Recommended Posts

While it's entertaining... it should be called Sim Ville or Sim Town, the cities are incredibly small.

It seems that a Region is closer to what a City used to be, and that now each City is, as you stated, a little more like a large town. There has been a lot of conversations about this on Reddit and the base issue is that Maxis wanted the game to work well on older machine and that larger cities could be coming at a later date when they know a system can handle to processing power required for all the sims.

I hear your point, and I do hope that larger cities will become available.

It seems that a Region is closer to what a City used to be, and that now each City is, as you stated, a little more like a large town. There has been a lot of conversations about this on Reddit and the base issue is that Maxis wanted the game to work well on older machine and that larger cities could be coming at a later date when they know a system can handle to processing power required for all the sims.

I hear your point, and I do hope that larger cities will become available.

You mean when they have worked out how to make it in to a micro transaction/paid expansion that people will not complain about buying?

So I did bought it and now... "Processing Large File... Please Wait" guess it's downloading. I rather it said the download progress rather than blaming it on my computer, cause it ain't processing anything.

The folks in Europe should double check their Origin 'cause I've just successfully bought, downloaded, and installed the Deluxe game client that comes with the Russian/Hungarian/Polish languages. The game is running fine and I'm super excited 'cause the original from 1989 was one of the first PC games I played when I was eight or nine :D

That's what the reviews say... why shouldn't you be able to create a sprawling metropolis? Performance maybe?

Supposedly it is for performance, those with higher end machines are held back because of those with crapboxes. Blergh.

You could have turned 'Official' into a tag while you were at it. :p

I just tried, can't figure it out!

Supposedly it is for performance, those with higher end machines are held back because of those with crapboxes. Blergh.

I just tried, can't figure it out!

Use the full editor on the first post, remove 'Official' from the topic, add as tag, check 'Use first tag as prefix'.

Oupss :( : http://arstechnica.c...years-for-this/

SimCity impressions: We waited ten years for this?

Please - it's Ars Technica. There is a large crossover between Ars and SimTropolis (which is also harsh on this version of SImCity during the two back-end test runs).

I'll wait for both the MetaCritic reviews *and* SimTropolis' own review of the finished product.

Even though I expected to be issues on day one of this game release, mostly I expected trouble joining servers, I didn't expect to run into the bugs I encountered in the short time I played the game.

The first bug right off the bat was not being able to play the tutorial city. The game showed "a cannot load city" error when i tried to start. It took about 5 or 6 tries to get to work and I suspect it was server related. Not surprising but I was still annoyed by it. The next bug occurred when I started my first city in a new region. The ability to zoom and rotate was not functioning for some reason. I was still able to build, but I could not zoom or rotate the city. The problem was resolved when I exited the city and reloaded it. Not a big deal but still strange none the less. And the last and most irritating bug for me right now is not being able to invite people on my friends list into a private region. I'm currently getting a "invite can't be sent at this time" error. Not sure if anyone else is experiencing this right now.

Outside these issues, the gameplay is definitely interesting and I'm planning to try some old building strategies I used in the older SimCity games and see how they fare. I know adjustments will have to be made, but it's still nice to play a SimCity game again.

There to many people whining about EA on the internet right now. I refuse to take MetaCritic seriously with all the fake reviews.

If you ask me this is backlash from the pirate community that they can't crack the game.

I doubt the game will go un-cracked.....no game has (even online-only games have private servers and server emulators)......if anything it just takes a bit of extra time to crack online-requirement games. Remember Ubisoft with Assassin's Creed (whichever one they started the online-only with)? They had a huge backlash because of the online requirement, the game was cracked and those pirating the game had 0 issues pertaining to the online requirement, while the legit buyers still had server-related issues.

Even though I expected to be issues on day one of this game release, mostly I expected trouble joining servers, I didn't expect to run into the bugs I encountered in the short time I played the game.

The first bug right off the bat was not being able to play the tutorial city. The game showed "a cannot load city" error when i tried to start. It took about 5 or 6 tries to get to work and I suspect it was server related. Not surprising but I was still annoyed by it. The next bug occurred when I started my first city in a new region. The ability to zoom and rotate was not functioning for some reason. I was still able to build, but I could not zoom or rotate the city. The problem was resolved when I exited the city and reloaded it. Not a big deal but still strange none the less. And the last and most irritating bug for me right now is not being able to invite people on my friends list into a private region. I'm currently getting a "invite can't be sent at this time" error. Not sure if anyone else is experiencing this right now.

Outside these issues, the gameplay is definitely interesting and I'm planning to try some old building strategies I used in the older SimCity games and see how they fare. I know adjustments will have to be made, but it's still nice to play a SimCity game again.

I don't have the full version yet . (at work and its being delivered today. ordered the dvd version) but from my beta experience think very hard about your streets. If you put a two lane road and want to eventually make it a 4 plan for that ahead of time.

I don't have the full version yet . (at work and its being delivered today. ordered the dvd version) but from my beta experience think very hard about your streets. If you put a two lane road and want to eventually make it a 4 plan for that ahead of time.

and then once you want it to be six you'll be like 'oh crap'

I think the servers crashed hah

This topic is now closed to further replies.
  • Posts

    • Audacious 4.6.1 by Razvan Serea Audacious is a lightweight, open-source audio player that emphasizes simplicity, performance, and sound quality. Designed for Linux, Windows, and macOS, it supports a wide range of audio formats, internet radio streaming, and playlist management. Users can customize the interface with Winamp-style skins or modern themes, making it flexible for different preferences. Audacious also includes an equalizer, advanced audio effects, and a plugin system for extending functionality. Its low resource usage makes it especially suitable for older computers or users who value efficiency without sacrificing playback quality. Audacious key features: High audio quality – delivers clean, gapless playback with minimal distortion. Wide format support – plays MP3, FLAC, Ogg Vorbis, AAC, WAV, WMA, and more. Internet radio streaming – supports Shoutcast, Icecast, and other online streams. Winamp skin support – classic, nostalgic look for users who prefer the old-school style. Modern GTK-based interface – clean, simple UI with a more modern feel. Customizable themes – change appearance through skins and themes. Advanced playlist management – organize, save, and edit playlists with ease. Equalizer – fine-tune audio output with a built-in graphical equalizer. Audio effects – built-in DSP options like crossfade, replay gain, and more. Plugin system – extend functionality with additional components. File metadata support – displays and organizes music based on tags. Drag-and-drop support – quickly add songs or playlists. Global hotkey support – control playback without switching windows. Bit-perfect output modes – bypass system mixers for pure audio output. ReplayGain support – normalizes track loudness automatically. Cue sheet support – play entire albums from a single audio file with .cue. MPRIS2 integration – integrates with Linux desktop environments for media controls. Advanced resampling options – adjust playback quality with different resampler settings. Gapless playback – seamless transition between tracks encoded properly. Crossfade plugin – blend one song into the next smoothly. Last.fm scrobbling plugin – track listening history online. Remote control support – control Audacious via command-line or scripts. Lyrics plugin – display song lyrics if available. Alarm / timer plugin – start or stop playback at set times. SOX resampler plugin – high-quality resampling for audiophiles. Spectrum analyzer / visualization plugins – visual feedback while playing music. Headphone crossfeed effect – simulates speaker listening for headphones. Customizable buffer size – tweak latency and playback smoothness. Audacious 4.6.1 changelog: Use XDG cache dir to store temporary files (#1817) Accept embedded lyrics in more cases (#1818) Bump .so and plugin ABI versions retrospectively (#1819) Include Georgian translation (#1820) Fix build on systems using musl instead of glibc (#1823) Download: Audacious 4.6.1 | 48.2 MB (Open Source) Download: Portable Audacious 4.6.1 | 69.8 MB View: Audacious Website | Screenshot Get alerted to all of our Software updates on Twitter at @NeowinSoftware
    • I really wonder if this has to do with the built in VPN or "private DNS" of browsers that trip up legal requirements like cookie consent and Cloudflare (to avoid all the botnet attacks we get). And BTW some botnets still manage to get past Cloudflare, we are constantly having to tweak it to block malicious traffic that ultimately cause a DDoS.
    • CPPC states can also be messed around with in most UEFI settings but aren't as robust as the ones that the Windows Scheduler can provide! Make sure you look into what your motherboard also has before customizing for the Windows Scheduler.
  • Recent Achievements

    • Week One Done
      rolfus earned a badge
      Week One Done
    • One Month Later
      Leroy Jethro Gibbs earned a badge
      One Month Later
    • Conversation Starter
      flexorcist earned a badge
      Conversation Starter
    • One Month Later
      AndreaB earned a badge
      One Month Later
    • One Month Later
      agatameier earned a badge
      One Month Later
  • Popular Contributors

    1. 1
      +primortal
      505
    2. 2
      +Edouard
      197
    3. 3
      PsYcHoKiLLa
      142
    4. 4
      ATLien_0
      89
    5. 5
      Steven P.
      80
  • Tell a friend

    Love Neowin? Tell a friend!