Recommended Posts

This one might be a bit of a complicated one. I'm sure that Budman will come to the rescue but anyone else feel free to chime in.

My Brother has a Cable internet connection and his ISP has some screwy routing so that when he tries to play on some gaming servers he frequents, it takes the long route from AUS to USA to Singapore, which gives ~400ms ping - too slow for a gamer - instead of going direct from AUS to Singapore. His ISP are like talking to a brick wall and he can't afford to change ISPs right now due to the high installation cost required to do so.

I have a fairly stable ADSL connection with a Static IP, Unlimited Upload/Download and I can request a /29 IP address range from my ISP at no extra charge. I get ~175ms ping to the servers he frequents which are located in Singapore, and I get ~50ms ping to my brother.

Even if this is no more than a learning experience, I suppose that it would be theoretically possible to connect a Router (Linux Box running pfSense) directly to my ADSL connection using a modem in Bridge mode so that I get a Public IP addresses directly on the Linux Box, and then configure the Linux box to route requests on this IP address to my ISP's default gateway.

Is this even possible? Would I be able to restrict IP addresses that my router will route from? Would two IPs that are on different subnets be required or would static routes work? Maybe I can split a /29 in two /30s?

Not sure if I read any of this right..

But.. Maybe setup your own VPN Server and let him connect?

If I didn't read this right.. Budman will come in here and make this thread his bitch..

I think you would be better off setting up a vpn tunnel between you and your brother and have anything going to the game server go across the vpn tunnel. It would be a bit cleaner that way, possibly faster.

Looks like I did read it right :)

But how much overhead would VPN add to latency? looking for low as possible.

I think that it won't be possible to do what I'm thinking, my brother would be on a different subnet and would need to configure his default gateway to go to me, but to get to me he would need to be on his ISP's subnet. If we shared the same ISP and happen to be put in the same subnet by theoretically be possible, but if my suspicions are correct, VPN would be the only way.

Which VPN has least latency?

There is not much you can do with how traffic is routed to dest from his connection. There is no way to change that.. It would come down to who the isp peers with, etc..

Going all the way to the US from AU to get to singapore sure seems like a the long way around ;)

The only way to accomplish what your after is either a vpn to your box, or a proxy you run on your box. Depending what this game server is proxy might work, if you go with vpn. All traffic could be routed through the tunnel.

Yes no matter what vpn you use its going to add a bit of latency.. Should be all that much if your talking 400 from him, and your seeing 50 from him to you, and then 175 from you to the game servers. 175 still seems like a bit much from AU to Singapore - how are you running.. Can you post up your hops? Curious to see his hops as well.

I would be curious to see the RTT I get to this game server, I have a connection in Mainland china I could test with.

As stated your best option is vpn tunnel -- as to ipsec or openvpn or something else. Pick one that your more comfortable with or more familiar with or one you would like to learn and go with it. Should really be too much difference in latency between them not when your talking like 225 anyway ;) And looking to improve upon 400.

yeah that is not going to solve the issue.. Unless you have a REALLY long cable you could run to the brothers house to connect your network to his.. I was not aware his brother was in the same building or maybe across the street from him.. If that is the case then sure he could just use his brothers connection via cable or even wireless with a client bridge setup.

You really should read the post before replying ;)

Do you really think they could afford such a solution?

"he can't afford to change ISPs right now due to the high installation cost required to do so."

Again with 50ms rtt between him and his brothers internet - I doubt they are in range of such a solution even cost was not an issue. Might be a solution if just not able to get internet in a specific location that fell without radius of the wireless solution range.

But I would think it would be cheaper for the brother to just change his isp vs setting up a long range wireless bridge. Now that being said, you can create some long range wireless bridge solutions via DIY and cheap setup.. Making your own antenna's using cheap wireless routers, etc. Do the brothers have line of site to each other? What distance are we talking?

About 10km, non line of sight. Not going to happen. I think that will test some hosted VPNs usually used to access Australian content first. They *should* use low latency backhaul, but with the price they offer, they could just be running it off their ADSL connection too. Free trial so worth a try.

If not, I will roll my own to test with. If test is successful, might look into a VPS hosted in Australia

I will post traceroutes tonight

So any traces? You got me really curious on this path that goes all the way to US from AU to get to Singapore ;)

I have been looking at global ping times between say Sydney or Melbourne and Singapore and they all suck... I see 300+ ms but can not seem to track down the path these pings are taking.

This topic is now closed to further replies.
  • Recently Browsing   0 members

    • No registered users viewing this page.
  • Posts

    • Ventoy 1.1.16 is out.
    • This is a none story - these low volume Chinese models will always get new experimental features first because Apple and Samsung can't produce them in huge volume to meet demand.
    • Nvidia GeForce NOW gains support for Dark Scrolls, Empulse, and more by Pulasthi Ariyasinghe The final update of June for Nvidia's cloud gaming service GeForce NOW is now available, and it is touting support for six more games. The company is also drawing subscriber attention towards the summer sales kicking off across stores, so they can stock up on more cloud-supported titles. Of course, the Steam Summer Sale is the biggest promotion, which is kicking off later today. "Supported Steam games can be streamed across devices with GeForce NOW, making it easy to buy a game once, keep progress synced and pick up where the gameplay left off on PCs, Macs, handheld devices, phones, TVs and more," says the company. "In other words, the Steam Summer Sale brings the deals; GeForce NOW adds the flexibility." Don't forget that the GeForce NOW summer sale is still active as well. This limited-time offer drops the 12-month Performance membership from $99.99 to $64.99, saving members $35. At the same time, the 12-month Ultimate membership is currently going for $129.99, dropping the price by $70 from the original $199.99. Here are the games joining GeForce NOW's supported list this week: Dark Scrolls (New release on Steam, available June 22) SAND: Raiders of Sophie (New release on Steam, available June 22) Deer & Boy (New release on Steam, available June 23) EMPULSE (New release on Steam, available June 24) The Adventures of Elliot: The Millennium Tales (Steam) FATAL FURY: City of the Wolves (Steam) With the June expansions coming to an end, Nvidia should be announcing its July GeForce NOW plans next week. Keep in mind that, unlike subscription services like Game Pass or EA Play, a copy of a game must be owned by the GeForce NOW member (or at least have a license via PC Game Pass) to start playing via Nvidia's cloud servers. There is also a limit to how many hours subscribers can use the service per month.
    • Davinci Resolve 21.0.1 by Razvan Serea DaVinci Resolve is the world’s only solution that combines editing, color correction, visual effects, motion graphics and audio post production all in one software tool! Its elegant, modern interface is fast to learn and easy for new users, yet powerful for professionals. DaVinci Resolve lets you work faster and at a higher quality because you don’t have to learn multiple apps or switch software for different tasks. That means you can work with camera original quality images throughout the entire process. It’s like having your own post production studio in a single app! Best of all, by learning DaVinci Resolve, you’re learning how to use the exact same tools used by Hollywood professionals! DaVinci Resolve is the only post production software designed for true collaboration. Multiple editors, assistants, colorists, VFX artists and sound designers can all work on the same project at the same time! Whether you’re an individual artist, or part of a larger collaborative team, it’s easy to see why DaVinci Resolve is the standard for high end post production and is used for finishing more Hollywood feature films, episodic television programing and TV commercials than any other software. Davinci Resolve 21.0.1 release notes: Addressed multiple DNG and Apple ProRAW color issues. Addressed issue with automatic smart bins after deleting keywords. Addressed issue with multiple linked audio in media management. Addressed multiple Resolve FX issues in photo page. Addressed issue with key shortcut to switch viewer in photo page. More consistent creation of new photo albums. Addressed color thumbnail refresh for photo transform indicator. Transcription now honors project settings language. Improved face recognition in IntelliSearch. Addressed exported bins not retaining generator and title properties. Addressed ease control display and sensitivity issues. Addressed keyframe issue when copying clips with Fusion effects. Addressed keyframe refresh for Fusion effects in the edit page. Addressed issue with 3D renders in Linux with non-English locales. Addressed Fusion viewer color issue for some RCM settings. Addressed issue with saturation limits in Fusion gradient controls. Addressed Fusion display issues with dual screen layouts. Addressed issue with non-English character inputs in Linux. Disabling MultiMaster now disables trim blanking controls. Addressed crash in some scenarios with CineFocus. Addressed lag when toggling bypass grades and Fusion effects. Addressed occasional issue with Fairlight loudness meters. Addressed data burn display of good take tag in upgraded projects. Addressed project manager scroll lag for large project libraries. Support for Sony Alpha 7R VI ARW RAW stills. Support for decoding Affinity RGB 16-bit formats. Addressed a color issue with MainConcept H.265 HDR renders. Addressed a color issue with Windows native H.265 HDR renders. RemoveMotionBlur API now uses correct encode parameters. Addressed character limit consistency in GenerateSpeech API. General performance and stability improvements. Download page: Davinci Resolve 21.0.1 | 3300 MB (Free, paid upgrade available) Links: DaVinci Resolve Website | Screenshot Get alerted to all of our Software updates on Twitter at @NeowinSoftware
    • There are so many of these apps now that do this, what do people recommend?
  • Recent Achievements

    • First Post
      kinowa earned a badge
      First Post
    • Rookie
      krychek57 went up a rank
      Rookie
    • Grand Master
      Jaybonaut went up a rank
      Grand Master
    • One Year In
      Philsl earned a badge
      One Year In
    • Dedicated
      Scoobystu earned a badge
      Dedicated
  • Popular Contributors

    1. 1
      +primortal
      463
    2. 2
      +Edouard
      172
    3. 3
      PsYcHoKiLLa
      134
    4. 4
      Michael Scrip
      78
    5. 5
      Xenon
      77
  • Tell a friend

    Love Neowin? Tell a friend!