Do you play games with pagefile on or off?


  

125 members have voted

  1. 1. Do you play games with pagefile on or off?



Recommended Posts

When programming in C (simple programs), when malloc failed to reserve memory for say a dynamic struct, it would say the program has a error cant continue bla bla bla.......but the program is still running in the background even though that dynamic struct could never be reserved because (in this case) a illegal memory reservation..

Yes, the program will still keep running (unless it was poorly written and crashed), but it's not using more memory than it was before calling malloc.

Let's say the program is using 1MB of memory, and that the system has 512MB free.

The program then calls malloc and tries to allocate 1GB of memory. Since the system only has 512MB free, Windows can't honor this request. It does not allocate any memory, and instead returns an error to the program.

The program will then still only be using 1MB of memory, and the system will still have 512MB free. There is no problem.

Windows will not give it any memory unless the full amount it asks for is actually available. This is in contrast to certain competing operating systems that support overcommitment and will let you allocate memory that isn't necessarily available. This is not possible on Windows. When you allocate memory on Windows, the OS reserves that amount and guarantees that it will be available when you try to access it. Even if the program never uses it, the entire amount is always reserved. This guarantee is absolute.

To prevent this from becoming a performance problem, Windows doesn't actually assign any specific storage (such as pages in physical RAM or in the page file) to the allocation. It only reserves the amount. Imagine that a system has 2GB of free RAM and a 2GB page file. This means that Windows can reserve up to 4GB of memory.

If you then run two programs that allocate 1GB each, they will both succeed, and Windows will reserve 2GB of memory. There is now 2GB left. Let's say neither program tries to actually access the memory, let's say they pre-allocated it for some future use.

We then run a third program that allocates 1.5GB of memory and actually uses it. What Windows will go and do then, is place this 1.5GB in physical RAM. It can do this because even though the first two programs have allocated 2GB, they aren't actually using it. If they later tried to, everything would still be okay, because even though there is only 0.5GB of physical RAM available, there is 2GB of space in the page file. Everyone's happy.

Now imagine if you had disabled the page file so that the only thing available was 2GB of RAM. The first two programs would end up reserving all of this even though they aren't using it. When we then run the third program, it will fail. This is the reason why you generally want to have a page file enabled, although how big an issue this is depends on how much RAM the machine has and the applications and games you run.

Operating systems that allow overcommitment deal with this problem differently. In the example without a page file, the third program wouldn't necessarily fail. Instead, the OS makes assumptions that the first two programs won't be using all the memory they have allocated. It then goes ahead and gives 1.5GB to the third, even though there technically isn't enough memory available if all three programs actually tried to use it. This of course results in a different problem. It now has to go and tell one of the two programs that "oops, the memory you're in the middle of using isn't available after all," or forcefully terminate one of the programs to satisfy the other two.

I'm not going to say anything about which design is better, I'm just pointing out the architectural differences. Maybe you're only familiar with the last example, which again is not how Windows works.

Sorry if this is turning into a complete derail.

Rules for turning the page file on or off.

Turning it off: This displays that the user has no understanding of what the page file is, or what the page files does, and how applications interact with it.

Leaving it on: Either the user doesn't care, doesn't want to be bothered with such things, or has educated themselves on the above lack of understanding the above "Turning it off:" users.

Rules for turning the page file on or off.

Turning it off: This displays that the user has no understanding of what the page file is, or what the page files does, and how applications interact with it.

There is one situation where I will turn the page file off: When I am trying to split a volume and need to condense the space first. The page file is invariably sitting in the middle of the free space on the drive, and Disk Management won't let you shrink the drive beyond where the page file is sitting. You would THINK that Microsoft would have taken this into account and given it a way of moving the page file, but they didn't.

There is one situation where I will turn the page file off: When I am trying to split a volume and need to condense the space first. The page file is invariably sitting in the middle of the free space on the drive, and Disk Management won't let you shrink the drive beyond where the page file is sitting. You would THINK that Microsoft would have taken this into account and given it a way of moving the page file, but they didn't.

I would say that it's such a fringe case that it's not worth having to deal with the hassle of having to redesign the OS to allow page files to be dynamically managed. In order to move it, you would after all have to disable all disk paging, then create a new page file. I suppose a feature could be designed that moved it when you rebooted, but again it's a little too niche.

Anyone know why we even need a pagefile with modern O/S's?

Because RAM is finite.

Yes, the program will still keep running (unless it was poorly written and crashed), but it's not using more memory than it was before calling malloc.

Let's say the program is using 1MB of memory, and that the system has 512MB free.

The program then calls malloc and tries to allocate 1GB of memory. Since the system only has 512MB free, Windows can't honor this request. It does not allocate any memory, and instead returns an error to the program.

The program will then still only be using 1MB of memory, and the system will still have 512MB free. There is no problem.

Analyzing this example:

Process 1 of that program (program A) uses 1MB of memory and requests to allocate a additional 511MB on a 512MB RAM PC. This leaves the OS (this is on a theory level) with 0MB of memory.

What if, while running process 1, we open another process (2) of program A that once again itself uses 1MB of memory? (With pagefile disabled) Process 1 is currently using all 512MB so as soon as we try to open process 2, how can the OS itself deliver a "fail memory" if it has no memory itself to give the message?

Im not trying to be a ******* hdood, just trying to fully understand :) Thank you for your explainations :)

I've always compared ram to a glass of water. Taller the glass the more water it can hold. If the glass gets too full because it isn't big enough, the water will start to overflow over the top into the "Page file" which catch all the excess water the glass can't hold.

Now if you have 6 or 8 gigs of ram then you have a pretty tall glass and the chance of it over flowing are slim. If it ever did over flow and you had the page file turned off, there would be no where for the excess water to go. Now that's just one example and I'm sure the page file is used for more than just spillage. It seems to me that's the big one.

If you only have 256 megs of ram, by the time you boot windows and load 1 or 2 applications the glass is already over flowing into the page file which is 100x slower than ram. Thus the slow down. Get more ram, which gives you a bigger glass, now it can hold more and isn't as likely to over flow as much, thus the computer is faster.

Process 1 of that program (program A) uses 1MB of memory and requests to allocate a additional 511MB on a 512MB RAM PC. This leaves the OS (this is on a theory level) with 0MB of memory.

Well, in that example, the OS would essentially be rendered useless or crash. It's a little too theoretical though. In reality, the OS will do its best to keep enough memory reserved to maintain critical services.

Certain running programs might still go a little wonky as new allocations are denied, but the OS itself will remain responsive enough to let you close programs to reclaim memory.

The biggest problem with your argument is that having a page file does not resolve this problem, it simply delays it. After all, you will run into the exact same situation when you run out of both RAM and page file space. The only actual solution is for the OS to keep some memory reserved at all times for internal use, something Windows does to a very small extent. It only has to be enough to keep the OS from crashing.

I did turn it off for a while, but with only 4GB RAM, and games like Crysis, it was not long until I was experiencing regular crashes, so turned it back on

If I ever get 8GB I might try it again, but I agree, I didnt see any speed increase while it was off

When I had an argument about this a long time ago (with a guy who was a broken record...), I tried getting my system to crash, but it simple did not crash.

If your system crashes, there is something wrong with it.

Steps to the the most easy way to use up all your 4GB+ memory,

1. Make sure you have W7, XP does not do this

2. Connect a USB2.0 HD

3. Check disk for errors (check "Automatically Fix File System Errors" and "Scan for and attempt recovery of bad sectors")

This will make explorer use up all your available memory.

Notice how it doesn't crash, just turns off DWM to free up more RAM...

The PF is just additional slow memory. If you need it, you need more RAM (and maybe a clean-boot and a virus scan)...

/Thread

When I had an argument about this a long time ago (with a guy who was a broken record...), I tried getting my system to crash, but it simple did not crash.

If your system crashes, there is something wrong with it.

Steps to the the most easy way to use up all your 4GB+ memory,

1. Make sure you have W7, XP does not do this

2. Connect a USB2.0 HD

3. Check disk for errors (check "Automatically Fix File System Errors" and "Scan for and attempt recovery of bad sectors")

This will make explorer use up all your available memory.

Notice how it doesn't crash, just turns off DWM to free up more RAM...

The PF is just additional slow memory. If you need it, you need more RAM (and maybe a clean-boot and a virus scan)...

/Thread

34514b5b4b8f83919.gif

and no, that's not a serious clap.

When I had an argument about this a long time ago (with a guy who was a broken record...), I tried getting my system to crash, but it simple did not crash.

If your system crashes, there is something wrong with it.

Steps to the the most easy way to use up all your 4GB+ memory,

1. Make sure you have W7, XP does not do this

2. Connect a USB2.0 HD

3. Check disk for errors (check "Automatically Fix File System Errors" and "Scan for and attempt recovery of bad sectors")

This will make explorer use up all your available memory.

Notice how it doesn't crash, just turns off DWM to free up more RAM...

The PF is just additional slow memory. If you need it, you need more RAM (and maybe a clean-boot and a virus scan)...

/Thread

sick.gif

I've always compared ram to a glass of water. Taller the glass the more water it can hold. If the glass gets too full because it isn't big enough, the water will start to overflow over the top into the "Page file" which catch all the excess water the glass can't hold.

Now if you have 6 or 8 gigs of ram then you have a pretty tall glass and the chance of it over flowing are slim. If it ever did over flow and you had the page file turned off, there would be no where for the excess water to go. Now that's just one example and I'm sure the page file is used for more than just spillage. It seems to me that's the big one.

If you only have 256 megs of ram, by the time you boot windows and load 1 or 2 applications the glass is already over flowing into the page file which is 100x slower than ram. Thus the slow down. Get more ram, which gives you a bigger glass, now it can hold more and isn't as likely to over flow as much, thus the computer is faster.

So having no page file means there is no way to catch excessive water so where does it go? (according to your example)

Well, in that example, the OS would essentially be rendered useless or crash. It's a little too theoretical though. In reality, the OS will do its best to keep enough memory reserved to maintain critical services.

Certain running programs might still go a little wonky as new allocations are denied, but the OS itself will remain responsive enough to let you close programs to reclaim memory.

The biggest problem with your argument is that having a page file does not resolve this problem, it simply delays it. After all, you will run into the exact same situation when you run out of both RAM and page file space. The only actual solution is for the OS to keep some memory reserved at all times for internal use, something Windows does to a very small extent. It only has to be enough to keep the OS from crashing.

OK thank you :)

This topic is now closed to further replies.
  • Recently Browsing   0 members

    • No registered users viewing this page.
  • Posts

    • Ignoring the fact that this "colony" kicked the empire of King George's arse during those early years... You are confusing the First Industrial Revolution (which was clearly pulled out of some butt-hurt Brit historian's arse after the fact) with the Second Industrial Revolution (aka now called the Technological Revolution, undoubtedly by that same butt-hurt Brit), which transitioned the world from the UK/UPS Empire to the USA as the world's only superpower. https://en.wikipedia.org/wiki/Industrial_Revolution I hope you realize that I am having big fun here.
    • OpenAI announces GPT‑5.6 Sol, its next-generation flagship model beating Claude Mythos 5 by Pradeep Viswanathan Credit: OpenAI OpenAI today announced a limited preview of its new GPT-5.6 model series, which includes the Sol, Terra, and Luna models targeting different price points. GPT-5.6 Sol is the flagship model targeted at demanding reasoning and agentic workloads. GPT-5.6 Terra is positioned as a balanced model for everyday work, featuring performance competitive with GPT-5.5 while being half the cost. GPT-5.6 Luna is the fastest and most affordable model, delivering strong capability at a lower price point. Unlike previous model releases from OpenAI, GPT-5.6 is starting with a limited preview for a small group of trusted partners due to U.S. government restrictions. As expected, OpenAI previewed its plans and the models' capabilities to the U.S. government ahead of launch, and the government asked OpenAI to limit the first wave of access to select partners. OpenAI also mentioned in the official announcement blog post that it does not believe this type of government access process should become the long-term default. OpenAI highlighted that GPT-5.6 Sol comes with a robust safety stack featuring improved protections for higher-risk activity, sensitive cyber requests, and repeated misuse. The company also spent several weeks pressure-testing the system and hardening it against real-world attacks. On the capability side, as expected, GPT-5.6 Sol is OpenAI’s strongest model yet. It delivers better results in agentic performance across coding, biology, and cybersecurity. On the Terminal-Bench 2.1 benchmark, which tests command-line workflows requiring planning, iteration, and tool coordination, GPT-5.6 Sol sets a new record with a score of 91.9%, beating Anthropic's Claude Mythos 5. Additionally, GPT-5.6 introduces a new "max" reasoning effort for even deeper reasoning. The new "ultra" mode uses subagents to accelerate complex work beyond what a single agent can handle. Pricing starts at $5 per million input tokens and $30 per million output tokens for Sol. Terra costs $2.50 for input and $15 for output, while Luna costs $1 for input and $6 for output. GPT-5.6 comes with more predictable prompt caching, including support for explicit cache breakpoints and a 30-minute minimum cache life. Sol will also launch on Cerebras in July at speeds up to 750 tokens per second for select customers. OpenAI plans to make GPT-5.6 Sol, Terra, and Luna broadly available in ChatGPT, Codex, and the API in the coming weeks.
    • I'm not sure if you are trolling because I saw people saying this with the straight face, but there were no United States of America when industrial revolution started, just United Colonies 🤣 p.s. I'm not British, so I'm not offended.
    • Glad I uninstalled this incredibly buggy browser. Looking at that changelog, they clearly don't test their updates at all.
    • UniGetUI 2026.2.2 by Razvan Serea UniGetUI is an application whose main goal is to create an intuitive GUI for the most common CLI package managers for Windows 10 and Windows 11, such as Winget, Scoop and Chocolatey. With UniGetUI, you'll be able to download, install, update and uninstall any software that's published on the supported package managers — and so much more. UniGetUI features Install, update and remove software from your system easily at one click: UniGetUI combines the packages from the most used package managers for windows: WinGet, Chocolatey, Scoop, Pip, Npm and .NET Tool. Discover new packages and filter them to easily find the package you want. View detailed metadata about any package before installing it. Get the direct download URL or the name of the publisher, as well as the size of the download. Easily bulk-install, update or uninstall multiple packages at once selecting multiple packages before performing an operation Automatically update packages, or be notified when updates become available. Skip versions or completely ignore updates in a per-package basis. Manage your available updates at the touch of a button from the Widgets pane or from Dev Home pane with UniGetUI Widgets. The system tray icon will also show the available updates and installed package, to efficiently update a program or remove a package from your system. Easily customize how and where packages are installed. Select different installation options and switches for each package. Install an older version or force to install a 32bit architecture. [But don't worry, those options will be saved for future updates for this package] Share packages with your friends to show them off that program you found. Here is an example: Hey @friend, Check out this program! Export custom lists of packages to then import them to another machine and install those packages with previously-specified, custom installation parameters. Setting up machines or configuring a specific software setup has never been easier. Backup your packages to a local file to easily recover your setup in a matter of seconds when migrating to a new machine Devolutions UniGetUI 2026.2.2 changelog: This release marks the completion of UniGetUI's migration from WinUI to Avalonia. With the remaining WinUI components and dependencies now removed, UniGetUI is fully powered by Avalonia. This update also brings Windows 11 Snap Layouts support, refined styling throughout the application, improved log viewing, new illustrations, and significantly smaller release packages. Highlights Further refined the Avalonia user interface to better match WinUI styling and behavior across package lists, navigation elements, dialogs, and controls. Added support for Windows 11 Snap Layouts when hovering the maximize button, matching the behavior of native Windows applications. Added illustrations for empty and loading package list states, improving visual feedback throughout the application. Improved the operation log window so automatic scrolling no longer interrupts users when reviewing previous log entries. Reduced installer and application package sizes, resulting in smaller downloads and a significantly leaner Windows distribution. User Interface Improvements Improved package list styling, column headers, backgrounds, hover states, and selection indicators for a more polished and consistent experience. Refined sidebar navigation and segmented controls to better align with modern Windows design patterns. Improved package tag badges and icon presentation throughout the application. Updated several labels, placeholders, and interface elements for improved clarity and consistency. Removed the remaining WinUI-specific styling dependencies, further consolidating the application around Avalonia. Windows Improvements Added native Windows 11 Snap Layouts integration for the maximize button. Improved maximize button hover and pressed visual states to more closely match native Windows behavior. Performance & Reliability Reduced the size of Windows release packages by removing unnecessary runtime dependencies and optimizing published builds. Reduced installer size through improved compression settings. Simplified application dependencies and reduced overall maintenance complexity. Fixes Fixed log output auto-scrolling behavior when manually reviewing previous entries. Resolved various UI inconsistencies and styling issues across the Avalonia interface. Addressed several minor issues and edge cases throughout the application. Other Changes Dependency cleanup and project maintenance. Internal code refactoring and infrastructure improvements. Additional test coverage and build pipeline optimizations. Download: UniGetUI 64-bit | Portable | ~90.0 MB (Open Source) Download: UniGetUI ARM64 | Portable Links: UniGetUI Home Page | GitHub | Screenshot Get alerted to all of our Software updates on Twitter at @NeowinSoftware
  • Recent Achievements

    • One Year In
      bernmeister earned a badge
      One Year In
    • Week One Done
      Scoobystu earned a badge
      Week One Done
    • Week One Done
      tuben earned a badge
      Week One Done
    • First Post
      OffsetAbs earned a badge
      First Post
    • Reacting Well
      OffsetAbs earned a badge
      Reacting Well
  • Popular Contributors

    1. 1
      +primortal
      441
    2. 2
      +Edouard
      197
    3. 3
      PsYcHoKiLLa
      154
    4. 4
      FloatingFatMan
      71
    5. 5
      Steven P.
      67
  • Tell a friend

    Love Neowin? Tell a friend!