
      78
    4. 4
      FloatingFatMan
      68
    5. 5
      Michael Scrip
      58
  • Tell a friend

    Love Neowin? Tell a friend!