Reality check - Windows 8 was not made for you


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The majority of threads I see in my feed now are about Windows 8.....Like alot of other people are saying, if you don't like it don't use it. If you like it obviously say that in an appropriate thread but don't go complaining constantly about people who don't like it and vice versa.

I participated in a few threads defending w8 already and tryed to find logic in some peoples arguments but I'm giving up now, it is an endless battle.

Its either a case of....trying to find logic in a post complaining about windows 8 for the sake of it OR tyring to defend your own positive views.

It's a pity because people who have logical arguments for and against windows 8 are being overshadowed with the same ****.

Then you didn't bother reading this thread (at least the first 8 pages of it) at all. If you fail to understand why people dislike it that is a problem entirely your own.

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I don't think it has anything to do with Power Users, I like the Explorer enhancements for 8, it makes getting to things faster but I don't want a tablet interface mixed in with my desktop - or the other way around. I know people will say there is still a Windows 7 desktop underneath but Im not buying a new OS just so i can pull off the front part and use whats left.

This is prime time for another OS to make an impact. I really hope it does. I will purchase Win 8 because i want to stay up to date but Im also completley open to anyone else who can offer me better because ?MS just seems to be having fun with whatever ideas they come up with, they dont listen to the users right now.

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I have nothing against Windows 8, I am not sure if I am going to upgrade to it yet though, if it becomes available on my DreamSpark account before it is disabled (I graduated this spring but my account is still active) I may try it. One thing I will be doing is removing all Metro apps and just having a desktop button on the start screen because I have no use for Metro stuff I will just live in the desktop and use it like Windows 7.

If you are not sure, you should download the 90-day evaluation and test it. Like on WMware or VirtualBox.

Only going for desktop icons on the start screen looks much better in RTM, so I think that it will be just fine. I recommend grouping them and giving them good names.

I have had all of those "downgrades" or "enhancements" for years with free 3rd party addons, which, i might add have been developed farmore than if Microsoft had included them in the OS

So what youre saying now is that Microsoft Windows 8 is fabulous because it finally included "downgrades" or "enhancements" i have had for years with free 3rd party addons...

Wow, Windows 8 is truly revolutionary!!!!

I might also point out yet another flaw in your argument, those free 3rd party addons have been developed/bug tracked far more than if Microsoft had included them in the OS.....

Even im getting tired of shooting fish in a barrel

Time to go another site that isnt Win8 fanboy rich for a few days

Ubuntu is doing the same btw ;)

I'm using Windows 8 RTM (as secondary OS) and plan on giving it a fair chance over the next weeks (which I will document on my blog </shameless plug>). So far I'm not really convinced of it. There are improvements compared to the preview versions, sure. As a whole it feels kind of unfinished and unpolished though.

This whole it's "just like Me and Vista" is dumb. Anyone who lived through the both of them, know that this isn't even comparable. Techies spouting such words is embarrassing.

if vista was a failure, it was a pretty good one at that. It sold 400 million copies. Imagine what windows 8 as a failure will sell. 700 million? LOL the internet is a goldmine.

Well, I'm back to Windows 7 Ultimate on my desktop PC, I enjoy it much more that way. Call me a dinosaure all you want, I know what I like and I know what I need to be productive.

I'll wait for Windows 9 or Blue, or whatever the next thing is called.

I did install Windows 8 on my Laptop, so, I'm going to be able to check for improvement on "Modern" apps and see where MS is going with all this.

If you are not sure, you should download the 90-day evaluation and test it. Like on WMware or VirtualBox.

Only going for desktop icons on the start screen looks much better in RTM, so I think that it will be just fine. I recommend grouping them and giving them good names.

Ubuntu is doing the same btw ;)

I have tried it during the RP but not for very long and not on my primary PC, I am not sure if I would pin desktop programs to the start screen or just pin them to the superbar on the desktop I would have to see which I preferred in usage.

Well, I'm back to Windows 7 Ultimate on my desktop PC, I enjoy it much more that way. Call my a dinosaure all you want, I know what I like and I know what I need to be productive.

I'll wait for Windows 9 or Blue, or whatever the next thing is called.

I did install Windows 8 on my Laptop, so, I'm going to be able to check for improvement on "Modern" apps and see where MS is going with all this.

No need to upgrade just because you can. But for the future there isn't going to be big changes for the next Windows. Depending on the reception of course. But tablets are the future, so I think Win8 will do well.

I have tried it during the RP but not for very long and not on my primary PC, I am not sure if I would pin desktop programs to the start screen or just pin them to the superbar on the desktop I would have to see which I preferred in usage.

Personally I pin my most important desktop apps in the start screen. Then pin the most necessary desktop apps on the taskbar. Really works great.

i'm not saying you are stupid, i'm struggling to understand how a self appointed power user cant see the problems in the future if this model becomes default. I can see the value in a tablet based windows OS. I don't deny or disregard that. I don't want things to stay as they are forever, i accept change when change is required. Change was only required to make windows work on a tablet. The semantics of this are completely different to that of a deeply ingrained and accepted infrastructure and industry "way of working" that is in existence all over corporate environments. These things change over time, they need planning and justification. where is the justification for this? where is the roadmap? how and why was it required? was the windows userbase crying out that the whole desktop was wrong and needed a 10ft interface to replace it? did server ops ask for touch screen adjustment controls in their server? ...these are the things i think you are ignoring, this is why I'm confused about the reaction of "power users".

There has been no discussion, requirements gathering or anything on this, it's just appeared after metro was given a design award. It seems this was the green flag to push everything in this direction. Nice design? yes Need a tablet windows? yes Need to convert enterprise desktops and servers to it? NO

this is my point. i can't make it clearer. Answer me these questions. what gains are made by switching the entire windows product base to this?

who says? i've read from numerous sources that the desktop is not planned for future iterations.

The Modern UI (or something like it) was basically inevitable due to the advent of the low-cost tablet - remember, tablets and slates (including iPads and Android tablets alike) cost less than new PCs (in most cases, they costs the same as refurbished PCs, but vastly outsell them). What is the learning curve for an Android or iOS user coming to Windows 7? If we want those users eventually coming to Windows, we'd better be ready for them with a UX that won't be alien to them.

Where did i call anyone a n00b

Please read carefully before making that leap

i Said "Whereas the fanboys are coming form what 3+ months of fiddling with a preview release?"

This means that the fanboys Pro Windows 8 stance comes from only 3+ months of toying about with a preview version.

It doesnt mean, and no sane person would think or take it mean i was saying that those peoples computing experience was only 3 months...

I was using that as a contrast from having some of us who dont like it having 30+ years of MS and other OS experience

Between the two contrasting statements theres no way to take that as me accusing anyone of having only 3 months PC experience.............

And I'm one of those that has been singing the praises of Windows 8 - enough to have demoted *Windows 7* to VM duties.

I don't run many WinRT apps - in fact, I run a grand total of one. (WinRT games, on the other hand, are a completely different story - which I have gone into great detail on; I actually expect the majority of the WinRT success will be in gaming.)

However, just by looking at Android and iOS, the handwriting for the Windows 7 and earlier UX was very much on the wall.

I pointed out that the Eee Transformer series (especially the Prime models TF201 and TF300T) show exactly the type of hardware that Microsoft is, in fact, targeting with WindowsRT (in fact, both could indeed RUN WindowsRT with a firmware swap). It's a tablet/slate that converts into basically an UltraNetbook - similar screen-size (and weight) to an Ultrabook at the low end (and far more capable than any netbook - most of which are hamstrung by Atom processors and Windows 7 Home Basic/Starter). That's a lot of what customers that are buying Android tablets and slates are buying them for - they have seen netbooks and found them wanting.

If those of us that support these users that basically defected to Android want to get these users back, we won't be able to woo them with the same UX they left behind when they defected - they won't stand still for it. (Neither would I in their shoes.) It's worse for Microsoft and Windows - they wrote the UX they left us for, and were a linchpin of the dreaded netbook strategy along with Intel. They got burned once - how does Microsoft get them back? (Blowing them off isn't an option - and especially not with IT spending otherwise flat. That means they needed a UX that works for not just tablets and slates, but devices such as the Transformer Prime, portables such as Ultrabooks and notebooks, and even (like it or not) desktops. Enter the Modern UI.)

Did I have concerns about the Modern UI? Did I ever - in fact, my history with the Windows 9x UI (which has persisted, with some changes along the way, from 9x to 7) has covered its entire public history. That ALSO means that I've been through a massive UI change before - from Windows for Workgroups and the Win 3.x/NT 3.x UI, and I remember what I did to get over it - leave the preconceptions at the door.

Once I got over the preconceptions, I found the Modern UI quite usable - even on a desktop. (It's all I've run Windows 8 on.) If anything, Android users will find getting used to Modern UI far easier than anyone used to the Windows 9x (as interpreted in Windows 7) UI - and that includes users like me.

Massive UI changes can be dealt with - in fact, once you leave the preconceptions at the door, the change becomes rather easy; it's the leaving of the preconceptions that's hard.

And that's where the criticism (and even outright hatred) for Windows 8 and the Modern UI comes in. Gabe Newell, Valve, and, in essence, Steam, have been a containerized game and application library running inside an OS shell (be it Windows, OS X, or, eventually, Linux) and they have had no real competition to their way of doing things (at least on Windows). Now along comes Windows 8, WindowsRT, and the Windows Store. Windows 8 itself still supports Steam (and most Steam-distributed software runs without a quibble); Gabe's issues are the Windows Store and the WinRT API. The WinRT API is attractive to developers (especially indie developers) because the development tools are, in fact, given away; indie development of games is the one area where WinRT and Win32 will compete from day one. However, if a developer chooses the WinRT API, that keeps them away from Steam - instead the developer uses the Windows Store for distribution, and gets the game before not only all the eyeballs of Windows 8 users (including those running Steam), but all those WindowsRT users (that can't run Steam). Lost sales for Valve = lost revenue for Valve. (How much of Valve's sales annually are on the back of independent developers?)

I'm using Windows 8 RTM (as secondary OS) and plan on giving it a fair chance over the next weeks (which I will document on my blog </shameless plug>). So far I'm not really convinced of it. There are improvements compared to the preview versions, sure. As a whole it feels kind of unfinished and unpolished though.

I will follow your blog :laugh:

The Modern UI (or something like it) was basically inevitable due to the advent of the low-cost tablet - remember, tablets and slates (including iPads and Android tablets alike) cost less than new PCs (in most cases, they costs the same as refurbished PCs, but vastly outsell them). What is the learning curve for an Android or iOS user coming to Windows 7? If we want those users eventually coming to Windows, we'd better be ready for them with a UX that won't be alien to them.

Also, power users (at least the self-appointed ones that have been so critical of Windows 8) are critical of it for a reason - enterprises are typically the LAST group to upgrade; consumers and SMBs are first. Government - especially the public sector - rank behind enterprises. Spending on IT (and especially operating systems for existing hardware) has no constituency within an enterprise - saving money to pay to debtholders *has* a constituency. (The pressure on IT spending- in fact, overall IT budgets - was the first thing to shrink when the recession of 2008+ hit, Don't take my word for it - check the business publications and even CRN.) Recommending an OS upgrade in a poor economy can get you taken to the woodshed - if not fired; in short, there's a big reason to think of excuses NOT to spend.

Then you didn't bother reading this thread (at least the first 8 pages of it) at all. If you fail to understand why people dislike it that is a problem entirely your own.

Actually if you re read my comment I said that people who have logical arguments are being overshadowed by illogical ones.

Although I should have added I completely understand people's negative reactions to it but it's the rediculous reasons SOME people give I can't find logic in.

The Modern UI (or something like it) was basically inevitable due to the advent of the low-cost tablet - remember, tablets and slates (including iPads and Android tablets alike) cost less than new PCs (in most cases, they costs the same as refurbished PCs, but vastly outsell them). What is the learning curve for an Android or iOS user coming to Windows 7? If we want those users eventually coming to Windows, we'd better be ready for them with a UX that won't be alien to them.

I'm sorry but, this is an absolutely horrible explanation. I don't even know where to begin on how totally wrong this is.

You are implying that there is a large base of users who only have tablets and have never used a computer before. I will give you that there are probably a few people in this bracket, but to imply that a user would move to a Windows PC and it would feel alien is insanely delusional. Computers and Windows have been part of everyday life for regular folk for nearly 2 decades now. Even if this was the reason for this absurdity that is Windows 8, it doesn't change the fact that it was so horribly done that it will most likely have the opposite effect where people might be entirely turned off of Windows 8 and future versions of Windows. At least as alleged "power users", we're more forgiving than the regular consumer. We're more vocal sure, but we're a hell of a lot more forgiving when it comes to silly decisions made by developers and or manufacturers.

  • Like 2

Having now finally gotten chance to look at VS2012 and the WinRT framework, I can say that there's someone else Win 8 isn't written for.

It's not written for businesses developing serious LOB applications, either.

I mean, seriously. There's no System.Data namespace, meaning no direct access to databases! You have to go through an intermediate layer like WCF! That may be fine for mobile devices, but for desktops needing to connect to databases, that's totally and utterly useless.

Sure, you can still make desktop apps for your LOB, but forget it for any ModernUI apps; you might as well stay on W7.

Sheesh Microsoft.. What the hell were you thinking!?

Having now finally gotten chance to look at VS2012 and the WinRT framework, I can say that there's someone else Win 8 isn't written for.

It's not written for businesses developing serious LOB applications, either.

I mean, seriously. There's no System.Data namespace, meaning no direct access to databases! You have to go through an intermediate layer like WCF! That may be fine for mobile devices, but for desktops needing to connect to databases, that's totally and utterly useless.

Sure, you can still make desktop apps for your LOB, but forget it for any ModernUI apps; you might as well stay on W7.

Sheesh Microsoft.. What the hell were you thinking!?

are you seriously whining because you have to use wcf to make access to a remote sql server? arent most apps two tier so you dont have to connect straight to the db. have you been living under a rock? thats how things are done in these times.

for local database, SQLite is supported on winrt. And you can use the ms JET api. Other 3rd party database options will also be available. JS and HTML can use IndexedDB too.

Stop being so dramatic

are you seriously whining because you have to use wcf to make access to a remote sql server? arent most apps two tier so you dont have to connect straight to the db. have you been living under a rock? thats how things are done in these times.

for local database, SQLite is supported on winrt. And you can use the ms JET api. Other 3rd party database options will also be available. JS and HTML can use IndexedDB too.

Stop being so dramatic

2 tier data access isn't always appropriate, especially if you produce software for clients who are very security conscious and just won't allow that sort of thing. Sometimes there just is no choice but to go directly to the server, especially when, for some of our software, we need access to the SSISDB. An OData service is completely inappropriate for this.

And I wasn't being dramatic, so quit being so dismissive.

Sure, the 2 tier method is fine for many apps, but NOT for many others; especially the sort of app you'd never see on the store in the first place such as the stuff we produce.

I keep reading about some peoples displeasure with the direction Microsoft is going with Windows 8,mostly coming from so called "power users", or people who use professional content creation software. Well, if you haven't figured it out yet, Windows 8 was not made for these people. Maybe Windows 9 will address their concerns. This segment makes up a small percentage of Windows users,that the focus right now is not on them. The focus is on the general consumer who uses their computer to consume content. The focus is on businesses who are migrating to tablet computers,and can use the same software seamlessly on their desktops and tablets without rewriting and porting code,and not having to actually upgrade their hardware. This is a big deal.

The Ipad is proof that people like this direction computing is moving towards. What makes you think people are buying ipads? Businesses migrating to ipads? Is it not because they dont have to **** around with dlls,scattered files hell,inconsistent installers,rogue applications,toolbars,malware,memory hogs,incompatible software,sourcing software,computer slow downs?

Yes, Winrt is not there yet in terms of having the ability to cater to all types of applications. But Windows 8 is not the final version of Windows 8, or the final version of windows period. Eventually it will evolve to incorporate all these shortcomings,but at the moment, the focus is meeting the needs of the general consumer which makes up a huge chunk of windows users. And if the consumer still needs some software that needs win32,well guess what, the desktop is still there for backwards compatibility.

I've seen alot of bitching about the start menu,and in all the years ive repaired computers,i havent seen many people show a hint that they even know how the start menu even works. They mostly have their applications sitting on the desktop,with all their pictures and mp3s. Dont you think Microsoft did studies on how general computer users use their computers? Do you think one day a Microsoft executive said "hey,lets **** around with these guys and lets remove the start menu"?

Yeah some people wont like windows 8,namely "power users" who like to have 3 or more apps open at the same time switching between them,big software developers who've been charging high prices for software with little competition, software developers with their own applications/games stores.

People who will love Windows 8: The general computer consumer. Lots of software to choose from that can be downloaded from one central location without having to worry too much about malware. Files are organized. Music is in music,pictures are in pictures. Fast boot times. Beautiful interface. Consistent UI. No toolbars,or popups,or errors.

Windows 8 is a paradigm shift in computing,and we are all watching history right before our eyes.

Got yer copy? ;)

here's the problem with that. The windows 8 interface was designed for tablet pc or even smart phone. It sucks on a desktop computer. I'm sure there are better interfaces we haven't thought of for desktops.. this isn't it. Keep in mind the opposite is also true; launchpad on the mac is a completely worthless interface that everyone ignores.

it's the hip thing to do now-a-days... hate all that's new, while secretly using it.

vista was brilliant. It had problems that weren't it's fault

Being installed on crappy hardware

Lack of drivers

Every piece of software made before vista asked for admin privilieges.

after some growing pains on the part of software developers vista/7 is the best OS i've ever used.

if vista was a failure, it was a pretty good one at that. It sold 400 million copies. Imagine what windows 8 as a failure will sell. 700 million? LOL the internet is a goldmine.

Take out OEM sales where most new machines are forcibly sold with the OS and you may find sales were not that great.

vista was brilliant. It had problems that weren't it's fault

Really !!!!! Slow file transfers spring to mind. Lets not get carried away, Vista was poor, not rubbish, but given the time from XP it was a disappointment. Microsoft then showed it could make a superb OS with 7.

Windows 8 is bad and Microsoft should fell bad about it. That pretty much sums it up.

-They could actually do metro right and they didn't (just looking at all the white explorer... hurts my eyes, literally)

-I was forced to put the taskbar above, because if it was down the horrible "start" square appeared and didn't let me chose the explorer pinned shortcut.

-The incredible 3 steps to shut down the computer, had once again to accustom myself to use the "alt+f4" technique...

-The horrible, once again, two corners that activate the charms bar, they don't allow me to put a real launcher like xlanchpad, had to move that one to the upper left corner and it's far less intrusive that the "start" square.

-Full screen PDF reader, really? Send it to hell my dear Acrobat.

-Full screen Email client, made a mistake and had to restore program defaults, because everytime I wanted to click an email on a website my whole screen was covered by this really bad "Mail" client.

-Had to pin "My Computer" to the sites listed on the explorer pinned shortcut, now at least is "right click-> My computer" instead of "start menu -> my computer"

-Still unable to run K10STAT automatically at startup because of the admin rights, no matter if I put compatibility options of "Run as Administrator", got it pinned to the "Start" screen, at least the moment I click on it I got into the desktop.

-I miss my transparencies, guess they were removed because a lot of Intel Integrated Graphics had severe slowdowns when dragging a window, something that I haven't seen with every integrated graphics solution by both AMD and NVidia since like 8 years.

-Why... and really why... they didn't let the user to chose between the start menu and the start screen? just because they wanted one person to try the metro apps? they're good if you need small games for children or persons more casuals than the current FIFA players, still, nothing good as a full blown win32 app.

-The only good metro apps are actually the "notes", "rechner" and some others, very specific apps for very specific functions, very small too, they decided to reemplace the whole sidebar with this, in a sense, this is an improvement... but I don't see myself using one of these for real, serious work, an example would be my Eclipse IDE, that I have to have it coupled with KiTTy (SSH terminal) and Putty (RS232 Terminal), both for remotelly debugging my Raspberry Pi programming. In total I have 3 damned programs on the screen, not ONE.

-I actually like Visual Studio 2012, the interface got improved a lot but surely I won't be using it for coding WinRT Apps.

-The faster startup behavior, as explained by the very OS is because "It saves certain files for faster boot up" which means we are kind of hibernating, is not a proper shutdown, because as once again this os remarks "Restart is not affected by this" which means that restart actually does boot up the machine from 0. Once again, I fell the restart performance almost the same than Win7, except for the fact that Win8 is a little light now and therefore a little faster, but not that much on restarts.

-The dual boot menu is... really bad, My whole machine starts just before the GUI just to tell me which OS I want to choose, and when I do it restarts it again to actually boot up the desired OS, this is bad and MS should feel bad about it, there are some tricks like reemplacing the Win7 bootloader instead of the Win8 one.

-The vector designs of the start screen are actually bad and MS should fell bad about it, there is nothing "Modern" in most of them, they look like a lot of plain desings slapped one after another and give the impression of being messed up, the Vista moving lines where by far more "Modern" than this.

-The share option is dumb in the charms bar, only shows to which public this charms bar is given to, they should have put a damned search files option into that bar and would be perfect, NOT a shortcut to search, but an actuall input box where you can type and the results would appear inmediatelly.

-They should have choosen gradiens and not plain colors, like the tiles, the user screen when the machine boots up reminds mi a lot of my Win3.11 or Win95 desktops (and that's quite not bad though but so much for going for "Modern")

-Icons are missing a lof of consistency, but then again, the whole OS does.

-Continuing to use this crap, just to show how bad it is and for keeping away those that say "You only used it a day hurrrrrl!"

-P.D. Max Payne 3 Still doesn't work on Windows 8, Rockstar programmed it bad and should fell bad about it.

I'm sorry but, this is an absolutely horrible explanation. I don't even know where to begin on how totally wrong this is.

You are implying that there is a large base of users who only have tablets and have never used a computer before. I will give you that there are probably a few people in this bracket, but to imply that a user would move to a Windows PC and it would feel alien is insanely delusional. Computers and Windows have been part of everyday life for regular folk for nearly 2 decades now. Even if this was the reason for this absurdity that is Windows 8, it doesn't change the fact that it was so horribly done that it will most likely have the opposite effect where people might be entirely turned off of Windows 8 and future versions of Windows. At least as alleged "power users", we're more forgiving than the regular consumer. We're more vocal sure, but we're a hell of a lot more forgiving when it comes to silly decisions made by developers and or manufacturers.

Then obviously you haven't been watching teenagers (or even pre-teens). While some MAY use full computers in school, what are they using elsewhere? At home? Traveling between school and home? Their hangouts? More likely than not, it's not a PC. It's smartphones. Tablets. MAYBE a slate. In almost all cases, it's something not running Windows. And why is that? It's a market that (except for Windows Phone) they don't see a Microsoft product in. And also, how many Windows Phones are there in the wild - let alone in retailers where they can be evaluated side-by-side with their counterparts running Android and iOS? (Peer promotion works at the teen and pre-teen level - it's why Microsoft and Apple have *historically* been fighting a constant war in the K-12 sector.) Guerilla marketing (which is exactly what Google is doing) is creating a whole generation of content consumers with absolutely zero loyalty to Windows (let alone Microsoft). And you expect them to swallow a UX that is not as rich as the one they have right now - strictly on your say-so? Teens aren't that stupid.

Yes - computers and Windows have existed - side by side - for more than twenty years. I want to see them exist side-by-side for another twenty-plus. However, there are operating systems (that aren't Windows) entering our *turf* (even if they have to sneak in through the back door). Windows has competition. Microsoft can't ignore Android or iOS - they are taking customers (or possible customers) right now based on price. They have to be faced - right now - before either becomes a threat to the mainstream of the Windows user base.

Exactly! Also, I know people like to have 16 different programs running at the same time, but what benefit is that really? Do they think that they have 30 hands and 90 eyeballs and can work in every program at one time? lol. I just thought I would bring that interesting thought to light! lol :D

People sit there and often need to have multiple applications open for their work. We don't all sit there playing angry birds and using fart apps ;)

Having now finally gotten chance to look at VS2012 and the WinRT framework, I can say that there's someone else Win 8 isn't written for.

It's not written for businesses developing serious LOB applications, either.

I mean, seriously. There's no System.Data namespace, meaning no direct access to databases! You have to go through an intermediate layer like WCF! That may be fine for mobile devices, but for desktops needing to connect to databases, that's totally and utterly useless.

Sure, you can still make desktop apps for your LOB, but forget it for any ModernUI apps; you might as well stay on W7.

Sheesh Microsoft.. What the hell were you thinking!?

And why would you even NEED to rewrite your existing LOB applications?

Why wouldn't they run on Windows 8 *as is*?

Other than AV and other security applications (mostly so rife with OS-isms they are basically custom-written for a specific OS every year) I haven't found so much as ONE Win32 application that worked in 7 that didn't work in either 8 Preview or the RTM of 8.

Will the hardware the applications are running change?

If the answer to that is *no*, then why rewrite the application?

That's right - you can upgrade the OS *without* upgrading the application.

Or is it all about *justifying the existence* for the developer?

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I have refrained from mentioning major plot points to save you from story spoilers in this review. This is an original story that doesn’t tie into any movies, so there isn’t an expectation of knowing the backstory or the decades of movies either. Bond, James Bond When 007 First Light begins, Bond is just Bond. There isn’t a spy angle, fancy gadgets, or even a secret mission. The introductory mission is framed to show how James Bond handled himself and how he does not care about the odds when it comes to saving lives. It’s a gorgeous level as well, showing off an island scattered with cliffs in the middle of a storm. Looking back, this is probably the best-looking level in the game, with IO showing off all its abilities with its custom engine, Glacier. But my favorite ended up being the follow-up to this level. Once the United Kingdom's foreign intelligence agency, MI6, recruits our daring youngster into its super-spy “00” program, training begins. However, instead of treading through the same tutorial missions where the game teaches you to run and jump and drive, IO opted for a montage, and it’s amazing. The scenes cut between Bond practicing and improving his marksmanship, parkour, hand-to-hand combat, and driving as weeks go by in his training. What impressed me here was the lack of any loading screens or stutters as scenes instantly switched to different locations entirely, as if I was watching a movie. This creativity is a trend I noticed in most levels, where there is some sort of gameplay or choreography mechanic being introduced to keep things interesting. Soon, the rest of the cast is introduced, bringing other agents that our favorite secret agent will be working with, the scientists and engineers that build MI6’s spy gadgets, as well as higher-ranking officers that either appreciate or (at best) tolerate Bond’s rebellious attitude. It’s a tight cast, all with incredibly good voice acting and personalities that quickly grew on me. The casting for Bond himself is also an excellent one. From showing his iconic soft spot for women to the condescending smiles that get a rise out of enemies, I had no issues getting immersed into this universe as this new face of James Bond. The missions take place in a wide range of locations as MI6 sends Bond to tackle dangers that are growing everywhere from the UK to Africa. These aren’t unrelated adventures where MI6 is sending secret agents, which is an angle I would love to see in another game, but a part of a bigger conspiracy affecting the entire world. Some of the twists and turns were all too predictable, and the character that Lenny Kravitz played made me cringe a little too much. But all in all, I enjoyed the campaign’s storyline that sets the stage for this new agent joining the illustrious “00” program. Plenty of Possibilities The third-person style of IO Interactive fits this role quite well. Bond is presented as a master at hand-to-hand combat as well as firearms, while also having a knack for being stealthy when required. Most sections of missions have a lot of freedom. This means I could beat up every goon and security guard on the way to an objective, slip past them without sounding a single alarm, or do a mix of both. My sessions usually end up with the third option because I tend to be impatient about waiting for a patrol to move. Drawing from its Hitman genes, the developer almost always gives multiple routes for going through missions. Levels can be massive, sometimes sporting hundreds of NPCs going their own ways and having conversations. If my objective is to break into a security room on the third floor, I could look around for roof access, eavesdrop on conversations to find out where someone lost a key, create a distraction and pickpocket a guard for a keycard, sneak in through the vents, or simply kick down the offending door. I enjoyed the variety on offer, especially because the same solutions didn’t usually show up in different missions. Before heading out into a secret MI6 escapade, the gadget specialist of the branch walks Bond through the organization's latest and greatest achievements. This can be cool little devices like a laser built into the watch, a phone that fires poison darts, or a camera that emits a powerful shockwave. The choice of what can be taken into the mission is up to the player. I could usually find fresh routes or get out of tough situations with a punch or two, so I never had the feeling of missing out by not choosing the right equipment. It’s still a fun practice. Choosing the armaments before a mission enhanced the super spy feeling quite a bit. As I mentioned, stealth comes in as a very viable option for most of the missions, letting Bond sneak past foes or knock them out silently. While it is satisfying to clear entire areas of goons and walk away without any alarms, the way of accomplishing this could have been done better. Bond can lure enemies, sneak up and knock them out, or use a gadget to disorient them before dealing a nasty blow. Bodies cannot be moved or hidden afterward either. It’s a very simple system, which I wish were more exciting to pull off. Perhaps more stealth-orientated gadgets, distraction options, or multi-takedowns could have helped here, I think. Getting caught while attempting to be in stealth does not mean a game over. Other than getting into a fist fight, an interesting twist of 007 First Light is the bluffing option. While an enemy is confused as to what you are doing in a restricted location, Bond has the option to improvise and persuade them that you are exactly where you’re supposed to be. These are fun little dynamic interactions with unique dialog depending on the mission and location, giving a few extra moments for Bond to go past suspicious guards smoothly. It’s the first time I’ve witnessed this system in a game, and I hope to see more. License to Kill Bond isn’t just dealing with security guards or civilians. From time to time, entire gangs of gun-toting mercenaries show up in levels looking to take down our protagonist. It is then that License to Kill mode is activated for Bond, letting him use firearms with no restrictions. I was surprised by just how tight gunplay is in 007 First Light. The weapons feel powerful and satisfying to fire, with single bullets capable of taking down an enemy with a headshot. Ammo is scarce, and enemies don’t drop weapons with full magazines most of the time. This forces a hectic kind of gameplay where I am always advancing towards enemies to take their weapons after they are downed. Things like shooting legs to immobilize, aiming at the hands to make their weapon go flying, blowing up nearby fire extinguishers for cover, and using gadgets to halt a goon in their tracks while I reload, make up enjoyable levels. I had to hold back my disappointment when the enemy count in these action sequences dropped to zero and I had to go non-lethal again. Speaking of action sequences, First Light isn’t just offering sandbox levels to complete at the player’s own leisure either. Each level comes with specific linear and directed scenes to move the story forward and put Bond in tight situations. These usually end up with high-octane chases or driving sections, offering the chance to witness chaining explosions, hails of gunfire, and scripted parkour scenes that remind me of Mission Impossible movies more than Bond. Elements like seeing James Bond jump out of a plane without a parachute or drive through buildings in London inside a trash truck were fantastic and always left me at a high point when finishing a mission. The classic James Bond theme is sprinkled in here too, which only happens a handful of times in the game, but at just the right moments. Visuals and Performance Compared to Unreal Engine 5 games we are seeing nowadays, 007 First Light isn’t flexing a huge amount of realism when it comes to graphics. The models, textures, and effects all feel a little dated, with the starting mission that I mentioned being the most visually striking. However, the complete lack of stutters, the hundreds of NPCs that can be on screen without a single hitch, massive sandbox levels, and smooth transitions between them all play a part in making this an immensely immersive and complex experience. The in-engine cutscenes are gorgeous as well, offering an upgraded visual style and model detail over the gameplay sections. Animations are one aspect that jumps out at me about any new game, and First Light has nailed what a third-person action game should feel like. Walking, sneaking, and running all have a heaviness to them that I appreciate. Whenever Bond moves past a wall or a ledge, his arms reach out to lightly hold those structures until he moves away. NPCs actually react to my character and move out of the way. Even during melee combat or takedown animations, the fists impacting a body or a head hitting a wall all have that same weight. Even the more frivolous animations, like catching a gun in midair or chucking an empty one at a goon (yes, you can do that), are satisfying to pull off. Of course, the in-engine cutscene animations are remarkably well done too, with facial animations and the upgraded model details improving my engagement with the characters. I have an AMD Radeon RX 9070 XT 16GB paired with an eight-core Ryzen 7 3700X and 32GB of RAM, with the game running at 1440p resolution. Deciding to completely max out all the graphics options gave me a range of frame rates between 60 and 100 depending on the scene and level. While I did try to enable AMD FSR, which bumped up the frame rates by a good 20% at Quality mode, IO Interactive’s implementation of the technology wasn’t that great. Every corner and edge in levels began shimmering, and I was also seeing smearing issues in fast-moving sections. The title seemingly uses the older generation FSR 3.1 and not the machine learning-assisted FSR 4, leading to these artifacts. Unfortunately, there isn't a way to manually upgrade this right now either. I opted to turn off the upscaling and play the game in native 1440p to avoid problems. I would say the FPS range I was getting was an acceptable one for a single-player action game for my setup. I do wish there were an FOV slider option in the settings. While the camera is far enough back for my tastes in most situations in this third-person adventure, at times the perspective is far too close. When trying to look around quickly and spot targets, I realized I was getting a slight headache at times due to the use of an almost over-the-shoulder close-up camera. Conclusion Being James Bond in 007 First Light is a treat. Traveling around the world chasing conspiracies, using high-tech gadgets disguised as everyday accessories, and improvising on the spot to fool foes all give a fantastic feeling of being a super spy. For an origin story, IO Interactive has done a great job at introducing the character and his motives for doing what he does. The satisfying combat animation and fantastic voice acting are definitely high points, with the License to Kill moments being my favorite. Not being able to move bodies and the simplistic stealth of mechanics does hurt its presentation a little. The NPC logic and intelligence is easy to manipulate and trick, repeating the same actions over and over again if I keep making distractions. The lack of an FOV slider was also a pain (quite literally) at times, and the FSR implementation is quite poor. These are things I hope the studio will improve upon with updates. Even with its faults, IO Interactive and James Bond are a match made in heaven. The studio knows how to make a main character that oozes charm and competency while also leaning heavily into its Hitman experience to make gigantic levels with what looks like hundreds of NPCs roaming around. Being an origin story, IO’s Bond has a way to go before he becomes the highly effective agent we see in the movie world. I am hoping the studio will continue this series alongside its Hitman ventures going forward, just so we get to experience the journey for longer. 007 First Light is available on PC (Steam, Epic Games Store, and Xbox PC), Xbox Series X|S, and PlayStation 5 for $69.99. This review was conducted on the PC version of the game provided by IO Interactive.
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