Do you play games with pagefile on or off?


  

125 members have voted

  1. 1. Do you play games with pagefile on or off?



Recommended Posts

When programming in C (simple programs), when malloc failed to reserve memory for say a dynamic struct, it would say the program has a error cant continue bla bla bla.......but the program is still running in the background even though that dynamic struct could never be reserved because (in this case) a illegal memory reservation..

Yes, the program will still keep running (unless it was poorly written and crashed), but it's not using more memory than it was before calling malloc.

Let's say the program is using 1MB of memory, and that the system has 512MB free.

The program then calls malloc and tries to allocate 1GB of memory. Since the system only has 512MB free, Windows can't honor this request. It does not allocate any memory, and instead returns an error to the program.

The program will then still only be using 1MB of memory, and the system will still have 512MB free. There is no problem.

Windows will not give it any memory unless the full amount it asks for is actually available. This is in contrast to certain competing operating systems that support overcommitment and will let you allocate memory that isn't necessarily available. This is not possible on Windows. When you allocate memory on Windows, the OS reserves that amount and guarantees that it will be available when you try to access it. Even if the program never uses it, the entire amount is always reserved. This guarantee is absolute.

To prevent this from becoming a performance problem, Windows doesn't actually assign any specific storage (such as pages in physical RAM or in the page file) to the allocation. It only reserves the amount. Imagine that a system has 2GB of free RAM and a 2GB page file. This means that Windows can reserve up to 4GB of memory.

If you then run two programs that allocate 1GB each, they will both succeed, and Windows will reserve 2GB of memory. There is now 2GB left. Let's say neither program tries to actually access the memory, let's say they pre-allocated it for some future use.

We then run a third program that allocates 1.5GB of memory and actually uses it. What Windows will go and do then, is place this 1.5GB in physical RAM. It can do this because even though the first two programs have allocated 2GB, they aren't actually using it. If they later tried to, everything would still be okay, because even though there is only 0.5GB of physical RAM available, there is 2GB of space in the page file. Everyone's happy.

Now imagine if you had disabled the page file so that the only thing available was 2GB of RAM. The first two programs would end up reserving all of this even though they aren't using it. When we then run the third program, it will fail. This is the reason why you generally want to have a page file enabled, although how big an issue this is depends on how much RAM the machine has and the applications and games you run.

Operating systems that allow overcommitment deal with this problem differently. In the example without a page file, the third program wouldn't necessarily fail. Instead, the OS makes assumptions that the first two programs won't be using all the memory they have allocated. It then goes ahead and gives 1.5GB to the third, even though there technically isn't enough memory available if all three programs actually tried to use it. This of course results in a different problem. It now has to go and tell one of the two programs that "oops, the memory you're in the middle of using isn't available after all," or forcefully terminate one of the programs to satisfy the other two.

I'm not going to say anything about which design is better, I'm just pointing out the architectural differences. Maybe you're only familiar with the last example, which again is not how Windows works.

Sorry if this is turning into a complete derail.

Rules for turning the page file on or off.

Turning it off: This displays that the user has no understanding of what the page file is, or what the page files does, and how applications interact with it.

Leaving it on: Either the user doesn't care, doesn't want to be bothered with such things, or has educated themselves on the above lack of understanding the above "Turning it off:" users.

Rules for turning the page file on or off.

Turning it off: This displays that the user has no understanding of what the page file is, or what the page files does, and how applications interact with it.

There is one situation where I will turn the page file off: When I am trying to split a volume and need to condense the space first. The page file is invariably sitting in the middle of the free space on the drive, and Disk Management won't let you shrink the drive beyond where the page file is sitting. You would THINK that Microsoft would have taken this into account and given it a way of moving the page file, but they didn't.

There is one situation where I will turn the page file off: When I am trying to split a volume and need to condense the space first. The page file is invariably sitting in the middle of the free space on the drive, and Disk Management won't let you shrink the drive beyond where the page file is sitting. You would THINK that Microsoft would have taken this into account and given it a way of moving the page file, but they didn't.

I would say that it's such a fringe case that it's not worth having to deal with the hassle of having to redesign the OS to allow page files to be dynamically managed. In order to move it, you would after all have to disable all disk paging, then create a new page file. I suppose a feature could be designed that moved it when you rebooted, but again it's a little too niche.

Anyone know why we even need a pagefile with modern O/S's?

Because RAM is finite.

Yes, the program will still keep running (unless it was poorly written and crashed), but it's not using more memory than it was before calling malloc.

Let's say the program is using 1MB of memory, and that the system has 512MB free.

The program then calls malloc and tries to allocate 1GB of memory. Since the system only has 512MB free, Windows can't honor this request. It does not allocate any memory, and instead returns an error to the program.

The program will then still only be using 1MB of memory, and the system will still have 512MB free. There is no problem.

Analyzing this example:

Process 1 of that program (program A) uses 1MB of memory and requests to allocate a additional 511MB on a 512MB RAM PC. This leaves the OS (this is on a theory level) with 0MB of memory.

What if, while running process 1, we open another process (2) of program A that once again itself uses 1MB of memory? (With pagefile disabled) Process 1 is currently using all 512MB so as soon as we try to open process 2, how can the OS itself deliver a "fail memory" if it has no memory itself to give the message?

Im not trying to be a ******* hdood, just trying to fully understand :) Thank you for your explainations :)

I've always compared ram to a glass of water. Taller the glass the more water it can hold. If the glass gets too full because it isn't big enough, the water will start to overflow over the top into the "Page file" which catch all the excess water the glass can't hold.

Now if you have 6 or 8 gigs of ram then you have a pretty tall glass and the chance of it over flowing are slim. If it ever did over flow and you had the page file turned off, there would be no where for the excess water to go. Now that's just one example and I'm sure the page file is used for more than just spillage. It seems to me that's the big one.

If you only have 256 megs of ram, by the time you boot windows and load 1 or 2 applications the glass is already over flowing into the page file which is 100x slower than ram. Thus the slow down. Get more ram, which gives you a bigger glass, now it can hold more and isn't as likely to over flow as much, thus the computer is faster.

Process 1 of that program (program A) uses 1MB of memory and requests to allocate a additional 511MB on a 512MB RAM PC. This leaves the OS (this is on a theory level) with 0MB of memory.

Well, in that example, the OS would essentially be rendered useless or crash. It's a little too theoretical though. In reality, the OS will do its best to keep enough memory reserved to maintain critical services.

Certain running programs might still go a little wonky as new allocations are denied, but the OS itself will remain responsive enough to let you close programs to reclaim memory.

The biggest problem with your argument is that having a page file does not resolve this problem, it simply delays it. After all, you will run into the exact same situation when you run out of both RAM and page file space. The only actual solution is for the OS to keep some memory reserved at all times for internal use, something Windows does to a very small extent. It only has to be enough to keep the OS from crashing.

I did turn it off for a while, but with only 4GB RAM, and games like Crysis, it was not long until I was experiencing regular crashes, so turned it back on

If I ever get 8GB I might try it again, but I agree, I didnt see any speed increase while it was off

When I had an argument about this a long time ago (with a guy who was a broken record...), I tried getting my system to crash, but it simple did not crash.

If your system crashes, there is something wrong with it.

Steps to the the most easy way to use up all your 4GB+ memory,

1. Make sure you have W7, XP does not do this

2. Connect a USB2.0 HD

3. Check disk for errors (check "Automatically Fix File System Errors" and "Scan for and attempt recovery of bad sectors")

This will make explorer use up all your available memory.

Notice how it doesn't crash, just turns off DWM to free up more RAM...

The PF is just additional slow memory. If you need it, you need more RAM (and maybe a clean-boot and a virus scan)...

/Thread

When I had an argument about this a long time ago (with a guy who was a broken record...), I tried getting my system to crash, but it simple did not crash.

If your system crashes, there is something wrong with it.

Steps to the the most easy way to use up all your 4GB+ memory,

1. Make sure you have W7, XP does not do this

2. Connect a USB2.0 HD

3. Check disk for errors (check "Automatically Fix File System Errors" and "Scan for and attempt recovery of bad sectors")

This will make explorer use up all your available memory.

Notice how it doesn't crash, just turns off DWM to free up more RAM...

The PF is just additional slow memory. If you need it, you need more RAM (and maybe a clean-boot and a virus scan)...

/Thread

34514b5b4b8f83919.gif

and no, that's not a serious clap.

When I had an argument about this a long time ago (with a guy who was a broken record...), I tried getting my system to crash, but it simple did not crash.

If your system crashes, there is something wrong with it.

Steps to the the most easy way to use up all your 4GB+ memory,

1. Make sure you have W7, XP does not do this

2. Connect a USB2.0 HD

3. Check disk for errors (check "Automatically Fix File System Errors" and "Scan for and attempt recovery of bad sectors")

This will make explorer use up all your available memory.

Notice how it doesn't crash, just turns off DWM to free up more RAM...

The PF is just additional slow memory. If you need it, you need more RAM (and maybe a clean-boot and a virus scan)...

/Thread

sick.gif

I've always compared ram to a glass of water. Taller the glass the more water it can hold. If the glass gets too full because it isn't big enough, the water will start to overflow over the top into the "Page file" which catch all the excess water the glass can't hold.

Now if you have 6 or 8 gigs of ram then you have a pretty tall glass and the chance of it over flowing are slim. If it ever did over flow and you had the page file turned off, there would be no where for the excess water to go. Now that's just one example and I'm sure the page file is used for more than just spillage. It seems to me that's the big one.

If you only have 256 megs of ram, by the time you boot windows and load 1 or 2 applications the glass is already over flowing into the page file which is 100x slower than ram. Thus the slow down. Get more ram, which gives you a bigger glass, now it can hold more and isn't as likely to over flow as much, thus the computer is faster.

So having no page file means there is no way to catch excessive water so where does it go? (according to your example)

Well, in that example, the OS would essentially be rendered useless or crash. It's a little too theoretical though. In reality, the OS will do its best to keep enough memory reserved to maintain critical services.

Certain running programs might still go a little wonky as new allocations are denied, but the OS itself will remain responsive enough to let you close programs to reclaim memory.

The biggest problem with your argument is that having a page file does not resolve this problem, it simply delays it. After all, you will run into the exact same situation when you run out of both RAM and page file space. The only actual solution is for the OS to keep some memory reserved at all times for internal use, something Windows does to a very small extent. It only has to be enough to keep the OS from crashing.

OK thank you :)

This topic is now closed to further replies.
  • Recently Browsing   0 members

    • No registered users viewing this page.
  • Posts

    • Interesting share -- however it does not make sense: Email messages get stored somewhere, so how is Delta Chat "based on email" and decentralized without actually storing anything? By Web3 standard practices, the various Relays would require dedicated storage to make messages available to the recipients (like a large series of message queue channels, akin to racks of traditional post office boxes)... and Contacts must be two-way confirmed in order for encryption keys to be exchanged (ostensibly every key-pair is uniquely bound between sender and recipient) and the Relays would preserve the public keys in order to facilitate message carriage... or every device stores all sorts of keys and contact info. All of this to say, decentralized messaging is like running Bluesky nodes except instead of discovering/browsing public feeds by various posters (at the given node) these Delta Chats would be relaying encrypted messages (via Relays) that only trusted recipients would have the appropriate decryption key (their own private key) to read it. But this doesn't solve the "it's like email" sales pitch. The only way it's like email is that there's encrypted binary stuff being transported from your app into the federated ether of Delta Chat Relays for others to decrypt (hopefully only the intended recipient)... but outside of this federated relays framework, it is absolutely nothing like email.
    • Hasleo Backup Suite Free 5.8.2.2 by Razvan Serea Hasleo Backup Suite Free is a free Windows backup and restore software, which embeds backup, restore and cloning features, it is designed for Windows operating system users and can be used on both Windows PCs and Servers. The backup and restore feature of Hasleo Backup Suite can help you back up and restore the Windows operating systems, disks, partitions and files (folders) to protect the security of your Windows operating system and personal data. The cloning feature of Hasleo Backup Suite can help you migrate Windows to another disk, or easily upgrade a disk to an SSD or a larger capacity disk. System Backup & Restore / Disk/Partition Backup & Restore Backup Windows operating system and boot-related partitions, including user settings, drivers and applications installed in these partitions, which ensures that you can quickly restore your Windows operating system once it crashes. Viruses, power failure, or other unknown reasons may cause data loss, so it is a good habit to regularly back up the drive that stores important files, you can at least recover lost files from the backup image files in the event of a disaster. System Clone / Disk Clone / Partition Clone Migrate the Windows operating system from one disk to another SSD or larger disk without reinstalling Windows, applications and drivers. Clone entire disk to another disk and ensure that the contents of the source disk and the destination disk are exactly the same. Clone a partition completely to the specified location on the current disk or another disk and ensure that the data will not be changed. File Backup & Restore Back up specified files(folders) instead of the entire drive to another location to protect your data, so you can quickly restore files(folders) from the backup image files when needed. Incremental/Differential/Full Backup Different backup modes are supported, you can flexibly choose data protection schemes, which can improve backup performance and save storage space while ensuring data security. Delta Restore Delta restore uses advanced delta detection technology to check the changed blocks on the destination drive and restore only the changed blocks, so it has a faster restore speed than the traditional full restore. Universal Restore This feature can help us restore the Windows operating system to computers with different hardware and ensure that Windows can work normally without any hardware compatibility issues. Hasleo Backup Suite 5.8.2.2 changelog: Improved creation of bootable media that supports the UEFI CA 2023 certificate Fixed an issue that caused system restore to fail Fixed an issue where file backup could not list drives under Windows ARM64 Fixed an issue that caused backup of MacOS files/folders shared via Samba to fail Fixed an issue that caused "Smart Backup" to not work properly Fixed other minor bugs Download: Hasleo Backup Suite 5.8.2.2 | 39.7 MB (Freeware) Links: Hasleo Backup Suite Website | Hasleo Backup Suite Guide | Screenshot Get alerted to all of our Software updates on Twitter at @NeowinSoftware
    • Shotcut 26.6.25 by Razvan Serea Shotcut is a free, open source, cross-platform video editor for Windows, Mac and Linux. Major features include support for a wide range of formats; no import required meaning native timeline editing; Blackmagic Design support for input and preview monitoring; and resolution support to 4k. Editing Features Trimming on source clip player or timeline with ripple option Append, insert, overwrite, lift, and ripple delete editing on the timeline 3-point editing Hide, mute, and lock track controls Multitrack timeline with thumbnails and waveforms Unlimited undo and redo for playlist edits including a history view Create, play, edit, save, load, encode, and stream MLT XML projects (with auto-save) Save and load trimmed clip as MLT XML file Load and play complex MLT XML file as a clip Drag-n-drop files from file manager Scrubbing and transport control Video Effects Video compositing across video tracks HTML5 (sans audio and video) as video source and filters 3-way (shadows, mids, highlights) color wheels for color correction and grading Eye dropper tool to pick neutral color for white balancing Deinterlacing Auto-rotate Fade in/out audio and fade video from and to black with easy-to-use fader controls on timeline Video wipe transitions: bar, barn door, box, clock (radial), diagonal, iris, matrix, and custom gradient image Track compositing/blending modes: Over, Add, Saturate, Multiply, Screen, Overlay, Darken, Dodge, Burn, Hard Light, Soft Light, Difference, Exclusion, HSL Hue, HSL Saturation, HSL Color, HSL Luminosity. Video Filters: Alpha Channel: Adjust, Alpha Channel: View, Blur, Brightness, Chroma Key: Advanced, Chroma Key: Simple, Contrast, Color Grading, Crop, Diffusion, Glow, Invert Colors, Key Spill: Advanced, Key Spill: Simple, Mirror, Old Film: Dust, Old Film: Grain, Old Film: Projector, Old Film: Scratches, Old Film: Technocolor, Opacity, Rotate, Rutt-Etra-Izer, Saturation, Sepia Tone, Sharpen, Size and Position, Stabilize, Text, Vignette, Wave, White Balance Speed effect for audio/video clips Hardware Support Blackmagic Design SDI and HDMI for input and preview monitoring Leap Motion for jog/shuttle control Webcam capture Audio capture to system audio card Capture (record) SDI, HDMI, webcam (V4L2), JACK audio, PulseAudio, IP stream, X11 screen, and Windows DirectShow devices Multi-core parallel image processing (when not using GPU and frame-dropping is disabled) DeckLink SDI keyer output OpenGL GPU-based image processing with 16-bit floating point linear per color component Shotcut 26.6.25 changelog highlights: Added basic support for OpenFX (OFX) video plugins. Added VST2 audio plugin support for third-party audio effects. Added Safe Mode to launch Shotcut without external plugins for easier crash recovery. Added an experimental plugin UI generator (--experimental) for supported filters and plugins. Added a new Noise Reduction audio filter powered by RNNoise. Added HDR export support. Added PQ HDR metadata options for HDR exports. Added the ability to view HDR previews in full-screen mode. Improved Vulkan display support on Linux. Fixed DeckLink and UltraStudio external monitor deadlocks. Fixed Opus audio export warnings related to frame_duration. Improved plugin discovery and compatibility for supported OpenFX and VST2 plugins. Expanded command-line options for testing experimental features. Improved overall application stability when using third-party plugins. Enhanced HDR editing and preview workflow. Included numerous bug fixes, performance optimizations, and general stability improvements throughout the application.[full release notes] Download: Shotcut 26.6.25 | Portable | ARM64 ~200.0 MB (Open Source) View: Shotcut Home Page | Other Operating Systems | Screenshot Get alerted to all of our Software updates on Twitter at @NeowinSoftware
    • I looked into a few echo devices to find they were riddled with adverts over time. No thanks ill stick to my homeassistant, smart plugs, smart bulbs and cameras that don't cost me a monthly fee and are cheaper to buy. No adverts also.
    • Brave Browser 1.91.180 is out.
  • Recent Achievements

    • Week One Done
      Woland13 earned a badge
      Week One Done
    • One Month Later
      Woland13 earned a badge
      One Month Later
    • One Year In
      bernmeister earned a badge
      One Year In
    • Week One Done
      Scoobystu earned a badge
      Week One Done
    • Week One Done
      tuben earned a badge
      Week One Done
  • Popular Contributors

    1. 1
      +primortal
      504
    2. 2
      +Edouard
      229
    3. 3
      PsYcHoKiLLa
      163
    4. 4
      Steven P.
      76
    5. 5
      FloatingFatMan
      71
  • Tell a friend

    Love Neowin? Tell a friend!