Playstation Meeting trailer: See the Future. Feb. 20th


Recommended Posts

If the next xbox integrates with cable companies it can sell a ton of consoles without a single game being played on it.

I don't know about usa but here about every cable companies sell their own set up box that is required to watch hd content. There's no way they will ever work with ms.

Would have liked to have seen a price drop for the ps3 thrown into the announcements since it's now almost the ps4's time.

How much cheaper does it need to get? :s

It's the Vita that needs a massive price drop.

How much cheaper does it need to get? :s

It's the Vita that needs a massive price drop.

The console is ancient. It shouldn't be anywhere near and definitely not above $200 at this point.

This whole presentation is games games games. No mention of even having a Blu-ray player. ITs a well known fact that tablets are outselling everything. If PS4 doesn't have a BIG emphasis on media and an Easy way to access it they will have a hard time selling a lot of consoles.

IF the rumors of the xbox 720 are true it can sell a lot of consoles as just a stb for media and cable companies if the games console market tanks. The rumors even state of having a stb for just the media portions. Keep in mind having an HDMI IN means it could even act as a dvr.

Also keep in mind ease of accessing everything. Not everybody goes to neowin and knows how to run a dlna server to serve content to the ps3.

If the next xbox integrates with cable companies it can sell a ton of consoles without a single game being played on it.

If you feel STB are a huge selling point for a gaming console, then so be it. Not sure how much I agree, especially since I just signed up for FIOS Quantum, and they threw in a 3rd STB free of charge that I can hook up a drive to via USB if I so choose to do so. So I do not really need my gaming console to be a STB. Maybe that is a huge selling point, I am just not sure it is.

Honestly it sounds like to me you should skip consoles all together and just get a nice media center PC.

And I personally do not think tablet integration is such a big factor in a gaming console. I like the worlds being separate. I do not see the appeal of having a tablet that displays tertiary information on the game I am playing. However something like Remote Play on the Vita? Yeah, for a gaming console, that makes perfect sense. So lets see if MS answers with Surface Remote Play or something similar.

And as far as getting a DLNA server to run on the PS3, I personally think the average person would have a much easier time installing a single app on their PC then getting Windows Media Center to run properly or to properly configure home sharing. It is actually very easy to get PS3 Media Server running.

I hope MS brings their A game, I really do. I, unlike a lot of people, like it when ALL companies do well, as I personally feel competition is a good thing. I just cannot see how any one in their right mind can dismiss the PS4 based on what they just showed us.

What I felt was several lacking was...

A price point.

What it looks like.

What resolution exactly are games running at? Full 1080p?

Other then the above 3 things, I thought it was a pretty damn fine showing overall. Has me excited to pick one up.

was there a release date said? i only got to see like half the conference

Fall 2013

If you feel STB are a huge selling point for a gaming console, then so be it. Not sure how much I agree, especially since I just signed up for FIOS Quantum, and they threw in a 3rd STB free of charge that I can hook up a drive to via USB if I so choose to do so. So I do not really need my gaming console to be a STB. Maybe that is a huge selling point, I am just not sure it is.

Honestly it sounds like to me you should skip consoles all together and just get a nice media center PC.

And I personally do not think tablet integration is such a big factor in a gaming console. I like the worlds being separate. I do not see the appeal of having a tablet that displays tertiary information on the game I am playing. However something like Remote Play on the Vita? Yeah, for a gaming console, that makes perfect sense. So lets see if MS answers with Surface Remote Play or something similar.

And as far as getting a DLNA server to run on the PS3, I personally think the average person would have a much easier time installing a single app on their PC then getting Windows Media Center to run properly or to properly configure home sharing. It is actually very easy to get PS3 Media Server running.

I hope MS brings their A game, I really do. I, unlike a lot of people, like it when ALL companies do well, as I personally feel competition is a good thing. I just cannot see how any one in their right mind can dismiss the PS4 based on what they just showed us.

What I felt was several lacking was...

A price point.

What it looks like.

What resolution exactly are games running at? Full 1080p?

Other then the above 3 things, I thought it was a pretty damn fine showing overall. Has me excited to pick one up.

I have a feeling it'll still just look like a PC box. Early days for design and I hope this means they'll carefully plan it and make it look nice. No more spiderman font!

Where did you see that? All I saw at the end, was "Holidays 2013".

I take holidays 2013 to mean the fall, might just be my scottish 'translation' being wonky.

I just cannot see how any one in their right mind can dismiss the PS4 based on what they just showed us.

I agree. How can someone dismiss the PS4 when they provided virtually no information about it :/

Social networking? I'll pass

Touch controller? They didn't even show how it will be used in games.

3D Move Camera? Looks awfully similar to Kinect.

Integration with Vita? unless you already have a Vita, or plan on buying one, most people will not use this.

They didn't even mention anything about pricing, or hardware specs other than the basics. What kinds of ports will it have? hard drive size? Blu-ray drive speed?

90% of the presentation was showing off pre-rendered games, TBH the graphics are not mind-blowing. The GPU is slower than PC GPU's from 2009.

I agree. How can someone dismiss the PS4 when they provided virtually no information about it :/

Social networking? I'll pass

Touch controller? They didn't even show how it will be used in games.

3D Move Camera? Looks awfully similar to Kinect.

Integration with Vita? unless you already have a Vita, or plan on buying one, most people will not use this.

They didn't even mention anything about pricing, or hardware specs other than the basics. What kinds of ports will it have? hard drive size? Blu-ray drive speed?

90% of the presentation was showing off pre-rendered games, TBH the graphics are not mind-blowing. The GPU is slower than PC GPU's from 2009.

What? The majority of stuff was real time, the only game I do not think we have clarification on is inFamous.

It was an unveiling of the development of the PS4, we still have GDC and E3 to come. Don't you think the main purpose is to get people talking about the PS4 before the next Xbox?

I know there was a silly hype train prior to this event, but I'm scratching my head at what some people expected potentially 8 months before release.

8GB of GDR5 ram is huge, nearly every single development issue surrounding the PS3 has been because of memory, and prior to today it was rumoured at 4GB of GDR5. That announcement alone, let alone everything else makes me super happy.

You sure as **** don't want to release a new console 4 days before Christmas.

That's why you release it three weeks before christmas.

What? The majority of stuff was real time, the only game I do not think we have clarification on is inFamous.

Nothing was real time in the presentation. All was pre-recorded running on prototypes. The only thing ran "live" there, was that kiddy game (knockles, or something like that) on psvita which had frames rates issues.

That's why you release it three weeks before christmas.

Nothing was real time in the presentation. All was pre-recorded. The only thing ran "live" there, was that kiddy game (knockles, or something like that) on psvita which had frames rates issues.

Ugh Killzone was for a fact, they posted to facebook.

And pre-rendered and pre-recorded mean two totally different things. Realtime refers to something running on the actual PS4 hardware, pre-rendered means computer generated and usually a target of what can be achieved, not actual gameplay footage.

So you can have pre-recorded footage of real time on the PS4. It just means someone played it in an office or something and recorded, instead of playing it on stage.

With Sony pushing hard on 4K TVs at CES, the PS4 has to have 4K capability right?

I believe the reason why they didn't go into further detail about the console itself is that they are still working on the specs, features, etc.

That's why you release it three weeks before christmas.

Which is fall.

Try to keep up here.

With Sony pushing hard on 4K TVs at CES, the PS4 has to have 4K capability right?

I believe the reason why they didn't go into further detail about the console itself is that they are still working on the specs, features, etc.

For movies most likely, but not for games.

I agree. How can someone dismiss the PS4 when they provided virtually no information about it :/

Social networking? I'll pass

Touch controller? They didn't even show how it will be used in games.

3D Move Camera? Looks awfully similar to Kinect.

Integration with Vita? unless you already have a Vita, or plan on buying one, most people will not use this.

They didn't even mention anything about pricing, or hardware specs other than the basics. What kinds of ports will it have? hard drive size? Blu-ray drive speed?

90% of the presentation was showing off pre-rendered games, TBH the graphics are not mind-blowing. The GPU is slower than PC GPU's from 2009.

Did you watch the presentation? As Audioboxer pointed out, every single presentation minus Infamous, they said was "real-time."

And what social networking will you pass on? Being able to upload a video clip of the game you are currently playing? Or having your friend drop in remotely and take over your game? How are those bad social aspects? And I have ALWAYS said I personally do not feel the need for or like regular social networking on a gaming console, so I am very critical of social networking and consoles. But I actually see this as relevant social networking.

And sure they did not provide exact specs, but X86 architecture, 8 GB DDR5 Ram. Honestly I do not care about the exact specs right now. Those 2 specs enough show me they have been listening to what developers wanted. Anything that makes it easier for developers to develop for, I see that as being nothing but good.

So honestly, get caught up in the specs game all you want. It is a console. Anyone that knows anything knows the specs of a console are never going to be the most impressive aspect of said console. The inherit nature of consoles make them outdated before they are even released.

Yeah, I would have preferred what it looked like, ports, etc., but that will come soon enough. Honestly none of those are going to be a deal breaker for me though.

With Sony pushing hard on 4K TVs at CES, the PS4 has to have 4K capability right?

I believe the reason why they didn't go into further detail about the console itself is that they are still working on the specs, features, etc.

Of course, with months of development left things can still be tweaked, modified, overclocked, and even changed. They did specify 8GB of GDR5 specifically though.

If they announced dead set specs today, and then had to change later it's just unprofessional. Remember the PS3 dual HDMI/ethernet? Sony are trying not to make a mess of this launch. I'm sure the big debate right now is watching flash memory/SSD prices, and what size to put in the console if it's cheaply priced later in the year.

Ugh Killzone was for a fact, they posted to facebook.

And pre-rendered and pre-recorded mean two totally different things. Realtime refers to something running on the actual PS4 hardware, pre-rendered means computer generated and usually a target of what can be achieved, not actual gameplay footage.

So you can have pre-recorded footage of real time on the PS4. It just means someone played it in an office or something and recorded, instead of playing it on stage.

Main dude absolutely said almost everything was running in real time. The very first Unreal Demo he moved the damn controller to show he was controlling the camera. Almost every other demo he said "running in real time."

And I seriously have to wonder if people were mistaking a choppy stream for choppy gameplay. Once I got a good stream from IGN, nothing looked choppy. Prior to watching it, yes, everything looked like ass, as the whole stream ran like ass.

This topic is now closed to further replies.
  • Posts

    • Bypassed Windows 11 shows surprising stability on ancient, completely unsupported hardware by Sayan Sen When Windows 11 was first released, one of the most complained-about issues with the new desktop Microsoft OS was its higher system requirements, which pushed many relatively modern and powerful processors and devices onto the officially unsupported list. Thankfully, they have not been updated again for the base OS, though systems require four times the memory and storage if they want to run AI-powered apps and features. As such, Windows 11 technically runs on 4GB of memory, and there is no imposed restriction on the generation of memory it supports. Speaking of memory, prices are extremely high nowadays for hardware, especially DDR5 and DDR4 kits due to the current silicon shortage, and there are also reports of it affecting DDR2 as well, and it might only be a matter of time before even DDR1 gets affected. Before that could happen, an enthusiast took an ancient DDR1-based system and decided to try out Windows 11 on it to see how well the modern OS would fare on such hardware. The system runs an outdated graphics card interface standard based on AGP, or Advanced Graphics Port, called AGP 3.0 or AGP8x. AGP was essentially succeeded by the modern PCI Express (PCIe) bus standard. The user behind the experiment is retro hardware enthusiast Omores, who built the system around an ASRock ConRoe865PE motherboard based on Intel's i865PE chipset from way back in 2003, around the time when AGP was still in fashion. What made this board special back in the day was its unusual support for newer Core 2 Duo and even Core 2 Quad processors while still retaining older DDR1 memory support and an AGP8X graphics slot, making it an ideal bridge or link between two vastly different generations. Powering the machine was Intel's Core 2 Quad Q6600 alongside 3GB of DDR1 RAM and an ATI Radeon HD 4650 AGP graphics card, one of the final and most capable GPUs released for the aging AGP interface. While installing Windows 11 itself was relatively easy by bypassing Microsoft's hardware checks, getting the graphics card fully functional proved to be some challenge. Microsoft had quietly dropped native AGP support after the earliest releases of Windows 10, meaning newer versions of Windows no longer include the necessary Graphics Address Remapping Table (GART) drivers required for proper AGP acceleration. Without them, AGP graphics cards typically boot up, though with limited functionality, and can often throw a Code 43 error in Device Manager. To work around the limitation, Omores extracted Intel's legacy AGP440 SYS driver from an early Windows 10 release and paired it with a modified INF file so Windows 11 would correctly recognize the chipset. Following this and combined with AMD's final 64-bit Catalyst AGP drivers from 2012, the Radeon HD 4650 was able to operate with full AGP 8X acceleration intact. The result was said to be surprisingly usable for hardware that is over two decades old. Hardware-accelerated H.264 video playback worked correctly and benefited apps like Firefox, while legacy applications and games ran without major graphical issues. The system also successfully completed the 3DMark 2001 benchmark, although performance naturally lagged behind what the same hardware achieves under Windows 7, which is significantly lighter than Windows 11. There was, however, one unavoidable limitation as Microsoft's Windows 11 version 24H2 introduces a mandatory SSE4.2 CPU instruction requirement that cannot be bypassed through installer modifications or registry tweaks. Since no AGP-era processor supports SSE4.2, Windows 11 version 23H2 effectively becomes the final release capable of running on such systems. Regardless, it is still a very cool feat and quite fascinating to see just how stable Windows 11 turned out to be on such unfamiliar hardware. Source: Omores (Patreon) via O_MORES (Reddit)
    • That will only really help other players that are also responsible for creating the problem.
    • Well, it's good to know that they have found a workaround to a problem that they helped create, I guess...
    • Meta is reusing old DDR4 RAM in its servers instead of buying new hardware by Ivan Jenic Image: Meta The global hardware shortage isn’t exactly news, as the entire world has been struggling with rising component prices for quite some time now. And while big companies certainly aren’t as affected as the average consumer, even they aren’t opposed to the idea of saving a few (million) bucks. Meta appears to have found a way to spend less on new hardware while also putting its outdated infrastructure to use, essentially killing two birds with one stone. The company has built a custom chip that lets it reuse memory from retired servers rather than buying new hardware. The chip is called Vistara and allows for connecting old DDR4 RAM from obsolete servers into new servers that rely on DDR5. The problem Vistara solves goes back to a basic mismatch in how long hardware lasts. Meta replaces its servers every three to five years, but the memory modules inside them are good for seven to ten. When a server gets decommissioned, perfectly usable DDR4 RAM goes with it. Meta is presenting the new method at today’s ISCA symposium, but The Register has got hold of a paper that explains how Vistara works. It's a custom ASIC that bridges DDR4 memory to newer processors via aCXL 2.0/1.1 interface over PCIe Gen5 x16. Meta pulls DDR4 sticks from old machines and installs them in dedicated units it calls MemServers, each of which pairs 768GB of DDR5 with 256GB of recovered DDR4. The operating system sees the DDR4 as an additional memory node and draws from it when the primary DDR5 is running low. Off-the-shelf CXL hardware couldn't do this, so Meta built its own. Existing interfaces bundle their own memory with the controller, which makes reusing old RAM sticks impossible. But Vistara separates the controller from the memory entirely, so Meta can plug in whatever DDR4 sticks it has on hand. Meta plans to deploy the new architecture in hyperscale infrastructure with millions of servers, which should mean that Meta’s AI datacenters will now be more efficient. The company is investing heavily in AI infrastructure, especially with its new AI model, Muse Spark, now widely available. All of this doesn't mean that Meta will exclusively rely on "recycled" RAM, but the company is still looking at considerable savings at scale.
    • Save up to 87% on ChatPlayground AI lifetime subscriptions by Steven Parker Today's highlighted deal comes via our Apps + Software section of the Neowin Deals store, where for only a limited time, you can save up to 87% on ChatPlayground AI: lifetime subscriptions. ChatPlayground AI puts the world’s top AI models in one powerful interface, letting you enter a single prompt and instantly compare outputs from multiple models to choose the perfect response for your needs. Boost productivity and creativity with access to the latest AI giants like GPT-4o, Claude Sonnet 4, Gemini 1.5 Flash, DeepSeek V3, and dozens more — all in one window. Whether you’re chatting, coding, generating images, or refining prompts, ChatPlayground AI equips you with advanced tools like prompt engineering, image/PDF chat, saved conversations, and AI image creation, plus priority support to keep your workflow seamless. Access the world’s best AI models Side-by-Side Comparisons: Enter one prompt & instantly view results from multiple AI models to find the best output for your needs 40+ AI Models: Includes GPT-4o, Claude Sonnet 4, Gemini 1.5 Flash, DeepSeek V3, Llama, Perplexity, and many more Multi-Function Platform: Access AI for chat, image generation & coding all within a single interface Web Browser Extension: Offers a Chrome extension to seamlessly integrate the platform into your browsing workflow Boost productivity with powerful features ChatPlayground Interface: Designed for seamless AI model comparison in one window Prompt Engineering: Refine & optimize your prompts for better, more accurate responses Chat with Images & PDFs: Upload visuals and documents to get context-aware answers Saved Chat History: Keep track of past conversations for reference & ongoing projects AI Image Generation: Create high-quality visuals powered by top AI image models Priority Customer Support: Get faster assistance whenever you need it What you'll get with the Unlimited Plan Includes unlimited messages/month Built for prompt engineers, startups, and teams who run experiments nonstop Includes priority access to new features and future models Good to know Length of access: lifetime Redemption deadline: redeem your code within 30 days of purchase Access options: Desktop Max number of device(s): Unlimited Available to both NEW & Existing users Updates included A lifetime subscription to ChatPlayground AI (Unlimited Plan) normally costs $619, but you can pick it up for just $79 for a limited time - that represents a saving of $530 (87% off). Click the link below for more details, always check terms and specifications before making a purchase. Get this ChatPlayground AI (Unlimited) for $79 (was $619) There are also two other discounted plans to choose from. Although priced in U.S. dollars, this deal is available for digital purchase worldwide. Support queries If you have queries or need support for any of the Neowin Deals, please use the contact form here. Neowin Deals are managed and sold by StackCommerce who represent Neowin on an affiliate basis. Why we post these deals We post these because we earn commission on each sale so as not to rely solely on advertising, which many of our readers block. It all helps toward paying staff reporters, servers and hosting costs. So for those that keep moaning and complaining, be thankful we're still online for you to even do that. Other ways to support Neowin Whitelist Neowin by not blocking our ads Create a free member account to see fewer ads Make a donation to support our day to day running costs Subscribe to Neowin - for $14 a year, or $28 a year for an ad-free experience Disclosure: Neowin benefits from revenue of each sale made through our branded deals site powered by StackCommerce.
  • Recent Achievements

    • Reacting Well
      NovaEdgeX earned a badge
      Reacting Well
    • Week One Done
      NovaEdgeX earned a badge
      Week One Done
    • One Year In
      BA the Curmudgeon earned a badge
      One Year In
    • Conversation Starter
      rosiecharles earned a badge
      Conversation Starter
    • First Post
      KMilenkoski1202 earned a badge
      First Post
  • Popular Contributors

    1. 1
      +primortal
      539
    2. 2
      +Edouard
      266
    3. 3
      PsYcHoKiLLa
      151
    4. 4
      Steven P.
      98
    5. 5
      macoman
      66
  • Tell a friend

    Love Neowin? Tell a friend!