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Windows High DPI (Retina)


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#61 OP Jeezy4



  • Joined: 21-January 13

Posted 03 February 2013 - 17:26

Thanks for the comment, I knew it.

#62 togermano


    hot top for the bottoms

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Posted 03 February 2013 - 17:46

Fonts look amazing whatever font I use cause I use a CRT monitor.... Its unfort LCD is step back in technology yet people embrace it because of the size :\

#63 HawkMan


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Posted 03 February 2013 - 19:19

an LCD with a smaller dot pitch than the CRT would have better looking fonts. especially since they can also use sub pixel smoothing,

#64 B3L13V3R



  • Joined: 12-January 05

Posted 11 June 2013 - 14:56

Microsoft really needs to move over to vector art and allow users to freely scale the interface to their choosing (within reason) - by default it should scale according to physical size. Icons that currently change appearance dependent upon their size could be handled with transition points. Not only is such a change important for high-DPI displays but it's even an issue at the moment:

30" - 101 DPI - 2560x1600
27" - 109 DPI - 2560x1440
24" - 94 DPI - 1920x1200
22" - 90 DPI - 1680x1050

That means the Windows UI changes physical size depending on the display that you have, which is terribly inconsistent. By default Windows 8 uses 125% scale for my 30" display, which makes everything appear too large. Therefore I prefer to use 100% scale, which is a bit smaller than I would like. Using a custom scale looks terrible, as icons appear aliased and UI elements don't scale smoothly.

Apple has a huge advantage over Microsoft in that it controls the hardware as well as the software. Microsoft's only option is to implement a more flexible approach and vector art is the obvious way to achieve that. There was talk that Microsoft was working on this years ago - back when Vista was still in development - but unfortunately it was dropped. Now Microsoft has fallen behind. Metro is designed with alternative DPIs in mind but unfortunately it's not a replacement for desktop applications.


For the record... and maybe someone already posted this, but Parallels uses a DPI of 199 and that works fair in Win 8.

#65 Aergan


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Posted 13 June 2013 - 19:17

LogMeIn fixed their DPI issues in the latest release.