Portal 2 Needs FW 3.60, Locks Out CFW


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We hadn?t noticed because our PS3s are ? by default ? updated to the latest version of the official PlayStation 3 firmware, but apparently Portal 2 (hands on here) requires firmware version 3.60 to run.

It?s not just an online thing, the game literally doesn?t boot without the PS3 being fully up to date, which has obviously locked out anyone using customised firmware, or still on an earlier system software.

We reported that 3.60 makes the PS3 much more secure when it landed, using a mixture of magic elves and technical gubbins, and it appears that, for now at least, it?s working.

Our review of Portal 2 goes live at 9am on Tuesday.

Source: http://www.thesixthaxis.com/2011/04/17/portal-2-needs-3-60-locks-out-cfw/

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https://www.neowin.net/forum/topic/990790-portal-2-needs-fw-360-locks-out-cfw/
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If you are looking to enjoy the sequel to the acclaimed Valve?s puzzle-action hybrid, the Portal 2, then you need to learn to setup your own portal, because playing it on a 3.55 CFW console right now is not possible.

You are looking at different sets of method being tested such as the famous PARAM.SFO editing, EBOOT decrypting, it?s just useless without the 3.60 keys..

I bet Sony only allowed Valve to tie in Steam on PS3 if they forced users to be on 3.60 firmware (not saying it's a bad thing, simply saying Valve probably didn't do this on their own accord).

All new games are going to go to 3.60...

Why wouldn't devs want the only currently piracy free firmware to be what their games require? :blink: It causes no harm to non-CFW PS3 owners at all.

From what I was lead to believe (and this can all be chalked up to rumors) The reason for the delay in the game was due to all the hacking that was going on with the PS3 and that they had spent so much time advertising that the PS3 version was going to be the best Console Version of the game.

I'm very curious how you think they're going to reverse engineer the game without breaking it, so that it'll run on a lower OS version.

I don't think he meant that they will reverse engineer a read-only game but that the 3.60 FW will likely be hacked in the future like all the previous versions have.

Never know. And of course they won't stop trying to get around it

I guess this is a non-event for legitimate users?

Yep, pretty much. If you're a legitimate user and you play online, you've already got FW 3.60, as it's been out for over a month, and you can't play online without the latest firmware.

I can't wait for my copy of Portal 2 to arrive, hopefully tomorrow. :)

I'm very curious how you think they're going to reverse engineer the game without breaking it, so that it'll run on a lower OS version.

They (hackers) did it on psp. For a long time games would come out requiring higher firmwares, then by modifying a couple files in the eboot they could get the game to run run fine on lower firmwares.

I bet Sony only allowed Valve to tie in Steam on PS3 if they forced users to be on 3.60 firmware (not saying it's a bad thing, simply saying Valve probably didn't do this on their own accord).

Valve has maintained that the hacking of the PS3 wouldn?t affect Portal 2. Even if 3.60 is hacked, Steam integration (VAC) would help to curb some of the bad affects.

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