Recommended Posts

  • 2 weeks later...

Anyone know of a bug to track with Chrome's D2D support

where having D2D turned on makes certain fonts extremely bold (compared to D2D off)? (FF / IE not exhibiting this problem)

Anyone know of a bug to track with Chrome's D2D support

where having D2D turned on makes certain fonts extremely bold (compared to D2D off)? (FF / IE not exhibiting this problem)

 

I had same issue in M37 where certain fonts got bold but eventually in M39 they fixed that, I would recommend you to try Chrome Canary to see whether that issue which I had got fixed for you or not.

  • Canvas: Software only, hardware acceleration unavailable

     Accelerated 2d canvas is disabled on Windows systems with low perf stats

 

Canvas acceleration is disabled with last build on Windows 8.1 due to low perf stats, but I don't think my computer is low-end.

 

  • Canvas: Software only, hardware acceleration unavailable

     Accelerated 2d canvas is disabled on Windows systems with low perf stats

 

Canvas acceleration is disabled with last build on Windows 8.1 due to low perf stats, but I don't think my computer is low-end.

 

 

Which GPU Driver you have installed? Vendor + Model + Driver versions

Intel HD 3000 + Nvidia GT 630M. Latest driver versions.

 

You are using Laptop (M on end of nvidia GPU indicated it), so it could be possible regression in Chrome side so they disabled it. I suggest you to install sideway Canary build to see whether they fixed it on that or not. Also confirm latest GPU version from both below. Lastly, I will suggest to file bug on: https://code.google.com/p/chromium/issues/list

 

Intel latest GPU:

32-bit - https://downloadcenter.intel.com/Detail_Desc.aspx?DwnldID=23763〈=eng&ProdId=3319

64-bit - https://downloadcenter.intel.com/Detail_Desc.aspx?DwnldID=23764〈=eng&ProdId=3319

 

Nvidia Latest WHQL driver from here: http://www.geforce.com/drivers

 

 

-------------------------------------------------------------------------------------------

Chrome Team might backport Battery Friendly last piece patch to M38, so it can be assumed, Chrome 38 will be much more battery friendly then current one:

 

Link: https://code.google.com/p/chromium/issues/detail?id=153139#c93

Chrome Team might backport Battery Friendly last piece patch to M38, so it can be assumed, Chrome 38 will be much more battery friendly then current one:

 

Link: https://code.google.com/p/chromium/issues/detail?id=153139#c93

 

I wish they would do something with power usage on OS X too. 

DirectWrite improvement:

 

 

[DirectWrite] Add support for font-stretch suffixes

Add support for font family names with a font-stretch suffix (such as
Condensed, UltaExpanded, Narrow etc). If the full name fails to match an
installed font check for a font-stretch suffix and if so strip it and
set the stretch value according to the suffix.

The current implementation matches IE when it comes to picking or
overriding the stretch value based on the suffix.

 

https://chromium.googlesource.com/chromium/blink/+/d44ec3a3942b030678b6f48df993ca7312a5e216

So what interesting flags should we be looking out for?

 

I enabled (in Chrome Beta v38):

  • Show Autofill predictions
  • Built-in Asynchronous DNS (I read elsewhere that this is flagged for removal since May last year?)
  • Enable Download Resumption (have not tested this yet)

After resetting all to default, because I couldn't remember what I did before :p After checking Plugins I also saw that both Flash plugins were enabled, so I disabled the Adobe one, I get mixed results with Flash and have HTML5 enabled on YouTube anyway.

 

I like the new profile switcher thing.

You can mute single tabs in the latest Canary version, Screenshot: http://i.imgur.com/1WIGg2B.png

 

fun fact: In my request for selecting an audio device I suggested having a mute button there, too. https://code.google.com/p/chromium/issues/detail?id=339453 :)

Did 38 Beta change the way it handles Plugins? I have a DVR system that uses a "WebKit" plugin. Every since 38 Beta, the Browser when you try to go to the DVR page, thinks the plugin is not installed. But it is. If I test it on 37 stable, it still works fine.

 

I'm guessing when 38 goes Stable, I'll lose the ability to access my DVR system 100% in Chrome at that time. Anyone have any ideas? It's a Q-See DVR.

 

DVR Client Version: 1,1,2,34
Web Camera
Name: DVR Client
Description: Web Camera
Version: 1,1,2,34
Location: C:\windows\system32\WebClient\npwebclient.dll
Type: NPAPI
  Disable
MIME types: MIME type Description File extensions application/x-dvrwebclient npwebclient  

 

Did 38 Beta change the way it handles Plugins? I have a DVR system that uses a "WebKit" plugin. Every since 38 Beta, the Browser when you try to go to the DVR page, thinks the plugin is not installed. But it is. If I test it on 37 stable, it still works fine.

 

I'm guessing when 38 goes Stable, I'll lose the ability to access my DVR system 100% in Chrome at that time. Anyone have any ideas? It's a Q-See DVR.

 

DVR Client - Version: 1,1,2,34
Web Camera
Name: DVR Client
Description: Web Camera
Version: 1,1,2,34
Location: C:\windows\system32\WebClient\npwebclient.dll
Type: NPAPI
MIME types: MIME type Description File extensions application/x-dvrwebclient npwebclient

 

I read somewhere that NPAPI plugins aren't supported in the 64-bit version of Chrome, so if that's what you are using, that is likely the reason.

 

I only saw it because I searched for "issues with the 64-bit version of Chrome" (for another reason) anyway I have since gone back to the 32-bit beta channel (v38) from the 64-bit v37 stable version.

I read somewhere that NPAPI plugins aren't supported in the 64-bit version of Chrome, so if that's what you are using, that is likely the reason.

 

I only saw it because I searched for "issues with the 64-bit version of Chrome" (for another reason) anyway I have since gone back to the 32-bit beta channel (v38) from the 64-bit v37 stable version.

 

Yeah I see that, just checked some searches, but I am using 32bit. What happen is, when the DVR web-page checks to see if the Plugin is installed, it apparently can't and says "install the plugin". Wonder if there is some way I can trick it.

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
  • Posts

    • Mafia: The Old Country expansion Man of Honor announced, brings back Salieri from original by Pulasthi Ariyasinghe During Summer Game Fest, 2K and Hanger 13 brought out a new Mafia: The Old Country trailer, revealing the game's first expansion. Named Man of Honor, this is slated to add two new chapters to the Enzo storyline that the game follows. There is an iconic character returning to the series with this expansion, with players set to run into Ennio Salieri, the future Don of the Salieri crime family. Fans of the original Mafia, or its Definitive Edition remake, may remember that name as one of the biggest characters in the storyline. This expansion is set prior to his rise to being the kingpin in the City of Lost Heaven. "Set in Sicily during the winter of 1905, Enzo Favara has proven himself a reliable soldier of the Torrisi crime family in the months since his initiation," says the studio about the new chapters. "Now, the Don entrusts him and Cesare with a delicate assignment of assisting Ennio Salieri, a man of honor recently released from prison and intent on reclaiming what is his." Working at Salieri's side, players will be heading into fresh environments as they return to the role of Enzo as a high-ranking soldato. The studio also promises brand-new weapons, fresh vehicles, and charms to collect in this expansion. Moreover, the expansion will add new content to the updated Free Ride mode. Alongside new collectibles and locations, this will add more challenges to beat alongside Salieri, which are described as runs that will "test the skills of even the most elite mafiosi." The Mafia: The Old Country Man of Honor story expansion will release on August 14, 2026, across PC, Xbox Series X|S, and PlayStation 5. It will cost $10 for owners of the base game to jump into.
    • Try installing Logitech Options
    • Telltale returns with The Wolf Among Us, re-revealing the sequel and a new remaster by Pulasthi Ariyasinghe Telltale Games, the studio known for its episodic games from the 2000s, had a surprise appearance at the Summer Game Fest showcase today. The studio has gone through a collapse, an acquisition, and a revival but has largely gone silent in recent years. Today's sudden announcement was for the popular The Wolf Among Us series, with news about the sequel and a remaster dropping. Set after the events of the 2013-released title, the sequel will bring back Biby Wolf for a new adventure in Fabletown. This town of fairy tale characters is becoming unstable, with Snow White not being able to keep order as before. "When a brutal series of crimes threatens to fracture the fragile balance holding Fabletown together, Bigby Wolf, sheriff of Fabletown, finds himself drawn into a dangerous conspiracy that reaches deep into the city’s criminal underworld," says the studio. "As suspicion spreads across the city and powerful forces work against him, Bigby must uncover the truth and decide what kind of sheriff - and what kind of wolf - he is willing to become." At the same time, Telltale also announced The Wolf Among Us Remastered, bringing back the classic with a fresh coat of paint. This will include all five episodes from the original game plus over an hour of extra content that will offer behind-the-scenes videos, cast interviews, image galleries, and deleted scenes. The remaster will also have updated visuals and improved UI elements and accessibility features, alongside upgrades to the animations, audio, and frame rates. Telltale has been working on this project for almost a decade now, but if the new release schedule holds, fans will be able to jump into The Wolf Among Us 2 sometime in 2027. As for The Wolf Among Us Remastered, this is slated to release during this holiday season.
    • I use a Linux laptop every day. I have tried to switch to Linux on my gaming PC which has a 5070 ti. It was not a great experience
    • Alien Isolation 2 will bring a new protagonist and setting, watch the reveal trailer here by Pulasthi Ariyasinghe Only a few weeks ago, Sega and Creative Assembly dropped a teaser for a new Alien Isolation. Today at Summer Game Fest, Alien: Isolation 2 was officially announced with a new trailer while also confirming a whole lot of information about the setting of this survival horror project. Check out the reveal trailer above. Leaving behind the Sevastopol space station, the sequel will take players to a remote colony world. With a Xenomorph (or more) on the loose, players will be navigating both the surface of the weather-ravaged planet as well as "the claustrophobic confines of the Weyland-Yutani outpost of Kurosaki Station." Interestingly, Creative Assembly is leaving behind Amanda Ripley, the daughter of Alien's Ellen Ripley, as the protagonist too. While it hasn't confirmed a name yet, players will be taking the role of a new character for this new adventure. The setting is also being described as a new hunting ground for the Alien. This will have players improvising and developing new tools to aid in their survival and escape, all to avoid "cinema’s deadliest killer." "It has been over a decade since we created the original Alien: Isolation and I am so excited to show everyone the first glimpse of the sequel," says Al Hope, Creative Director at Creative Assembly. "Our dedicated Survival team at Creative Assembly has been working hard to create a new, evolved Isolation experience continuing the legacy of the Alien franchise, making the eponymous killer smarter, the environment harsher and the chance of survival slimmer." Promising the same deadly tension from the original from over a decade ago, Alien: Isolation 2 is in development for PC, Xbox Series X|S, Nintendo Switch 2, and PlayStation 5. A release date has not been announced yet.
  • Recent Achievements

    • Rookie
      moog19 went up a rank
      Rookie
    • Mentor
      grik went up a rank
      Mentor
    • Dedicated
      JKR earned a badge
      Dedicated
    • One Year In
      CHUNWEI earned a badge
      One Year In
    • Conversation Starter
      FBSPL earned a badge
      Conversation Starter
  • Popular Contributors

    1. 1
      +primortal
      486
    2. 2
      PsYcHoKiLLa
      270
    3. 3
      Skyfrog
      77
    4. 4
      Steven P.
      68
    5. 5
      FloatingFatMan
      62
  • Tell a friend

    Love Neowin? Tell a friend!