Call of Duty World at War v1.2 Patch Released


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Finally after a long morning of wait Treyarch Studios has released the long awaited v1.2 Patch for Call of Duty World at War!

Items addressed in 1.2:

? Free Multiplayer Map! The tide is out and the sun is high ? this daytime version of Makin sheds new light on the battle!

? Fixed exploits that allowed for power ranking servers.

? Fixed router related server authentication errors.

? Fixed HTTP Redirect functionality for downloading mods

? Fixed sound device crashes stemming from Emulated Sound Devices

? Fixed exploit which allowed players to color their name tag.

? Hits now register properly while targeted player is leaning.

? Enabled /cg_drawfps in multiplayer games.

? Fixed command-line +connect functionality

? /cg_fov no longer resets to the default value in between matches.

? Dedicated servers automatically reconnect to the Master Server in case the Master Server resets.

? "Accept Game Invite" is bound to its default key, F10.

? Implemented fix for attempting to join password protected servers from the server browser.

? Fine tuned Bolt-Action Rifles for balance.

? Screenshots no longer overwrite each other.

? Fixed various multiplayer map related issues and exploits.

I've installed it and now i have no sound. (menu or in-game) A lot of people have the same issue according to the Call of Duty forums.

Seems to be a Vista issue.

I'm running Vista 64-bit with Realtek sound.

Exact same problem. Sound issue with the first patch, new sound issue with this patch.

Vista x64 as well here.

If a fix is found, please post it.

Uninstall Realtek audio drivers and use default Microsoft High Def Audio; sound is fine that way.

I am sure that would help if I had that.

I have a creative x-fi and all my games work as it should except this one. No sound what-so-ever since installing this patch today.

So should I not download and install this patch? Also X64 here. I came back to you guys last night, built my first new gaming PC in over 3 years, and COD5 came with my graphics card so I figured why not.

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