iTunes 10.5 beta for mac is 64bit!


Recommended Posts

The above post mentions the stoplight position.

If you mean a few posts above, it only says what is, it doesn't explain what happened to 10.4

My guess is they skipped it so that iOS 5 and iTunes 10.5 will all coincide. And they'll update iOS a few times real fast, so that you have iOS 7, iTunes 10.7, and OS X 7

That's why Astra.Xtreme said "posts" not "post".

Anyway my guess is that:

  • iTunes 10.4 will be released to the general public in July to bring improved Mac OS X Lion compatibility (basically the interface changes we see today in the iTunes 10.5 beta).
  • iTunes 10.5 will stay as it is (for developers only) and will be updated as iOS 5 development progresses. Whether they call the next version iTunes 10.5 beta 2 or simply 10.5.1 (beta) remains to be seen.
  • By the time new iPods and iOS 5 are released iTunes 10.5 will be rebranded to iTunes 11 with additional features and of course a new interface that breaks consistency with Mac OS X Lion.

Link to the featured Lion wallpaper from the keynote.

http://cl.ly/7NrV

Which has what to do with iTunes? Better off posting it in the Mac OS X Lion Discussion thread.

https://www.neowin.net/forum/topic/947186-mac-os-x-lion-discussion/page__st__1500

Windows uses an entirely different UI and architecture that do not support scroll bars that are hidden by default.

You're forgetting the fact that iTunes doesn't use a native interface on Windows. If Apple wanted to they could add Mac OS X Lion-like scrollbars to iTunes for Windows. iTunes 4, 5 and 6 for Windows had the exact same Aqua scrollbars as seen in Mac OS X, including the ripple effect that can't be duplicated in the rest of Windows.

Yes, [its 64-bits version is] Mac OS X Lion only at this point.

Why? They could have taken Lion?s version of iTunes and remove the Full screen option?

So this app is still and always going to be, as we say in French, a giant gas plant? If it?s Cocoa on Snow Leopard, it?s transparent for me, because I don?t realize it. Not faster, not slower.

Let?s hope for the first optimized version of iTunes ever released in September 2011.

So this app is still and always going to be, as we say in French, a giant gas plant? If it?s Cocoa on Snow Leopard, it?s transparent for me, because I don?t realize it. Not faster, not slower.

Cocoa doesn't automatically make something faster, and large parts of iTunes have been in Cocoa for a while.

Unless they've allowed for Carbon applications to be 64-bit in Lion, this must mean iTunes is running on AppKit.

Cocoa doesn't automatically make some faster, and large parts of iTunes have been in Cocoa for a while.

Unless they've allowed for Carbon applications to be 64-bit in Lion, this must mean iTunes is running on AppKit.

From what I have read, a well written Carbon application was equal to a well written Cocoa application back in the time. Now, Apple has stopped supporting Carbon APIs since Leopard?s release, so I believe Cocoa APIs have been upgraded so much since then that it?s not even worth thinking about making anything in Carbon.

If, for a reason or another, a well written Carbon app is still equal to a well written Cocoa app, does that mean there is absolutely no hope for iTunes? I mean, I wouldn?t believe it if Apple, the inventors or Carbon, wouldn?t have programmed iTunes correctly, so let?s all assume it?s a well written Carbon application at the moment. So if they change it to Cocoa and still give us a well written application, it should remain the same? It?s really absurd to me? :blink:

?

On another note, video playback in iTunes has always been absolutely broken and horrid.

  • As opposed to the engine which powers it, QuickTime X, is incredibly slow.
  • It?s limited to specific video formats no matter if QuickTime is able to play them with the help of Perian or not.
  • When we hover onto a video to show the controls, it adds a small black border on the left and right of the video for no reason.
  • Enlarging videos has no transition, and making a video full-screen neither. However, making it full-screen gives us a nice graphical glitch.
  • Unlike the way they let us manage music libraries with tens of thousands of tracks, it?s impossible to manage much more than 100 videos on that thing.

From what I have read, a well written Carbon application was equal to a well written Cocoa application back in the time. Now, Apple has stopped supporting Carbon APIs since Leopard?s release, so I believe Cocoa APIs have been upgraded so much since then that it?s not even worth thinking about making anything in Carbon.

If, for a reason or another, a well written Carbon app is still equal to a well written Cocoa app, does that mean there is absolutely no hope for iTunes? I mean, I wouldn?t believe it if Apple, the inventors or Carbon, wouldn?t have programmed iTunes correctly, so let?s all assume it?s a well written Carbon application at the moment. So if they change it to Cocoa and still give us a well written application, it should remain the same? It?s really absurd to me? :blink:

iTunes is just not a well-written application, period. If it were a well-written Carbon application, we wouldn't be complaining (except for some UI inconsistencies).

Final Cut Pro was Carbon up until FCX (which isn't out yet), but it still ran pretty well, and that's with QuickTime 7 backing it.

iTunes is just not a well-written application, period.

As I said up above, I cannot conceive that Apple themselves, the creators of Carbon, would throw us a badly programmed Carbon application, especially when iTunes is not some random app throw in the corner. This is by far the most used application in the entire OS X ecosystem, so you can't joke with it. Yet what do they do since the beginning?

That would be as bad as if Nintendo threw us games with a bad usage of their Wiimotes.

This topic is now closed to further replies.
  • Recently Browsing   0 members

    • No registered users viewing this page.
  • Posts

    • What would be the point wasting time, money and resource testing EOL operating systems?
    • expected when they force you by having to use TPM and secure boot for anti cheat crap, and lazy developers only test on windows 11.
    • The fact I need to use "Show more" like 99% of the time is so annoying. Or why I have 7-zip under 3 submenus when it could be in top. And Microslop keeps saying how they'll improve Start and I've not seen ANY improvement yet. In MONTHS. WTF?! I'll believe any of it when they actually deliver anything.
    • LosslessCut 3.69 by Razvan Serea LosslessCut aims to be the ultimate cross platform FFmpeg GUI for extremely fast and lossless operations on video, audio, subtitle and other related media files. The main feature is lossless trimming and cutting of video and audio files, which is great for saving space by rough-cutting your large video files taken from a video camera, GoPro, drone, etc. It lets you quickly extract the good parts from your videos and discard many gigabytes of data without doing a slow re-encode and thereby losing quality. Or you can add a music or subtitle track to your video without needing to encode. Everything is extremely fast because it does an almost direct data copy, fueled by the awesome FFmpeg which does all the grunt work. Features Lossless cutting of most video and audio formats Losslessly cut out parts of video/audio (for cutting away commercials etc.) Losslessly rearrange the order of video/audio segments Lossless merge/concatenation of arbitrary files (with identical codecs parameters, e.g. from the same camera) Lossless stream editing: Combine arbitrary tracks from multiple files (ex. add music or subtitle track to a video file) Losslessly extract all tracks from a file (extract video, audio, subtitle, attachments and other tracks from one file into separate files) Batch view for fast multi-file workflow Remux into any compatible output format Take full-resolution snapshots from videos in JPEG/PNG format Manual input of cutpoint times Apply a per-file timecode offset (and auto load timecode from file) Change rotation/orientation metadata in videos View technical data about all streams Timeline zoom and frame/keyframe jumping for accurate cutting around keyframes Saves per project cut segments to project file View FFmpeg last command log so you can modify and re-run recent commands on the command line Undo/redo Give labels to cut segments View segment details, export/import cut segments as CSV Import segments from: MP4/MKV chapters, Text file, YouTube, CSV, CUE, XML (DaVinci, Final Cut Pro) Video thumbnails and audio waveform Edit file metadata and per-stream metadata Edit per-stream disposition Cut with chapter marks Annotate segments with tags View subtitles Example lossless use cases Cut out commercials from a recorded TV show (and re-format from TS to MP4) Remove audio tracks from a file Extract music track from a video and cut it to your needs Add music to a video (or replace existing audio track) Combine audio and video tracks from separate recordings Include an external subtitle into a video Quickly change a H264/H265 MKV video to MOV or MP4 for playback on iPhone Import a list of cut times from other tool as a EDL (edit decision list, CSV) and run these cuts with LosslessCut Export a list of cut times as a CSV EDL and process these in another tool Quickly cut a file by its MP4/MKV chapters Quickly cut a YouTube video by its chapters (or music times from a comment) Change the language of a file's audio/subtitle tracks Attach cover art to videos Change author, title, GPS position, recording time of a video Fix rotation of a video that has the wrong orientation flag set Great for rotating phone videos that come out the wrong way without actually re-encoding the video. Loop a video / audio clip X times quickly without re-encoding LosslessCut 3.69.0 changelog: Add lossless cropping & aspect ratio override via bitstream and container metadata #643 Alow shifting tracks for each file (-itsoffset) #216 Add "decimate video" tool to filter away all non-keyframes #2111 Add Windows ARM 64 native build with native ffmpeg Move timecode out of timeline and make it copy-able #2592 #2691 #2800 #483 #2808 Upgrade Electron to latest Add new "opposing" align mode #2654 Add FFmpeg -hwaccel auto setting for hardware acceleration of certain operations Add API events export-start and export-complete Allow deleting track metadata #2819 Improve shift segments dialog #2839 Show keyboard shortcuts inside button tooltips in UI Warn if trying to cut with too few keyframes around cutpoint #516 #2780 #2756 (Linux) include app name in notification #2794 Pull latest translations Other notable changes: Advanced output directory selector #2101 #2115 #2755 increase max file name length to 250 (truncation) #2779 don't reset playback speed when using special playback modes #2889 preserve chapters when merging files that already have chapters don't merge adjacent segments in combineOverlappingSegments #2896 don't transfer segment name when filling gaps #2754 always scroll up to zoom in #2703 #2786 increase max keyframes to 10000 Don't bind ctrl/cmd+c by default (they interfer with copying text) Many other improvements and fixes Download: LosslessCut 3.69.0 | ARM64 | ~100.0 MB (Open Source) Links: LosslessCut Website | Other Operating Systems | Screenshot Get alerted to all of our Software updates on Twitter at @NeowinSoftware
  • Recent Achievements

    • Conversation Starter
      FBSPL earned a badge
      Conversation Starter
    • Week One Done
      I2D earned a badge
      Week One Done
    • Week One Done
      Dr Jared Dental Studio earned a badge
      Week One Done
    • Week One Done
      RG INVESTMENT GROUP earned a badge
      Week One Done
    • Very Popular
      The Norwegian Drone Pilot earned a badge
      Very Popular
  • Popular Contributors

    1. 1
      +primortal
      486
    2. 2
      PsYcHoKiLLa
      262
    3. 3
      Skyfrog
      85
    4. 4
      FloatingFatMan
      64
    5. 5
      Michael Scrip
      62
  • Tell a friend

    Love Neowin? Tell a friend!