Do you play games with pagefile on or off?


  

125 members have voted

  1. 1. Do you play games with pagefile on or off?



Recommended Posts

I know some games/programs don't run well with pagefile off, but the ones that don't I just turn off my pagefile because the game loads faster and it's much more smoother (Ex: Starcraft 2). Just curious if you guys do this also

And I also use a hardware profile to keep all the services off when gaming :) . Forgot to mention, I have no problems at all on Starcraft 2 with the pagefile off

TL;DR version: Let Windows handle your memory/pagefile settings. The people at MS have spent a lot more hours thinking about these issues than most of us sysadmins.

Many people seem to assume that Windows pushes data into the pagefile on demand. EG: something wants a lot of memory, and there is not enough RAM to fill the need, so Windows begins madly writing data from RAM to disk at this last minute, so that it can free up RAM for the new demands.

This is incorrect. There's more going on under the hood. Generally speaking, Windows maintains a backing store, meaning that it wants to see everything that's in memory also on the disk somewhere. Now, when something comes along and demands a lot of memory, Windows can clear RAM very quickly, because that data is already on disk, ready to be paged back into RAM if it is called for. So it can be said that much of what's in pagefile is also in RAM; the data was preemptively placed in pagefile to speed up new memory allocation demands.

Describing the specific mechanisms involved would take many pages (see chapter 7 of Windows Internals, and note that a new edition will soon be available), but there are a few nice things to note. First, much of what's in RAM is intrinsically already on the disk - program code fetched from an executable file or a DLL for example. So this doesn't need to be written to the pagefile; Windows can simply keep track of where the bits were originally fetched from. Second, Windows keeps track of which data in RAM is most frequently used, and so clears from RAM that data which has gone longest without being accessed.

Removing pagefile entirely can cause more disk thrashing. Imagine a simple scenario where some app launches and demands 80% of existing RAM. This would force current executable code out of RAM - possibly even OS code. Now every time those other apps - or the OS itself (!!) need access to that data, the OS must page them in from backing store on disk, leading to much thrashing. Because without pagefile to serve as backing store for transient data, the only things that can be paged are executables and DLLs which had inherent backing stores to start with.

There are of course many resource/utilization scenarios. It is not impossible that you have one of the scenarios under which there would be no adverse effects from removing pagefile, but these are the minority. In most cases, removing or reducing pagefile will lead to reduced performance under peak-resource-utilization scenarios.

http://serverfault.com/questions/23621/any-benefit-or-detriment-from-removing-a-pagefile-on-an-8gb-ram-machine

The paging file is needed in some scenerios, as Fred Derf's post points out.

Why not create a ram drive and point your pagefile to it? As long as you have enough memory, this would guarantee the best of both worlds.

You'd be improving the performance of the pagefile but hurting the performance of your memory, and cutting the amount of memory available making the pagefile needed more often.

That sounds silly.

Why not create a ram drive and point your pagefile to it? As long as you have enough memory, this would guarantee the best of both worlds.

This is the worst idea in history. All you will be doing is making less memory available and hurting performance. It does nothing to improve anything. You might as well turn the page file off in that scenario. Doing so would be preferable, as Windows doesn't actually need it for anything (apart from saving crash dumps, which are optional anyway). It's only a safety net. It's technically possible for an application to allocate memory in the page file directly and so these would fail unless they were programmed with a fallback, but I know of no applications or games that do this.

He doesn't state his configuration, so I'm going to assume it's a modern Windows 7 setup. Windows actually does not go and randomly page all the time. If you aren't low on memory, it does not page to disk. Can the OP actually provide data from the resource/performance monitor to illustrate the problem he's having?

Windows will still swap memory to disk even with the pagefile disabled. It'll secretly use temporary files instead. Don't discount the placebo effect for the personal anecdotal evidence that you may hear about a performance boost.

It isn't uncommon for half of the test subjects on fake medication (i.e. sugar pills) to identify that the "medication" have improved their condition. That's the placebo effect in action. There's this whole mind over matter thing going on when you believe that something will work.

When it comes to pagefiles, however, the experts (the ones that actually understand Windows' memory management) will tell you to keep it on while the amateur hobbyists will tell you to disable it for a performance boost. It's your choice though.

Windows will still swap memory to disk even with the pagefile disabled. It'll secretly use temporary files instead.

There is no such thing as a secret page file. This is a myth that I think originated from the task manager in older versions of Windows, which incorrectly labeled certain graphs "page file usage" when that is not what they were. If you disable all page files, it really disables them.

The rest is right, which is why I suggest that he actually measures it.

Turning the pagefile off for more performance is one of the bad ideas which will never die out, similar to the TCP/IP patch some people keep suggesting for better download speeds since XP SP2.

Just to provide an authoritative source for my last claim. From the 5th edition of Windows Internals, page 781:

qxjo11.png

If you look at the source of the memory manager, you can find various optimizations for when there's no page file. Just to show that Windows is designed with this in mind.

n507f7.png

Messing with the page file is pointless.

+1

Any proven performance gains from turning it off?

Its not if there is any proven performance or not, its that (nowadays) it is pointless

There is no such thing as a secret page file. This is a myth that I think originated from the task manager in older versions of Windows, which incorrectly labeled certain graphs "page file usage" when that is not what they were. If you disable all page files, it really disables them.

The rest is right, which is why I suggest that he actually measures it.

Well here is my question then:

If you open a program that uses 1GB of RAM and you have 512MB of RAM and your page file is disabled, what happens?

Turning off the pagefile is a bad idea for sure, but wouldn't manually setting both the min and max value to the same amount prevent the pagefile from getting fragmented?

Well here is my question then:

If you open a program that uses 1GB of RAM and you have 512MB of RAM and your page file is disabled, what happens?

Windows will complain that it is low on memory and ask you to close one of more applications.

This topic is now closed to further replies.
  • Recently Browsing   0 members

    • No registered users viewing this page.
  • Posts

    • Apple reportedly has a second-generation iPhone Fold planned for 2027 by Hamid Ganji The iPhone Fold is one of the most anticipated tech products expected to debut this fall. It will be Apple’s first foldable iPhone, ushering in a new product category for the company. While the first generation has yet to hit the shelves, a new leak suggests Apple has already begun work on its successor. Chinese leaker Digital Chat Station claims that the second-generation iPhone Fold has already been confirmed, meaning Apple could launch a successor in fall 2027. The foldable iPhone is also reportedly referred to as the “iPhone Ultra,” though it remains unclear whether Apple will ultimately choose that branding, especially as Samsung is rumored to rename the Galaxy Z Fold 8 as the Galaxy Z Fold Ultra this year. The leaker also claims that the second-generation foldable will feature a wider folding display while reusing the same screen found in the first generation. Apple’s first foldable iPhone is expected to feature a 7.8-inch inner display and a 5.3-inch outer screen in a passport-style form factor. It has already been reported that Apple plans to change its iPhone release cycle in 2026 to spread launches throughout the year. Under this strategy, the iPhone Fold is expected to debut this fall alongside the iPhone 18 Pro and iPhone 18 Pro Max. The standard iPhone 18 and iPhone Air 2 are expected to arrive later in 2026 or in early 2027. Speaking of the iPhone Air, Digital Chat Station says Apple remains undecided about a third-generation model. The company is reportedly waiting to see how the iPhone Air 2 performs in the market, and if sales disappoint, a successor may never materialize. As we reported this week, the iPhone Air has not been scrapped from Apple’s plans. The second-generation model is reportedly scheduled for spring 2027 and could introduce upgrades such as an additional rear camera for ultrawide photography and improved battery life.
    • ahh yes the good old your opinion differs from mine so you are therefore insane lol destiny 1 had no agenda pushing and was a massive success of a game, if you clearly look online the team for some reason thought they had too many men on the team and went on a woman and dei recruitment drive and we all know how destiny 2 performed from then on in
    • The limited imaginations and business acumen of non-dominant players is simply that: the abject lack of creative business acumen. Businesses often want to operate in a financially-rewarding marketplace (free market economics) and/or exit/cash-out at maximal financial recompense. Money is their incentive; regulations are both their obstacles and their tools; politics is their means of influencing the marketplace. Google, in this story's example, is crying that AWS and Azure are "too dominant" -- cuz Google Cloud is not printing as much money as Alphabet wants (although it is still dramatically more than they actually need). The EU DMA should truly follow-the-money and treat the EU as its own sovereign nation in order to protect European market players: Domestic entities are exempt from market-influence regulations until absolute monopoly is achieved; Foreign (non-EU/non-Euro) entities are all regulated via stricter DMA measures whereby regulated partnership with independent domestic entity becomes the only way for foreign entities to 'tip the scale' for favorable financial remunerations. Basically create a dual-track aligning with China's foreign investment models. In my eyes, this is the only way to properly protect the European marketplace beyond the current dot-com/ai-bubble/social-media crazes.
    • I have a fire n ice theme w my bedroom laptops. one is a red lenovo gaming laptop (fire) and the precision is ice
  • Recent Achievements

    • One Year In
      Vistor earned a badge
      One Year In
    • First Post
      kinowa earned a badge
      First Post
    • Rookie
      krychek57 went up a rank
      Rookie
    • Grand Master
      Jaybonaut went up a rank
      Grand Master
    • One Year In
      Philsl earned a badge
      One Year In
  • Popular Contributors

    1. 1
      +primortal
      403
    2. 2
      +Edouard
      172
    3. 3
      PsYcHoKiLLa
      131
    4. 4
      Xenon
      72
    5. 5
      Michael Scrip
      69
  • Tell a friend

    Love Neowin? Tell a friend!