Recommended Posts

Five Idaho inmates are blaming alcohol for the crimes that put them in prison and are suing some of the nation?s top liquor and wine companies for $1 billion.

Keith Allen Brown, Steven Thompson, Woodrow Grant, Cory Baugh and Jeremy Brown all claim that alcohol led them to their crimes and they should have been warned of the beverages? addictive nature.

?If I was not an alcoholic, the shooting would never have happened,? Jeremy Brown said in his affidavit. Brown, 34, is serving a 20- to 30-year sentence for a 2001 shooting that seriously injured a man.

The plaintiffs? crimes range from manslaughter to grand theft. They are currently serving time at Idaho?s Kuna facility.

Their lawsuit, filed in Boise?s U.S. District Court last month, targets eight defendants, including Anheuser-Busch, Coors, Miller Brewing and the owner of Jim Beam whiskey, American Brands. The inmates claim the companies are responsible for their crimes and should have put warning labels on their products.

?I have spent a great deal of that time in prison because of situations that have arose because of people being drunk, or because of situations in which alcohol played a major role,? Jeremy Brown said in his affidavit. ?At no time in my life, prior to me becoming an alcoholic, was I ever informed that alcohol was habit forming and addictive.? :rolleyes:

more

My father always taught me: "Son, don't blame the substance, no matter what it is. Blame the user, as he is responsible for his actions to take the substance, and the actions taken on the substance."

These guys made bad decisions and should live with that.

  • Like 2

My father always taught me: "Son, don't blame the substance, no matter what it is. Blame the user, as he is responsible for his actions to take the substance, and the actions taken on the substance."

These guys made bad decisions and should live with that.

All good parents teach this ^

  • Like 1

how about we just say, America needs to come up with some reasonable and truthful drug information. We need to recategorize what substances are dangerious, addictive, and so on.

While I do not agree with the views of the criminals and also blame the user, America has it totally ****ed up to make alcohol, pills, and cigs legal, while keeping marijuana illegal. There needs to be reform.

There are plenty of us who are able to moderate our alcohol intake enough so that we don't get into trouble. It's not the manufacturers fault that these people are idiots.

  • Like 2

I find it laughable that these cons actually think they have a case. But seeing how our injustice system is structured it would not entirely shock me if they succeeded. Just imagine the fall out from this if they did win. LOL

I drink too much, and have been in a lot of trouble over the years for stupid things I did drunk,

Not once did I blame the alcohol companies for it, I got drunk, I did the crime, I pay the time.

I do however in some sense blame the shops that see someone come in day after day obviously a complete mess / alcoholic and continue to serve them

Yes I know its the person who buys its own choice, but if shops took a bit more responsibility (ie. the local shops, not huge stores who can't keep track) and actually said no to really bad cases, then not having an easy ride to get alcohol would have a positive effect on the alcoholic

This topic is now closed to further replies.
  • Posts

    • They couldn't have done a better job, this is beautiful!
    • Oh, of course not. The real "victims" are the people who snipe kids in the head, have killed more journalist than all the worlds wars combined, do double tap strikes on medical personnel, claim history started on October 7th, have a $700 million dollar annual Hasbara budget and pay influencers $7k a post to spout exactly this kind of propaganda. How dare you question the most moral army in the world. Victimhood belongs to these genocidal freaks alone. Anyone who denies that is literally Hitler. If you're going to support a terrorist state, the least you could do is come up with better talking points.
    • Gears of War: E-Day brings 12-player co-op, smoother traversal mechanics, and more by Pulasthi Ariyasinghe Right as the Xbox Games Showcase came to an end today, The Gears of War developer The Coalition took over to show off its next project: E-Day. This prequel project was announced back in 2024, but now we have a lot more details about its campaign, new gameplay mechanics, and even a release date. The studio says this is the first time it has managed to get the time to build the entire game in a new engine, as it had worked non-stop on new titles for years while porting classic code and assets. With Unreal Engine 5 now powering Gears of War: E-Day, The Coalition says it started completely anew, with all assets, animations, environments, and others being built from scratch. The campaign will take place across three days in the city of Kalona. The story will follow the events through the eyes of Bravo Squad. This is made up of the returning classic duo Marcus and Dom, as well as the new characters Mags Carter and Lucas Reyes. Watch the trailer below to see Marcus in action without his iconic armor and gear, just as the Locust invasion kicks off. The story will draw on classic Gears novels like Aspho Fields as well, with the studio even collaborating with author Karen Traviss. "That continuity is what makes the destruction land," says the studio. "In E-Day, you watch a living city torn apart—homes still lit, meals half-finished—while people abandon their cars and run for cover. Small details—a child’s toy, an uneaten dinner—make the loss real as everyday places collapse under the Locust assault." The movement system is getting a big overhaul here. Players will be able to slide while running, jump across gaps, climb head-height covers, and even crawl on the ground to avoid fire from enemies. As for the returning horde mode, The Coalition teased a new 12-player PvE mode. This will involve three squads of Gears going up against the incoming Locusts in larger city maps than usual. The studio says that it is going to reimagine the classic formula just as co-op games are going through a resurgence. Multiplayer was touched on today too, where Versus is coming back touting four versus four Gears PVP action set across Kalona maps. More details about multiplayer will be revealed later. Open beta weekends are kicking off this August for fans wanting to jump in early too. Gears of War: E-Day is releasing on Xbox Series X|S and PC on October 6 with pre-orders available now. It will also be a part of Xbox Game Pass on day one. Microsoft has confirmed this as an Xbox platform exclusive, as there are no plans to bring it to PlayStation or Switch.
    • Microsoft announces the return of Xbox exclusives with Gears of War and Clockwork Revolution by Pulasthi Ariyasinghe Microsoft had plenty of announcements to make today at the Xbox Games Showcase celebrating 25 years of the gaming brand. Now, under the leadership of the new Xbox CEO Asha Sharma, Xbox games are going back to their original release methods. She appeared in the livestream itself to announce the return of Xbox console exclusives. This means two major upcoming games from first-party studios won't be coming to PlayStation or Nintendo consoles: Gears of War: E-Day from The Coalition and Clockwork Revolution from InExile. Both titles will only be coming out on Xbox Series X|S consoles and Windows PCs, ditching any plans they had for PlayStation. "These are not timed exclusives," confirmed Microsoft. "We’re committed to investing in and growing XBOX both on console and beyond." The company confirmed that any already announced Xbox titles for PlayStation, under previous leadership, will continue to arrive for the rival platform. This means games like the new Halo remake, Forza Horizon 6, Fable, and State of Decay 3 will still be available on PlayStation, either at launch or later. It sounds like any new projects announced by the company will avoid other consoles in the same way. Microsoft first opened the floodgates by bringing titles like Sea of Thieves, Grounded, Hi-Fi Rush, and Pentiment to PlayStation and Nintendo consoles back in 2024. Since then, almost every new game release from Xbox Game Studios has arrived for rival consoles alongside Xbox and PC. This decision follows Sony's plans to ditch its own multiplatform releases too. Outside of multiplatform live service titles, the PlayStation maker is even abandoning its PC porting endeavors that started years ago.
  • Recent Achievements

    • Proficient
      Eric Biran went up a rank
      Proficient
    • Dedicated
      Conjor earned a badge
      Dedicated
    • Week One Done
      Windows Guy earned a badge
      Week One Done
    • Dedicated
      Mark Spruce earned a badge
      Dedicated
    • Collaborator
      conkir earned a badge
      Collaborator
  • Popular Contributors

    1. 1
      +primortal
      479
    2. 2
      PsYcHoKiLLa
      243
    3. 3
      Steven P.
      72
    4. 4
      +Edouard
      66
    5. 5
      FloatingFatMan
      65
  • Tell a friend

    Love Neowin? Tell a friend!