DayZ for Arma II


Recommended Posts

Yes, it will be using the Minecraft pricing model. I think that is the best way personally.

I've stopped playing it until the standalone is out. The bugs just got really annoying and each patch iteration seemed to fix one problem and break another 10 things. It just seemed it was never getting anywhere. Hopefully now he has a proper dev team and access to the engine, i think we'll see a much better game.

Haven't touched it, either, since the announcement of the stand alone. While it was fun initially, I just got increasingly frustrated with some of the changes and the engine itself.

What you having issues with?

I'm pretty sure its a port forwarding issue though I have it set up the same way I've done for other games on my router. I think my next attempt will be to set it up with a vpn because I suspect it doesn't like that its not being announced to the official servers and hive.
  • 1 year later...

Well the game is finally on Early Access on Steam for ?19.99 or $29.99

They're stating it is very early alpha and buggy. So i'm not expecting much.

If it plays better than the mod, then i'm happy.

The new inventory system is in, so a lot of the annoyance of the mod is gone. No longer will i spend 40 minutes trying to move stuff around.

 

http://store.steampowered.com/app/221100/

 

I don't know if we should start a new Official thread or get a mod to rename this one.

 

Launch Trailer

Well the game is finally on Early Access on Steam for ?19.99 or $29.99

They're stating it is very early alpha and buggy. So i'm not expecting much.

If it plays better than the mod, then i'm happy.

The new inventory system is in, so a lot of the annoyance of the mod is gone. No longer will i spend 40 minutes trying to move stuff around.

 

http://store.steampowered.com/app/221100/

 

I don't know if we should start a new Official thread or get a mod to rename this one.

 

Launch Trailer

 

12 pages isn't a lot to read through, but if you guys want an official thread I will close this one and let someone create the new one.

I nearly made an official one last night when I saw on Twitter that it had been released, but decided against it. 

 

I've been watching a few streams via Twitch of people playing the Standalone and it seems they released it because the fans wanted them to, as opposed to, it's actually ready for the alpha release.

 

People keep dying because the Food/Drink mechanics doesn't work properly.

 

As to buying it, I want to but I don't think my MacBook Pro will run it (it just about ran Arma 2/DayZ mod).

It is very alpha :laugh:

There is enough warnings on Steam, buy page and ingame.

 

I think this is mainly to see how well the servers handle large numbers and then they'll start turning it up for more players/zeds

 

I think people were expecting a feature rich game but i think the devs have spent the last year building the server architecture and backend stuff.

Also i think the ArmA engine is pants and a pain to work with.

So it is a little bare at the moment.

 

The potential though for when they do start implementing new features is exciting.

It is very alpha :laugh:

There is enough warnings on Steam, buy page and ingame.

 

I think this is mainly to see how well the servers handle large numbers and then they'll start turning it up for more players/zeds

 

I think people were expecting a feature rich game but i think the devs have spent the last year building the server architecture and backend stuff.

Also i think the ArmA engine is pants and a pain to work with.

So it is a little bare at the moment.

 

The potential though for when they do start implementing new features is exciting.

 

I have seen all the warnings plastered everywhere warning people about it being in an Alpha state haha.

 

I agree with you about the potential that this game does have and I am excited about it.

 

I'd consider buying it now, so that you pay ?19.99 instead of ?29.99 or more once it's released, but I wouldn't consider playing it now with the current state that it is in

 

Zombie detection is unreal, they come after you from a mile off, the food/drink system doesn't seem to be working very well if working at all!

 

I will keep my eye on it still as I enjoyed playing the Mod!

I don't think DayZ would be in the sale, considering it only just came out. That would seriously take the mick. Especially it is already pretty pricey.

Plus it seems to be selling pretty well.

 

If they do, i hope they give early adopters some kind of compensation like a voucher via Steam.

I don't think DayZ would be in the sale, considering it only just came out. That would seriously take the mick. Especially it is already pretty pricey.

Plus it seems to be selling pretty well.

 

If they do, i hope they give early adopters some kind of compensation like a voucher via Steam.

 

True, but when something releases close to a sale they'll sometimes bring back the preorder prices, i.e 10% off.

If I had a PC, I'd buy it. But as I only have a 2011 13" MacBook Pro (which ran Arma II/DayZ Mod at 24-29fps) I don't think it'll run the DayZ Standalone. I've been googling to see if anyone has a Mac/Bootcamp and got DayZ Standalone running well enough to play but I haven't had any luck yet!

I don't think it will, you'd have to scale it back quite a bit i think.

It runs on a modified version of the Take On Helicopters/ArmA III engine.

 

Plus performance isn't that great at the moment with it either.

 

Yeah I think I will leave it. Don't really do PC Gaming but I did enjoy playing the DayZ mod.

Did you buy the 'Alpha'?! I know that they have been having authentication problems which might of been your issue.

 

Yeah, just tried it again. Managed to get on and worked great.

Shame the server was at night. As atmospheric as the night is. You can't do anything unless you have nightvision or cheat and jam the brightness and gamma up.

 

I did see one survivor. He was in a little town i was heading too. Still blows me away everytime i see someone a good distance away and all you see is their torch lighting up different areas.

The game has some of the best lighting i've seen.

 

Performance wise. It was running smoother than the mod. Although it was at night.

Yeah, just tried it again. Managed to get on and worked great.

Shame the server was at night. As atmospheric as the night is. You can't do anything unless you have nightvision or cheat and jam the brightness and gamma up.

 

I did see one survivor. He was in a little town i was heading too. Still blows me away everytime i see someone a good distance away and all you see is their torch lighting up different areas.

The game has some of the best lighting i've seen.

 

Performance wise. It was running smoother than the mod. Although it was at night.

 

Awwww Lingwo don't say that :( It makes me want it even more now! Miss the days of meeting up and exploring for hours! 

Awwww Lingwo don't say that :( It makes me want it even more now! Miss the days of meeting up and exploring for hours! 

 

On your little bike :laugh:

 

If the game was better priced. Say ?10. I'd say it was worth the risk to see if it runs ok but ?20 is a bit steep for something that might not run properly.

On your little bike :laugh:

 

If the game was better priced. Say ?10. I'd say it was worth the risk to see if it runs ok but ?20 is a bit steep for something that might not run properly.

 

I know, I've been hoping that someone else would of taken the plunge and tried it but can't find anyone posting about having it running on a MacBook Pro or even a Mac via Bootcamp yet!

I know, I've been hoping that someone else would of taken the plunge and tried it but can't find anyone posting about having it running on a MacBook Pro or even a Mac via Bootcamp yet!

 

Look for people playing ArmA III or Take On Helicopters on your MacBook

If people can run them, then you'll be able to run DayZ.

Look for people playing ArmA III or Take On Helicopters on your MacBook

If people can run them, then you'll be able to run DayZ.

 

Genius!

 

Found a YouTube video of a guy running Arma 3 on his 13" MacBook AIR (i5 1.8GHz, 4GB Ram & Intel 4000 HD) at 20-30fps at 720p/Standard Settings.

 

My MacBook Pro has a 2.5GHz Inter Core i5, 8GB of RAM & Intel 3000 HD, so I think I'll give it a go! I can always tinker with settings to get it running a bit better I am sure.

Genius!

 

Found a YouTube video of a guy running Arma 3 on his 13" MacBook AIR (i5 1.8GHz, 4GB Ram & Intel 4000 HD) at 20-30fps at 720p/Standard Settings.

 

My MacBook Pro has a 2.5GHz Inter Core i5, 8GB of RAM & Intel 3000 HD, so I think I'll give it a go! I can always tinker with settings to get it running a bit better I am sure.

 

Yeah there is a lot you can do with with the config files

http://dayzintel.com/dayz-standalone/dayz-standalone-performance-guide

 

These are the main ones people seem to use to get the biggest performance gains.

So, Just played a couple of Hours standalone Dayz.

 

Of course as its beta its missing items, Bandages, Flares, Tents, Some Weapons , Animals ,Vehicles,Vehicle parts, Barricades are some i can think of. The Zombies are VERY rare, i saw less than 10 in total, they still sound the same and move the same. The game generally is the same as the Mod, sounds, map seems similar but there are new buildings, some old buildings which had items now don't, some have doors which they didn't before and more buildings are accessible. I played on a 40 man server and ran north, 2 chaps i ran in to at the Radio Tower allowed me to pass, further north at another encounter someone with an m4 tried to shoot me, but was taken down by another chap also with an m4, so generally its been friendly.

Ive had no game crashes, just 80secs no connection errors which can set you back.

This topic is now closed to further replies.
  • Posts

    • It's really pathetic that an MMA video game triggers your political rage...
    • Nvidia GeForce NOW gains support for seven more games as discounts continue by Pulasthi Ariyasinghe There's a brand-new update rolling out to Nvidia's GeForce NOW streaming service, and like every week, that means more games have received support on the platform. This week's drop has additions like Aphelion and Pro Cycling Manager 26 attached to it. Don't forget that the GeForce NOW summer sale is still active too. This limited-time offer drops the 12-month Performance membership from $99.99 to $64.99, saving members $35. At the same time, the 12-month Ultimate membership is currently going for $129.99, dropping the price by $70 from the original $199.99. Moreover, Nvidia reiterated that support for GOG single sign-in and game library is incoming this summer, joining stores like Steam, Ubisoft Connect, Battle.net, and Xbox. "Connect supported game store accounts and stream titles with GeForce RTX power. Games that include cloud-save functionality help keep progress intact across devices," added the company. "Start a game on one screen, pick up where playtime left off on another, and spend less time managing installs and storage space." Here are the games joining GeForce NOW's supported list this week: Embers of the Uncrowned Demo (New release on Steam, available 13) Pro Cycling Manager 26 (New release on Steam, available June 15) Aphelion (Steam) Citizen Sleeper (Epic Game Store, Free from June 18-25) Megastore Simulator (Steam) OPERATOR (Steam) Super Meat Boy 3D (Xbox, available on Game Pass) Keep in mind that, unlike subscription services like Game Pass or EA Play, a copy of a game must be owned by the GeForce NOW member (or at least have a license via PC Game Pass) to start playing via Nvidia's cloud servers. There is also a limit to how many hours subscribers can use the service per month, with extra time being purchasable in chunks.
    • 47% profit margin? Wtf!! I know companies are in business to make money but come on man. I know for a fact I'll never own one of these.
    • Most AI-powered mainframe migration vendors expected to fail by 2030, Gartner warns by Paul Hill Credit: Pexels You may have read that many companies still run code written in ancient programming languages like COBOL and pay a handsome sum for those who can maintain that code. Well, it looks like this area of the tech world could be the scene of an AI bubble. It turns out that there are mainframe exit vendors, helping companies move their legacy mainframe systems to modern cloud environments or servers such as Microsoft Azure and AWS, using generative AI tooling. Unfortunately, 75% of these vendors are now expected to pivot or cease operations as market realities take hold by 2030. Alessandro Galimberti from Gartner said: Some of the companies in the mainframe exit market are IBM, 21CS, BMC, Broadcom, Rocket Software, DXC, GTSG, and Kyndryl. The reasons some of these firms are expected to quit the market are a reset of market expectations and a decline in demand for one-size-fits-all migration solutions. The reset in expectations is likely to be driven by cost overruns and threats to business, and the potential occurrence of critical failures within businesses as a result of bad transition implementations. These insights from Gartner are pretty interesting because it’s a specific area of the market where doubt is being cast on generative AI. Many people have cast doubt on whether AI companies will successfully justify the massive amounts spent on GenAI to date, and this data from Gartner suggests the road could be rocky for GenAI.
  • Recent Achievements

    • Week One Done
      Classifyskilleducation earned a badge
      Week One Done
    • One Month Later
      eurospharma62 earned a badge
      One Month Later
    • Week One Done
      With What earned a badge
      Week One Done
    • Week One Done
      Harris Gilbert earned a badge
      Week One Done
    • One Month Later
      Vincian earned a badge
      One Month Later
  • Popular Contributors

    1. 1
      +primortal
      532
    2. 2
      +Edouard
      166
    3. 3
      PsYcHoKiLLa
      70
    4. 4
      neufuse
      64
    5. 5
      ATLien_0
      63
  • Tell a friend

    Love Neowin? Tell a friend!