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Heartripper, I've started a topic on your Script page...

http://forum.userstyles.org/discussion/25510/there-is-a-bug

Please check it whenever you have available time.

It should be fixed now!

Thanks but this code didn't fix the problem in my case. This is how FF looks adding this code:

senzatitolo1lg.jpg

and changing the height value seems irrilevant.

My code style:

/* Tab Fixes */

#navigator-toolbox[tabsontop="true"] #TabsToolbar
{ padding: 0px 110px 0 50px !important; }

#main-window[tabsontop="true"]
{ margin-top: -17px !important; }

.tabbrowser-tab[fadein]:not([pinned])
{ max-width: 200px !important; }

.tabbrowser-tab[fadein][pinned] 
{  margin-top: -0.2px !important; }

#tabbrowser-tabs[overflow="true"] .tabbrowser-tab[pinned] {
        height: 22px !important;
}

/* Menu Bar Fixes */

#main-window[tabsontop="true"] menubar 
{    margin-left: 48px !important; 
     padding-top: 0px !important; }

Please put the full code of your style so we can analyze it. Or all styles, if you use more than one.

It should be fixed now!

Please, check it again... Additional bugs/informations! :/

Any way to make it look like ie9?

I'm pretty sure, in a while there will be available as a Theme by someone... You just have to wait...

Like-Chrome already there is... Not 100% perfect yet, but not bad at all... It's the first version.

Please put the full code of your style so we can analyze it. Or all styles, if you use more than one.

/* Tab Fixes */

#navigator-toolbox[tabsontop="true"] #TabsToolbar
{ padding: 0px 110px 0 50px !important; }

#main-window[tabsontop="true"]
{ margin-top: -17px !important; }

.tabbrowser-tab[fadein]:not([pinned])
{ max-width: 200px !important; }

.tabbrowser-tab[fadein][pinned] 
{  margin-top: -0.2px !important; }

#tabbrowser-tabs[overflow="true"] .tabbrowser-tab[pinned] {
        height: 22px !important;
}

.tabbrowser-tab{
  max-height: 18px !important;
}

.tabbrowser-tabs {
  max-height: 23px !important;
}

/* Menu Bar Fixes */

#main-window[tabsontop="true"] menubar 
{    margin-left: 48px !important; 
     padding-top: 0px !important; }

/* Menu Button Fixes */ 

#appmenu-button
{   border: 0.5px solid rgba(90,30,0,0.8)!important;
    border-top:none!important;
    padding: 2px 5px 1px 5px !important;
    height: 22px !important;
    min-width: 43px !important;
    width: 43px !important;
    -moz-box-shadow: 0 0 3px rgba(255,255,255,.5) inset, 0 0 1px rgba(255,250,200,0.8) inset, 0 0 1px rgba(255,250,200,0.8) inset, 0 0 1px rgba(255,250,200,0.8) inset, 0 0 1px rgba(255,250,240,0.5) !important;  }

#appmenu-button:hover:active, #appmenu-button[open]
{    background-image: -moz-linear-gradient(rgba(0,0,0,.2), rgba(0,0,0,.1) 10%, transparent 60%), -moz-radial-gradient(14px, circle cover, rgba(248, 233, 164, 0.5) 29%, rgba(248, 233, 164, 0.2) 35%, rgba(248, 233, 164, 0) 50%) !important;  }

#appmenu-button .button-text
{ 
    color: transparent !important;
    text-shadow: none !important;
    margin-left: -27px !important;
    margin-right: -33px !important;
    background: url("data:image/png;base64,iVBORw0KGgoAAAANSUhEUgAAABAAAAAQCAYAAAAf8/9hAAADK0lEQVQ4jV2TTWxUZRSGn++7d+bey3SYMgMzdNLMTCu2VcE0CjG1qYqRSEhYKElTA66MooaNLozDwh8WjAs3JsSFSxeKRg0axSj+EApFYotAS0ctWmeEOpTS6fx0fu+9n4v+pPqsTk7yvuck57wCIGXIT4BUsu6OBbr2bO+p5J71OfWHxvzxMEuMA6eBLwu/nxxlDWLZQAGcDG09Ou/xDR3IXegE2F9zEMDg/rd59eky1z467575pfLdrrmLRw7dqJxjWXwgZUh1682gShlSra2Ha0qdK9nq63xDbXniLTUx8pz68Y1+9U5XuPrhwMZBACkEjwRDGgD7hoLE457V9c4GNF5u9XK1WGfw4B4efT1B594eHnvlHrNUku99/mRks9SkuL/jTk+jkrVxF6ps7/Ovmu0bChKXUEQnH9uCMrx8MNJK4sEIoZgVKN9sJqXHENFou+ZtVl18iaXp1UKEjbuf4dPj86hTC1y+eJuJM3/hojF5rUGhYNO9K8TiXG2nrhTrfa0SXQoqJUnLwB0A6J5JAGamcuQn05RmctiuzlhaYkmHSNxkMe/06PWaa2CD2SYZ/rZE8/tRZnIKgKOPv0vz/Y8RysGSLtWaIJKo0Lp+nnylQq1o69LwiHKpoEBAMKKxye/S1iYBOPzNi3zW9wOv7chQnJ2jUczzcHsW8vOUf72J1SIqugZX/sk2+/0bNLruNvl73GZbXOfeHSY+0+ZC5hacOI3d/jwxK8vB3jT1XIPrZ/Nowh3XbUcdnxpv3BcI6VY4ZtK+LYjdcBj7aZHMHw3gKknfU/Sv+40Xdt8mpNVZmFpg8mcNb2vwlEgZssXSGNaF6N055Mc0dBxHR5oa03kvc8Ua68QisXCTRMKgik56pMyfGau4ObapWwAcMeQDluQLS4rw1j6LSFRD1ySapjCkjeMIbMAMQSarmLhUr81NOwPJujsqVr4uZcheQ+MrBdFQi6Sz20sgKNAtwCOYvd4kc0OgqnYlN+v2J+vupdUwrXDMp3W4gpdcpfY6UiQce+k6piHYEJA1p6lOlBfU4UOLzvR/0vh/jvm0DuAuILrcmgHSa4Ur/AsXclHwqDchzQAAAABJRU5ErkJggg==") no-repeat 16px !important; }

#appmenu-button dropmarker
{  margin: 0 1px 0 0 !important; }

#appmenu-button-container
{    position: fixed !important;
    top: 0 !important;   }

#main-window[sizemode="maximized"][tabsontop="true"] #appmenu-button-container 
{    position: fixed !important; 
     margin: 6px 0px 4px 4px !important;
     top: 2px !important; }

/* Stop Reload on the left */

toolbar[mode="icons"][currentset*="reload-button,stop-button,urlbar-container"] #urlbar {
  -moz-border-radius: 0 2px 2px 0 !important;
  border-left: 0 !important;
}

toolbar[mode="icons"][currentset*="reload-button,stop-button,urlbar-container"] #reload-button,
toolbar[mode="icons"][currentset*="reload-button,stop-button,urlbar-container"] #reload-button + #stop-button{
  border-color: rgba(0,0,0,.25) rgba(0,0,0,.25) rgba(0,0,0,.25) !important;
  -moz-border-radius: 2px 0 0 2px!important;  
  -moz-box-shadow: 0 0px 0 rgba(0,0,0,.1) inset,
                   0 0px 0 rgba(255,255,255,.4) !important;
  background: rgba(255,255,255,.725) !important;
  margin-right: -3px !important;
  list-style-image: url("data:image/png;base64,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") !important;
  opacity: 1 !important;
  padding: 0 6px 0 6px !important;
  -moz-transition: -moz-box-shadow .1s !important;
}


toolbar[mode="icons"][currentset*="reload-button,stop-button,urlbar-container"] #reload-button {
  -moz-image-region: rect(0 11px 12px 0) !important;
}


toolbar[mode="icons"][currentset*="reload-button,stop-button,urlbar-container"] #reload-button + #stop-button {
  -moz-image-region: rect(0 22px 12px 11px) !important;
}


toolbar[mode="icons"][currentset*="reload-button,stop-button,urlbar-container"] #reload-button:not([disabled]):hover{
  background-image: -moz-linear-gradient(rgb(158,204,241), rgb(111,177,225) 49%,
                                   rgb(91,159,217) 50%, rgb(81,152,210) 60%,
                                   rgb(62,138,204)) !important;
  -moz-box-shadow: 0 0 1px 0 rgba(255,255,255,.40) inset, 
                   0 1px 0 rgba(255,255,255,.4) !important;
}

toolbar[mode="icons"][currentset*="reload-button,stop-button,urlbar-container"] #reload-button + #stop-button{
  background-image: -moz-linear-gradient(rgb(230,161,138), rgb(209,119,100) 49%,
                                   rgb(192,93,78) 50%, rgb(185,85,70) 60%,
                                   rgb(193,90,74)) !important;
  -moz-box-shadow: 0 0 1px 0 rgba(255,255,255,.40) inset, 
                   0 1px 0 rgba(255,255,255,.4) !important;
}

toolbar[mode="icons"][currentset*="reload-button,stop-button,urlbar-container"] #reload-button + #stop-button:not([disabled]):hover{
  background-image: -moz-linear-gradient(rgb(240,161,138), rgb(219,119,100) 49%,
                                   rgb(203,93,78) 50%, rgb(195,85,70) 60%,
                                   rgb(203,90,74)) !important;
}


toolbar[mode="icons"][currentset*="reload-button,stop-button,urlbar-container"] #reload-button:not([disabled]):hover:active,
toolbar[mode="icons"][currentset*="reload-button,stop-button,urlbar-container"] #reload-button + #stop-button:not([disabled]):hover:active {
  -moz-box-shadow: inset 0 0 3px rgba(0,0,0,.8), 
                   0 1px 0 rgba(255,255,255,.4) !important;
}

#stop-button .toolbarbutton-icon,
#reload-button .toolbarbutton-icon{
  height: auto !important;
  width: auto !important;
}


#navigator-toolbox:not([tabsontop="true"]) toolbar[mode="icons"][currentset*="reload-button,stop-button,urlbar-container"] #reload-button,
#navigator-toolbox:not([tabsontop="true"]) toolbar[mode="icons"][currentset*="reload-button,stop-button,urlbar-container"] #reload-button + #stop-button {
  background-clip: padding-box !important;
}

Thanks!

Thanks!

Give this a try (replace your "Tab Fixes" section with this one):

/* Tab Fixes */

#main-window[sizemode="normal"] #navigator-toolbox[tabsontop="true"] #TabsToolbar { 
        padding: 0px 110px 0 50px !important; 
}

#main-window[sizemode="normal"][tabsontop="true"] { 
        margin-top: -17px !important; 
}

.tabbrowser-tab[fadein]:not([pinned]) { 
        max-width: 200px !important; 
}

.tabbrowser-tabs {
         max-height: 23px !important;
}

#tabbrowser-tabs[overflow="true"] .tabbrowser-tab[pinned] {
        height: 23px !important;
}

.tab-content {
	margin-top: -1px !important;
	min-height: 16px !important;
}

how can I get my add-ons in location bar like this

screenhunter02feb231656.png

I use useChromejs 1.3 with the following code:

var urlbar = document.getElementById("urlbar-icons")
var go = urlbar.lastChild

var nsI = document.getElementById("noscript-tbb")
var adpS = document.getElementById("abp-status")
var gmS = document.getElementById("gm-status")
var gmM = document.getElementById("gm-status-popup")
var stY = document.getElementById("stylish-toolbar-button")

urlbar.insertBefore(stY, go)
urlbar.insertBefore(gmS, go)
urlbar.insertBefore(gmM, go)
urlbar.insertBefore(adpS, go)
urlbar.insertBefore(nsI, go)

I use useChromejs 1.3 with the following code:

var urlbar = document.getElementById("urlbar-icons")
var go = urlbar.lastChild

var nsI = document.getElementById("noscript-tbb")
var adpS = document.getElementById("abp-status")
var gmS = document.getElementById("gm-status")
var gmM = document.getElementById("gm-status-popup")
var stY = document.getElementById("stylish-toolbar-button")

urlbar.insertBefore(stY, go)
urlbar.insertBefore(gmS, go)
urlbar.insertBefore(gmM, go)
urlbar.insertBefore(adpS, go)
urlbar.insertBefore(nsI, go)

This worked for me but just for one time. It vanished when i restart firefox. It works again when i remove gm-status-popup.

Where can i find extension ids? I want to put other ones like webmail or foxyproxy.

I use useChromejs 1.3 with the following code:

var urlbar = document.getElementById("urlbar-icons")
var go = urlbar.lastChild

var nsI = document.getElementById("noscript-tbb")
var adpS = document.getElementById("abp-status")
var gmS = document.getElementById("gm-status")
var gmM = document.getElementById("gm-status-popup")
var stY = document.getElementById("stylish-toolbar-button")

urlbar.insertBefore(stY, go)
urlbar.insertBefore(gmS, go)
urlbar.insertBefore(gmM, go)
urlbar.insertBefore(adpS, go)
urlbar.insertBefore(nsI, go)

thx but I have same problem as tyler78 here http://forums.mozillazine.org/viewtopic.php?f=48&t=1006795&start=90

I dont understand where to put js code after installed the add-on.

Is there a way to remove the favcons from the tabs? And is there a way to take some of the height off of the tabs/url bar area? I'm going for an extremely minimalist look, and most things I try from userstyles.org look awful in the release candidate.

I use useChromejs 1.3 with the following code:

....

Foxxyn8, what is the advantage of having the add-on icons within the url bar?

(I know that Chrome has some of them inside and some to the right of the omnibar and there's nothing the user can do to move them around because there's something about "page action" and "browser action" that determines whether extension icons show inside or outside Chrome's omnibox.)

thx but I have same problem as tyler78 here http://forums.mozillazine.org/viewtopic.php?f=48&t=1006795&start=90

I dont understand where to put js code after installed the add-on.

The code goes in userchrome.js which is located in the chrome folder of your firefox profile. If the file doesn't exist create it.

Make sure any toolbarbutton you want to relocate add is present on a toolbar. It gives me problems on occasion, usually when Fx "forgets" the location of the toolbarbutton and moves it back to the customization pallette. Also, if you're not using the same addons, it may not work. Remove the references to the ones you don't need.

You get the ids the same way as with css -- Dom Inspector.

thx but I have same problem as tyler78 here http://forums.mozillazine.org/viewtopic.php?f=48&t=1006795&start=90

I dont understand where to put js code after installed the add-on.

Create a folder under your profile folder called "chrome" and create a text file under that folder called "userChrome.js". Add the code in that text file.

The code goes in userchrome.js which is located in the chrome folder of your firefox profile. If the file doesn't exist create it.

Make sure any toolbarbutton you want to relocate add is present on a toolbar. It gives me problems on occasion, usually when Fx "forgets" the location of the toolbarbutton and moves it back to the customization pallette. Also, if you're not using the same addons, it may not work. Remove the references to the ones you don't need.

You get the ids the same way as with css -- Dom Inspector.

got it working... but only for 5min(restart) .. I give up.. Thanks

got it working... but only for 5min(restart) .. I give up.. Thanks

Hi man. I found a better way for it. It puts all the status bar instead of one or two extensions.

Try this code:

var urlbar = document.getElementById("urlbar-icons");
var go = urlbar.lastChild;

var stat = document.getElementById("status-bar");

urlbar.insertBefore(stat, go);

Hi man. I found a better way for it. It puts all the status bar instead of one or two extensions.

Try this code:

var urlbar = document.getElementById("urlbar-icons");
var go = urlbar.lastChild;

var stat = document.getElementById("status-bar");

urlbar.insertBefore(stat, go);

That will work so long as the addon provides a status bar icon as opposed to a toolbar button, but the status bar is being phased out and only exists in its current form for legacy purposes.

Give this a try (replace your "Tab Fixes" section with this one):

/* Tab Fixes */

#main-window[sizemode="normal"] #navigator-toolbox[tabsontop="true"] #TabsToolbar { 
        padding: 0px 110px 0 50px !important; 
}

#main-window[sizemode="normal"][tabsontop="true"] { 
        margin-top: -17px !important; 
}

.tabbrowser-tab[fadein]:not([pinned]) { 
        max-width: 200px !important; 
}

.tabbrowser-tabs {
         max-height: 23px !important;
}

#tabbrowser-tabs[overflow="true"] .tabbrowser-tab[pinned] {
        height: 23px !important;
}

.tab-content {
	margin-top: -1px !important;
	min-height: 16px !important;
}

That's work! Thanks!

Hi man. I found a better way for it. It puts all the status bar instead of one or two extensions.

Try this code:

var urlbar = document.getElementById("urlbar-icons");
var go = urlbar.lastChild;

var stat = document.getElementById("status-bar");

urlbar.insertBefore(stat, go);

that worked for all but my stylish icon.

Foxxyn8, what is the advantage of having the add-on icons within the url bar?

(I know that Chrome has some of them inside and some to the right of the omnibar and there's nothing the user can do to move them around because there's something about "page action" and "browser action" that determines whether extension icons show inside or outside Chrome's omnibox.)

I don't know that there's any advantage at all, it's just a personal preference. :).

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    • State of Decay 3 is out in 2027, reveals Plague Nests with new co-op gameplay trailer by Pulasthi Ariyasinghe A few months ago, Undead Labs broke its silence about the third entry in the State of Decay series since its announcement in 2020. Today, the studio had a brand-new trailer to reveal at the Xbox Games Showcase, finally giving players a look at the Unreal Engine 5-powered title. A broad 2027 release window is now attached to State of Decay 3 too. The studio confirmed that every scene seen in the gameplay trailer (except for the studio logo) released today is from the game with no cinematic footage. "The quality bar of the moment-to-moment experience is higher than anything we’ve achieved in Undead Labs’ history," says the studio. "State of Decay 3 is being built in Unreal Engine 5, and we’re creating better quality versions of what makes our game the survival sandbox it is, and the combat experience is really, really important to us, and I think you can see it coming through in this trailer." One new aspect of this upcoming entry is the Plague Nests. These are supposed to be dynamic, dungeon‑like enemy hubs with varied “personas” that change tactics each time one appears on a map. These areas will have the best loot in the game for players brave enough to tackle them. The combat system is being overhauled too, letting players do quick and power attacks depending on the situation. This isn't just on the player's side though, as zombies themselves now have multiple new types of behaviors depending on how fresh or decayed they are. "All of these play very differently, especially as you start getting outnumbered or when you’re making noise and running around and trying to save your rear end or the rear end of your friend next to you," adds the developer. Of course, settlement building and community management are massive parts of this third entry too. These are being further expanded with the cooperative focus, giving players much more freedom for playing together than in State of Decay 2. Players will even be able to split up and build settlements in different areas of the same map with different goals. Undead Labs confirmed that playtests are already ongoing for the title, and interested players can sign up to participate by heading over here once more slots open up ahead of the full release. State of Decay 3 is coming out on PC, Xbox Series X|S, PlayStation 5, and Xbox Game Pass sometime in 2027.
    • Doom: The Dark Ages Revelations expansion gives the Slayer a brutal Chain Spear by Pulasthi Ariyasinghe Last year, id Software released Doom: The Dark Ages as a prequel to its reboot series, offering a look at the legendary Slayer character during an ancient war between Hell and Heaven. Today, at the Xbox Games Showcase, id Software returned with a new announcement that unveiled Doom: The Dark Ages Revelations as its first story expansion. The expansion will see the Slayer being betrayed and cast into a "merciless purgatory only escapable by confronting haunting truths." Somehow, there is one ally in all this chaos seemingly attempting to help our protagonist escape his fate. Players will be ascending this prison and fighting plenty of new demons and abominations as they work to free the Slayer's followers. One new aspect of the expansion will be the Chain Spear. This new weapon is described by the studio as a "uniquely satisfying combat system that rewards mastery with a potent combination of power and mobility." Check out the trailer below to see the new weapon in action, where the Slayer is seen using it to even pin enemies to walls. id Software is also preparing a free update to all owners of Doom: The Dark Ages that will land alongside the new paid expansion. Dubbed the Ripatorium 3.0 update, this will add more customization options, an improved pass code generation system, and preset options for players diving into the game's arena challenge mode. Expansion buyers will also receive additional maps, demons, and new weapons to use in this mode in addition to the story levels. Doom: The Dark Ages Revelations expansion is out on July 7 across PC, Xbox Series X|S, and PlayStation 5 with a $19.99 price tag. Those who own the Premium Edition or the Collector's Bundle will receive the expansion for no extra cost as well.
    • Hyped for this. Replayed the remasters recently and they're so well done, and Crash 4 was great too. I trust this team to deliver.
    • Ninja Theory's new Hellblade game is action-focused and set in Purgatory by Pulasthi Ariyasinghe Ninja Thery has been building its award-winning Hellblade series since 2017, delivering Senua's Sacrifice and Senua's Saga since then. Today at the 2026 Xbox Games Showcase, the studio had a brand-new installment announcement featuring Senua again, but this time, she is in a version of purgatory, and the focus is on the action. Simply named Senua, this new entry is described as a "full-on action-adventure" experience, delivering an expanded focus on combat, puzzle-solving, and freedom of exploration. The developer says that it is keeping the same high production values and storytelling features of the previous games while giving what players have been asking for in the gameplay department. The entirety of Ninja Theory is now working on Senua, giving the project much more manpower than ever before, while also letting the team draw on its action roots from Devil May Cry and prior titles. However, the studio also confirmed that its previously announced Project Mara horror experience is no longer in development. Alongside snappier traversal moves, Senua will be able to take stealth and direct combat routes. She has access to her own sword, plus any enemy weapons as well, with dual wielding also being an option for most dropped melee swords, axes, and other weapons. Outside of melee combat, Senua will be able to use special abilities that let her alter the reality around her. The world is said to be about twice the size of Hellblade 2. While this won't be an open-world experience, the linear story will let players explore their surroundings further than before. The story of Senua will be set after the events of previous Hellblade titles, with our protagonist being stuck in her own version of Purgatory. The series' well-explored psychosis themes will return as well. "She’s trapped between life and death on a quest to reach the afterlife and be reunited with the ones that she’s loved and lost," adds the studio. "Her belief is that by healing the wounds of her life, she can find the peace that is the key that unlocks the gate to the afterlife." Senua is releasing on Xbox Series X|S, PC, and PlayStation 5 sometime in 2027.
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