Slow lane: why Google's new Nexus 4 doesn't have LTE


Recommended Posts

http://www.theverge.com/2012/10/29/3569688/why-nexus-4-does-not-have-4g-lte

The Nexus 4 is an impressive smartphone that ticks off every modern spec checkbox you could ask for, save one: LTE. Instead, the Nexus 4 will only come unlocked with HSPA+ radios. It is a disappointing omission, driven by both Google's complex philosophical desire to build open devices as well as the fairly simple economics of building a halo product for a small niche of early adopters.

For Google, Nexus is a flagship brand that represents the best of Android, with Google leading by example to show other hardware manufacturers what Android can be. And though partners build the hardware, Google wants direct control of the software on Nexus devices with no carrier intervention. That alone means Google can't sell an LTE device, as there's simply no access to LTE networks without working with carriers in one way or another: Verizon and Sprint's LTE networks still require compatibility with their 3G CDMA systems, and there's essentially no such thing as an unlocked CDMA device. AT&T's fledgling LTE network runs on different frequencies than other LTE networks around the world, so Google would have to build a custom phone for just 77 markets in the US. Doing that without AT&T's financial assistance makes little sense.

Android head Andy Rubin calls the lack of LTE a "tactical issue," and cites cost and battery life as major concerns with devices that have to support multiple radios. "A lot of the networks that have deployed LTE haven't scaled completely yet ? they're hybrid networks [...] which means the devices need both radios built into them," he said. "When we did the Galaxy Nexus with LTE we had to do just that, and it just wasn't a great user experience." But the reality now is that many LTE devices ? including the iPhone 5 and the LG Optimus G, which shares common hardware with the Nexus 4 ? use larger batteries and newer, more efficient chips to balance the power draw from LTE

That leaves the issue of control, and the politics of LTE network access tilt almost exclusively towards carriers. For example, Verizon has offered an "Open Development" initiative since 2008, offering other companies the ability to run devices on its networks, including the LTE network. "As long as the person follows our specifications and certification process as outlined on our open access website, they can get a device on our network," a Verizon spokesperson told us. However, that program ? which to date has primarily been used in a business-to-business context ? would still prevent Google from updating its phones in a timely manner. "Firmware pushed to devices over the air must be tested and certified," Verizon told us.

Ironically, Verizon's LTE network runs on 700MHz "C Block" spectrum which has FCC "open access" rules attached to it, which require that any compatible device be allowed to connect. Google fought vociferously to put these rules in place, even participating in the FCC's spectrum auction to ensure Verizon paid the minimum bid price that triggered the rules. But the rules have turned out to be virtually meaningless in practice, as Verizon uses 700MHz in conjunction with CDMA spectrum that doesn?t have similar open access rules ? so while Verizon might be legally required to support an unlocked LTE device, the legacy CDMA network still effectively keeps all of Verizon?s phones locked

For GSM / HSPA carriers, the issues are primarily economic, not access. AT&T, T-Mobile, and international carriers all uniformly allow unlocked devices to run on their GSM / HSPA networks, and AT&T says it will allow any unlocked device to access its LTE network, although the carrier can't guarantee everything will work or that it would be able to provide technical support.

But building an LTE phone is an extremely costly undertaking with sharply limited potential markets. Although Verizon, AT&T, Sprint, Everything Everywhere, and other carriers are working quickly to roll out LTE networks, it's still a nascent technology with significant interoperability problems across many spectrum bands, requiring companies to create different hardware variants of their phones for each network. Profitably building all those variants requires either financial assistance from the carriers or a large addressable market for an unlocked device. So while Verizon has by far the largest LTE network in the world, covering over 400 markets and over 250 million people in the US, Google has no access to those customers. Other LTE networks are much smaller: AT&T currently has LTE in just 77 markets covering 135 million people, and Everything Everywhere in the UK has a goal of covering only 20 million people by year's end.

n short, the number of people that Google could reach with any single unlocked LTE Nexus 4 is relatively small. And while the Nexus 4 looks like a solid flagship device, Nexus phones have never been bestsellers, shrinking an already-small potential market to virtually nothing. Google may be getting serious about selling hardware with the Nexus 4, but not so serious that it's willing to compromise with carriers, and compromising with carriers is the only way to make LTE work.

And there's precious little to suggest working with carriers is even in Google's best interests, or in the best interests of Nexus customers. The Galaxy Nexus was announced last year with a promised LTE version on Verizon, but the carrier held back releasing the phone for months to promote its own Droid RAZR instead. Google eventually grew tired of waiting and sent unlocked HSPA+ devices to reviewers. And software updates for Nexus phones sold through carriers have been problematic as well: it took the Verizon three full months to disseminate the Android 4.1 Jelly Bean update to its Galaxy Nexus, slightly longer than Sprint. That's actually better than it used to be with carrier-partnered Nexus devices, but still much longer what Google can achieve without carrier intervention ? and far too long in a marketplace where Apple has set a standard for simultaneous worldwide software distribution across multiple carriers.

Andy Rubin put it this way: "Tactically, we want to make sure the devices are available for every network on the planet." For now, that means that the Nexus 4 will only be available as an unlocked HSPA+ device. Whether the fault lies more with carriers for forcing Google?s hand or with Google for refusing to work within the standard carrier model, the end result is a flagship phone that?s missing an essential flagship feature.

  • Like 1

The Nexus 4 has one big disadvantage out of the gate.....it's made by LG, one of the worst manufactures in the world. I would have to think long and hard (and read plenty of positive reviews) before I would buy one.

which is sad because LG used to make great dumb phones

which is kinda ironic actually because it used to be Samsung that got bashed for having crappy phones in the dumb phone age :rofl:

anyway, from all the specs and news about the Nexus 4, for whatever reason the Galaxy Nexus still sounds more appealing :/

Is this for all the new Nexus devices? Or just the one LG is releasing?

the one LG is releasing will be called the Nexus 4 to go along with googles new naming scheme of their devices (4", 7", 10")

The Nexus 4 has one big disadvantage out of the gate.....it's made by LG, one of the worst manufactures in the world. I would have to think long and hard (and read plenty of positive reviews) before I would buy one.

google wouldn't put all their weight behind a crappy phone, its their flagship device. LG may have in the past made some not so great things, but if they want to work with google on this they wont get away with it.

This topic is now closed to further replies.
  • Recently Browsing   0 members

    • No registered users viewing this page.
  • Posts

    • Didn’t Dbrand once complain that Casetify was ripping off their designs a well? seems pretty bad of them to try and get around Valve’s copyright this way with that in mind.
    • Dbrand thought they could get away with this Steam Machine case, Valve disagreed by David Uzondu Image via Dbrand Dbrand has cancelled its highly anticipated Companion Cube enclosure for the Valve Steam Machine, which it teased back in November of last year with a concept render and sign-up page, because it did not ask Valve for permission first before manufacturing the case. According to Dbrand, it took the "backwards approach" of building the product first before asking for permission from the copyright holder. Seven months of work went into the project, requiring over a thousand engineering hours from the design team. Workers developed forty-four sets of injection molding tools, making a unique mold for each sub-component of the crate. When the Companion Cube went live on Monday last week, it, according to Dbrand, quickly became the second-fastest-selling product in the company's fifteen-year history, racking up orders for hundreds of thousands of units. Customers eagerly bought the $129.95 deluxe edition or the bare-bones $99.95 version, which the manufacturer cheekily branded as the "Poverty Cube". It was around this time that the legal eagles at Valve descended on the accessory maker with a formal demand. The developer pointed out that the iconic block design remains protected intellectual property from the game Portal, so unlicensed sales had to stop. Dbrand said that all its pleas to salvage the project with the Valve team, including proposals to run a properly licensed release under official terms "with their blessing", fell on deaf ears, so it had no choice but to obey and remove every trace of the product from the internet. If you bought the enclosure, the company said that banks will process your refund by the end of this week, but if it still hasn't arrived in your account by then, you should not hesitate to contact support. The Steam Machine itself is a high-performance console that Valve designed directly to bring PC gaming into the living room. It was announced on 12th November 2025 (the same day Dbrand announced the Cube) and runs on the Linux-based SteamOS, the same OS that powers the Steam Deck. As for the price, due to the shortage of memory and storage chips, the hardware cost landed much higher than people were expecting, starting at $1,049 for the 512 model (without a controller) or $1,128 with the new gamepad. The premium 2 TB model pushes those prices even higher, selling at $1,349 for the standalone console and hitting $1,428 if you want the bundle.
    • It's listed #399.99 on Amazon, per your link. It's not $299.99.
  • Recent Achievements

    • Rookie
      Almohandis went up a rank
      Rookie
    • Apprentice
      jahara21 went up a rank
      Apprentice
    • Reacting Well
      NovaEdgeX earned a badge
      Reacting Well
    • Week One Done
      NovaEdgeX earned a badge
      Week One Done
    • One Year In
      BA the Curmudgeon earned a badge
      One Year In
  • Popular Contributors

    1. 1
      +primortal
      534
    2. 2
      +Edouard
      263
    3. 3
      PsYcHoKiLLa
      148
    4. 4
      Steven P.
      97
    5. 5
      macoman
      58
  • Tell a friend

    Love Neowin? Tell a friend!