Kill Streaks and High End Graphics?... Hunt down my gamer tag (diezel78) and see what games I really like...
Only FPS I really play is Halo... Haven't liked CoD since MW2...
Arcade and Indie are 2 separate things on Live... I love arcade games too... Only a handful of Indie games out of the millions of turds are worth it...
The branding might be different, but there are plenty of indie game developers that release on XBLA. It comes down to what the definition of "indie" even is. I don't happen to believe that if they partner with a publisher they're suddenly not indie any more, considering that's something Microsoft forced upon them, not something they wanted to do.
My posts get weird when I post from the pad.
in any case, indie games is not what moves consoles. when people decide what console they're moving, the deciding factor isn't what console has FTL. For some people for some crazy reason, if it has minecraft could actually be a deciding factor, BUT, that's a major exception AND it's not really indie, and you should just buy some real lego, it's more fun and more detailed.
I've already said I agree that indies won't be the deciding factor for average Joe when buying a console. In my case it is a huge deciding factor though.
My point is that a larger selection of games (ignoring quality because a game's enjoyment is largely subjective to taste), is not something to scoff at or ignore. It instantly puts Sony in a better position to support indies (either providing dev kits for free or helping with costs/dev etc), than pushing them away like Microsoft has because of some draconian list of requirements or not allowing them to have the same features (achievements/proper MP).
And just in case it's not clear to some, I am very happy about Microsoft's decision to reverse their stance. I'm not berating them of this announcement, besides that it should have been rehauled 5 years ago, not when they start to feel the heat from Sony/**** the indie dev scene off.
Happy birthday btw