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@firey, if you find yourself endurance-starved then most likely you're dodging things you shouldn't dodge or you don't have enough defensive skills. Don't forget that you can completely avoid mob special attacks using knock-downs, blinds, blocks, etc. I personally play a melee warrior and I found that I could easily solo 2-3 mobs my level if I simply used all my arsenal to avoid being hit. Think about surviving (avoiding damage) before thinking about killing.

Killing 2-3 mobs of your level is easy. I play a Necromancer and i have enough heal and cc to handle multiple mobs of my level without too much trouble.

But when the mobs are 2 levels higher it start to get a little bit more difficult. I did an instanced zone where the mobs were 2 level higher than me and came in batch of 2 or 3. I died 2 or 3 times doing it and had some troubles. The mobs were killing my minions in a hearthbeat and then i had to kite them and sometimes even reset them and restart with fresh minions.

Killing 2-3 mobs of your level is easy. I play a Necromancer and i have enough heal and cc to handle multiple mobs of my level without too much trouble.

But when the mobs are 2 levels higher it start to get a little bit more difficult. I did an instanced zone where the mobs were 2 level higher than me and came in batch of 2 or 3. I died 2 or 3 times doing it and had some troubles. The mobs were killing my minions in a hearthbeat and then i had to kite them and sometimes even reset them and restart with fresh minions.

You're right but I don't think firey would say he felt week if he couldn't simultaneously solo 2 mobs 2 levels higher than him :p I assumed he was having trouble with mobs at his level.

Still don't see the great difficulty some have with living on a thief. 18 and only a few only have had a few deaths thus far.

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Level 46 thief here and I die atleast once per level, but I have it coming, i try to do some big mobs sometimes lol. I dont mind dying, just means im pushing my limits and I'm ok with that.

I'm really enjoying getting to some of the vista points. Some of the jumping puzzles to get to them are pretty sneaky. Camera controls sometimes hamper it a bit, esp. with bigger characters.

EDIT: Any one know of any good sig line generators for GW2?

How is the in-game store? Do you get lots for competitive advantages/faster xp/something else if you use real money, or is the game enjoyable without that too?

YOu dont NEED anything from the gem store, its mostly things you can get in game, but nothing that really gives you an advantage over everyone else. I bought gems for bank slots really, thats all I've used em for.

How is the in-game store? Do you get lots for competitive advantages/faster xp/something else if you use real money, or is the game enjoyable without that too?

You can get some of these advantages, but like XP boosts are just for monster kills which don't make up your total XP so much as doing events and quests. Also, all the boosts you can get in the store, along with keys and various other items can be found in game by either completing exploration of a map, playing through your main story, or finding them in the locked chests (which need the keys to open, but as I said, they give you some as you play through).

First time I got a key, I opened all 3 boxes with one key because the other chests had more keys inside. Last night, I had collected up to 2 keys, opened 5 chests, and still have my 2 keys! :D

Also, last but certainly not least, you can buy gems with in game gold. This means you'd never have to shell out real life cash for the items in the shop, but rather just work for them is all. This is why I find it annoying when people who don't know anything about the game call it "pay to win" without a clue of what they're talking about.

Edit: Also, i wish WvW servers were more balanced. What you see in the pic below has been pretty much exactly the same all week and makes even considering to do WvW pointless.

I think they switch the servers you're put against every week or two. Something like that, I haven't put much time into WvW to be honest. It's just these try-hard guilds working at it though.

Alright, to make it easier to see player's names and who wants to be in the guild, I created this thread: https://www.neowin.net/forum/topic/1102475-guild-wars-2-guild-names-thread/

It's been too hard to find the info on who wants in since there's 123 pages as of this post.

How is the in-game store? Do you get lots for competitive advantages/faster xp/something else if you use real money, or is the game enjoyable without that too?

I did not play for the last 2 days but last time i played the in-game store was not working. Anyway for me it was not.

@firey, if you find yourself endurance-starved then most likely you're dodging things you shouldn't dodge or you don't have enough defensive skills. Don't forget that you can completely avoid mob special attacks using knock-downs, blinds, blocks, etc. I personally play a melee warrior and I found that I could easily solo 2-3 mobs my level if I simply used all my arsenal to avoid being hit. Think about surviving (avoiding damage) before thinking about killing.

In normal world I can do 2-3 of my level, however in Story-Mode not a chance. I am going to respec tonight (if I can figure out how), and go a bit more defensive than I am now. I have been focussing on the offense as opposed to the defense, and as such I don't use much in the way of controlling skills (stuns, vanish, etc). I find I do more leaps, and jumps that deal damage (which leaves me with less initiative, which means no special attacks) than the controls (blinds, poisons, etc).

I think I am too used to wow's: 1--1--2--1--1--2--1--1--3--2 Repeat style of play, and am not spending as much time learning my character.

Edit: Also, i wish WvW servers were more balanced. What you see in the pic below has been pretty much exactly the same all week and makes even considering to do WvW pointless.

agreed, i like WvWvW but i dont even bother to queue if there is a gross difference in score, as it just proves the people in there on my server are more off doing their own thing instead of actually coordinating

I'm loving my thief. I've finally learned how not to die! Lol.

Just unlocked the monthly achievement for gaining 100k exp without dying. Definitely got the hang of it, now.

I run a straight Power/Crit build. Sword/pistol as main weapons, dual-pistols offhand.

I mostly just spam Pistol Whip until I run out of initiative, auto attack, and continue Pistol Whip. Stuff dies fast.

0UlGy.jpg

My girl is a badass. Lol

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decided to start doing other starter zones. Am 50% through the asura starting area. I've been using Pistol/Dagger and Dagger/Pistol sets one is more gun oriented with some quick dodge if enemy gets close, the other is more dagger oriented with the gun used as a way to incapacitate. Haven't found a good sword to put with the pistol, but I'm looking. Was hoping I could avoid guns and do straight up hack-n-slash but doesn't seem that's very viable.

I'm loving my thief. I've finally learned how not to die! Lol.

Just unlocked the monthly achievement for gaining 100k exp without dying. Definitely got the hang of it, now.

I run a straight Power/Crit build. Sword/pistol as main weapons, dual-pistols offhand.

I mostly just spam Pistol Whip until I run out of initiative, auto attack, and continue Pistol Whip. Stuff dies fast.

What do your traits look like (and how to you plan on spending them as you level)? My thief easily has twice as many deaths as my warrior, and my warrior is level 42 while my thief is only in the 30s. Plus my warrior just did the first dungeon with only 2 deaths (first time doing the dungeon).

I have fun with my thief, but it dies so often I end up raging and going back to my warrior.

What do your traits look like (and how to you plan on spending them as you level)? My thief easily has twice as many deaths as my warrior, and my warrior is level 42 while my thief is only in the 30s. Plus my warrior just did the first dungeon with only 2 deaths (first time doing the dungeon).

I have fun with my thief, but it dies so often I end up raging and going back to my warrior.

Here is a screenshot of how they look now. I am thinking 30/30/0/0/10 at 80. I can't be sure yet though. I may go 30/30/10/0/0. I'm playing a build I came up with myself. No cookie-cutter leaping death blossom double dagger build.

So I am learning along the way myself, but it is working out really well so far. I do have really good +power/+precision gear though, so that might make a difference. I put $100 into the gem store and got plenty of gold to support myself upon release. The Power trait tree really gives me limited benefit considering I don't use poisons or venoms. But I am going for straight damage so that is why I took the tree. I pump out big numbers. I may re-evaluate later on.

To mention: I have 75 deaths with my thief. Getting the 100k exp monthly was very difficult and I had to be very careful. I made it to 66k on combat alone, and got the remaining 34k from crafting. Although my strategy for attack is shallow it takes a ton of paying attention, and dodging, and sometimes fleeing when necessary. I cannot take more than 3 mobs, 2 mobs is pretty tough alone. But I can do it without dying now, if I am careful.

My slot skills: Haste, Assassin's signet, Signet of Shadows.

I pop Haste and Assassin's Signet on tough 1v3 mob fights, or veterans. I never pop the blind from Signet of Shadow. I mainly use it for the run speed, nothing else. My elite skill is Thieves Guild. It is pretty awesome, but a long cooldown. I use it on 3+mobs and veterans, along with my Haste and Assassin's signet.

I am getting ready to either buy the 30 skill point Dagger Storm, or the Druid. I am wondering if either would be better than Thieves Guild. I am probably going to do research before I drop 30 points into a skill, but I have a gut feeling Dagger Storm is going to be awesome, simply because of it's short cooldown.

uzDxf.jpg

Here is a screenshot of how they look now. I am thinking 30/30/0/0/10 at 80. I can't be sure yet though. I may go 30/30/10/0/0. I'm playing a build I came up with myself. No cookie-cutter leaping death blossom double dagger build.

So I am learning along the way myself, but it is working out really well so far. I do have really good +power/+precision gear though, so that might make a difference. I put $100 into the gem store and got plenty of gold to support myself upon release. The Power trait tree really gives me limited benefit considering I don't use poisons or venoms. But I am going for straight damage so that is why I took the tree. I pump out big numbers. I may re-evaluate later on.

To mention: I have 75 deaths with my thief. Getting the 100k exp monthly was very difficult and I had to be very careful. I made it to 66k on combat alone, and got the remaining 34k from crafting. Although my strategy for attack is shallow it takes a ton of paying attention, and dodging, and sometimes fleeing when necessary. I cannot take more than 3 mobs, 2 mobs is pretty tough alone. But I can do it without dying now, if I am careful.

My slot skills: Haste, Assassin's signet, Signet of Shadows.

I pop Haste and Assassin's Signet on tough 1v3 mob fights, or veterans. I never pop the blind from Signet of Shadow. I mainly use it for the run speed, nothing else. My elite skill is Thieves Guild. It is pretty awesome, but a long cooldown. I use it on 3+mobs and veterans, along with my Haste and Assassin's signet.

I am getting ready to either buy the 30 skill point Dagger Storm, or the Druid. I am wondering if either would be better than Thieves Guild. I am probably going to do research before I drop 30 points into a skill, but I have a gut feeling Dagger Storm is going to be awesome, simply because of it's short cooldown.

uzDxf.jpg

Reading all this, I feel like I have no idea how to play the game :laugh:

Reading all this, I feel like I have no idea how to play the game :laugh:

Believe me, you are not alone. It has taken me lots of testing to get to where I am at, and I still feel like I'm not doing enough. But when I used to play WoW, back in 2005 and beyond, I had my own build. (0/0/41 Frost). I had a blast, then years went on and I got serious and went with cookie cutter builds, and the game became unfun. So this time, I refuse to look up generic builds and do like I did back when WoW was new, and make my own and make it work, regardless of if it is the best. It makes me feel more accomplished!

No, you're a slut. Welcome to the club!

Somehow your avatar makes it funny when you say that, lol. I'm fine with it. I've watched my friends do it, and of course my friends wives. If it gets me ahead, then let the nerds fight over my wares and money. :p

But, shhhhhh, don't tell anyone!

Back in the GW1 days I made some of the most intricate farming and run builds. 55hp monk farming, warrior farming, I would do runs from Ascalon City to Droknar's Forge with some of those builds.

Now with GW2 they have changed everything and I'm like a deer in headlights. I still don't quite understand why there seems to be three types of currency, Karma, Gems and Gold/Silver/Copper. In the original game it just had Gold/Silver/Copper and I think that was the right way to do it, this Karma stuff seems very anti-market to me. I don't see why I would want to trade for stuff when I need Karma and not Gold to purchase my armor and stuff, what's the point in having gold? - If anyone knows I'd like an answer as I'm not being rhetorical I really don't know.

Back in the GW1 days I made some of the most intricate farming and run builds. 55hp monk farming, warrior farming, I would do runs from Ascalon City to Droknar's Forge with some of those builds.

Now with GW2 they have changed everything and I'm like a deer in headlights. I still don't quite understand why there seems to be three types of currency, Karma, Gems and Gold/Silver/Copper. In the original game it just had Gold/Silver/Copper and I think that was the right way to do it, this Karma stuff seems very anti-market to me. I don't see why I would want to trade for stuff when I need Karma and not Gold to purchase my armor and stuff, what's the point in having gold? - If anyone knows I'd like an answer as I'm not being rhetorical I really don't know.

Karma items while functional/decent are just basic skinned items. I'm a level 70-80 zone right now and the stuff the karma vendors are selling use the skins you would find in the level 1-15 zones. To get the better looking stuff and exotic tier armor/weapons and legendary stuff you're gonna have to do a profession and run dungeons. Gold has it's purpose and so does karma. I think the system works great.

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    • Weekend PC Game Deals: Anno 117, Final Fantasy VII, Rematch, and more by Pulasthi Ariyasinghe Weekend PC Game Deals is where the hottest gaming deals from all over the internet are gathered into one place every week for your consumption. So kick back, relax, and hold on to your wallets. The Epic Games Store's mystery giveaways may have ended, but its regular freebies didn't miss a step this week. The double drop was for copies of Warhammer 40K Speed Freeks and The Ouroboros King. Speed Freeks lands for multiplayer racing fans, but with plenty of competitive shooting elements too. You will be piloting Ork buggies, tanks, and aircraft modeled after the popular tabletop miniatures while trying to complete objectives and pass finish lines. Next, Ouroboros King is a crossover between chess and tactical roguelikes, offering the chance to create your own army with special rules to beat incoming foes on the board. The double giveaway on the Epic Games Store will be available until June 11, and replacing it will be Citizen Sleeper and ROBOBEAT. The Humble Store brought a new charity bundle to check out this week too. Landing with the name The Complete Inkle Library, this is a large collection of interactive narrative puzzle games from the publisher Inkle. This begins with Heaven's Vault, four parts from the Sorcery series, 80 Days, Overboard, and Pendragon: Narrative Tactics within the starting tier for $9. Hopping up a step to the $12 tier gets you TR-49, Expelled, and A Highland Song for paying at least $12. If you go for the $20 tier, you get four e-books from the Heaven's Vault series. The bundle has almost three weeks on its counter before it goes away. Big Deals There is a larger than normal amount of weekend specials happening this time, including multiple publisher deals, franchise discounts, and indie gems to grab. With those and more, here's our hand-picked big deals list for the weekend: Anno 117: Pax Romana – $44.99 on Steam Clair Obscur: Expedition 33 – $39.99 on Steam Timberborn – $27.99 on Steam EARTH DEFENSE FORCE 6 – $26.39 on Steam Rust – $19.99 on Steam FINAL FANTASY VII REBIRTH – $19.99 on Steam Street Fighter 6 – $19.99 on Steam Returnal – $19.79 on Steam Shape of Dreams – $17.49 on Steam Far Cry 6 – $14.99 on Steam Assassin's Creed Valhalla – $14.99 on Steam Quarantine Zone: The Last Check – $14.99 on Steam REMATCH – $14.99 on Steam EA SPORTS FC 26 – $13.99 on Steam FINAL FANTASY VII REMAKE INTERGRADE – $13.99 on Steam Magicraft – $12.79 on Steam Cult of the Lamb – $12.49 on Steam Dying Light 2: Reloaded Edition – $11.99 on Steam Cuphead – $11.99 on Steam Assassin's Creed Odyssey – $11.99 on Steam Hunt: Showdown 1896 – $11.99 on Steam Sektori – $11.99 on Steam Just Shapes & Beats – $11.99 on Steam Gunfire Reborn – $10.99 on Steam 33 Immortals – $9.99 on Epic Store Baby Steps – $9.99 on Steam Sifu – $9.99 on Steam Hearts of Iron IV – $9.99 on Steam DREDGE – $9.99 on Steam DAVE THE DIVER – $9.99 on Steam Pacific Drive – $9.89 on Steam Mycopunk – $9.74 on Steam Sons Of The Forest – $8.99 on Steam Jotunnslayer: Hordes of Hel – $8.99 on Steam Nuclear Throne – $8.99 on Steam Mechabellum – $8.99 on Steam Deep Rock Galactic: Survivor – $8.44 on Steam TerraTech Legion – $7.99 on Steam Inscryption – $7.99 on Steam Assassin's Creed Unity – $7.49 on Steam Minishoot' Adventures – $7.49 on Steam The Stanley Parable – $7.49 on Steam Oxygen Not Included – $7.49 on Steam Megabonk – $6.99 on Steam Look Outside – $5.99 on Steam Vampire Hunters – $5.24 on Steam MOTHERGUNSHIP – $4.99 on Steam My Friend Pedro – $3.99 on Steam The Messenger – $3.99 on Steam Vampire Survivors – $3.74 on Steam Brotato – $2.99 on Steam Enter the Gungeon – $2.99 on Steam Loop Hero – $2.99 on Steam GRIS – $2.99 on Steam Exit the Gungeon – $2.49 on Steam Hitman: Absolution – $1.99 on Steam CARRION – $1.99 on Steam Don't Starve Together – $1.49 on Steam Golf With Your Friends – $1.49 on Steam Hotline Miami – $0.99 on Steam The Ouroboros King – $0 on Epic Store Warhammer 40K Speed Freeks – $0 on Epic Store DRM-free Specials Hopping over to the DRM-free deals, the GOG store has plenty of discounts running this weekend too. Here are some highlights: Fallout 4: Game of the Year Edition - $15.99 on GOG Fallout: New Vegas Ultimate Edition - $9.99 on GOG Disco Elysium - The Final Cut - $9.99 on GOG Crysis - $9.99 on GOG Tyranny - Standard Edition - $7.49 on GOG Frostpunk: Game of the Year Edition - $7.35 on GOG Banished - $6.79 on GOG Fallout 3: Game of the Year Edition - $6.59 on GOG The Forgotten City - $6.25 on GOG The Age of Decadence - $5.99 on GOG SimCity 3000 Unlimited - $4.99 on GOG Assassin's Creed: Director's Cut - $4.99 on GOG SimCity 4 Deluxe Edition - $3.99 on GOG Vampyr - $3.99 on GOG Torchlight II - $3.99 on GOG Deus Ex GOTY Edition - $3.49 on GOG Primordia - $3.09 on GOG Theme Hospital - $2.99 on GOG SimCity 2000 Special Edition - $2.99 on GOG Total Annihilation: Kingdoms + Iron Plague - $2.99 on GOG Deus Ex: Human Revolution - Director’s Cut - $2.99 on GOG Master of Orion 1+2 - $2.39 on GOG Prince of Persia: The Sands of Time - $1.99 on GOG Prince of Persia: Warrior Within - $1.99 on GOG EVERSPACE - $1.99 on GOG Total Annihilation: Commander Pack - $0.99 on GOG Keep in mind that availability and pricing for some deals could vary depending on the region. That's it for our pick of this weekend's PC game deals, and hopefully, some of you have enough self-restraint not to keep adding to your ever-growing backlogs. As always, there are an enormous number of other deals ready and waiting all over the interwebs, as well as on services you may already subscribe to if you comb through them, so keep your eyes open for those, and have a great weekend.
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    • Same, never saw it on Android or iOS. Guess only some people got it *shrugs*
    • Anthropic pulls Fable 5 and Mythos 5 after US export control order by Pradeep Viswanathan In April this year, Anthropic launched the Claude Mythos Preview frontier model with state-of-the-art cyber and coding capabilities for a select set of companies around the world. After preparing appropriate guardrails, early this week, Anthropic launched Claude Fable 5 and Mythos 5, its most capable AI models. Claude Fable 5 is for general users and comes with strict safeguards, while Mythos 5 is designed with fewer safeguards for cybersecurity and biology use cases. Today, Anthropic abruptly suspended access to its Fable 5 and Mythos 5 AI models for all customers after receiving an export control directive from the US government. The company received the directive from the government today at 5:21 p.m. ET, and the received letter did not provide any details regarding the national security concern. Anthropic understands that the government became aware of a method to bypass, or “jailbreak,” Fable 5, which might be the reason behind the directive. The order was issued under national security authorities and requires the company to suspend all access to Fable 5 and Mythos 5 by any foreign national, whether they are inside or outside the United States. The restriction also applies to foreign national employees working at Anthropic. As a result, the company has disabled both models for all customers to ensure compliance. Access to previous Anthropic models like Opus and Sonnet is not affected by this government order. The company highlighted that it had developed strong safeguards to reduce the possibility that Fable is misused for tasks related to cybersecurity. In fact, many developers are complaining that the safeguards are going overboard. Additionally, the company worked with the US government, the UK AISI, multiple private third-party organizations, and internal teams to red-team Fable’s safeguards for thousands of hours. Finally, Anthropic noted that no testers have yet been able to find a universal jailbreak on Fable 5. As expected, Anthropic disagrees that a narrow potential jailbreak should lead to the recall of a commercial model used by hundreds of millions of people. It warned that applying this standard across the AI industry could effectively halt new frontier model deployments. Anthropic concluded by mentioning that it is working to restore access to Fable 5 and Mythos 5 as soon as possible and plans to share more details within the next 24 hours.
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