NBA Elite 11 Delayed; NBA Jam To Ship Separately By Holidays


Recommended Posts

Just one week before it was scheduled to hit shelves, EA Sports on Monday indefinitely delayed NBA Elite 11 for the Xbox 360 and PS3, indicating that quality concerns raised by the demo's dismal showing necessitated the postponement.

Rumors spread quickly when several major retailers either dropped or changed the game's release date to 2011. EA Sports President Peter Moore confirmed the delay moments ago on his official blog.

"Unfortunately, NBA Elite 11 is not yet ready and we have made a decision to delay next month's launch," Moore said, without specifying a new release date. "The decision to delay NBA ELITE was hard because the game has great promise. But ultimately we feel this is the right thing to do. We've been making steady progress on basketball for the past few years and it's going to take extra time to make the game."

NBA Jam, the arcade-style two-on-two game also due on Oct. 5, will still ship on that date for the Wii. The PS3 and Xbox 360 version was to have been included with a free download code in NBA Elite 11. Moore said that game will now be a standalone product that will arrive "in time for the holidays." He did not indicate a price point or if this will be a physical retail release or digital download.

I know there are not a lot of hoops fans here, but thought this was pretty interesting news, and I also do know there were a few people like myself who were interested in NBA Jam, which now looks like it will be a separate digital download, which to me is actually good news as long as they keep it reasonably priced.

Source (With More) - Kotaku

Well I will stick with the Wii version for next week and will check out the XBLA version of it when it gets released...

Damn, did not realize the Wii version came out so soon even though I read the article, just did not put 2+2 together. Nice.

Damn, did not realize the Wii version came out so soon even though I read the article, just did not put 2+2 together. Nice.

Yup.. just sux about no online multiplayer.. would have been nice to hold me over until XBLA version comes out.

This is great news for those that wanted NBA Jam but didn't want to pay for that crap that is NBA Live, errr... Elite. Wonder what they'll change their name to next year to an attempt to shake off their failures.

I'm certain the majority of basketball fans/gamers are much more interested and are counting the days left on the release of NBA2k11 on the 5th!

Can't wait to try the trial on XBLA of Jam.

Good to see a developer willing to continue working on a title they don't think meets their standards.

A week before launch after videos were made of horrible glitches in the demo.

I doubt they release this and just scrap it and come back next year (ala Madden).

http://kotaku.com/5650545/death-visits-the-resurrection-of-nba-elite

A week before launch after videos were made of horrible glitches in the demo.

I doubt they release this and just scrap it and come back next year (ala Madden).

http://kotaku.com/5650545/death-visits-the-resurrection-of-nba-elite

IMO, the glitches found in the demo really shouldn't be that hard to squash in a month or two's time. I can reasonably see it getting released given the length of the NBA's season and the start date.

Not bothered about NBA Jam, but I was gutted that the full title was delayed.

Not sure how it's going to pan out for them releasing in the Spring and the following iteration :/ Their whole working calendar just changed big time, how are they going to persuade people to buy the next title just 6 months after, or will it be a permanent change of release dates...

  • 5 weeks later...

Lol wut? Not that I care about this game, but to go from delayed a week before release to canceled?

Either the game had some serious serious bugs or it was just an utter piece of ****.

This topic is now closed to further replies.
  • Recently Browsing   0 members

    • No registered users viewing this page.
  • Posts

    • Thank god they got rid of the disgusting looking sidebars, and the corner radius looks much better, too. Two things I hated on day one, and never got used to.
    • JetBrains launches Rider 2026.2 EAP 5, bringing several AI improvements by David Uzondu JetBrains has released the fifth EAP version of Rider 2026.2, bringing a faster startup flow with the new non-modal startup screen and quality-check hooks for Claude Code and Codex. In the latest EAP release, Rider now has newly bundled "quality-check" hooks that run background tests on code edits before the external agent proceeds. For example, after Claude Code rewrites a class, Rider immediately triggers a PostToolUse hook that analyzes the code for syntax errors and formatting warnings. It then passes those findings back to the model as feedback, allowing the agent to fix its own output before finalizing the task. If Rider detects compilation errors, the IDE prevents the agent from treating the task as complete, while minor formatting warnings simply help guide the model toward better output. The "Explain with AI" feature can now tackle tricky build errors directly from the console, helping .NET developers who frequently wrestle with multi-targeting failures and MSBuild errors. JetBrains introduced Explain with AI back in the 2024.1 release cycle. With this feature, instead of forcing developers to copy long diagnostics into a separate chat window, Rider now lets you trigger these explanations directly from the error source. In similar EAP news, JetBrains recently opened the first EAP for IntelliJ IDEA 2026.2, with features that appeal to both those who are into AI-assisted coding and those who prefer "classic" manual development. For manual developers, the release adds revamped dependency completion for Maven and Gradle build scripts, which pulls data directly from the local cache to suggest relevant versions. It also brings the Spring Debugger update, displaying security indicators next to endpoints to visualize secured routes during runtime. In addition to database migration tools for Flyway and Liquibase, this build introduces a Hibernate debugger that shows the exact SQL or HQL queries that the framework plans to execute, letting developers jump directly to the Java code that triggered them.
  • Recent Achievements

    • Very Popular
      Captain_Eric earned a badge
      Very Popular
    • One Month Later
      amusc earned a badge
      One Month Later
    • One Month Later
      DJC50PLUS earned a badge
      One Month Later
    • Week One Done
      DJC50PLUS earned a badge
      Week One Done
    • Proficient
      Eric Biran went up a rank
      Proficient
  • Popular Contributors

    1. 1
      +primortal
      502
    2. 2
      PsYcHoKiLLa
      222
    3. 3
      ATLien_0
      87
    4. 4
      Steven P.
      80
    5. 5
      +Edouard
      80
  • Tell a friend

    Love Neowin? Tell a friend!