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[JAVA]Problem with game(simple block breaker game)
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By Sagar Naresh · Posted
Report: Major Siri AI upgrade may arrive with iOS 26.4, delayed to spring 2026 by Sagar Naresh Bhavsar Apple Intelligence, the company's suite of artificial intelligence features, has been nothing short of a headache and an embarrassment. While most Apple Intelligence features were released on time, they still lag far behind the likes of Samsung's Galaxy AI. Also, the big Siri AI upgrade, that was announced during the WWDC 2024 event, is still nowhere to be seen. The company has been trying to cover up the delay by releasing a bunch of small features. During this year's WWDC event, although Siri wasn't mentioned explicitly, Apple's software engineering chief Craig Federighi confirmed that Apple is still working on the Siri upgrade, and it is delayed till 2026. Now, a reliable source has purportedly hinted at when we can expect Apple to release the Siri AI upgrades. According to Bloomberg's Mark Gurman, sources familiar with the matter suggest that Apple is now aiming for iOS 26.4 to launch the big Siri upgrade. Notably, the delays have reportedly been caused by technical challenges and internal disagreements. The upcoming Siri upgrade will make Apple's assistant much smarter and more helpful by using Apple's in-house AI. Siri will be able to understand what's happening on your iPhone's screen and use your data to provide useful responses. The new powers would also enable Siri to perform multi-step tasks and offer more contextual outputs. Originally, the Siri upgrade was expected to launch with the iPhone 16 series. However, it was pushed to spring 2025, and then to May with iOS 18.5. Obviously, none of the that happened, and based on the new information, iOS 26.4 is what rumors are hinting to. This means that the Siri upgrade could launch, possibly in March 2026. Sources claim that Apple had issues combining Siri's older system with the new AI-based system, leading to consistent bugs and glitches. The delay in Siri upgrade also forced Apple to postpone the home hub that was slated to launch in March this year. Vision Pro headset creator Mike Rockwell with Apple's software engineering chief Craig Federighi are leading the charge for Siri LLM, the internal name for the big Siri upgrade. The report also adds that Apple is also working on a chatbot-like app, dubbed as "Knowledge." This project is being led by Robby Walker. But details about it remain scarce. -
By Accuphase · Posted
It's not there by default but if you use the Vivetool with those codes, it will be there after a restart. -
By Accuphase · Posted
Well done Micron and the Trump Administration. -
By ecmarm · Posted
Maybe the APUs counted in your favor? I have a decade-old CPU, no APU, no GPU, 4GB of RAM, and free space on C: that ranges between ~1–5GB (though I do have much more on another drive, thankfully). (Cries out for Linux, doesn't it!) So all in all, I'd say the installer made the right choice; if it had done otherwise, then I'd have been upset. -
By sssplus · Posted
That Classic model is ugly as hell! The Classic always used to have the most attractive looks, but not any more...
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Question
Graimer
Hey. I have a problem with my simple java game. It's a block breaking game and it's almost done. The last thing to do is make some of the detection methods perfect. The methods should detect if the ball hits one of the blocks in the air. My current code does it well if the ball hits one of the longer sides of the blocks(north and south), but if the ball hits the west or east side of the block, it starts bugging. The ball will move into the block, until one of the current if-tests detects it, and reacts by changing the y-axis direction. When it first reacts like this it may also bring some other blocks with it. This will all be fixed if I can get some rules/if-tests to detect when the ball hits the shorter sides of the block and then changes the x-axis direction. Could anyone help me, please? :)
The block to test is called b, and has the getX/Y/Width/Height methods to call. The ball has the ints ballX, ballY and ballSize. dy and dx are the directions the ball moves. So changing the direction on x-axis is of course dx = -dx;
Picture of the situations I need code to detect
Detection code
I really hope some of you guys could help me fix this. Been struggeling all day to get it right. The y-axis test might also need to be fixed for this to work, I actually don't know anymore :s Thanks
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