Dead Rising 2


Recommended Posts

I would be playing a review copy if it didn't end up going to someone else instead. :( Otherwise, those like myself in the U.S. have to wait until the 28th to get a copy, when it is released here.

You and others were able to pick it up yesterday, its release date over there.

Link to comment
https://www.neowin.net/forum/topic/940838-dead-rising-2/#findComment-593192228
Share on other sites

Got my fingers burnt with the first game, I never understood what the hell was going on. Suddenly I was fighting a boss I apparently wasn't high enough level to do or whatever :laugh: Everything just felt Japanese-crazy and never looked back ... Did they change that here :p ?

Link to comment
https://www.neowin.net/forum/topic/940838-dead-rising-2/#findComment-593192236
Share on other sites

I haven't tried it yet, and probably won't until it drops in price. but I'll probably pick it up bargain price.

however, if you didn't like the first one, you're going to hate this one to. it's got more in common with old never ending games than modern story driven ones, except it's open ended so you can end up in areas you shouldn't be yet. And there's no real ending, there's a timer and you won't ever be able to do all the missions, some mission will exclude others and you wouldn't have time anyway.

it's basically an old school score based game like pacman, only modernized.

Link to comment
https://www.neowin.net/forum/topic/940838-dead-rising-2/#findComment-593192328
Share on other sites

I'll probably pick this up when it hits shelves here in Canada. The first game had its fair share of quirks, but the core gameplay is fun enough (for me, at least) to overlook the frustrating timers, the crappy inventory system, the annoying boss battles and the run-of-the-mill storylines.

Judging from my experience with Case Zero, it looks as though Dead Rising 2 keeps all of those issues intact, so like HawkMan said, if you hated the first game you'll almost certainly hate this as well (unless the retail game is drastically different from Case Zero, which I'm betting isn't the case). They made small improvements here and there (the biggest being the fact that rescuing survivors is much easier now), but it's still Dead Rising.

Although to correct something that HawkMan said, Dead Rising 1 did have a "real ending". Whether or not it was a good ending is a different matter entirely ;).

Link to comment
https://www.neowin.net/forum/topic/940838-dead-rising-2/#findComment-593192928
Share on other sites

Although to correct something that HawkMan said, Dead Rising 1 did have a "real ending". Whether or not it was a good ending is a different matter entirely ;).

yeah, but it wasn't an ending you really played to, it was an ending that simply came when the timer hit zero whether you wanted to or not. incidentally, I never finished the first game, but I do believe you needed to be at the base or something when the timer hit 0. ah well. I'll try to finish the second one. more cooperative non zombies with zombie brains :p and more saves, though I don't know how 3 over 1 saves is gonna make a difference, you're still going to miss one of the two missions when they overlap. but yeah sometimes you wish you did have a save a bit further back.

Link to comment
https://www.neowin.net/forum/topic/940838-dead-rising-2/#findComment-593192954
Share on other sites

yeah, but it wasn't an ending you really played to, it was an ending that simply came when the timer hit zero whether you wanted to or not. incidentally, I never finished the first game, but I do believe you needed to be at the base or something when the timer hit 0. ah well. I'll try to finish the second one. more cooperative non zombies with zombie brains :p and more saves, though I don't know how 3 over 1 saves is gonna make a difference, you're still going to miss one of the two missions when they overlap. but yeah sometimes you wish you did have a save a bit further back.

Dead Rising 1 Spoilers:

There was an extra section after the timer runs out. If you complete all of the cases and be on the helipad by noon, you play an extra part after that (where Frank and Isabella have to escape from the mall), and that section actually has an ending when you beat the final boss. Well, it's not much of an ending. It's just some words on the screen before the credits roll. If you do a Google search for Dead Rising Overtime Mode, you'll find much more information than I can recall off the top of my head.

The part you said about missions overlapping is true though. In DR1 you usually had to let some survivors die in order to finish all of the cases in time. I'm not sure if that's different in Dead Rising 2 or not. I can't imagine it is, since a lot of them are time-sensitive.

Link to comment
https://www.neowin.net/forum/topic/940838-dead-rising-2/#findComment-593193214
Share on other sites

Picked this one up today, but not had a chance to play it. I'm hoping it's a little less forgiving then the first one.

It's somewhat improved on the savefront, but still keeps the original formula. But instead of only one slot you now have 3 slots, and slightly more places to save at. So should be possible to go back from an bad save now.

Link to comment
https://www.neowin.net/forum/topic/940838-dead-rising-2/#findComment-593193318
Share on other sites

The only thing I know about the release version is that DM said it was abundant with load screens, lol.

I still haven't got round to picking up the first, always heard about its problems and its put me off ever picking it up over anything else.

Abundant load screens confirmed. That is the worst part of the game so far.

I did the Dead Rising Case Zero last night before popping in Dead Rising 2. It was a nice lead into the retail game (I recommend Case Zero, it adds to the experience). So far so good. The beginning of the game is kinda, hmmm, odd:

Not sure I really saw any satisfaction in mowing down the zombies with my motorcycle for 60 seconds, most likely propelling me to 1 first place no matter how many I took out

But it doesn't take long to get into a mall...AGAIN :)

Link to comment
https://www.neowin.net/forum/topic/940838-dead-rising-2/#findComment-593206332
Share on other sites

I just picked this up the other day, great game. Add me on ps3 if you haven't and we can co op. Already lvl 22. I don't mind the grinding, as it is just mindless fun. Most likely won't touch the story until I max lvl. Having fun just messing around till I die and looking for all the secrets.

Link to comment
https://www.neowin.net/forum/topic/940838-dead-rising-2/#findComment-593225076
Share on other sites

Just started this and the load screens are friggin terrible, specially when the videos are so pointless and skippable anyway!

Never played the first one but I know I loved the demo for a long while some time ago, but after starting DR2 it seems kinda repetitive. Does it get any better?!

Link to comment
https://www.neowin.net/forum/topic/940838-dead-rising-2/#findComment-593225336
Share on other sites

Ultimately I'm just put off by the time restrictions again, I thought they'd dump that **** after the first one.

If you bought the PC version, just use one of the many trainers out there. Each of them has a time freeze (and control) option.

Scrolled through all the side missions in one gameplay. Was a lot of fun.

Link to comment
https://www.neowin.net/forum/topic/940838-dead-rising-2/#findComment-593226004
Share on other sites

Time restrictions are there if you really want to do the story. If not, just ignore them. If you die, choose restart and you keep everything. The whole point of the game is to really explore, ignore the story, and level up as much as possible. Once you feel you have a really good lay of the land, then go for the story, and see if you can make a S , A , B ,C , or D rating. It's just what capcom does. As you get farther in the game, the zombies get tougher. But Co-op is just a blast, especially when you have so many different weapons you can make, and there are a ton of secret weapons you need to find off of billboards and whatnot.

Link to comment
https://www.neowin.net/forum/topic/940838-dead-rising-2/#findComment-593226052
Share on other sites

Put me in the "do not get it" camp. I played the first one a couple years ago and I didn't get that one either. TBH I only played the first hour of DR2. I think all of the cut scenes and loading times put me off too. But I guess to each his own.

What's the deal with the loading times?

Link to comment
https://www.neowin.net/forum/topic/940838-dead-rising-2/#findComment-593226226
Share on other sites

This topic is now closed to further replies.
  • Recently Browsing   0 members

    • No registered users viewing this page.
  • Posts

    • Thanks Microsoft but no, I find both iterations of Outlook terrible nowadays and switched back to Thunderbird at home.
    • Happens to the best of us, bro. 😛 
    • Thanks to some of the other recent Windows improvements, I'm optimistic about this one. My quick wishlist would be: perf like the older menu, merge both menus or at the very least, the older menu should be a flyout, not a simulated click to the old menu, and lastly, a customization window to let users move items from one menu to another, so I could bring Send To back to the main menu, and the OneDrive settings to the older.
    • This Gigabyte AMD RX 9070 XT is very good deal despite the launch of 9070 GRE by Sayan Sen Recently we reviewed AMD's latest 1440p gaming card, the Radeon RX 9070 GRE 12GB, for $549. The card is in stock too at that price, though if you want significantly better performance and don't mind spending a bit more, the Gigabyte Gaming model of RX 9070 XT is currently on sale for just $650 (purchase link under the specs table down below). The card employs Gigabyte's WINDFORCE cooling system which combines multiple design elements such as alternate-spinning Hawk fans, a vapor chamber, and composite heat pipes to manage heat dissipation. The Server-grade Thermal conductive gel further helps in this department. The inclusion of a semi-passive cooling mode allows the fans to remain inactive under low workloads, which allows for reduced noise operation during lighter usage. There is dual BIOS switch that allows toggling between performance and silent modes. The technical specifications of the Gigabyte Radeon RX 9070 XT GAMING OC 16G are given in the table below: Specification Value Core Clock Boost Clock: up to 3060 MHz Game Clock: up to 2520 MHz Stream Processors 4096 Memory Clock 20 Gbps Memory Size 16GB Memory Type GDDR6 Memory Bus 256-bit Card Bus Interface PCI Express 5.0 Maximum Resolution 7680 × 4320 Multi-View Support 4 displays Card Dimensions L=288 mm, W=132 mm, H=56 mm Recommended Power Supply 750W Power Connectors 3 × 8-pin Video Outputs 2 × DisplayPort 2.1a 2 × HDMI 2.1b Get it at the link below: GIGABYTE Radeon RX 9070 XT Gaming OC 16GB Graphics Card, GV-R9070XTGAMING OC: $649.99 (Sold and Shipped by Amazon US) (Was: $740) This Amazon deal is US-specific and not available in other regions unless specified. This is a first-party seller link (at the time of article publishing); ensure that you also purchase from a first-party seller link only. If you don't like it or want to look at more options, check out the previous deals that we have covered, OR you can also visit Amazon US deals page. Get Prime (SNAP), Prime Video, Audible Plus or Kindle / Music Unlimited. Free for 30 days. As an Amazon Associate, we earn from qualifying purchases.
  • Recent Achievements

  • Popular Contributors

    1. 1
      +primortal
      463
    2. 2
      PsYcHoKiLLa
      252
    3. 3
      Skyfrog
      80
    4. 4
      FloatingFatMan
      63
    5. 5
      Michael Scrip
      62
  • Tell a friend

    Love Neowin? Tell a friend!