[Official] Vindictus


Recommended Posts

Could someone upload some footage on the Tube of said physics combat? I'm very curious.

each level is filled with breakable objects that you smash while killing mobs, and then there are pillars that can break and fall on mobs. you can also pick stuff up, including the bodies of dead mobs, and use them to kill mobs with. you can also use traps(like spiked rollers) to kill mobs.

it'svery similar to half life 2 or heroes of might and magic dark messiah.

umm i think minifig had a stream going last night.

kinda shows the boss smashing some pillars.

not regular pots, the shiny/sparkly ones that drops those white crystals you can pick up. iirc the mission you are on has one behind abreakable wall in the small room with the green orb mobs.

The first mission has one of those large colorful pots behind a breakable wall, the second mission has one but not hidden behind a wall, in fact I can't remember exactly where it is but I've only broken it twice as that is all that I saw it in my 4 runs, but neither time it gave me the crystal.

I'm pretty sure I got some type of crystal from that area, but the one for the mission itself is different, I have ran it 4 times, every time breaking virtually every breakable in the boss area, and I have never gotten the thing you need to complete that bonus in the 2nd mission. :/

EDIT: "Obtain Ruins Erg Crystal", thats the one I haven't gotten in 4 attempts yet, I'm not sure if its hidden somewhere or if its a chance to drop or what...but I have gotten a crystal during the boss fight and it wasn't the Ruins Erg Crystal.

From a quick google search, it seems it is really rare during the Gold Leather mission which it is the bonus for, but later on they are more common, as I need it for the bonus to this mission though (gotta find it in the mission) it seems you basically just have to redo the mission a bunch until you get it.

Ya, no, I'm pretty sure that's what I got. Maybe I was just lucky... but it was dropped from the boss (with the helmet) area in one of the destructable pillars. It was green quality too.

So, do we have a guild yet? Or still just winging it?

We are going to make one as soon as we get up enough cash.. We need 2 Million coins.

hey at least i waited until after we were done each battle XD

Agreed! I was just giving you hell. :p

We are going to make one as soon as we get up enough cash.. We need 2 Million coins.

So how do you all meet in-game? I'd like to do some questin and such when I get a chance to get on, and if I can do it with some fellow neowinians.... :whistle:

So how do you all meet in-game? I'd like to do some questin and such when I get a chance to get on, and if I can do it with some fellow neowinians.... :whistle:

We all meet in Mumble, which is a voice chat like ventrilo. All the info for it is in the first post of this topic. Its free software and we all meet up in there to talk about the game and quest together.

We all meet in Mumble, which is a voice chat like ventrilo. All the info for it is in the first post of this topic. Its free software and we all meet up in there to talk about the game and quest together.

I personally wont use any Voice Chat, I have a 4 year old and a 1 year old and its so noisy in here i wouldnt be able to hear anything even with my headphones. i dont even have the sound on my laptop because i cant hear anyway.

So I'm Fellyn on the east server. Haven't added anyone yet, though.

I'm having a curious issue where I can't equip spears to my hot bar anymore after I used them up. I'm probably missing something but just dragging them onto it didn't work. And yes I was in the town when I tried.

So I'm Fellyn on the east server. Haven't added anyone yet, though.

I'm having a curious issue where I can't equip spears to my hot bar anymore after I used them up. I'm probably missing something but just dragging them onto it didn't work. And yes I was in the town when I tried.

I think you can only equip those when you are on the boat before starting a mission.

I'm currently having microphone issues, so no Mumble for me for the time being.

So I'm Fellyn on the east server. Haven't added anyone yet, though.

I'm having a curious issue where I can't equip spears to my hot bar anymore after I used them up. I'm probably missing something but just dragging them onto it didn't work. And yes I was in the town when I tried.

Spears don't go in the hotbar, they are a secondary weapon. The proper slot is the one underneath your primary weapon.

So I'm like level 13 or so now, the one level where you fight the big red guy.... brutal. You really need a good party for him. Went with a inexperienced party at first and we got crushed, went again with people who knew what they were doing and we rocked it.

You get a second storage chest for beating him btw... doubles your inventory :)

This topic is now closed to further replies.
  • Recently Browsing   0 members

    • No registered users viewing this page.
  • Posts

    • The proportion (or number of iterations) has nothing to with this aspect of Copyright I am describing. In short, it doesn't matter how many times the manager tells you to change something or how. Your work product is always YOURS until and unless you then assign that to the person representing the client/company, usually for financial compensation -- either in salary or as a subcontract work for hire payment. if iterations determined copyright, then businesses would have learned to just keep making changes until they could claim they owned the copyright, without having to compensate the artist for their work. And that would be BAD. The only place where the amount of changes does have a role is in how much does a human modify a previous public domain work (from any source) before it is considered fair use or their own work, etc. For example, if a human makes substantial changes to a public domain (re: AI, by definition) work, then they can then claim that derivative work as their own...but NEVER the original version, of course. That's why anyone can make a movie about Dracula, for example, as long as it is based on the public domain novel, but not if they take new ideas from copyrighted movies made afterwards. As one of the people who personally advised the US Copyright Office on their recent ruling on these very issues, be assured that I specifically used the terminology precisely -- though I made it simple enough for laymen to understand it. If I made this confusing by doing so, I apologize. But, to be clear regarding your assumption that I would agree to your second statement that I quoted above -- the answer is NO. If AI does the work, no matter how much "direction" you give it, it cannot be copyrighted. All AI generated content is in the Public Domain and therefore the copyright cannot be assigned to ANYONE, even you -- until and unless substantial modifications are made to it BY A HUMAN BEING (yourself or a contracted artist/writer/etc.) and then that copyright on the derivative work is legally (in writing) transferred to you. This is a critical distinction. And it is important that people, especially AI sloppers, understand this. For example, YouTube is not paying AI slop generators for the copyright, etc. of their AI slop. What YouTube is doing is sharing AD REVENUE for permission to publish your AI slop. Copyright/ownership/rights never come into it. Importantly, that means that anyone can copy any AI slopware on YouTube, etc. and rehost it anywhere they want, even back on YouTube, and there is nothing legal that YouTube can do about it with regards to copyright protections, ownership, DMCA, etc. Anyone is legally free to use any AI slopware in any way they want. When this ruling was pending, I warned Disney legal of all of this before they did their OpenAI deal -- that it would literally dilute their entire IP portfolio forever. They ignored that warning for the PR and stock bump. But that is why, when the ruling came down last year, Disney quickly extricated themselves from that OpenAI deal, even eating the initial upfront fees -- followed closely by OpenAI ending their entire AI video generating business model. They adjusted their PR release dates to make this less obvious to shareholders, of course. Phew. I hope that this clears up the key distinctions for you and anyone reading. If you have any additional questions or even hypotheticals about AI and Copyright, please feel free to ask.
    • Each of the devices displayed on this page now has a little volume meter next to it to show if there is audio actively playing. About time.
    • Owing to the nature of Windows feature enablement updates, it was distributed over Windows Update services as a complete system upgrade rather than as an ordinary cumulative update
    • Microsoft confirms Windows 11 26H2, urges IT admins to prepare for release by Usama Jawad Windows 11 typically follows an annual update cycle, but Microsoft recently broke that tradition a bit by releasing a "26H1" version in the first half of this year as a "scoped" build for select new silicon PCs only. This version was not available for customers using 24H2 and 25H2 builds, as Microsoft is busy preparing version 26H2 for them, confirmed officially for the first time. In a Windows IT Pro blog, Microsoft has urged IT admins to prepare for the upcoming release of Windows 11 version 26H2. The company has confirmed that this will be a small enablement package (eKB) that will simply light up certain disabled features that are already present in the operating system's code base. This means that the "refined" Windows update and deployment experience will be simpler and quicker, with minimal disruptions, as the feature update will simply toggle a few flags rather than performing a complete replacement. Microsoft has explained that this is all possible because the standard Windows 11 releases share the same servicing branch and hence, the same source code. However, this also means that Windows 11 26H1 users won't be able to upgrade to 26H2 as that is a different branch, but this is something we have known for a while now. Similar to previous annual feature updates, Windows 11 26H2 will offer the following support cycles: 24 months of support for Home, Pro, Pro EDU, and Pro for Workstations editions 36 months of support for Enterprise, Education, IoT Enterprise, and Enterprise Multi-session editions Microsoft has not confirmed a concrete release date for Windows 11 26H2, but noted that it is "coming soon". If we go by the ongoing release cadence, we can expect it to begin rolling out in early October 2026. As such, IT admins have been encouraged to begin validating Windows Insider releases in the Experimental Channel, plan rollout rings, and strategize the utilization of their existing deployment tools.
  • Recent Achievements

    • Collaborator
      ryansurfer98 went up a rank
      Collaborator
    • Week One Done
      Eurosoft10 earned a badge
      Week One Done
    • One Month Later
      Eurosoft10 earned a badge
      One Month Later
    • One Year In
      Skeet Campbell earned a badge
      One Year In
    • One Month Later
      Sharbel earned a badge
      One Month Later
  • Popular Contributors

    1. 1
      +primortal
      576
    2. 2
      +Edouard
      188
    3. 3
      Michael Scrip
      79
    4. 4
      PsYcHoKiLLa
      78
    5. 5
      neufuse
      72
  • Tell a friend

    Love Neowin? Tell a friend!