Recommended Posts

Samsung presented a model 13.3 "with Windows 8 (the prototype) with a resolution of 2560x1440.

And Acer has released in 2013 a notebook with resolution 2880 * 1620

http://www.pcworld.com/article/2024391/acer-takes-on-apple-with-retina-class-laptop-displays.html

But I wonder if they do not expect the Windows Blue (hoping they will find a way to take better care of these types of screens) in order to get their products.

With the current state of Windows, it is difficult to bear such screens. (Between blurry fonts or DPI not upscaled).

Apple has anticipated the thing and allowed developers to update their applications. But if Windows is interested in something then it goes to the democratization of the Retina in the PC.

Had a response back from LogMeIn on DPI scaling issues:

servlet.ImageServer?id=01530000000qEt5&oid=00D300000006VGf

Hello ,

Thank you for contacting LogMeIn.

I would be happy to address your question. This is a known issue with Server 2012 and Windows 8. I am adding your example to a parent ticket and you will be notified via email when we have a permanent solution to this problem.

New capture :)

Adobe Reader XI (font blur) : http://d.pr/i/XiRR - Adobe Reader XI Install (very small) : http://d.pr/i/fL58

Skype 6.1 (font blur) : http://d.pr/i/ak81- http://d.pr/i/REpH

Mumble (optimized half)

: http://d.pr/i/w5Ew - http://d.pr/i/eFjY

Viscosity 1.4 (font & image blur) : http://d.pr/i/VKZU - http://d.pr/i/C1Gq

Java (panel Control WT*) : http://d.pr/i/Rp5g

Word (good) : http://d.pr/i/YXv9

Visual Studio 2012 : http://d.pr/i/s4I1 (well designed but the window for the developer license is not optimized against)

Nvidia Control Panel (Not optimize) : http://d.pr/i/t5dR and Update Nvidia (font blur) : http://d.pr/i/K4FE

CCleaner (font blur) : http://d.pr/i/cy2l - http://d.pr/i/zhht - http://d.pr/i/6qtY

IE 10 : http://d.pr/i/oeus - http://d.pr/i/lIPt (don't know x2 reproduce images with a resolution and DPI to 200%. Apple images are blurred as Youtube logo)

Origin update (font blur) : http://d.pr/i/5rHF

Intel Rapid (Good) : http://d.pr/i/2Tw7

Windows UI (Good) : http://d.pr/i/yVCn - http://d.pr/i/jzNb - http://d.pr/i/v3zx - http://d.pr/i/mK4C - http://d.pr/i/2L6j - http://d.pr/i/8nF5 - http://d.pr/i/skBP - http://d.pr/i/SZMD - http://d.pr/i/fRxj - http://d.pr/i/koId - http://d.pr/i/ZrVK

Here I made a few catches to show the shortcomings of the resolution to 200%. The workstation and the control panel is well optimized but for those who is software that is not the case.

Some say that we must reduce the DPI 200 DPI but have a rMBP it's nice and no need to paste the screen.

  • Like 2

Sadly both Nvidia and AMD haven't given a thought to DPI scaling on their control panels which is ironic because Intel have (whether accidental or intended).

When I recovered this problem to Nvidia I was referred to this page and I had to be my DPI 140 and 180. And returned the blame on Windows.

Support Nvidia not doing their job.

http://blogs.msdn.com/b/b8/archive/2012/03/21/scaling-to-different-screens.aspx

When I recovered this problem to Nvidia I was referred to this page and I had to be my DPI 140 and 180. And returned the blame on Windows.

Support Nvidia not doing their job.

http://blogs.msdn.co...nt-screens.aspx

Yes, they are not. That link talks about scaling in Metro. I have to say, scaling in Metro works fabulously but the catch is there are only two levels - 140 and 180. There are some cases where 120 would have been useful, like say 1920x1080 on 13.3 inches. There 100% is too small but 140% (forced through Ease of Access) is too big!

Desktop is a completely different thing altogether, and that is mostly what we are discussing here. It works well for apps that support it, but for some like Nvidia CP it's a right mess. The advantage over Metro is you can of course choose your exact scaling rather than just relying on 140 or 180 as in Metro. IMO they should allow more control over the Metro if possible and coax developers into updating their desktop apps.

Yes, they are not. That link talks about scaling in Metro. I have to say, scaling in Metro works fabulously but the catch is there are only two levels - 140 and 180. There are some cases where 120 would have been useful, like say 1920x1080 on 13.3 inches. There 100% is too small but 140% (forced through Ease of Access) is too big!

Desktop is a completely different thing altogether, and that is mostly what we are discussing here. It works well for apps that support it, but for some like Nvidia CP it's a right mess. The advantage over Metro is you can of course choose your exact scaling rather than just relying on 140 or 180 as in Metro. IMO they should allow more control over the Metro if possible and coax developers into updating their desktop apps.

I think that will happen as they mature the metro side itself. As for the desktop, it's clear that the app developers have to update their stuff for higher dpi and not just lay blame on windows for what really is in the end their own laziness.

Yes, they are not. That link talks about scaling in Metro. I have to say, scaling in Metro works fabulously but the catch is there are only two levels - 140 and 180. There are some cases where 120 would have been useful, like say 1920x1080 on 13.3 inches. There 100% is too small but 140% (forced through Ease of Access) is too big!

Desktop is a completely different thing altogether, and that is mostly what we are discussing here. It works well for apps that support it, but for some like Nvidia CP it's a right mess. The advantage over Metro is you can of course choose your exact scaling rather than just relying on 140 or 180 as in Metro. IMO they should allow more control over the Metro if possible and coax developers into updating their desktop apps.

If I use the 140 (it is very small) and 180 (small). A 200 is about right (You do not need a hand lens on 15"). Use 180 on 24" or 27" no problem but a 15" the difference is quickly noticed.

I wish people would stop referring to high DPI as reitna as if Apple invented high DPI though.

Nobody said otherwise. Windows uses the DPI when Apple uses Retina.

  • 4 months later...

Microsoft really needs to move over to vector art and allow users to freely scale the interface to their choosing (within reason) - by default it should scale according to physical size. Icons that currently change appearance dependent upon their size could be handled with transition points. Not only is such a change important for high-DPI displays but it's even an issue at the moment:

30" - 101 DPI - 2560x1600

27" - 109 DPI - 2560x1440

24" - 94 DPI - 1920x1200

22" - 90 DPI - 1680x1050

That means the Windows UI changes physical size depending on the display that you have, which is terribly inconsistent. By default Windows 8 uses 125% scale for my 30" display, which makes everything appear too large. Therefore I prefer to use 100% scale, which is a bit smaller than I would like. Using a custom scale looks terrible, as icons appear aliased and UI elements don't scale smoothly.

Apple has a huge advantage over Microsoft in that it controls the hardware as well as the software. Microsoft's only option is to implement a more flexible approach and vector art is the obvious way to achieve that. There was talk that Microsoft was working on this years ago - back when Vista was still in development - but unfortunately it was dropped. Now Microsoft has fallen behind. Metro is designed with alternative DPIs in mind but unfortunately it's not a replacement for desktop applications.

+1

For the record... and maybe someone already posted this, but Parallels uses a DPI of 199 and that works fair in Win 8.

This topic is now closed to further replies.
  • Posts

    • I and many others did not vote to get out of the E.u because of Putin or Farage, we did so for our own reasons. You don't have to tel me what my own did or did not do when it comes to the E.U. The EEC is or was the European Economic Community, a different beast to what the E.U is now.The EEC was a mainly about trading, the E.U have gone far beyond that and as I have said before, is now more of a United States of Europe. The U.K did not vote to join a United States of Europe. Anyway, they did not want us in there in the first place, Charles de Gaulle stopped us joining as he claimed we didn’t agree with the core ideas of integration. He was not wrong and that is why we voted out of the E.U when the time came. I was not old enough to vote the first time. My only regret is that we did not have the referendum years ago and got out years ago. If we rejoined, we would have to agree to join the Euro and no doubt Schengen, agree with freedom of movement, we have enough problem with people coming over here as it is. i have no problem with people coming over here if they work and don't try to push their way of life onto us. The E.U has a currency, freedom of movement, an anthem a flag, a parliament, well they are there, not sure if they do anything. Don't sound like something that is just for trading. Oh yeah, also wanted a euro Army. How many stupid rules have the E.U made that we had to follow? I doubt I will see the Uk rejoin the E.U, which suits me. Oh yeah, my partner is Polish, she came over here before Poland joined the E.U and she got fed up of people just coming over here with ease, while she had to struggle. She is now a British citizen and have been for a fair few years
    • Hello, Paul. Thanks for the editorial. It was interesting. I'm going research more into the app and its concept. Of course, if you know me at all, you know that I'd say your articles needs some editing! I a;ways do, don't I? For instance, the article occasionally mentions a concept before defining it, e.g., relays.
    • Screamer is 50% off on Steam, making it £24.99 here in the UK: https://store.steampowered.com/app/2814990/Screamer/ You might remember the series from the mid 90s / early 2000s, this new game is also by Milestone who created the older games.
    • U.S. partially reverses Anthropic AI ban for Mythos but keeps Fable 5 off the market by Karthik Mudaliar Anthropic says that the U.S. government has finally allowed it to restore Claude Mythos 5. But of course, there's a catch. The rollout is again for a limited set of U.S. organizations that operate and defend critical infrastructure. The company announced this in a post on X (formerly Twitter). This does not mean that Anthropic's latest frontier models are back to normal availability. Fable 5, which was a tuned version of Mythos 5 for public release, remains unavailable. Anthropic said that it is still working with the government to expand Mythos 5 access and make Fable 5 available again, but there's no timeline. Reports from Bloomberg and Reuters say that this decision actually came through a letter from the U.S. Commerce Department. According to Reuters, this would allow more than 100 companies and institutions access to Mythos 5. Reuters also reported that Commerce Secretary Howard Lutnick’s letter removes the need for export licenses for approved companies’ non-US citizen employees, as well as Anthropic’s own non-US citizen employees, while restrictions remain for organizations outside the approved list. Anthropic isn't alone with this kind of controlled rollout. OpenAI's newest model family, GPT 5.6, was announced just yesterday, but isn't available for everyone yet. In its announcement, OpenAI also said that access to these models is initially limited to a select group of trusted partners and organizations, with broader access planned later this year. Both of these cases show that frontier AI launches are no longer just ordinary product releases and more like slow and vetted deployments shaped heavily by the U.S. government.
    • Sol, Terra, Luna - aren't those the names of failed crypto coins? 🤣🤣🤣
  • Recent Achievements

    • Week One Done
      flexorcist earned a badge
      Week One Done
    • One Month Later
      Woland13 earned a badge
      One Month Later
    • Week One Done
      Woland13 earned a badge
      Week One Done
    • One Year In
      bernmeister earned a badge
      One Year In
    • Week One Done
      Scoobystu earned a badge
      Week One Done
  • Popular Contributors

    1. 1
      +primortal
      495
    2. 2
      +Edouard
      226
    3. 3
      PsYcHoKiLLa
      154
    4. 4
      Steven P.
      75
    5. 5
      FloatingFatMan
      71
  • Tell a friend

    Love Neowin? Tell a friend!