Tom Clancy's Splinter Cell 3


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London, UK ? May 10, 2004 ? Ubisoft, one of the world's largest video game publishers, today announced that Ubisoft's Montreal studio is currently developing Tom Clancy's Splinter Cell? 3 (Working Title), the next installment in the now-legendary Splinter Cell? franchise. The Splinter Cell? titles have consistently received some of industry's highest-ever review scores and most prestigious awards, and have sold, cumulatively, more than 6 million copies worldwide. Splinter Cell? 3 will be shown for the first time ever in a theater-style demo at Ubisoft's E3 booth - #1046 in the South Hall of the Los Angeles Convention Center, and is scheduled for a PC launch in late 2004. Details on other platforms will be forthcoming.

With Splinter Cell? 3, Ubisoft's celebrated Montreal development studio returns to the legendary Splinter Cell? franchise, for an action gaming breakthrough. With the first Splinter Cell?, Ubisoft redefined stealth action and set new standards for dynamic lighting; Tom Clancy's Splinter Cell? Pandora Tomorrow delivered an online multiplayer experience that awed even jaded gamers, and Splinter Cell? 3 will continue the tradition of pushing the interactive and technological possibilities of video gaming. It will offer the best graphics in this generation of games, a completely immersive and interactive environment, innovative gameplay and a completely unique collaborative multiplayer experience. Splinter Cell? 3's features ? all courtesy of cutting edge visual and sound technologies ? will set an industry benchmark once again.

"With Splinter Cell? 3, the series evolves to give gamers a new kind of gameplay that ensures the Splinter Cell franchise will continue to set standards for the industry," said Yves Guillemot, President and CEO of Ubisoft. "We expect Splinter Cell? 3 to be the best-looking game on any platform, period, thanks to Ubisoft's incredible command of the latest technologies and visionary creativity ? after all, we created the first Splinter Cell?, which completely redefined About Tom Clancy's Splinter Cell? 3;s Splinter Cell? 3

The year is 2008. Information Warfare has evolved into the most dangerous threat to global stability. You are Sam Fisher, Third Echelon's most skilled Splinter Cell? operative. You are assigned to execute a hazardous series of operations to investigate and eliminate a new source of information attacks, originating in North Korea. To succeed, you will employ a host of unconventional counterintelligence activities to gather intel, disrupt enemy operations and neutralize adversary targets.

As Information Warfare evolves, so must the Splinter Cell?. You must penetrate deeper into hostile territory and operate undetected, closer to the enemy than ever before. At your disposal is a lethal array of tactics ranging from Combat Knife techniques, experimental prototype weapons skills, and more radical hand-to-hand techniques such as the Inverted Chokehold. Experience the thrill of acting as a lone operative fighting tomorrow's threats in the field, and of cooperating online with a partner to accomplish crucial missions. Die in action, and the KEY GAMEPLAY FEATURESb>KEY GAMEPLAY FEATURES

  • DEADLY AGILITY: Incredibly complete and fluid variety of moves including athletic and stealth moves, as well as stealth kills
  • AS GOOD AS REAL: Never-before-seen graphics technology offers the best visuals ever to appear on any platform. Advanced physics engine allows rag doll physics, particle effects and perfect interaction with the environment
  • REAL WEAPONS OF TOMORROW: The most complete arsenal of weapons and gadgets, from the combat knife to experimental prototype combat systems
  • AMAZING REPLAYABILITY: Totally open level design with multipaths and optional secondary objectives
  • ULTIMATE CHALLENGE: Intelligent all-new A.I. with personal attributes, natural behavior where non-playable-characters are aware of their environment and remember past events
  • CO-OP STEALTH: Play multiplayer with a friend and coordinate your infiltration in an all new multiplayer challenge
  • THRILLING SCENARIO: Gut-wrenching in-game sequences. Gripping plot with multiple twists and turns

Source: Ubisoft Press Release

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I'd definetely pick this up...it says to hit the PC in late 2004 which really means mid to late 2005 but i'm wondering when it will hit the Xbox! That's where it was truly made popular!

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hell yeah they got it right this time

PC release first :),

let the console freaks wait this time

CO-OP will be great

also they are starting to milk the franchise.

first splinter cell was to short, first and second should really be just one game

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:drool:

co-op sounds good. i always like games that have co-op.

and can sam fisher finally be able to swim? :p hate it when he falls into the friggin water in the oil derrick level and he friggin dies. wtf. he's a 1337 :ninja: and can't swim?! haha

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I'm guessing the second one was made to make money so they can put the effort into making SC 3 the best yet , the graphics look awesome btw. and 2004? less than a year for development?

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I'm still betting money it's the Far Cry engine... everyone on Shacknews thinks it's the Unreal III or Doom III engine. IT'S FAR CRY! ;)

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COOOL!!!

Nice screenies etc.

Wonder what the sys.specs should be for this game?

I mean, if you look at the recommended specs for SC:PT, you should have a very high-techy computer to run SC3.

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WOW! And check this out: SC3 Promo

2004? less than a year for development?

I remember someone (a developer) two years ago saying he was working on another Splinter Cell game independent of Pandora Tomorrow, with Co-op, thus I'm sure this is the same game, which would mean its been in production since '02.

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