Recommended Posts

I think the most likely case is that ArenaNet's .dat file system for storing gamedata is probably grossly inefficient.

 

Valve's Source engine games used to employ a system of one big monolithic archive file (GCF) with select files extracted to the regular filesystem. That system was deemed slow and replaced by the current VPK system.

I think the most likely case is that ArenaNet's .dat file system for storing gamedata is probably grossly inefficient.

 

Valve's Source engine games used to employ a system of one big monolithic archive file (GCF) with select files extracted to the regular filesystem. That system was deemed slow and replaced by the current VPK system.

 

That makes more sense to me.

So i did the new perma-world boss earlier(the wurm) and we failed it quite badly. Only getting of the the three heads you have to kill in like 10 mins or so down to about 80%. Hopefully it's just due to it being early on in the update and not due to it being another tequatl.

  • 2 weeks later...

https://www.guildwars2.com/en/news/wvw-spring-2014-tournament/

 

Instead of WvWvW season 2 Anet has decided to do it tournament style instead. The wording for how it works is extremely ambiguous and raises great cause for concern. Before the tournament starts they really need to give people a reason to stay on low pop and to transfer to low pop servers or we're gonna end up with 3/4 of the games population on the top 3 servers.

  • 2 weeks later...

I dunno, GW2 and XIV are both rather fun, but I like the fact that I can always go back to Guild Wars 2 when I feel like it. No damn sub fees, and the game doesn't feel like gimped garbage as a F2P title might feel.

 

You really can't lose with GW2 and there's loads to do. Really, I'd say find friends or communities to join up with depending on whatever game you play. Always more fun than going it alone.

  • Like 1

GW2 is fun for a bit, but I never really got into it.  I got to like level 35 or 36 and found myself bored.  All I was doing was going through the starting areas of all the other classes because I was too low level to progress through my story.

Not really a fan of being able to do everything on all characters.  I prefer the standard class style where you play the role you picked when creating the character.  

There are some fun things to GW2 (events being one of them) but more often than not now adays you end up just doing events alone or ignoring them completely.  Rift really kicked things off with the event system (GW2 has borrowed it in a way, as has FF XIV, and in some cases even WoW).  

However, I find myself constantly going back to WoW.  I have FF XIV on PC and downloaded/played the beta for PS4.   It's a fun game, but I haven't gotten far enough to say if it is better or not.

GW2 is fun for a bit, but I never really got into it.  I got to like level 35 or 36 and found myself bored.  All I was doing was going through the starting areas of all the other classes because I was too low level to progress through my story.

Not really a fan of being able to do everything on all characters.  I prefer the standard class style where you play the role you picked when creating the character.  

There are some fun things to GW2 (events being one of them) but more often than not now adays you end up just doing events alone or ignoring them completely.  Rift really kicked things off with the event system (GW2 has borrowed it in a way, as has FF XIV, and in some cases even WoW).  

However, I find myself constantly going back to WoW.  I have FF XIV on PC and downloaded/played the beta for PS4.   It's a fun game, but I haven't gotten far enough to say if it is better or not.

 

You should be glad you never got to finish your story missions. It's pretty much the most anti climactic thing I've ever experienced in any form of media ever.

 

The personal story was supposed to be a big thing in GW2 with lots of choices and so on but really it's the worst part of the game. Most people finish it just so they don't have the text on their screen because there's no way to turn it off. That coupled with the fact that after about level 40 all the races share the same story so if you finish it once there is no need to do it again.

 

If I had to say what the main thing to do in GW2 would be now..it's world vs world and zerging living story events.

You should be glad you never got to finish your story missions. It's pretty much the most anti climactic thing I've ever experienced in any form of media ever.

 

The personal story was supposed to be a big thing in GW2 with lots of choices and so on but really it's the worst part of the game. Most people finish it just so they don't have the text on their screen because there's no way to turn it off. That coupled with the fact that after about level 40 all the races share the same story so if you finish it once there is no need to do it again.

 

If I had to say what the main thing to do in GW2 would be now..it's world vs world and zerging living story events.

 

Yep. That's the only reason i finished it on my main.

  • 3 weeks later...

:rofl: Anet has this horrible tendency to announce things way before they should.

 

Makes me seriously doubt we're going to see the rest of the stuff they promised in the infamous "second half of 2013" blog post. Seeing how we're almost 1/4 of the way through 2014..

Sounds nice and all, but it seems like it might #### up game balance until level 80. People already hate doing dungeons with characters that aren't 80. If I'm understanding this right it's going to change the power curve to enforce that mentality even more.

 

Apparently they're also going to be announcing more new features up until the 15th of April.

I'm kinda wondering what kinda of things they'll make us do to be able to unlock traits if we don't want to buy them now. And if any of those things might end up being a pain in the ass.

 

Some of the screens show that you need to visit certain points of interest, defeat certain veterens or events.  It's meant to feel somewhat like capping elite skills in Guild Wars 1.

 

If you don't want to do that, you can just buy the traits from the class trainers.

This topic is now closed to further replies.
  • Posts

    • Wow, imagine you dump hundreds of hours into completing things and unlocking stuff and you lose it all. Back in the day when cheats were built into games, you could at least unlock things again that way without spending hundreds of hours again. But those days are long gone for some reason as no one builds cheats into games anymore. So it's even more painful that studio that's on its 6th installment **** it up so badly.
    • Spotify finally removes the disco ball app icon in the latest update by Ivan Jenic Image: Spotify Spotify has just released an update that removes its now infamous disco ball icon. The update reverts the app icon to the familiar flat green logo after weeks of mixed reactions online. The icon arrived on May 13 as part of the company's 20th anniversary celebration and was always intended to be temporary, though Spotify only confirmed that after the backlash started. The disco ball took the internet by storm, as the reception was split. A vocal group of users called it ugly and disorienting, with some iOS users noting that the 3D glowing effect made the app look like it was stuck mid-update. On the other end, the icon picked up a following of its own. Its retro, three-dimensional look immediately stood out against the flat, minimalist aesthetic that has dominated app design for years. It even started a small movement, spawning what people started calling "discomorphism," a mashup of disco and skeuomorphism. Other brands started posting disco ball versions of their own logos, probably in an effort to ride the wave of memes that flooded the internet during late May. Spotify has had a turbulent relationship with its user base lately. Besides the disco ball icon, which certainly wasn't appreciated by everyone, the company has also received backlash for its willingness to include AI-generated music on its platform. On May 17, Spotify promised the old icon would return “in a few weeks.” And now it looks like that time has finally arrived. So, whether you liked the disco ball or it made you uncomfortable, it’s now gone for good. The next time you update the Spotify app on your phone, the old, flat-design icon will return.
    • Playground Games confirms Forza Horizon 6 save wipe bug by Taras Buria Forza Horizon 6 was launched last month to critical acclaim (check out our review here), and it became a smash hit in an instant. Now, weeks into the launch, with die-hard fans clocking hundreds of hours, Forza Horizon 6 is facing a serious issue: save wipes. After multiple complaints on Reddit and social media, the studio issued a statement. The problem with missing saves came shortly after Playground Games promised the initial batch of gameplay tweaks and improvements. Unfortunately, there seems to be no temporary fixes for those affected by unexpected save wipes. However, the studio published a new support document with a few important steps users should try. First, affected gamers should open a support ticket immediately (go here to file one) so that the support team can try recovering the lost progress by reverting to an earlier save. Playground Games says this should be done the same day the issue occurs. Meanwhile, gamers are urged not to start new play sessions or create new saves. The studio also published a few things gamers should try to avoid to prevent potential progress loss: Ensure your Gaming Services app on PC or XBOX Series X|S console is fully up to date. On XBOX Series X|S consoles, disable Quick Resume for Forza Horizon 6: To disable Forza Horizon 6 from using Quick Resume, highlight the game box art anywhere in the console experience (Home, My Games & Apps, Pins, etc) and then press the Menu button, then go to Manage game and add-ons > Quick Resume settings > Disable Quick Resume. Ensure you are online when ‘quitting’ the game. Give your saved time to sync to the cloud before powering off or switching devices. Do not force quit the game during save screens. Do not power off the device during gameplay. Always "Quit" (console) or "Exit to desktop" (PC) once you've finished your play session, ensuring the save icon is not visible when you’re closing the game. Before turning off your console, shutting down your PC, or force-closing the Steam app, give your devices or clients at least a few minutes to ensure your latest progress has been synchronized with the cloud. This will reduce the risk of progress reversions as you switch between different platforms. XBOX Series X|S consoles, Steam, and the XBOX app on PC all include game save indicators that confirm your progress has been synced. You can read more about the bug in the official support document here. Forza Horizon 6 is currently available on PC (Steam and the Microsoft Store), Xbox Series X|S, and Game Pass. The game is also coming to PlayStation 5 later this year.
  • Recent Achievements

    • One Year In
      slackerzz earned a badge
      One Year In
    • One Year In
      highriskpaym earned a badge
      One Year In
    • One Month Later
      highriskpaym earned a badge
      One Month Later
    • Week One Done
      highriskpaym earned a badge
      Week One Done
    • Week One Done
      FBSPL earned a badge
      Week One Done
  • Popular Contributors

    1. 1
      +primortal
      519
    2. 2
      PsYcHoKiLLa
      198
    3. 3
      +Edouard
      158
    4. 4
      Steven P.
      84
    5. 5
      ATLien_0
      75
  • Tell a friend

    Love Neowin? Tell a friend!