[Official] Kinect - Over 4 million units sold!


Recommended Posts

Kinect: There ?won?t be a correlation? between game reviews and sales, says Greenberg

October 30th, 2010 @ 17:30

By Stephany Nunneley

Aaron Greenberg is a confident man. So confident, he believes Kinect will sell more units at launch than the Wii did.

He is also so confident in Kinect, he doesn?t think reviews of games created for it will affect sales of the device or the games created for it in any way.

Speaking with Eurogamer, Greenberg said due to the different experiences and genres of Kinect?s offerings, he doesn?t think there will be a ?correlation between reviews and actual sales.

?For us, these are different types of titles and experiences than maybe some of the games traditionally that are targeted to the core market,? he said. ?So the correlation between a review score for Halo: Reach and sales is very high, but Kinect Sports is more about just having fun.

?I don?t know how reviewers will grade those games because they?re so unique and so different to what the reviewers have played with controllers. We?d love to see great reviews but I don?t think you?ll see the same type of correlation between reviews and actual sales of the game, would be my guess.?

So, basically, Microsoft would love great reviews, but sales won?t be dependent on high review scores. Got it.

We?d attend a class on confidence taught by Greenberg any day of the week. You know, sort of like Tony Robbins, only without the scary teeth.

Kinect is out next week in the US and November 10 in Europe.

http://www.vg247.com/2010/10/30/kinect-there-wont-be-a-correlation-between-game-reviews-and-sales-saysd-greenberg/

I think he has a point really, look at all the people who knock it without even trying it, and those that didn't expect to even like it who ended up having fun once they did try it and will now probably get it. A review can't really help much in this case, plus the majority of the people who will buy it, the casuals as you'd say, don't surf game and tech sites anyways.

How much space do we need for the Kinect and how far from the ground should it be? In a 6'x8' space should I have the 8' length towards the camera or perpendicular. I'm tempted to have the 6' length towards the camera since I might be moving side to side in games. Does it have to be exactly 2.5 feet from the ground or can it be a little higher e.g. 4 feet?

How much space do we need for the Kinect and how far from the ground should it be? In a 6'x8' space should I the 8' length towards the camera and perpendicular. I'm tempted to have the 6' length towards the camera since I might be moving side to side in games. Does it have to be exactly 2.5 feet from the ground or a little higher e.g. 4 feet?

I don't know about high it has to be from the ground but I remember hearing that you need 6' for one player and around 8' for two players. I'm sure some of the people in the beta might be able to share some of this info? Unless the NDA doesn't let you.

How much space do we need for the Kinect and how far from the ground should it be? In a 6'x8' space should I have the 8' length towards the camera or perpendicular. I'm tempted to have the 6' length towards the camera since I might be moving side to side in games. Does it have to be exactly 2.5 feet from the ground or can it be a little higher e.g. 4 feet?

Yeah, you need the space to the side I would say. If you've only got 6' back then you will need 8' to the side so that two people can stand side by side with their arms out.

I've only seen 3' as an indicated height from the floor but it can be any realistic height up really. The camera can pivot down quite far down to see the floor plane. My understanding is that higher is better because it will increase the space between the sensor and the player's position.

Edit: After thinking about it 6' to the side should be loads, I didn't realise that 6' is 1.8m which should easily be enough for two people side by side.

Ha...my gaming 'area' isn't even 3 foot wide, so I guess I won't be using Kinect anyway. Which doesn't really bother me, I don't want to pay for something to then have shovelware games forced down my throat. *looks at Kinectimals and virtually all of Kinect's launch titles*

Speaking with Eurogamer, Greenberg said due to the different experiences and genres of Kinect?s offerings, he doesn?t think there will be a ?correlation between reviews and actual sales.

?For us, these are different types of titles and experiences than maybe some of the games traditionally that are targeted to the core market,? he said. ?So the correlation between a review score for Halo: Reach and sales is very high, but Kinect Sports is more about just having fun.

?I don?t know how reviewers will grade those games because they?re so unique and so different to what the reviewers have played with controllers. We?d love to see great reviews but I don?t think you?ll see the same type of correlation between reviews and actual sales of the game, would be my guess.?

http://www.vg247.com/2010/10/30/kinect-there-wont-be-a-correlation-between-game-reviews-and-sales-saysd-greenberg/

I think title is misleading. The crux of his statement isn?t ?we don?t think sales will be affected by reviews? but rather ?reviewers won?t know how to adequately judge our games?.

I have to disagree. I think reviewers can tell the difference between a game that?s had some effort put into it and a game that was slapped together quickly to make a cheap buck.

I also think it?s bad form for Microsoft to be putting out statements like this. One of the major problems with motion controls on any platform has been the lack of 3rd support in the form of quality games. 3rd parties are scared to put effort into motion control games for fear of failure, so they spend minimal effort and put out cheap shovelware. Microsoft coming out and essentially saying ?people will be buy your game regardless of reviews? is not going to help the situation.

I think title is misleading. The crux of his statement isnt we dont think sales will be affected by reviews but rather reviewers wont know how to adequately judge our games.

I have to disagree. I think reviewers can tell the difference between a game thats had some effort put into it and a game that was slapped together quickly to make a cheap buck.

I also think its bad form for Microsoft to be putting out statements like this. One of the major problems with motion controls on any platform has been the lack of 3rd support in the form of quality games. 3rd parties are scared to put effort into motion control games for fear of failure, so they spend minimal effort and put out cheap shovelware. Microsoft coming out and essentially saying people will be buy your game regardless of reviews is not going to help the situation.

I think your jumping the gun a bit here or maybe it's just the way I see it. As with any review for a game/movie/book w/e opinions vary, add to the fact that the target group for kinect doesn't check game review sites anywhere near as much as the people on around here do then his statement holds true. The games or the experience with the device can't be expressed through a review, and I think this is true. Look at the number of people who didn't expect much out of it who then had fun after playing it for a bit in a store or if they were lucky at some MS event etc.

No matter how many reviews they'd have seen up to that point nothing would have changed their mind unless they actually tried it. A dev could've put god knows how much work into a game yet because it's targetting little kids or the casuals it's visuals and so on probably don't match what the "hardcore" group of reviewers expect in their games so they toss it to the side as shovelware, the bias is clear from the get go anyways.

I think title is misleading. The crux of his statement isn?t ?we don?t think sales will be affected by reviews? but rather ?reviewers won?t know how to adequately judge our games?.

I have to disagree. I think reviewers can tell the difference between a game that?s had some effort put into it and a game that was slapped together quickly to make a cheap buck.

I also think it?s bad form for Microsoft to be putting out statements like this. One of the major problems with motion controls on any platform has been the lack of 3rd support in the form of quality games. 3rd parties are scared to put effort into motion control games for fear of failure, so they spend minimal effort and put out cheap shovelware. Microsoft coming out and essentially saying ?people will be buy your game regardless of reviews? is not going to help the situation.

ok :laugh:

Forced? Gun to your head?

Ha...my gaming 'area' isn't even 3 foot wide, so I guess I won't be using Kinect anyway. Which doesn't really bother me, I don't want to pay for something to then have shovelware games forced down my throat. *looks at Kinectimals and virtually all of Kinect's launch titles*

How much space do we need for the Kinect and how far from the ground should it be? In a 6'x8' space should I have the 8' length towards the camera or perpendicular. I'm tempted to have the 6' length towards the camera since I might be moving side to side in games. Does it have to be exactly 2.5 feet from the ground or can it be a little higher e.g. 4 feet?

I probably shouldn't say this, but since I'm not home I don't have the measurements anyway.

but the sweet spot is some distance away from the tv, and some games like bowling will require some sideways space as well in order to properly move and place the ball, unless you want to bowl left handed sometimes.

in addition, if you place the camera high, as in above the tv instead of below/in front, the sweet spot will move closer to the tv. this is because the camera is then naturally farther from the floor and those geometrically quite a bit further from the player, and the sweet spot is calculated from from the floor.

just imagine a 1.5 meter line from the camera to the floor, if the camera is low that line will be almost 1.5 meters away, if it's high, it'll have to hit the floor much closer. I'll probably end up mounting it on a shelf above the TV, or get one of those VESA brackets with a kinect holder you attach on the back of the tv that hold Kinect above the TV. depending on how much I'll need to fork out for one.

I think title is misleading. The crux of his statement isn?t ?we don?t think sales will be affected by reviews? but rather ?reviewers won?t know how to adequately judge our games?.

I have to disagree. I think reviewers can tell the difference between a game that?s had some effort put into it and a game that was slapped together quickly to make a cheap buck.

I also think it?s bad form for Microsoft to be putting out statements like this. One of the major problems with motion controls on any platform has been the lack of 3rd support in the form of quality games. 3rd parties are scared to put effort into motion control games for fear of failure, so they spend minimal effort and put out cheap shovelware. Microsoft coming out and essentially saying ?people will be buy your game regardless of reviews? is not going to help the situation.

I think he's talking about reviewers that will make statements just like this without putting much effort into reviewing the games. Your mind is made up with absolutely zero experience with any of these titles, you have no idea which, if any of them, are shovelware. And since the bulk of "professional" reviews are quite shoddy, I think he's right, some of my favorite games this generation have not been the highest reviewed and have sometimes been outright reviled by so-called gaming journalist during their release only to be appreciated by actual gamers and grown via word of mouth later on. We already know there are "paid" reviews out there, "revenge" reviews aren't completely rare and many reviews leave me wondering what game the reviewer actually played, so I'm quite okay with this statement.

Microsoft Kinect Selling For More Than ?200 On Ebay

30 October, 2010, by Desire Athow

A surge in demand for the Microsoft Kinect motion controller has forced its price to up to ?230 on Ebay and Amazon, a massive premium given that its suggested selling price is ?130.

Microsoft has assured prospective buyers that it will make its best to provide retailers with enough stock to meet demand within the first week of launch.

There are currently two entries on Ebay from power sellers listing the Kinect for ?230 and ?190 respectively while Amazon sellers are selling the Kinect for as little as ?202 with some charging as much as ?300.

There are fears that Microsoft won't be able to sustain demand for the Kinect because most of the retailers have stopped taking preorders of the Xbox 360 peripheral which means tha they're not confident that they will get stock on time.

That said, Argos is offering the Kinect sensor either with Kinect Sports or Dance Central for ?164.98, a deal that includes free delivery and Kinect Adventures.

http://www.itproportal.com/portal/news/article/2010/10/30/microsoft-kinect-selling-more-200-ebay

Microsoft planning a surprise for Kinect customers

Microsoft?s planning a sweet little surprise for everyone who purchases Kinect.

As we all know every Kinect sensor comes with a free copy of Kinect Adventures which will contain 20 different adventures for you to take part in. However, there?s more content packed in the disk which you don?t know of!

Yes, every disc of Kinect Adventures will come with demos of Dance Central, Kinect Joyride and Your Shape: Fitness Evovled.

There you go, now you know that when you get yourself the sensor and are running low on cash, you will have the chance to try out some great Kinect games nonetheless.

Kinect is scheduled to release on November 4, pre-orders have been really good for the motion sensor so far.

Thanks Martin.

http://www.gamersmint.com/microsoft-planning-a-surprise-for-kinect-customers

Kinect selling out, believe the hype

2010 October 30

by George

It doesn?t matter if you like it or not, the hype for Kinect is building, and the half of a billion dollars Microsoft is dumping into advertising is working. Oprah is on board?so is The Ellen Show. In fact, so many different celebrities from Ashley Tisdale to Justin Bieber are in the mix, and the kids and their soccer Moms are eating this up.

Some of the online stores have been sold out now for a few days, including Amazon, Best Buy, and even Costco!! Both Gamestop and Newegg show they have stock at the moment after displaying they had sold out once before. As of right now, Dell and others have plenty of stock, but for how much longer is the real question.

If you?re looking for a good place locally to pick up Kinect, Gamestop is still taking pre-orders in store for the time being, but they said to hurry before they shut it down. I asked about a midnight launch and the manager said they didn?t think they were going to have one, but stay tuned for more info on that.

Your local Costco is another great place to purchase Kinect since they usually discount it a little and have a great return policy (you might want that if it?s a FAIL!). I was actually just at Costco and they told me that they will be getting the Kinect sensor in-store, as well as the Xbox 360 bundles. The in-store price is $139.99 for the Kinect sensor and $389.99 for the 250GB Xbox 360 Kinect bundle.

A tip for buying at Costco: Use your Costco American Express Card (don?t have one? Sign up in-store, it only takes a few minutes). You?ll get a small percentage back, plus a 90-day damage and theft protection plan, not to mention an added year to your warranty.

Some people are already banking on the hype and stocking up on pre-orders to resell on eBay, Craigslist, or the Amazon Marketplace. But since Amazon is already sold out, the cheapest you?ll be able to get Kinect on their Marketplace is $229.99!

So are you planning to pick up Kinect? Tell us why you decided to ?Jump In?. Is it to profit off the nOObs or to get your sluggish self off the couch and get fit while playing controller free gaming?

http://conflictinggamers.com/2010/10/30/kinect-selling-out-believe-the-hype/

I would love to get my Kinect at a midnight launch. Eat my sushi (cuz I always go out to eat Sushi on thursday...SUSHI BLUES) then go to gamestop to pick up my order. Straight awesome sauce. Then 3 days later, get my Windows Phone 7. Everything will be right in the world.

Why would anyone pay ?230 for it when you could get the 4gb bundle for ?10 more. Also, there's still loads of places to can buy it for retail price. I really believe the only reason it's selling out anywhere is because most of the units are in bundles.

But I'm so pleased that Adveture is gonna come with these demos because I have no plans on buying fitness evolved because I'm not a girl and don't wanna do aerobic stuff and dance central also cause I'm not a girl/gay. But I do wanna try them out just to see what they're like and so my mum can try it lol.

Why would anyone pay £230 for it when you could get the 4gb bundle for £10 more. Also, there's still loads of places to can buy it for retail price. I really believe the only reason it's selling out anywhere is because most of the units are in bundles.

But I'm so pleased that Adveture is gonna come with these demos because I have no plans on buying fitness evolved because I'm not a girl and don't wanna do aerobic stuff and dance central also cause I'm not a girl/gay. But I do wanna try them out just to see what they're like and so my mum can try it lol.

Alright, but watch out, if you start liking them you could turn into a gay or a girl :unsure:

This topic is now closed to further replies.
  • Recently Browsing   0 members

    • No registered users viewing this page.
  • Posts

    • @Sayan...I have defended you at various points as I hope you know. This headline however is utter trash...shame on you sir!
    • An actual cosmic "Eye of Sauron" had been looking straight at us all along by Sayan Sen Image by Kovin P. Vasquez via Pexels | Not representative An international team of researchers has solved a long-standing mystery surrounding a distant blazar known as PKS 1424+240, helping explain why it produces some of the brightest high-energy gamma rays and cosmic neutrinos ever observed despite appearing to have a relatively slow-moving jet. The findings were published on June 6 in Astronomy & Astrophysics Letters. The study addresses a broader challenge in astrophysics: understanding how extreme cosmic objects accelerate particles to very high energies and produce very high-energy (VHE) photons and neutrinos. PKS 1424+240 is located billions of light-years from Earth. It has attracted attention for years because it is both a powerful source of VHE gamma rays and the brightest known neutrino-emitting blazar in the sky, according to observations by the IceCube Neutrino Observatory. It is also associated with one of the strongest peaks in IceCube's nine-year neutrino sky map A blazar is a type of active galactic nucleus powered by a supermassive black hole that pulls in surrounding matter and launches jets of plasma moving close to the speed of light. What makes blazars unique is their orientation. One of their jets points almost directly toward Earth, making them appear exceptionally bright across the electromagnetic spectrum and allowing scientists to study some of the most extreme physical processes in the Universe. The scientists exclaimed it's like the 'Eye of Sauron' in deep space. Usually, the brightest gamma-ray-emitting blazars are expected to have jets that appear to move very quickly. However, radio observations of PKS 1424+240 suggested that its jet was moving much more slowly, creating a contradiction that became part of a long-running problem known as the "Doppler factor crisis." To investigate, researchers analyzed 15 years of observations from the Very Long Baseline Array (VLBA), a network of 10 radio antennas spread across the continental United States, Hawaii and St. Croix. Using a technique called Very Long Baseline Interferometry (VLBI), astronomers combine signals from widely separated radio telescopes to create a virtual Earth-sized telescope capable of revealing extremely fine details. The team combined 42 polarization-sensitive radio images collected between 2009 and 2025, creating a much deeper and more detailed view of the jet than had previously been possible. The observations were carried out as part of MOJAVE (Monitoring Of Jets in Active galactic nuclei with VLBA Experiments), a long-running program that studies the brightness, polarization and magnetic field structures of jets produced by active galaxies. The project aims to better understand how activity near supermassive black holes is linked to high-energy radiation and neutrino emission. “When we reconstructed the image, it looked absolutely stunning,” said Yuri Kovalev, lead author of the study and Principal Investigator of the European Research Council-funded MuSES project at the Max Planck Institute for Radio Astronomy. “We have never seen anything quite like it — a near-perfect toroidal magnetic field with a jet, pointing straight at us.” The image revealed an unusual geometry. The researchers found that Earth lies almost directly in line with the jet, with a viewing angle of less than 0.6 degrees. In simple terms, astronomers are looking almost straight down the jet. This turned out to be the key to the mystery. Because the jet is aimed almost directly at Earth, a relativistic effect called Doppler boosting dramatically increases its apparent brightness. The study found that this effect boosts the emission by a factor of about 30 while also making the jet appear slower than it actually is. “This alignment causes a boost in brightness by a factor of 30 or more,” said Jack Livingston, a co-author at the Max Planck Institute for Radio Astronomy. “At the same time, the jet appears to move slowly due to projection effects — a classic optical illusion.” The nearly head-on view also gave scientists a rare look at the jet's magnetic field. Using polarized radio signals, they detected a clear toroidal, or doughnut-shaped, magnetic field component. The observations suggest the jet carries an electric current and that its magnetic field helps launch, shape and stabilize the flow of plasma. Researchers believe this magnetic structure may also play a key role in accelerating particles to energies high enough to produce both gamma rays and neutrinos. “Solving this puzzle confirms that active galactic nuclei with supermassive black holes are not only powerful accelerators of electrons, but also of protons — the origin of the observed high-energy neutrinos,” Kovalev said. The research was conducted under the MuSES (Multi-messenger Studies of Energetic Sources) project, which investigates how active galactic nuclei accelerate particles and generate different cosmic signals, including light and neutrinos. Scientists say understanding how protons are accelerated and linked to neutrino production remains one of the major unanswered questions in astrophysics. The findings help explain why some blazars can appear to have slow jets while still producing extremely bright high-energy emissions. More broadly, the study strengthens the link between relativistic jets, magnetic fields, gamma rays and high-energy neutrinos. Researchers say the results provide new clues about how some of the Universe's most powerful natural particle accelerators work and offer important insights for multimessenger astronomy, which combines different types of cosmic signals to study extreme events in space. Source: European Research Council, EDP Sciences This article was generated with some help from AI and reviewed by an editor. Under Section 107 of the Copyright Act 1976, this material is used for the purpose of news reporting. Fair use is a use permitted by copyright statute that might otherwise be infringing.
    • Gotenks98 is right... Outlook (new) is absolute trash. Doesn't Mozilla have an Enterprise Version of Firebird?
    • Microsoft Weekly: Surface Laptop Ultra, Windows 11 context menus, Build 2026 recap, and more by Taras Buria This week's news recap is here, with Microsoft announcing the new Surface Laptop Ultra, fresh chips from NVIDIA for Windows on ARM, a no-build week, fixes for Windows 11's context menus, gaming news, reviews, and more. Quick links: Windows 10 and 11 Windows Insider Program Updates are available Reviews are in Gaming news Great deals to check Windows 11 and Windows 10 Here, we talk about everything happening around Microsoft's latest operating system in the Stable channel and preview builds: new features, removed features, controversies, bugs, interesting findings, and more. And, of course, you may find a word or two about older versions. At Computex 2026, together with NVIDIA, Microsoft announced the Surface Laptop Ultra, its most powerful laptop to date, powered by NVIDIA's RTX Spark processor. Details about this computer are currently scarce, as Microsoft has only revealed certain parts of its specs. So far, we know that the computer has a 15-inch mini-LED display, a rich set of ports, a powerful processor, and all-day battery life. It also comes with a new wallpaper, which you can already download here in full resolution. The Surface Laptop Studio is not the only NVIDIA-powered Surface, which Microsoft unveiled this week. At Build 2026, the company also debuted the Surface RTX Spark Dev Box, an odd-shaped desktop with a 20-core NVIDIA Grace CPU and an NVIDIA Blackwell RTX GPU with 6,144 CUDA cores and fifth-generation Tensor Cores with FP4 precision, connected via the NVIDIA NVLink-C2C chip-to-chip interconnect for high performance. According to Microsoft, it can run models with up to 120 billion parameters locally without relying on cloud GPU infrastructure. These two new Surface devices are likely to cost quite a lot, and for those who need a more affordable device, Microsoft is preparing the next-gen Qualcomm-powered Surface Pro and Surface Laptop. This week, details about these two devices leaked in plenty of detail. Other announcements at Build 2026 include the following: Microsoft unveils new security tools for IT admins and developers building AI products Microsoft announces Scout, an OpenClaw-powered personal agent for enterprise customers Microsoft unveils MAI-Thinking-1 reasoning and MAI-Code-1 coding models Microsoft announced a new Windows 11 native command-line utility Microsoft unveils Majorana 2 quantum chip, accelerating commercial timeline to 2029 Microsoft believes that AI agents will eventually replace apps through Project Solara Microsoft introduces Web IQ, a Bing-powered search system built for AI agents Last week, Microsoft released a new Experimental build, which introduced a major Start menu upgrade. It now lets you toggle off specific parts of the menu without affecting other features, resize the menu, and hide additional UI elements. We published a closer look here, so if you want to know what Microsoft is cooking without enrolling in the Insider program and installing unstable builds, check it out. Speaking of new features, many users are very annoyed about the way Microsoft delivers them. Recently, a frustrated user shared their experience with gradual rollouts, and even Microsoft engineers admitted there is a flaw in the system that prevents new features from applying properly. One of those new features includes the ability to uninstall AI models in Windows 11 with a single click. Windows 11 is finally getting fixes for its slow context menus. Marcus Ash from Microsoft confirmed that the company is working on fixing Windows 11's context menus. Reworked context menus are going to be faster, simpler by default, and "configurable to what you use most." According to Marcus, Microsoft will share more details soon. Windows Insider Program Windows 11 preview builds, released last week, are now available for download as standalone ISO files. These days, Microsoft regularly pushes new images, allowing users to clean-install its recent Windows 11 preview builds faster and easier. If you want to try the latest Windows 11 features without jumping through the Windows Update hoops, get those new images here. Sadly, Microsoft did not release new Windows 11 preview builds this week. Come back next time. Updates are available This section covers software, firmware, and other notable updates (released and coming soon) delivering new features, security fixes, improvements, patches, and more from Microsoft and third parties. Microsoft is preparing new features for Teams. Later this month, the messenger will receive a new download manager with auto-dismissing notifications, reducing clutter and making the overall experience less annoying when dealing with downloads. Mozilla released Firefox 151.0.3, a new bug-fixing update for the browser. It is a small release, which fixes problems with pasting into text fields and the oversized VPN button on the toolbar. The update is now available for all users in the Release channel. Here are other updates and releases you may find interesting: VS Code 1.123 introduces massive upgrades for persistent AI developer workflows Microsoft OneDrive is getting a simple yet much-needed feature Microsoft faces heat after quietly blocking promised Office features on Apple systems Microsoft resumes forced Copilot app installation on some Windows PCs Browser vendors pen an open letter to Microsoft, saying "enough is enough" Here are the latest drivers and firmware updates released this week: AMD Radeon Software 26.6.1 with optimizations for F1 25: 2026 Season, World of Tanks: HEAT, and various bug fixes. Reviews are in Here is the hardware and software we reviewed this week Steven Parker dropped more mini PC reviews this week. GEEKOM Air12 2026 Edition is a low-power, affordable computer with an Intel Tiger Lake Pentium Gold processor, up to 16GB of memory, and 512GB of storage, costing just $349. It is light, quiet, energy efficient, and has modern ports on the front. However, the front-facing USB Type-C is data-only, and there are some quirks with the computer's memory, so check out the full review. The AMD RX 9070 GRE has been released worldwide, and we published a benchmark review comparing this powerful graphics card to the RX 9070 XT, 7800 XT, the NVIDIA RTX 5070, and RTX 4070. It has solid, balanced performance, plenty of RAM, and low temperatures, but watch out for mediocre ray tracing performance and not the best efficiency. Also, we reviewed the Cuktech 10 Ultra, a compact, high-power charger with four ports and a big display full of various stats. This tiny charger can pull nearly 120W and spread that power according to each connected device's needs. It also comes with a high-quality 240W cable, three power modes, and retractable prongs. The best part? It is quite affordable, just make sure you have an outlet placed in the right spot to benefit from the built-in display. On the gaming side Learn about upcoming game releases, Xbox rumors, new hardware, software updates, freebies, deals, discounts, and more. Do you remember the ASUS ROG Xbox Ally, Microsoft's first handheld console designed in partnership with ASUS? This week, ASUS revealed a new version of the device to celebrate twenty years of its Republic of Gamers brand. The new ROG Xbox Ally X20 features an OLED display, a transforming D-Pad, TMR sticks, and other changes. However, the chip inside the console is still the same. Forza Horizon 6 launched last month to critical acclaim, but the game will soon have a new rival made by those who used to work on Forza Horizon titles. Mike Brown from Maverick Games announced Clutch, an upcoming racing game with a story-driven campaign, deep car customization, and rich multiplayer. The game is coming to PC, Xbox Series X|S, and PlayStation 5 in Spring 2027. The next update for Minecraft now has a release date. This week, Mojang announced that Chaos Cubed will be available on June 16, 2026. In addition, Mojang published a teaser of the next Minecraft movie. A Minecraft Movie Squared has now been confirmed for a release somewhere in 2027. NVIDIA GeForce Now is getting 18 new games in June. Those include Jurassic World Evolution 3, Fatekeeper, GOALS, Gothic 1 Remake, NTE: Neverness to Everness, and more. If you are a Game Pass subscriber, you can also get new games soon: Persona 5 Royal, Starseeker: Astroneer Expeditions, and more are coming to the service this month. Sumer Game Fest 2026 happened this week, where we saw plenty of new games, including Alien Isolation 2, Final Fantasy VII Remake Part 3, Gen Atlas from the Shadow of the Colossus creator, a new Cuphead game in 8-bit style, a new expansion for Mafia: The Old Country, and more. Finally, here are this week's Weekend PC Game Deals, full of discounts and the latest freebies from the Epic Games Store. Other gaming news includes the following: God of War Laufey announced, introducing Kratos' wife as the new protagonist Ori studio's No Rest for the Wicked 1.0 release and console plans announced Microsoft launches Godot Sample to streamline Xbox PC game development on the engine Great deals to check Every week, we cover many deals on different hardware and software. The following discounts are still available, so check them out. You might find something you want or need. Samsung 990 PRO SSD 2TB NVMe - $389.99 | 39% off Sonos Sub 4 - Wireless Subwoofer - $759 | 16% off Logitech MX Creative Console - $159.99 | 20% off This link will take you to other issues of the Microsoft Weekly series. You can also support Neowin by registering for a free member account or subscribing for extra member benefits, along with an ad-free tier option.
  • Recent Achievements

    • One Month Later
      lamborghiniv10 earned a badge
      One Month Later
    • Week One Done
      lamborghiniv10 earned a badge
      Week One Done
    • Reacting Well
      X-No-file earned a badge
      Reacting Well
    • One Month Later
      pestcontrol46 earned a badge
      One Month Later
    • Week One Done
      pestcontrol46 earned a badge
      Week One Done
  • Popular Contributors

    1. 1
      +primortal
      511
    2. 2
      PsYcHoKiLLa
      273
    3. 3
      Skyfrog
      75
    4. 4
      +Edouard
      72
    5. 5
      FloatingFatMan
      68
  • Tell a friend

    Love Neowin? Tell a friend!