Recommended Posts

I didn't realize that the RPG could lock on targets with the sniper's laser sight thing or at least not the very first RPG that's available until I saw a video showing it. It really should be an unlockable weapon.

 

Tweets from Dice point to 1: A glitch in the beta that they are aware of, the RPG currently when locked on, does 100% damage, so it is a one hit kill weapon which takes 0 skill to operate. They do not sound like they are going to fix it, so for now, beta ruined. 2: They are going to leave the RPG in the game, make it 90% damage when locked on, thus making any other anti-air missile worthless

Tweets from Dice point to 1: A glitch in the beta that they are aware of, the RPG currently when locked on, does 100% damage, so it is a one hit kill weapon which takes 0 skill to operate. They do not sound like they are going to fix it, so for now, beta ruined. 2: They are going to leave the RPG in the game, make it 90% damage when locked on, thus making any other anti-air missile worthless

 

That's a good thing right? After all, the Battlefield target audience don't play with vehicles.

How do YOU think RPGs (real ones) actually work?  They are different from traditional anti-tank OR anti-APC/IFV weapons (such as the Carl Gustav or AT4).  The former do indeed fit over traditional infantry rifles, where a combination of the bullet's own velocity and the gas propulsion of firing it propel the grenade toward the target.  The disadvantage is a shorter range than more traditional anti-tank or anti-APC/IFV weapons (again, such as the Carl Gustav, AT4, or even the old-school Dragon of the Vietnam era), and you need more of them to take down even a Bradley or Striker, let alone even a Challenger - and don't even think about the Abrams.  The advantage is that RPGs, due to that old-school propulsion system, are supremely cheap - you can deploy RPGs in quantity (which is why they are STILL common in "brushfire wars", such as the current Syrian civil war - they were just as common - on both sides - in Afghanistan).  Further, paramilitary outfits (or even covert ones, such as SEAL Team Six or the Battlefield series' Tombstone Company) are NOT going to necessarily have the most up-to-date of weaponry which will blow their cover; by and large, they are going to go old-school (or gray-market, if not outright black market) for as much of their loadouts as they can - to preserve plausible deniability.  (Why do YOU think that DELTA - which was created before SEAL Team Six - is almost never deployed covertly anymore?  The reason is, in fact, rather obvious - it's almost as hard to deploy DELTA as it is the 82nd Airborne Division.  DELTA grew, and grew, and GREW - today, DELTA is the size of TWO Special Forces Groups, and requires two C-5s to deploy.  SIX can deploy on a single C-17 - if that much.  Tombstone Company is, in fact, smaller than SIX - it's about the size of a SEAL platoon.  Platoon and squad-sized units are FAR easier to covertly deploy than even an entire SEAL TEAM or SF Group, let alone a mechanized infantry battalion.)

 

Also, the idea of a "smart" RPG warhead is practical today - the idea comes from the "smart bomb", which is your basic low-drag general purpose bomb fitted with steering mechanics (including, in some cases, a laser receiver and/or TV camera) - the transmitter can be used by combat-controllers, forward air controllers, or even SOFs (again, Tombstone Company, Rangers, SEALS, Green Berets, etc.) to *paint* the target for the bomb (or missile, or RPG) - it's why PLDs (personal laser designators) are, in fact, part of the typical loadout for ALL those units I named before - in real life as well.  In other words, not only is it NOT a glitch, it's practical, and today - in fact, it's been practical since Desert Storm - which was two decades ago.

Some people from overclockers.co.uk forums did contact them and they confirmed that the premium that mentioned in product description is included.

 

I myself didn't order from them (had an "uncle" to order the game with the premium for me in Mexico), but to verify I also contacted them (zavvi) now. Just because psionicinversion ordered from them because of me.

 

the full premium content is not included mate. When they changed the description i emailed zavvi and they said it is not included. only thing from the premium content is China risiing which is available for all pre-orders. The person contacting me could be wrong but i guess ill just have to see when i get it :D

 

Also BF4 is awesome... my mate who plays alot of multiplayer fps says its one of the best hes ever played :D

  • Like 1

the full premium content is not included mate. When they changed the description i emailed zavvi and they said it is not included. only thing from the premium content is China risiing which is available for all pre-orders. The person contacting me could be wrong but i guess ill just have to see when i get it :D

 

Also BF4 is awesome... my mate who plays alot of multiplayer fps says its one of the best hes ever played :D

They got back to me on Saturday and yeah, only China Rising is included:

Thank you for getting in touch about Battlefield 4.

At this time we are only offering the China Rising expansion pack.

I am very sorry for any inconvenience caused.

If there is anything else that we can do, then please do not hesitate to get in touch and a member of our team will be happy to help.

Kind regards,

Vicki

Zavvi.com Customer Service Team

Nvidia released new beta drivers the other day. just tried them out, it does seem to make a difference, 5-10 more fps, maybe 15 on the odd occasion.

 

331.40 BETA http://www.nvidia.co.uk/object/win8-win7-winvista-64bit-331.40-beta-driver-uk.html

 

Release Summary

The new GeForce 331.40 beta driver is now available to download. An essential update for all new titles including the Battlefield 4 Beta, the 331.40 beta ensures maximum performance and system stability.

  • Recommended driver for the latest new titles
  • Enhances NVIDIA Control Panel Ambient Occlusion feature with HBAO+
  • Adds and updates over a dozen SLI and Ambient Occlusion profiles.

Every time I try to connect to a server, Battlefield 4 stops responding while loading. I have an AMD Radeon HD 4870 with Catalyst 13.1 (can't use a newer version) which is slightly above the minimum requirements (AMD Radeon HD 3870). I checked the Battlelog forums and it looks like I'm not alone. People with better hardware have the same issue as me.

Every time I try to connect to a server, Battlefield 4 stops responding while loading. I have an AMD Radeon HD 4870 with Catalyst 13.1 (can't use a newer version) which is slightly above the minimum requirements (AMD Radeon HD 3870). I checked the Battlelog forums and it looks like I'm not alone. People with better hardware have the same issue as me.

 

 

BF 4 needs catalyst version 13.4 and up. my mate has 2x 4870's in crossfire and it doesnt work cus the 4870's are not supported in the drivers. im running 13.4 on 6870 and runs well... dont want update because as the saying goes if it aint broke dont fix it. me and him are going for the 280x when its released though :d

Every time I try to connect to a server, Battlefield 4 stops responding while loading. I have an AMD Radeon HD 4870 with Catalyst 13.1 (can't use a newer version) which is slightly above the minimum requirements (AMD Radeon HD 3870). I checked the Battlelog forums and it looks like I'm not alone. People with better hardware have the same issue as me.

 

Funnily enough I have the same problem, but if I join off a friend already in a game it loads fine.

Iam Getting Pretty good performance for my system. My i5 is taxed to 100% so my gpu cant give it much, at ultra 1080p with 2xmsaa i get around 45fps avg, with near 60fps at point D and E and around 40 on water near the point C. My cpu peak at 100% when the map is dusted out at point C, will probably upgrade to a 3770k before release because most newer games will be using 8 thread, crysis 3 already does so..

Anyway its payable to my standard, i use a 660ti OC

Iam Getting Pretty good performance for my system. My i5 is taxed to 100% so my gpu cant give it much, at ultra 1080p with 2xmsaa i get around 45fps avg, with near 60fps at point D and E and around 40 on water near the point C. My cpu peak at 100% when the map is dusted out at point C, will probably upgrade to a 3770k before release because most newer games will be using 8 thread, crysis 3 already does so..

Anyway its payable to my standard, i use a 660ti OC

 

Runs fine on Windows 8 and Windows 8.1

BF 4 needs catalyst version 13.4 and up. my mate has 2x 4870's in crossfire and it doesnt work cus the 4870's are not supported in the drivers. im running 13.4 on 6870 and runs well... dont want update because as the saying goes if it aint broke dont fix it. me and him are going for the 280x when its released though :D

Crisp just mentioned that he can join his friend's game so it may not be a driver issue. I think it's a game-related issue because other people, with newer video cards (and more up-to-date drivers), have the same problem.

 

Funnily enough I have the same problem, but if I join off a friend already in a game it loads fine.

I haven't tried that yet.

I had the issue where trying to launch the game just kept timing out. This fixed it.

 

If you are having trouble launching Battlefield 4 due to timing out issues, restarting your PC should get you back into the game.

 

Windows Vista and 7 users simply need to reboot their machine and launch Battlefield 4 again. Your game should launch after restarting your computer.

 

Windows 8 users running into timeout issues need to turn off Fast Startup before restarting, however Fast Startup can be turned back on following your reboot.

  • Fast Startup settings can be found by opening up the Control Panel, selecting Power Options, and then clicking Choose what the power buttons do.
  • In this menu, click Change settings that are currently unavailable?you may receive a User Account Control alert; accept this and continue?and Shutdown settings will then be available to edit.
  • Uncheck Turn on fast startup (recommended) and save changes.
  • To turn Fast Startup back on, repeat these steps and check the box.

Note, you will need to repeat these step every 49 days if issues persist.

 

 

Now, I need to work on the performance issues I was having. Game ran like absolute ass, and according to the thread on Neogaf, I am not alone in those issues. I will try some of the tips I read about fixing the massive dips, just have not gotten a chance to do so yet. It took me a good hour this past saturday night before I found the fix above, so that sucked as I planned on just playing that hour.

 

I have to say, I have yet to preorder the PC version, and that has everything to do with the issues I have had so far. I am hesitant to do so. Know that may be silly since it is a beta, but I have never had as many issues with a BF Beta as I have with this one.

 

This is also the one game I plan on double dipping and picking up for the consoles as well, and so far I am leaning towards the PS3 version just because it includes the code in box to upgrade to the PS4 version for $10. Apparently I can also do the same thing with the 360 version, but I would have to purchase the game from GameStop, and then go trade it in for $10 to get the One version. Have to admit the convenience of just getting a code to do the upgrade from PS3 to PS4 is such the better option. Just wish I have not read the not so positive previews for BOTH next gen consoles. With that said, the way I see it, the console version is just for the fun of playing. The PC version is for the fun of playing AND the eye candy. If I can get it running on my what seems to now be pretty dated 660 Ti.

I can't launch the game because the site doesn't recognize that the Battlelog Plugin is installed. Not sure where to go from here.

 did you try using another browser?

 

My game running so far so good, the only thing its crashed couple time in past week but it's in beta stage still.

Uninstall Plug In, restart computer and try installing back.

 

p.s: I'm using Chrome but it shouldn't matter

 

Got it to work with the stable FIrefox release; I was using the nightly before.

 

After about 2 minutes of loading, I was kicked due to a Punkbuster initialization error :(.

Now, I need to work on the performance issues I was having. Game ran like absolute ass, and according to the thread on Neogaf, I am not alone in those issues. I will try some of the tips I read about fixing the massive dips, just have not gotten a chance to do so yet. It took me a good hour this past saturday night before I found the fix above, so that sucked as I planned on just playing that hour.

 

 

Try using the geforce experience center or AMD's equivalent to optimize your settings, and check for driver updates, nvidia's latest beta drivers boot performance of BF4 beta. Again, not sure about AMD, but I suspect they'll have some as well.

Try using the geforce experience center or AMD's equivalent to optimize your settings, and check for driver updates, nvidia's latest beta drivers boot performance of BF4 beta. Again, not sure about AMD, but I suspect they'll have some as well.

AMD doesn't have an equivalent yet, they're working on it.

This topic is now closed to further replies.
  • Posts

    • BrowserOS 0.46.0 by Razvan Serea BrowserOS is a free, open-source Chromium-based browser that runs AI agents natively, offering a smarter, more productive browsing experience. It supports Chrome extensions and integrates AI agents to automate tasks, fill forms, and streamline workflows. Your data stays on your computer: you can use your own API keys or run local models via Ollama, making it a privacy-first alternative to tools like Perplexity, Comet, or Dia. With built-in productivity tools and app integrations, BrowserOS boosts efficiency while keeping control firmly in your hands. Being Chromium-based, BrowserOS lets you effortlessly import your bookmarks, passwords, and Chrome extensions in just a few clicks. BrowserOS works with OpenAI GPT models, Anthropic Claude, Google Gemini, and local AI models via Ollama or LMStudio. You can use your own API keys and effortlessly switch between providers. BrowserOS Agent Your AI productivity assistant that organizes and manages your browsing effortlessly Quickly list, group, or close tabs Save and resume browsing sessions Search your history and organize bookmarks Switch instantly to the tab you need BrowserOS Navigator – Automate web tasks with ease Navigate websites and search automatically Interact with pages without manual effort Handle repetitive tasks in seconds What makes BrowserOS special Feels like home - same familiar interface as Google Chrome, works with all your extensions AI agents that run on YOUR browser, not in the cloud Privacy first - bring your own keys or use local models with Ollama. Your browsing history stays on your computer Open source and community driven - see exactly what's happening under the hood MCP store to one-click install popular MCPs and use them directly in the browser bar (coming soon) Built-in AI ad blocker that works across more scenarios! BrowserOS 0.46.0 changelog: Run Claude Code & Codex right in your browser — We've extended the agent harness to bring full coding agents into BrowserOS. Claude Code and Codex now come bundled and plug straight into the assistant, so you can drive your browser with the agent — and the subscription — you already use. A brand new experience — A redesigned new tab, a calmer composer, and a rebuilt command center for switching between agents. The whole assistant is cleaner, faster to reach, and easier to live in. New MCP tools — We rebuilt the browser tool surface from the ground up — a tighter, more reliable set of tools for agents to drive the browser. Plus one-click install of BrowserOS as an MCP server into the agents you already run, with automatic URL sync. Chromium 148 — Updated to the latest Chromium base with all recent upstream fixes and security patches. Streamlined — We've pulled back a few features that weren't getting much use — Skills, Soul, and Memory — so we can focus and ship better versions of them soon. Download: BrowserOS 0.46.0 | 181.0 MB (Open Source) Download: BrowserOS for macOS | 485.0 MB Links: BrowserOS Homepage | Github | Screenshot Get alerted to all of our Software updates on Twitter at @NeowinSoftware
    • Microsoft finally admits its default Windows 11 25H2, 24H2 action broke key legacy component by Sayan Sen Microsoft last week released Windows 11 KB5094126 and KB5093998 as the latest Patch Tuesday updates. Following that the company also published the accompanying dynamic updates under KB5094149, KB5095971, and KB5094156. So far the company has acknowledged two known issues that have popped up after the release which include bugged-out Office apps as well as the Recycle Bin; though there could be more at play too. Speaking of bugs and issues, Microsoft seems to have finally acknowledged a problem that probably has been around for close to a year. That's because back in July of 2025 the company made a default change to the latest Windows 11 versions, wherein it switched to JScript9Legacy on Windows 11 24H2 and later releases. Hence following the release of version 25H2 in October 2025, JScript9Legacy also remained default-enabled. As a result there has been a compatibility issue ever since then. For those wondering, by switching to JScript9Legacy Microsoft intended to improve the security of modern Windows PCs by reducing vulnerabilities tied to legacy scripting like cross-site scripting (XSS), among others. XSS exploits can allow cyber-attackers to attach malicious code onto legitimate websites and use them to execute the code when a potential victim loads such a website. Hence the new JScript9Legacy engine enforced stricter execution policies and improved object handling, which should help mitigate such attacks. Microsoft today has published a new support article detailing the problem. Neowin spotted it while browsing. The company says that JScript global definitions and execution context may fail to persist across scripts, potentially breaking older dependent apps and web-based components that relied on this legacy behavior. In the article Microsoft has confirmed that the issue stems from its move away from the older jscript9.dll engine in favor of jscript9legacy.dll. As mentioned above, while the newer engine was designed to address vulnerabilities and strengthen security it also changes how JScript handles execution context. As a result functions and definitions loaded by one script could no longer remain available to subsequent scripts once execution ended. The company notes that some applications worked correctly on earlier Windows versions because the older JScript engine automatically retained global definitions and execution state between scripts. Under the newer model though that behavior is disabled by default causing certain legacy workloads and polyfill-dependent scripts to fail. Microsoft says it addressed the problem via the KB5077241 update though the fix had not been enabled automatically in the following updates. As such admins must explicitly turn on persistent JScript execution context using a Registry setting that the tech giant shared today. The configuration can be applied to individual processes or system-wide through the FEATURE_ENABLE_PERSISTENCE registry key. The steps have been outlined below: Run the following command to create the feature control registry key: reg add "HKLM\Software\Policies\Microsoft\Internet Explorer\Main\FeatureControl\FEATURE_ENABLE_PERSISTENCE" Under this key, create a new DWORD (32-bit) value. Configure the value as follows: To enable persistence for specific processes only: Set the value to 1 for each target process name. To enable persistence for all processes: Add * as the key name and set its value to 1. You can find the official support article here on Microsoft's website.
    • The possibility that milk gathers back into a glass implies that gravity can be 'reversed'.
  • Recent Achievements

    • Week One Done
      Jordan Smith earned a badge
      Week One Done
    • Reacting Well
      BizSAR earned a badge
      Reacting Well
    • First Post
      AndreaB earned a badge
      First Post
    • Week One Done
      Huge Trailer earned a badge
      Week One Done
    • Week One Done
      Classifyskilleducation earned a badge
      Week One Done
  • Popular Contributors

    1. 1
      +primortal
      590
    2. 2
      +Edouard
      186
    3. 3
      PsYcHoKiLLa
      76
    4. 4
      Michael Scrip
      73
    5. 5
      Steven P.
      66
  • Tell a friend

    Love Neowin? Tell a friend!