Recommended Posts

All they need to do to fix NPCs getting in the way, is if it's a friendly NPC, simply have it move away from the player if the player is within a certain distance and moving forward. Like pretty much every other modern game that uses companion-style systems, just make them move away when the player is bumping into them. Not that hard Bethesda.......

they do move away. and you can tell them to go where you want.

He shouldn't have gotten a bounty for that....I mean sure, maybe someone saw him fire the arrow, but he didn't have his weapon drawn when the guy died so technically speaking nobody saw him murder the guy. Other then that, I wonder how many times he had to try to do that to get it right, either way, it was quite funny and looks like something I need to do to that npc, he's so damn annoying.

So last night, with my 0 dual wielding skills, used the Conj summon spell of Summon Blade. I used it in both hands. I started just running around a dungeon killing stuff so quick. It was insane. So now I'm really tempted to start a new game, but with a dual wielding heavy armor orc or nord. So very tempted.

About the Shrine of Talos, there's one in Whiterun, so.. yeah, just sayin'. There are others, like the one you found, but they are pretty lame to begin with, so maybe that's why they aren't marked ? lol

Yeah, I just finished my Solitude quest for rights, and had to go to another Shrine of Talos. So I assume the one I found may be for a quest at some point. Still, though, I thought it was fun, and the book is there for anyone that is looking for Alteration books. Cheers!

So last night, with my 0 dual wielding skills, used the Conj summon spell of Summon Blade. I used it in both hands. I started just running around a dungeon killing stuff so quick. It was insane. So now I'm really tempted to start a new game, but with a dual wielding heavy armor orc or nord. So very tempted.

That is what I do, female Nord dual-wield, but in light armor. I chose light because later in the game the disparity between light and heavy is minute, or so at least that is what I read. And the 50% stamina regen seemed more enticing than the 50% stagger. I guess we will see. But it is very fun, to say the least, and stuff goes down very, very fast.

So last night, with my 0 dual wielding skills, used the Conj summon spell of Summon Blade. I used it in both hands. I started just running around a dungeon killing stuff so quick. It was insane. So now I'm really tempted to start a new game, but with a dual wielding heavy armor orc or nord. So very tempted.

Dual wielding is pretty overpowered IMO....power attacks 1-hit kill 90% of your targets, only not 1-hit killing mobs designed to be bosses (though I haven't fought any bears or saber toothed cats yet). But in the dungeons I have done, most things die in 1 power attack, and even without the attack speed increase (60% at max level), you still attack really fast overall. I would like to level my dual wielder up some more, but I just really prefer the stealth aspect. Fighting off a room of guys just has a different appeal than taking them out 1 by 1 without the others seeing you, or passing them all up entirely. Plus I tend to go through dungeons really slowly anyway, I hate missing chests and what not, and it also helps me see tripwires and other traps more easily.

That being said, I did a quest the other day where I had to sneak into this camp (a building in the camp) and steal something. I went to the completely wrong door than what the map showed me, it was locked with an expert level lock, so I went through it, and it led to the item I had to steal with no other enemies in the way. So I killed like 2 guys out in front of the building, and bypassed at least 1 room with 3-4 guys in it (went back and looked after I had the item). I thought it was pretty awesome that if you take your time (or just blatantly miss the area you need to go) you can find alternative ways that, for me, were much quicker and easier.

EDIT: And here's a breakdown of heavy vs light armor:

Light Armor: 50% faster stamina regen, and 10% damage avoid

Heavy Armor: less fall damage, less stagger when hit, and 10% damage reflect

So basically the only thing heavy armor really has is less stagger, and fall damage. Because while 10% dmg reflect is nice, I don't think it stops you from taking that 10% damage, I think it just makes enemies take 10% of the damage they do to you (which is going to be lower with high armor than it would with less armor). Whereas 10% damage avoided is a flat out 10% damage reduction, on top of how ever much the armor itself gives. Stamina regen would definitely come in handy with a dual wielder.

The first thing I noticed after playing the game is the performance. Bethesda Game Studios did a great job with the PC version. Compared to The Elder Scrolls IV: Oblivion, it runs much better. I remember having to play TES IV at 640x480 on low settings with decent hardware.

I'm a bit naive with RPG but giving Elder Scrolls V a go after playing over at a friends. I've tried RPG's before but could never get into this type of genre. So I start out and I was following this guy around taking out some guards and then killed a bear then the guy left and said good luck. So now I'm sort of wandering around aimlessly trying to figure out what I'm suppose to do. Its awesome the terrain it seems massive. Any pointers on strategy I'm lost but intrigued so far.

As for the shrine of Talos, I think it starts a quest, at least I think one of them did for me. I found a shrine by some lake last night and activated it, then I quick traveled to a town. While in the town, a person came up to me, handed me a little note, and said to "not act suspicious." The note said to meet them at a shrine of talos in another location... I think there is a little underground cult up to something lol.

The first thing I noticed after playing the game is the performance. Bethesda Game Studios did a great job with the PC version. Compared to The Elder Scrolls IV: Oblivion, it runs much better. I remember having to play TES IV at 640x480 on low settings with decent hardware.

Absolutely, my friend plays on a laptop and gets awesome performance for his specs....he actually gets better performance in Skyrim than his laptop doesin Oblivion.

Oddly enough though, it uses the same engine, from what I understand though, Skyrim uses a newer more heavily modified version that was modified enough to actually rename the engine. Same engine Fallout 3 and NV use, same engine Morrowind, and Oblivion uses, same engine Rift uses (I really wish Trion would take a note here and learn the engine better, cause Rift looks really good, but in the big fights that happen quite often, I get like 10 FPS with a pretty good system).

I'm a bit naive with RPG but giving Elder Scrolls V a go after playing over at a friends. I've tried RPG's before but could never get into this type of genre. So I start out and I was following this guy around taking out some guards and then killed a bear then the guy left and said good luck. So now I'm sort of wandering around aimlessly trying to figure out what I'm suppose to do. Its awesome the terrain it seems massive. Any pointers on strategy I'm lost but intrigued so far.

Follow the map marker, if you don't have one, open your quest log ("j" by default on the PC), and select a quest you want to do (it should have an arrow icon next to it when selected).

I'm a bit naive with RPG but giving Elder Scrolls V a go after playing over at a friends. I've tried RPG's before but could never get into this type of genre. So I start out and I was following this guy around taking out some guards and then killed a bear then the guy left and said good luck. So now I'm sort of wandering around aimlessly trying to figure out what I'm suppose to do. Its awesome the terrain it seems massive. Any pointers on strategy I'm lost but intrigued so far.

Pointers? Have fun.

Really, that's it. There is absolutely no specific order you have to do the quests in.

If the quests follow a certain path, it's already built in. So feel free to roam the world,

accept every quest you get offered, and start doing them. If you're new to RPGs, that

is EXACTLY what you should do since it will be a lot more fun figuring stuff out

through gameplay instead of reading it here and spoiling it.

I rolled a thief last night, he's now level 20, and man is it fun. I'm trying REALLY hard

not to start boosting the hell out of my Smithing for better gear. My enchanting, on

the other hand, is moving up quite nicely. I plan to grab the archer chick from the

Companions as my main companion. Lydia is too much of a do-gooder, plus she's

a tank. I want stealthy and don't feel like waiting to meet the Dark Brotherhood folks.

I need to get my enchanting going. Playing with a dagger early on sucks, at least from my experience. It's either iron or steel and the stats are terrible. I was hoping to see an elven blade or something. But I see some great heavier weapons. I like sneaking through my dungeons and when out in the open land.

Is Oblivion worth going back and playing (on 360)? Never did give it a go as I hated RPGs back then, but love them now. Also, how/what is the way to go about murdering people at night? I want to sneak around towns and into houses and kill whomever but haven't been able to make it work yet.

Playing last night, got into a dragon battle. Was slashing away when I started taking damage from behind. Turned around to see a 2nd dragon :woot: .

Wasn't going to miss this chance so I used my food and potions to make sure I killed them both. Only thing is, I only absorbed the soul of 1 Dragon :cry: . I even ventured away, slept, went back and the dragon is still there but I can't absorb it.

Also went swimming for a giggle and and a fox was running under water :rofl: he he

I need to get my enchanting going. Playing with a dagger early on sucks, at least from my experience. It's either iron or steel and the stats are terrible. I was hoping to see an elven blade or something. But I see some great heavier weapons. I like sneaking through my dungeons and when out in the open land.

Is Oblivion worth going back and playing (on 360)? Never did give it a go as I hated RPGs back then, but love them now. Also, how/what is the way to go about murdering people at night? I want to sneak around towns and into houses and kill whomever but haven't been able to make it work yet.

Stick with swords until you get high enough in sneak to get Assassins blade (15x multiplier on dagger sneak attacks), until then, daggers get the same sneak bonus as swords (at least, I think), but are much less effective in straight combat. There are also gloves which give sneak attacks with daggers double damage, on top of all other multipliers, so if you use those gloves without assassins blade you get a 12x multiplier (assuming you have the 6x multiplier for one-handers), and a whopping 30x with assassin's blade. So unless you either have assassin's blade, or gloves that give double dagger sneak attack damage, swords are always better for sneak attacks due to higher base damage.

That being said, I think I'm going to start leveling blacksmithing again......my best dagger is an enchanted dagger that I'm too lazy to recharge, but its base damage is higher than, and it scales better (with armsman) than all the other daggers I have. Without arcane smithing or w/e its called, I can't upgrade it at all, and because I have 1 perk in blacksmithing, I can't make anything better.....besides, all of my combat skills are at a high enough level now that I can't add any more perks to them without forcibly leveling that skill (one handed is maxed for what I use, light armor needs like 10 more levels before I can spend another perk in it, etc).

How archers are battling dragons on this games?

Archers are actually one of the easiest classes to kill dragons with. In the beginning of the fights, dragons fly around a lot and even attack from the air, making magic and archery the only ways of hitting them for half the battle (they do land even at high health, just not very often). As their health lowers they land and stay on the ground (usually in one spot), but even then, archers can hide behind things and peek out just long enough to shoot an arrow, then duck back behind stuff so they don't take the brunt of the dragons attacks.

As a stealth thief character, I pretty much kill dragons with bows and arrows only.

With arrows, I imagine.

I think I'm picking this up now... I avoided it because I didn't find Oblivion very interesting, but it sounds like they fixed a lot of the issues I had with it.

If you didn't like Oblivion I doubt you'll like this. They're very similar games. Skyrim is leagues better, but they are very similar.

Never have I played a PC game as passionately as this game. The last time I was as excited was during the release of GTA: San Andreas PC version. The gameplay experience of Skyrim is just orgasmic.

Archery has been improved considerably over Oblivion. Dragons can be killed with 5-6 hits with Superior type Bows. Great Frostbite Spiders can be killed with max 2 hits and that too with only 50 archery skill. :woot:

This topic is now closed to further replies.
  • Posts

    • The Light of Life? We actually do glow till our Death, study finds by Sayan Sen Image by Rafael Rendon via Pexels A study by researchers at the University of Calgary has found that living organisms produce an extremely faint light known as ultraweak photon emission, and that this glow appears to drop significantly after death. The research was published in the Journal of Physical Chemistry in April 2025 and quickly drew widespread attention, leading to more than 200 news stories about the findings. Ultraweak photon emission (or UPE), sometimes called biophoton emission, refers to tiny amounts of light released by living cells as a result of normal biological activity. A photon is the basic particle of light, and researchers say every living system examined so far, including plants and animals, has been found to emit these photons. The glow is far too faint to be seen by the human eye. “I suppose it has a little to do with people being reminded of auras,” says Dr. Christoph Simon, PhD, one of the authors of the study and a professor in the Department of Physics and Astronomy in the Faculty of Science. “It is a fact that living beings glow. It’s a very weak glow, but it’s there and visible with very sensitive cameras.” According to the study, the light involved is extremely weak, ranging from 10 to 1,000 photons per square centimetre per second across a spectral range of 200 to 1,000 nanometres. For comparison, a nanometre is one-billionth of a metre and is commonly used to measure wavelengths of light. Detecting emissions at such low levels requires highly specialized equipment. To study the phenomenon, researchers used electron-multiplying charge-coupled device (EMCCD) and charge-coupled device (CCD) cameras. These imaging systems are designed to detect extremely small amounts of light, including individual photons, while minimizing background noise. The technology allowed researchers to capture signals that would otherwise be impossible to observe. The team worked with the Human Health Therapeutics Research Centre at the National Research Council of Canada (NRC) in Ottawa to examine photon emissions in mice. Researchers took two-hour exposure images of the animals before and after death and compared the results. “We saw that the level of light that they emit – this biophoton glow – is distinctly different between living and dead animals,” says Dr. Daniel Oblak, PhD, an associate professor in Physics and Astronomy and the corresponding author of the study. The images showed a clear decrease in photon emissions after death across the entire body of each mouse. According to the researchers, this provided direct evidence that living and dead tissue produce different levels of ultraweak photon emission. “It’s a very small amount and it’s, of course, very tricky to detect,” Oblak says. The study grew out of discussions between Simon, whose research interests include quantum biology, and Oblak, whose work focuses on detecting light for quantum communication experiments. Quantum biology is a field that explores whether processes described by quantum physics, which studies matter and energy at very small scales, may also play a role in living systems. “Since I work as a quantum physicist on light detection for quantum communication, I thought that experimentally we have a lot of the tools to be able to detect the light,” Oblak explains. The researchers also investigated UPE in plants and found that the light changed in response to stress. When plants were exposed to higher temperatures or physically injured, their photon emissions increased. Chemical treatments also affected the glow. Among the substances tested, the local anesthetic benzocaine produced the strongest emission response when applied to injured plant tissue. These findings suggest that ultraweak photon emission is closely linked to biochemical and metabolic activity inside living organisms. Metabolism refers to the chemical reactions that allow cells and organisms to stay alive and function. Because these reactions change when an organism experiences stress, injury or disease, researchers believe UPE may provide a way to monitor those changes. The researchers stress that the glow is a physical and biological phenomenon, not a metaphysical one. Oblak says more research is needed to understand exactly how the light is produced and what information it may reveal about the condition of living tissue. “We must understand what that is to figure out what’s happening,” he says. “If we can understand how that relates to certain influences on the body – stress, diseases – then that could be used as a diagnostic tool.” The researchers believe the technique could eventually help scientists study health and disease without invasive procedures. Because UPE can be measured without adding dyes, markers or labels, it may offer a way to monitor whether tissue is healthy, damaged or alive. In plants, it could help researchers better understand how organisms respond to injury, heat and other forms of stress. While the work is still in its early stages, the study demonstrates that ultraweak photon emission imaging can provide a non-invasive and label-free way to observe biological activity. Researchers say the approach could become a useful tool for studying vitality, stress responses and other important processes in both animals and plants. Source: University of Calgary, ACS publication This article was generated with some help from AI and reviewed by an editor. Under Section 107 of the Copyright Act 1976, this material is used for the purpose of news reporting. Fair use is a use permitted by copyright statute that might otherwise be infringing.
    • Damn, I loved this show back in the day.  
    • Rufus 4.15.2393 Beta 2 by Razvan Serea Rufus is a small utility that helps format and create bootable USB flash drives, such as USB keys/pendrives, memory sticks, etc. Despite its small size, Rufus provides everything you need! Oh, and Rufus is fast. For instance it's about twice as fast as UNetbootin, Universal USB Installer or Windows 7 USB download tool, on the creation of a Windows 7 USB installation drive from an ISO (with honorable mention to WiNToBootic for managing to keep up). It is also marginally faster on the creation of Linux bootable USBs from ISOs. A non-exhaustive list of Rufus supported ISOs is available here. It can be especially useful for cases where: you need to create USB installation media from bootable ISOs (Windows, Linux, UEFI, etc.) you need to work on a system that doesn't have an OS installed you need to flash a BIOS or other firmware from DOS you want to run a low-level utility Rufus 4.15.2393 Beta 2 changelog: Add RISC-V 64 support to UEFI:NTFS Improve the guards for using the "silent" option Improve the ability to cancel during write retries Improve progress reporting for compressed image extraction Fix unrestricted XML entity expansion and integer overflow in ezxml parser (courtesy of @esadowski4) [GHSA-55r2-34wg-8mv9] Fix "silent" Windows installation failing at 75% in most cases [#2960] Fix a crash during boot when using UEFI:NTFS on Snapdragon X based ARM64 platforms [#2934] Fix the first WUE option always being checked by default [#2965] Fix an infinite loop when using Windows ISOs that contain multiple WIMs Fix "Enable runtime UEFI media validation" checkbox not always being properly enabled Other WUE improvements/fixes for OneDrive removal and username validation (with thanks to @christian8641) [#2984, #2991] Download: Rufus 4.15 Beta 2 | 1.9 MB (Open Source) Links: Rufus Home Page | Project Page @GitHub | Screenshot Get alerted to all of our Software updates on Twitter at @NeowinSoftware
    • Tixati 3.43 by Razvan Serea Tixati is a free and easy to use BitTorrent client featuring detailed views of all seed, peer, and file transfer properties. Also included are powerful bandwidth charting and throttling capabilities, and a full DHT implementation. Tixati is one of the most advanced and flexible BitTorrent clients available. And unlike many other clients, Tixati contains NO SPYWARE, NO ADS, and NO GIMMICKS. Tixati portable version is meant to run on a USB flash drive or other portable media. It stores all its configuration files in the same folder as the executable binary files, and all file paths are stored in a format relative to the program executable folder. It is important you do not delete the "tixati_portable_mode.txt" file within the executables folder. This file is what triggers Tixati to run in portable mode. (The executable binaries are actually the same as the standard edition binaries.) When running the portable edition from a USB flash drive, especially one that is formatted in FAT16/FAT32, you may experience some lag when initially loading a new transfer. This is because initializing and allocating large files on flash-based media consumes a greater amount of time and resources compared to a conventional hard-drive. Tixati has the following features: detailed views of all aspects of the swarm, including peers, pieces, files, and trackers support for magnet links, so no need to download .torrent files if a simple magnet-link is available super-efficient peer choking/unchoking algorithms ensure the fastest downloads peer connection encryption for added security full DHT (Distributed Hash Table) implementation for trackerless torrents, including detailed message traffic graphs and customizable event logging advanced bandwidth charting of overall traffic and per-transfer traffic, with separate classification of protocol and file bytes, and with separate classification of outbound traffic for trading and seeding highly flexible bandwidth throttling, including trading/seeding proportion adjustment and adjustable priority for individual transfers and peers bitfield graphs that show the completeness of all downloaded files, what pieces other peers have available, and the health of the overall swarm customizable event logging for each download, and individual event logs for all peers within the swarm expert local file management functions which allow you to move files to a different partition even while downloading is still in progress 100% compatible with the BitTorrent protocol Windows and Linux-GTK native versions available Tixati 3.43 changelog: Several major DHT improvements Added several screening heuristics to filter malicious DHT nodes, prevent Sybil floods Rewrote DHT search algorithms to add support for multi-path lookups Improved DHT logging, more details in several error messages Extended timeout lengths for outgoing queries over I2P Added incoming query / response per second to DHT table status display Updated Regex engine to PCRE2 Faster Search function, scans channel user profiles in much less time Fixed problems with file name parsing and date handling in RSS Faster and more accurate RSS filtering and episode number detection Several optimizations to global text processing functions, such as UTF-8 cleaning, line splitting, and token parsing Complete update of port-mapping UPNP/NAT-PMP engine, added PCP support, mapping over VPN support, and more Several refinements to default gateway detection on Windows / Android, which is used for port-mapping Support for IPv6 interface-scoped addresses, which is sometimes needed for IPv6 gateway detection and port mapping Full support for PCP port remapping, added backup zero-port query in case requested port is rejected New UPNP/NAT-PMP Monitor in Help > Diagnostics New reflected local port/location tracker that analyzes DHT replies to detect true port/location and NAT mapping type New TCP/UDP Ports monitor in Help > Diagnostics, with several statistic and information tabs, and a detailed event log Calculated/reflected local port is now used for port parameter in tracker queries and peer handshake Fixed several problems with Linux Wayland compatibility Completely replaced tray icon functions in Linux, new SNI implementation is now the default with GSI backup Implemented full DBus-Menu server to be used by new SNI tray icon implementation Replaced Linux tray balloon notification DBus client Rewrote auto-shutdown DBus interface for Linux Rewrote sleep inhibit DBus interface for Linux Dropped deprecated Linux dbus-glib dependencies Completely new Windows asynchronous file handling, now using IOCP model with several block-alignment optimizations Better handling of system network resets and interface down/up cycles Added option to fully clear configuration in Settings > Import/Export Remember last option checkboxes when using Import/Export Fixed minor I2P incoming connection routing problems Much faster I2P vanity host name finder Much faster channel user vanity key finder Raised length limit for torrent tracker remote failure messages to 120 from 64 Fixed problems setting download location on a torrent before the meta info is resolved Added location/MOC paths to category pane tooltips Several minor Web Interface fixes Refinements to static and scrolling ellipsizing layout routines Several fixes and improvements to single and multi-line text edit controls Many other minor fixes throughout the user interface A major overhaul of the Android framework has also been done: API target raised to 35, page alignment set to 16K Rewrote all inset processing routines Full rewrite of foreground service, application, and main activity objects New permission request routines Added multi-cast lock request before UPNP/LPDP discovery operations Fixed file permission and locking problems when loading .torrent from web browsers Fixed problems with Z-ordering of modal / non-modal and popup windows Fixed handling of back gesture on newer OS Added status bar icon adjustment based on status bar background color Added option in Settings > UI > Behavior to continue running in tray when task removed from recents App can be closed by swiping away notification Rewrote IME interface, fixed several problems with auto-correct, on-screen keyboard visibility, and cursor positioning Added full support for Android hardware mouse and keyboard function Added full tooltip implementation for Android hovering via mouse or other cursor device Full rewrite of popup menu widgets to better support hardware pointers and keyboard Added mouse cursor updating framework for Android hovering Added Settings > Import/Export to Android builds Added language file support to Android builds Download: Tixati 64-bit | Tixati 32-bit ~20.0 MB (Freeware) Download: Portable Tixati 3.43 | 114.0 MB Download: Tixati 3.43 for Linux | Android View: Tixati Website | Screenshot Get alerted to all of our Software updates on Twitter at @NeowinSoftware
    • Firefox 152.0.1 by Razvan Serea Firefox is a fast, full-featured Web browser. It offers great security, privacy, and protection against viruses, spyware, malware, and it can also easily block pop-up windows. The key features that have made Firefox so popular are the simple and effective UI, browser speed and strong security capabilities. Firefox has complete features for browsing the Internet. It is very reliable and flexible due to its implemented security features, along with customization options. Firefox includes pop-up blocking, tab-browsing, integrated Google search, simplified privacy controls, a streamlined browser window that shows you more of the page than any other browser and a number of additional features that work with you to help you get the most out of your time online. Firefox key features Enhanced Tracking Protection (ETP) – Blocks trackers, cookies, cryptominers, and fingerprinters by default. Private Browsing Mode – Deletes history, cookies, and temporary files when closed. Lightweight & Fast Performance – Optimized memory usage with efficient page loading. Cross-Platform Sync – Sync bookmarks, passwords, history, and open tabs across devices. Customizable Interface – Toolbars, themes, and extensions can be tailored to user needs. Strong Privacy Controls – Options to manage cookies, permissions, and site data easily. Reader Mode – Strips away clutter for distraction-free reading. Pocket Integration – Save and read articles offline with Pocket built into Firefox. Picture-in-Picture (PiP) – Watch videos in a floating window while multitasking. Extensions & Add-ons – Vast library for productivity, security, and personalization. Built-in PDF Viewer – No need for external software to view PDFs. Firefox Monitor – Alerts users if their email is part of a known data breach. Multi-Account Containers – Isolate browsing sessions (e.g., work, personal, shopping). Performance & Resource Efficiency – Uses fewer system resources than some competitors. Open Source & Community-Driven – Transparent development with global contributions. Firefox 152.0.1 fixes: Fixed frequent crashes affecting users with Intel Raptor Lake processors. (Bug 2039575) Fixed an issue on macOS where choosing a PDF option, such as "Save as PDF", from the system print dialog would send the job to your printer instead of saving a file. (Bug 2047850) Download: Firefox 64-bit | Firefox 32-bit | ARM64 | ~70.0 MB (Freeware) Download: Firefox for MacOS | 146.0 MB View: Firefox Home Page | Release Notes Get alerted to all of our Software updates on Twitter at @NeowinSoftware
  • Recent Achievements

    • One Year In
      hhgygy earned a badge
      One Year In
    • One Month Later
      AMV earned a badge
      One Month Later
    • Week One Done
      AMV earned a badge
      Week One Done
    • Collaborator
      ryansurfer98 went up a rank
      Collaborator
    • One Month Later
      Eurosoft10 earned a badge
      One Month Later
  • Popular Contributors

    1. 1
      +primortal
      514
    2. 2
      +Edouard
      169
    3. 3
      PsYcHoKiLLa
      78
    4. 4
      Steven P.
      73
    5. 5
      Michael Scrip
      71
  • Tell a friend

    Love Neowin? Tell a friend!