100 Fascinating Social Media Statistics and Figures From 2012


Recommended Posts

With Pinterest expanding its features for businesses, Instagram launching a Web version and Facebook continually expanding its advertising options, now is as good a time as ever to bolster your social media presence for the future.

Before doing so, it's important to understand the data behind each social channel to gain insights into what works and what doesn't with your audience. Here are100 of the most fascinating social media statistics and figures from 2012 that can help you better understand Facebook, Twitter, Instagram, Pinterest and Google Plus for the coming year.

Facebook Statistics

1. Barack Obama's victory Facebook post was the most liked photo on Facebook with over 4 million likes. (source: The Huffington Post)

2. 25 percent of users on Facebook don't bother with any kind of privacy control. (source:AllTwitter)

3. An average Facebook users has 130 friends. (source: AllTwitter)

4. Monthly active users now total nearly 850 million. (source: Jeff Bullas)

5. 21 percent of Facebook users are from Asia, which is only less than 4 percent of Asia's population. (source: Uberly)

6. 488 million users regularly use Facebook mobile. (source: All Facebook)

7. Brazil publishes the most number of posts out of all Facebook countries. More than 800 Pages kept their Facebook walls busy with almost 86 thousand posts per month. (source: Socialbakers)

8. 23 percent of Facebook's users check their account 5 or more times daily. (source:Socialnomics)

9. Facebook hosts 42 million "Pages" with 10 or more likes. (source: Jeff Bullas)

10. More than 1 million websites have integrated with Facebook in various ways. (source: Uberly)

11. 85 percent of women are annoyed by their friends on Facebook. (source: AllTwitter)

12. Facebook has seen a 41 percent growth in active users from Russia, South Korea, Japan, India and Brazil during 2012. (source: DreamGrow)

13. 250 million photos are uploaded to Facebook every day. (source: Jeff Bullas)

14. As of 2012, 210,000 years of music have been played on Facebook. (source: Gizmodo)

15. Links about sex are shared 90 percent more than any other link. (source: AllTwitter)

16. As of 2012, 17 billion location-tagged posts and check-ins were logged. (source: Gizmodo)

17. 80 percent of social media users prefer to connect with brands through Facebook. (source:Business2Community)

18. 43 percent of Facebook users are male, while 57 percent of Facebook users are female. (source:Uberly)

19. As of April, Zygna's games revenue was 12 percent of Facebook's total income. (source: Jeff Bullas)

20. A whopping 77 percent of B2C companies and 43 percent of B2B companies acquired customers from Facebook. (source: Business2Community)

Twitter Statistics

21. There are 175 million tweets sent from Twitter every day in 2012. (source: Infographics Labs)

22. The average Twitter user has tweeted 307 times. (source: Diego Basch's Blog)

23. Since the dawn of Twitter, there's been a total of 163 billion tweets. (source: Diego Basch's Blog)

24. 56 percent of customer tweets to companies are being ignored. (sources: AllTwitter)

25. Barack Obama's victory tweet was the most retweeted tweet ever with over 800K retweets. (source: The Guardian)

26. Top 3 countries on Twitter are the USA at 107 million, Brazil 33 million and Japan at nearly 30 million. (source: Jeff Bullas)

27. The average user follows (or is followed by) 51 people. (source: Diego Basch's Blog)

28. The 2012 election broke records with 31.7 million political tweets. Election Day was by far the most tweeted about event in US political history. (source: Marketing Land)

29. 32 percent of all Internet users are using Twitter. (source: Marketing Land)

30. Twitter is projected to make a total of $540 million in advertising revenue by 2014. (source:Web Analytics World)

31. 69 percent of follows on Twitter are suggested by friends. (source: Web Analytics World)

32. In 2012, 1 million accounts are added to Twitter everyday. (source: Infographics Labs)

33. Lady Gaga has 31 million followers, which is the most followed account on Twitter. (source:Socialbakers)

34. The most followed brand on Twitter is YouTube with 19 million followers. (source: All Twitter)

35. The USA's 141.8 million accounts represents 27.4 percent of all Twitter users. (source: All Twitter)

36. The "Castle in the Sky" TV screening was the busiest time on Twitter ever with 25,088 tweets per second. (source: Sys-Con)

37. 11 accounts are created every second on Twitter. (source: Infographics Labs)

38. 50 percent of Twitter users are using the social network via mobile. (source: Microsoft tag)

39. 34 percent of marketers have generated leads using Twitter. (source: Digital Buzz Blog)

40. 26 percent of retweets are incited by a request to retweet. (source: Web Analytics World)

Instagram Statistics

41. There are 575 likes and 81 comments by Instagram users every second. (source: Digital Buzz Blog)

42. Users uploaded more than 800,000 photos of Hurricane Sandy using the hashtag #Sandy. (source: Information Week)

43. In August 2012, Instagram hit 80 million users and counting. (source: Visual.ly)

44. In August 2012, Instagram had an average of 7.3 million daily active users. (source: All Things D)

45. The average Instagram user spent 257 minutes accessing the photo-sharing site via mobile device in August, while the average Twitter user over the same period spent 170 minutes viewing. (source: All Things D)

46. More than 5 million photos are uploaded to Instagram every day. (source: Business Insider)

47. Nearly 4 billion photos have been shared on Instagram since its beginning. (source: The Realtime Report)

48. 40 percent of brands have adopted Instagram for marketing. (source: Marketing Land)

49. Of the top brands, 20 percent surveyed had 10,000 or more followers. (source: Marketing Land)

50. In a six-month span, Instagram's average daily mobile visitors jumped from 886,000 to 7.3 million, which is a 724 percent leap. (source: Marketing Land)

51. This year alone, Instagram users liked 78 million photos. (source: Digital Buzz Blog)

52. Instagram has 432,000 more daily users than Twitter in August 2012. (source: All Twitter)

53. Users on Instagram spend 257 minutes using the app, as opposed to the 169.9 minutes spent on Twitter in August 2012. (source: All Twitter)

54. The Android version received over 430,000 pre-registrations. (source: See My City)

55. Instagram had 1 million downloads in a day when the Android app launched. (source:Visual.ly)

56. Instagram was one of the largest acquisition of a venture capital-backed consumer Web company since Zappos was bought by Amazon for $1.22B in 2009. (source: Factbrowser)

57. It took just 10 months for Instagram to reach the milestone of 150m pictures uploaded. (source: Siliconrepublic)

58. According to Followgram's research, 37 percent of Instagram users have never uploaded a single photo and only 5 percent of users have more than 50 pictures. (source: Siliconrepublic)

59. The top 5 of the top 100 hash tags on Instagram are #love, #instagood, #me, #tbt and #cute. (source: Statigram)

60. Facebook's billion dollar valuation of Instagram makes the less-than-two-year-old startup more valuable than 161-year-old The New York Times Company. The New York Times Company was valued at 946 million dollars based on yesterday's closing price at the NYSE. (source: NDTV Gadgets)

Pinterest Statistics

61. 97 percent of the fans of Pinterest's Facebook page are women. (source: AllTwitter)

62. Over 80 percent of pins are repins. (source: AllTwitter)

63. 80 percent of Pinterest users are women, while 50 percent of all Pinterest users have children. (source: Search Engine Journal)

64. American users of Pinterest spend an average of 1 hour and 17 minutes on the site. (source:Search Engine Journal)

65. Pinterest referrals spend 70 percent more money than visitors referred from non-social channels. (source: Search Engine Journal)

66. 28.1 percent of Pinterest users have an annual household income of $100,000. (source:Ultralinx)

67. Total unique visitors to Pinterest increased by 2,702.2 percent since May 2011. (source:Ultralinx)

68. Users spend an average of 16 minutes on Pinterest a visit. (source: AllTwitter)

69. The average Pinterest user spends 98 minutes per month on the site, compared to 2.5 hours on Tumblr, and 7 hours on Facebook. (source: Arik Hanson)

70. Pinterest pins with prices get 36 percent more likes than those without. (source: Shopify)

71. Pinterest hit 10 million U.S. monthly unique visitors faster than any independent site in history. (source: Sirona Consulting)

72. 83.9 percent of a pinners time is spent Pinning, while 15.5 percent is spent liking and 0.6 percent is spent leaving comments. (source: Repinly)

73. Out of 17 million brand engagements, 15 percent occurred on the brand's boards and 85 percent occurred elsewhere on Pinterest. (source: Curalate)

74. 69 percent of online consumers who visit Pinterest have found an item they've bought or wanted to buy, compared with 40 percent of Facebook users. (source: All Facebook)

75. Over 1/5 of Facebook-connected users are on Pinterest daily, which represents more than 2 million members. (source: AppData)

76. The most popular age group on Pinterest is 25 - 34 year olds. (source: AllTwitter)

77. 43 percent of people prefer Pinterest to associate with retailers or brands; 24 percent chose Facebook. (source: All Facebook)

78. 9 percent of people have participated in contests or promotions via Pinterest, as opposed to the 30 percent that have on Facebook. (source: All Facebook)

79. 25 percent of Fortune Global 100 companies have Pinterest accounts. (source: Burson-Marsteller)

80. 57 percent of Pinterest users interact with food-related content, the #1 category of content. (source: Compete)

Google+ Statistics

81. The Google +1 button is used 5 billion times per day. (source: AllTwitter)

82. 48 percent of fortune global 100 companies are now on Google+. (source: Burson-Marsteller)

83. Google+ pages appear in search results for 30 percent of brand term searches for brands with G+ pages, up from 5 percent in February 2012. (source: Bright Edge)

84. Only 8 percent of Americans 12+ have a Google+ profile page. (source: Edison Research)

85. The automotive industry has 2.7MM circlers on Google+, compared to 1.9MM for electronics, and 1.3MM for luxury goods. (source: Simply Measured)

86. Total circlers of brand pages on Google+ increased by 138 percent between February and May 2012. (source: Simply Measured)

87. H&M has the most Google+ posts of any brand, with 740, compared to 571 for Google, 515 for Ferrari, and 460 for MTV. (source: Simply Measured)

88. 47 percent of Hispanic consumers use Google+, compared to the U.S. average of 18 percent. (source: USAMP)

89. 625,000 new users on Google+ every day. (source: AllTwitter)

90. 40 percent of marketers use Google+, 70 percent want to learn more about it and 67 percent plan on increasing Google+ activities. (source: Social Media Examiner)

91. 42 percent of worldwide Google+ users are single; 27 percent are married. (source: Website-Monitoring)

92. 68 percent of Google+ users are Male, while 32 percent of Google+ users are female. (source:Mashable)

93. Google+ active users spend over 60 minutes a day across Google products (source: Jeff Bullas)

94. Google+ users spend on average 12 minutes per day in the Google+. (source: Jeff Bullas)

95. Websites using the +1 button generate 3.5x the Google+ visits than sites without the button. (source: HubSpot)

96. At least 60 percent of Google+ users log in daily. (source: tecmark)

97. At least 80 percent of Google+ users engage on a weekly basis. (source: Chris Brogan)

98. Google+ cost $585 million and took 500 employees to build. (source: Social Media Delivered)

99. 30 percent of users who make a public post never make a second one. (source: Jeff Bullas)

100. Google+ is expected to attract 400 million users by the end of 2012. (source: Remcolandia)

Source: HuffPost Tech

  • 2 weeks later...
This topic is now closed to further replies.
  • Recently Browsing   0 members

    • No registered users viewing this page.
  • Posts

    • Bypassed Windows 11 shows surprising stability on ancient, completely unsupported hardware by Sayan Sen When Windows 11 was first released, one of the most complained-about issues with the new desktop Microsoft OS was its higher system requirements, which pushed many relatively modern and powerful processors and devices onto the officially unsupported list. Thankfully, they have not been updated again for the base OS, though systems require four times the memory and storage if they want to run AI-powered apps and features. As such, Windows 11 technically runs on 4GB of memory, and there is no imposed restriction on the generation of memory it supports. Speaking of memory, prices are extremely high nowadays for hardware, especially DDR5 and DDR4 kits due to the current silicon shortage, and there are also reports of it affecting DDR2 as well, and it might only be a matter of time before even DDR1 gets affected. Before that could happen, an enthusiast took an ancient DDR1-based system and decided to try out Windows 11 on it to see how well the modern OS would fare on such hardware. The system runs an outdated graphics card interface standard based on AGP, or Advanced Graphics Port, called AGP 3.0 or AGP8x. AGP was essentially succeeded by the modern PCI Express (PCIe) bus standard. The user behind the experiment is retro hardware enthusiast Omores, who built the system around an ASRock ConRoe865PE motherboard based on Intel's i865PE chipset from way back in 2003, around the time when AGP was still in fashion. What made this board special back in the day was its unusual support for newer Core 2 Duo and even Core 2 Quad processors while still retaining older DDR1 memory support and an AGP8X graphics slot, making it an ideal bridge or link between two vastly different generations. Powering the machine was Intel's Core 2 Quad Q6600 alongside 3GB of DDR1 RAM and an ATI Radeon HD 4650 AGP graphics card, one of the final and most capable GPUs released for the aging AGP interface. While installing Windows 11 itself was relatively easy by bypassing Microsoft's hardware checks, getting the graphics card fully functional proved to be some challenge. Microsoft had quietly dropped native AGP support after the earliest releases of Windows 10, meaning newer versions of Windows no longer include the necessary Graphics Address Remapping Table (GART) drivers required for proper AGP acceleration. Without them, AGP graphics cards typically boot up, though with limited functionality, and can often throw a Code 43 error in Device Manager. To work around the limitation, Omores extracted Intel's legacy AGP440 SYS driver from an early Windows 10 release and paired it with a modified INF file so Windows 11 would correctly recognize the chipset. Following this and combined with AMD's final 64-bit Catalyst AGP drivers from 2012, the Radeon HD 4650 was able to operate with full AGP 8X acceleration intact. The result was said to be surprisingly usable for hardware that is over two decades old. Hardware-accelerated H.264 video playback worked correctly and benefited apps like Firefox, while legacy applications and games ran without major graphical issues. The system also successfully completed the 3DMark 2001 benchmark, although performance naturally lagged behind what the same hardware achieves under Windows 7, which is significantly lighter than Windows 11. There was, however, one unavoidable limitation as Microsoft's Windows 11 version 24H2 introduces a mandatory SSE4.2 CPU instruction requirement that cannot be bypassed through installer modifications or registry tweaks. Since no AGP-era processor supports SSE4.2, Windows 11 version 23H2 effectively becomes the final release capable of running on such systems. Regardless, it is still a very cool feat and quite fascinating to see just how stable Windows 11 turned out to be on such unfamiliar hardware. Source: Omores (Patreon) via O_MORES (Reddit)
    • That will only really help other players that are also responsible for creating the problem.
    • Well, it's good to know that they have found a workaround to a problem that they helped create, I guess...
    • Meta is reusing old DDR4 RAM in its servers instead of buying new hardware by Ivan Jenic Image: Meta The global hardware shortage isn’t exactly news, as the entire world has been struggling with rising component prices for quite some time now. And while big companies certainly aren’t as affected as the average consumer, even they aren’t opposed to the idea of saving a few (million) bucks. Meta appears to have found a way to spend less on new hardware while also putting its outdated infrastructure to use, essentially killing two birds with one stone. The company has built a custom chip that lets it reuse memory from retired servers rather than buying new hardware. The chip is called Vistara and allows for connecting old DDR4 RAM from obsolete servers into new servers that rely on DDR5. The problem Vistara solves goes back to a basic mismatch in how long hardware lasts. Meta replaces its servers every three to five years, but the memory modules inside them are good for seven to ten. When a server gets decommissioned, perfectly usable DDR4 RAM goes with it. Meta is presenting the new method at today’s ISCA symposium, but The Register has got hold of a paper that explains how Vistara works. It's a custom ASIC that bridges DDR4 memory to newer processors via aCXL 2.0/1.1 interface over PCIe Gen5 x16. Meta pulls DDR4 sticks from old machines and installs them in dedicated units it calls MemServers, each of which pairs 768GB of DDR5 with 256GB of recovered DDR4. The operating system sees the DDR4 as an additional memory node and draws from it when the primary DDR5 is running low. Off-the-shelf CXL hardware couldn't do this, so Meta built its own. Existing interfaces bundle their own memory with the controller, which makes reusing old RAM sticks impossible. But Vistara separates the controller from the memory entirely, so Meta can plug in whatever DDR4 sticks it has on hand. Meta plans to deploy the new architecture in hyperscale infrastructure with millions of servers, which should mean that Meta’s AI datacenters will now be more efficient. The company is investing heavily in AI infrastructure, especially with its new AI model, Muse Spark, now widely available. All of this doesn't mean that Meta will exclusively rely on "recycled" RAM, but the company is still looking at considerable savings at scale.
    • Save up to 87% on ChatPlayground AI lifetime subscriptions by Steven Parker Today's highlighted deal comes via our Apps + Software section of the Neowin Deals store, where for only a limited time, you can save up to 87% on ChatPlayground AI: lifetime subscriptions. ChatPlayground AI puts the world’s top AI models in one powerful interface, letting you enter a single prompt and instantly compare outputs from multiple models to choose the perfect response for your needs. Boost productivity and creativity with access to the latest AI giants like GPT-4o, Claude Sonnet 4, Gemini 1.5 Flash, DeepSeek V3, and dozens more — all in one window. Whether you’re chatting, coding, generating images, or refining prompts, ChatPlayground AI equips you with advanced tools like prompt engineering, image/PDF chat, saved conversations, and AI image creation, plus priority support to keep your workflow seamless. Access the world’s best AI models Side-by-Side Comparisons: Enter one prompt & instantly view results from multiple AI models to find the best output for your needs 40+ AI Models: Includes GPT-4o, Claude Sonnet 4, Gemini 1.5 Flash, DeepSeek V3, Llama, Perplexity, and many more Multi-Function Platform: Access AI for chat, image generation & coding all within a single interface Web Browser Extension: Offers a Chrome extension to seamlessly integrate the platform into your browsing workflow Boost productivity with powerful features ChatPlayground Interface: Designed for seamless AI model comparison in one window Prompt Engineering: Refine & optimize your prompts for better, more accurate responses Chat with Images & PDFs: Upload visuals and documents to get context-aware answers Saved Chat History: Keep track of past conversations for reference & ongoing projects AI Image Generation: Create high-quality visuals powered by top AI image models Priority Customer Support: Get faster assistance whenever you need it What you'll get with the Unlimited Plan Includes unlimited messages/month Built for prompt engineers, startups, and teams who run experiments nonstop Includes priority access to new features and future models Good to know Length of access: lifetime Redemption deadline: redeem your code within 30 days of purchase Access options: Desktop Max number of device(s): Unlimited Available to both NEW & Existing users Updates included A lifetime subscription to ChatPlayground AI (Unlimited Plan) normally costs $619, but you can pick it up for just $79 for a limited time - that represents a saving of $530 (87% off). Click the link below for more details, always check terms and specifications before making a purchase. Get this ChatPlayground AI (Unlimited) for $79 (was $619) There are also two other discounted plans to choose from. Although priced in U.S. dollars, this deal is available for digital purchase worldwide. Support queries If you have queries or need support for any of the Neowin Deals, please use the contact form here. Neowin Deals are managed and sold by StackCommerce who represent Neowin on an affiliate basis. Why we post these deals We post these because we earn commission on each sale so as not to rely solely on advertising, which many of our readers block. It all helps toward paying staff reporters, servers and hosting costs. So for those that keep moaning and complaining, be thankful we're still online for you to even do that. Other ways to support Neowin Whitelist Neowin by not blocking our ads Create a free member account to see fewer ads Make a donation to support our day to day running costs Subscribe to Neowin - for $14 a year, or $28 a year for an ad-free experience Disclosure: Neowin benefits from revenue of each sale made through our branded deals site powered by StackCommerce.
  • Recent Achievements

    • Reacting Well
      NovaEdgeX earned a badge
      Reacting Well
    • Week One Done
      NovaEdgeX earned a badge
      Week One Done
    • One Year In
      BA the Curmudgeon earned a badge
      One Year In
    • Conversation Starter
      rosiecharles earned a badge
      Conversation Starter
    • First Post
      KMilenkoski1202 earned a badge
      First Post
  • Popular Contributors

    1. 1
      +primortal
      539
    2. 2
      +Edouard
      266
    3. 3
      PsYcHoKiLLa
      151
    4. 4
      Steven P.
      98
    5. 5
      macoman
      66
  • Tell a friend

    Love Neowin? Tell a friend!