Microsoft


Recommended Posts

Milo's always been one of the more interesting demonstrations of Kinect's potential; apparently, that's all it will ever be.

Speaking on ABC TV's Good Game, Xbox boss Aaron Greenberg said Peter Molyneux's mildly creepy virtual son probably won't ever come out to play.

"Milo; he's safe and sound back in England. No? the Milo Project is something that Lionhead Studios in their labs had developed. Last year we unveiled the Project Natal technology, we showed a bunch of technology demos as part of that," he explained.

"And obviously [Milo] is a technology demo that continues to exist, but right now it's not a game that we're planning to bring to market."

Molyneux told VG247 that we'll be seeing more of Milo and his gal pal Kate next month. From the sound of things, though, we'll only be seeing ? not touching (or flailing in the general direction of, as it were).

Source: http://www.vg247.com...-to-release-it/

'Technology demo' probably meaning pre-recorded BS again.

Link to comment
https://www.neowin.net/forum/topic/915486-microsoft/
Share on other sites

That is how ms (and Sony) roll. They need to record stuff for e3 so it doesn't f up. At least we know the tech is there and it works.

When Sony showed the Move controller last year nothing was pre-recorded hence the "this demo looks like a quick knocked up science project". Then again nothing this year was pre-recorded hence Tiger Woods screwing up.

Natal/Kinect has been followed with pre-recorded demos, the fact Milo isn't even coming into any fruition is hilarious considering how bonkers everyone went over it last year and it's now just a "tech demo" :laugh:

Natal/Kinect has been one huge over-promise and when the tech came into a reality it couldn't stand up.... well maybe the correct term is it couldn't sit down laugh.gif

Link to comment
https://www.neowin.net/forum/topic/915486-microsoft/#findComment-592833122
Share on other sites

Why would they release something like Milo anyways? It's not a "game" so how would you sell it as one? It's a "tech-demo", MS does loads of them each year at different MSR events. The only ones making a big deal out of this are the haters out there.

Link to comment
https://www.neowin.net/forum/topic/915486-microsoft/#findComment-592833238
Share on other sites

When Sony showed the Move controller last year nothing was pre-recorded hence the "this demo looks like a quick knocked up science project". Then again nothing this year was pre-recorded hence Tiger Woods screwing up.

Natal/Kinect has been followed with pre-recorded demos, the fact Milo isn't even coming into any fruition is hilarious considering how bonkers everyone went over it last year and it's now just a "tech demo" :laugh:

Natal/Kinect has been one huge over-promise and when the tech came into a reality it couldn't stand up.... well maybe the correct term is it couldn't sit down laugh.gif

Sony and MS have both done prerecorded demo's on E3 stage, making it appear to be live over the years. They also have both shown live stuff, as proven by lag in both Kinect games and Move games. I loved the live debut of Peter Moore playing Rockband for MS....Epic fail.

Move and Kinect are both huge over-promises. As for the tech in Milo, it works and it's being used to show developers what Kinect is capable of.

Link to comment
https://www.neowin.net/forum/topic/915486-microsoft/#findComment-592833344
Share on other sites

They never said it was a game. What they did say was...

Molyneux: Milo plays a bigger role in ?a more dramatic story?

February 24th, 2010 @ 11:42

By Johnny Cullen

Lionhead boss Peter Molyneux has revealed there might just be more to Milo & Kate than first imagined.

The creative director of Microsoft Games Studios Europe told IncGamers the poster child of Project Natal?s reveal at E3 last June will play a part in ?a bigger and more dramatic story?.

?I was very, very tight about what was actually being said about Milo and not being said about Milo. I think it did its job,? he said.

?It made people look around and say ?How could you make a game out of a character like Milo?? And I think that question is still out there; I?m just not allowed to answer it.

?I might hint? Milo is a character in a bigger and more dramatic story that we?re telling,? he further added.

Not much has been said of Milo and Kate since its reveal at E3. Molyneux confirmed at Microsoft?s press conference at gamescom last August it was still in development.

And in October, a video of a demo of the title was put online during a BAFTA session Molyneux did at the time.

Since then, nothing has been heard of it; until now

http://www.vg247.com/2010/02/24/molyneux-milo-plays-a-bigger-role-in-a-more-dramatic-story/

That and Peter Molyneux is up to something...

Molyneux mentions something about ?super secret project?

March 3rd, 2010 @ 15:12

By Johnny Cullen

He?s back! Six shot Peter Molyneux has tweeted something very interesting while updating his Twitter for the day.

The Lionhead boss said this:

?now back in the office reviewing the super secret project; I am excited to see what progress the team has made since Monday?

Looks like Microsoft PR are standing by to give him a large slap on the wrist, though.

?hummm just noticed I have an email maked important from PR, I think this could be to do with my Twitter Day, gulp i smell trouble?

This ?secret project? could be the unannounced project the studio advertised back in January, when job positions were listed for a project alongside Fable III and Milo & Kate.

GDC next week may give us a hint or two: he?s doing a session at the event for Fable III.

http://www.vg247.com/2010/03/03/molyneux-mentions-something-about-super-secret-project/

And last but not least... http://www.vg247.com/2010/01/11/job-listings-point-towards-third-unannounced-lionhead-game/

The knowledge they've gained from creating M&K will be used in Fable 3 iirc, but it also opens people's minds to new ways to use the tech besides Wii-like titles.

Link to comment
https://www.neowin.net/forum/topic/915486-microsoft/#findComment-592833514
Share on other sites

Not this again. The old days are coming back to the Gamers Hangout i see.

As AWBrian said, Microsoft AND sony always have had pre recorded e3 shows. Not only that, but how could milo become a game if Lionhead made it? Please explain why microsoft wouldnt make it with natal, but let Lionhead the maker of Fable to produce Milo as a game? They wont, its just a big Demo. Its obvious it was a demo. Its showing people the power of Natal and what it can do.

If it was going to be a game, we would of been able to tell by now. Either way, get over it. Sony AND Microsoft have had pre recorded e3 shows.

Move is a HUGE OVER PROMISE also because its nothing new. Its the damn wii controller plus head tracking. oOooO. Lets go out and pay $150 for the whole set to be able to move our heads and have them tracked! Other then that, its the perfect copy of the Wii. Except the WiiMote, in this case is rechargeable and the nunchuk or "joystik" is wireless and not wired to the controller.

Oh wow, such a big innovation. hmmm Controller free vs Controller motion? Ive always wanted motion game play to be controller free, because if i really wanted to use a controller i can sit down and use one.

@DM: Very nice find. Ill be reading a lot the next few minutes.

Link to comment
https://www.neowin.net/forum/topic/915486-microsoft/#findComment-592833636
Share on other sites

Milo did look like a tech demo to me... I think its just more of a demo to show what the future could hold for RPGs. I don't hold much faith in Lionhead implementing it amazingly in Fable 3 since Kinect isn't a system requirement, but I can imagine there being some mini-games or something that utilise it.

As much as I love Fable, I don't really listen too much to what Molyneux says because it often seems to get axed. Hopefully the super secret project is something using Kinect in the way Milo was used though. That could be an awesome game.

Link to comment
https://www.neowin.net/forum/topic/915486-microsoft/#findComment-592835854
Share on other sites

This topic is now closed to further replies.
  • Recently Browsing   0 members

    • No registered users viewing this page.
  • Posts

    • Doom: The Dark Ages Revelations expansion gives the Slayer a brutal Chain Spear by Pulasthi Ariyasinghe Last year, id Software released Doom: The Dark Ages as a prequel to its reboot series, offering a look at the legendary Slayer character during an ancient war between Hell and Heaven. Today, at the Xbox Games Showcase, id Software returned with a new announcement that unveiled Doom: The Dark Ages Revelations as its first story expansion. The expansion will see the Slayer being betrayed and cast into a "merciless purgatory only escapable by confronting haunting truths." Somehow, there is one ally in all this chaos seemingly attempting to help our protagonist escape his fate. Players will be ascending this prison and fighting plenty of new demons and abominations as they work to free the Slayer's followers. One new aspect of the expansion will be the Chain Spear. This new weapon is described by the studio as a "uniquely satisfying combat system that rewards mastery with a potent combination of power and mobility." Check out the trailer below to see the new weapon in action, where the Slayer is seen using it to even pin enemies to walls. id Software is also preparing a free update to all owners of Doom: The Dark Ages that will land alongside the new paid expansion. Dubbed the Ripatorium 3.0 update, this will add more customization options, an improved pass code generation system, and preset options for players diving into the game's arena challenge mode. Expansion buyers will also receive additional maps, demons, and new weapons to use in this mode in addition to the story levels. Doom: The Dark Ages Revelations expansion is out on July 7 across PC, Xbox Series X|S, and PlayStation 5 with a $19.99 price tag. Those who own the Premium Edition or the Collector's Bundle will receive the expansion for no extra cost as well.
    • Hyped for this. Replayed the remasters recently and they're so well done, and Crash 4 was great too. I trust this team to deliver.
    • Ninja Theory's new Hellblade game is action-focused and set in Purgatory by Pulasthi Ariyasinghe Ninja Thery has been building its award-winning Hellblade series since 2017, delivering Senua's Sacrifice and Senua's Saga since then. Today at the 2026 Xbox Games Showcase, the studio had a brand-new installment announcement featuring Senua again, but this time, she is in a version of purgatory, and the focus is on the action. Simply named Senua, this new entry is described as a "full-on action-adventure" experience, delivering an expanded focus on combat, puzzle-solving, and freedom of exploration. The developer says that it is keeping the same high production values and storytelling features of the previous games while giving what players have been asking for in the gameplay department. The entirety of Ninja Theory is now working on Senua, giving the project much more manpower than ever before, while also letting the team draw on its action roots from Devil May Cry and prior titles. However, the studio also confirmed that its previously announced Project Mara horror experience is no longer in development. Alongside snappier traversal moves, Senua will be able to take stealth and direct combat routes. She has access to her own sword, plus any enemy weapons as well, with dual wielding also being an option for most dropped melee swords, axes, and other weapons. Outside of melee combat, Senua will be able to use special abilities that let her alter the reality around her. The world is said to be about twice the size of Hellblade 2. While this won't be an open-world experience, the linear story will let players explore their surroundings further than before. The story of Senua will be set after the events of previous Hellblade titles, with our protagonist being stuck in her own version of Purgatory. The series' well-explored psychosis themes will return as well. "She’s trapped between life and death on a quest to reach the afterlife and be reunited with the ones that she’s loved and lost," adds the studio. "Her belief is that by healing the wounds of her life, she can find the peace that is the key that unlocks the gate to the afterlife." Senua is releasing on Xbox Series X|S, PC, and PlayStation 5 sometime in 2027.
    • Windows has had it, it's called camera frame server. I recall when it was first introduced in an early Windows 10 release it caused issues and there was a registry entry to disable it. Seems like they disabled it by default at some point. Windows 11 brought that toggle to the settings app (not just registry) a while ago.
  • Recent Achievements

    • Proficient
      Eric Biran went up a rank
      Proficient
    • Dedicated
      Conjor earned a badge
      Dedicated
    • Week One Done
      Windows Guy earned a badge
      Week One Done
    • Dedicated
      Mark Spruce earned a badge
      Dedicated
    • Collaborator
      conkir earned a badge
      Collaborator
  • Popular Contributors

    1. 1
      +primortal
      479
    2. 2
      PsYcHoKiLLa
      243
    3. 3
      Steven P.
      72
    4. 4
      +Edouard
      66
    5. 5
      neufuse
      66
  • Tell a friend

    Love Neowin? Tell a friend!