Recommended Posts

A $15m computer that uses "quantum physics" effects to boost its speed is to be installed at a Nasa facility.

It will be shared by Google, Nasa, and other scientists, providing access to a machine said to be up to 3,600 times faster than conventional computers.

Unlike standard machines, the D-Wave Two processor appears to make use of an effect called quantum tunnelling.

This allows it to reach solutions to certain types of mathematical problems in fractions of a second.

Effectively, it can try all possible solutions at the same time and then select the best.

Google wants to use the facility at Nasa's Ames Research Center in California to find out how quantum computing might advance techniques of machine learning and artificial intelligence, including voice recognition.

University researchers will also get 20% of the time on the machine via the Universities Space Research Agency (USRA).

Nasa will likely use the commercially available machine for scheduling problems and planning.

Canadian company D-Wave Systems, which makes the machine, has drawn scepticism over the years from quantum computing experts around the world.

Until research outlined earlier this year, some even suggested its machines showed no evidence of using specifically quantum effects.

Quantum computing is based around exploiting the strange behaviour of matter at quantum scales.

Most work on this type of computing has focused on building quantum logic gates similar to the gate devices at the basis of conventional computing.

But physicists have repeatedly found that the problem with a gate-based approach is keeping the quantum bits, or qubits (the basic units of quantum information), in their quantum state.

"You get drop out? decoherence, where the qubits lapse into being simple 1s and 0s instead of the entangled quantum states you need. Errors creep in," says Prof Alan Woodward of Surrey University.

more

Link to comment
https://www.neowin.net/forum/topic/1152734-nasa-buys-into-quantum-computer/
Share on other sites

But of course, D-Wave?s claims?and the claims being made on its behalf by the Hype-Industrial Complex?are far more aggressive than that. And so we come to the part of this post that has not been pre-approved by the International D-Wave Hype Repeaters Association. Namely, the same USC paper that reported the quantum annealing behavior of the D-Wave One, also showed no speed advantage whatsoever for quantum annealing over classical simulated annealing. In more detail, Matthias Troyer?s group spent a few months carefully studying the D-Wave problem?after which, they were able to write optimized simulated annealing code that solves the D-Wave problem on a normal, off-the-shelf classical computer, about 15 times faster than the D-Wave machine itself solves the D-Wave problem!

From here: http://www.scottaaro...om/blog/?p=1400

$10 $15 million on a "quantum computer" which is slower than a normal computer (Y)

This topic is now closed to further replies.
  • Posts

    • Epic Games says Unreal Engine 6 will help developers "build content faster" using AI models by Pulasthi Ariyasinghe Epic Games is rolling out the latest major update to Unreal Engine 5 today, and at the same time, the company also dropped some information on the next-generation version of the product, Unreal Engine 6. This was already revealed a few weeks ago alongside the new Rocket League upgrade reveal. The company says it is combining the features of Unreal Engine and Unreal Editor for Fortnite to create this new version of its popular media creation tool. On top of creating entire games, the new engine will also focus on letting developers operate large-scale live service titles more easily, whether by shipping content into their own ecosystems or into Fortnite. The use of large language models is also mentioned here, with Epic saying it will be a core part of the engine. "We see LLMs, generative AI models, and tools like Claude and Codex playing a central role in helping you build content faster while maintaining the creative control you need," adds the company. Here is the rundown of what's new about version 6 of Unreal Engine: With all these changes to the programming model, portability upgrades, and generative AI integration, Epic says the new version of the engine will "change a lot about how games are made." The company aims to ship Unreal Engine 6 into early access in late 2027, with a full release planned for 12-18 months later. Epic Games also dropped a lengthy blog post about the new Unreal Engine 5.8 update for game developers over here. The release is focused on delivering better performance, customization, and streamlined workflows for development teams. This will be the final major update for this version of the engine before Epic switches to focus fully on Unreal Engine 6's early access launch.
    • Watch Louis Rossmann's recent experience on YouTube about trying to get a warranty replacement from Samsung. It's crazy.
    • That is the thing, how many of these people don't realise they are using AI? If they use Google Search they have no choice but to use AI. So yes, maybe half of American adults do use and I expect a lot of Uk adults do to, but I bet most of them don't realise it. Myself, i avoid the rubbish.
    • They use FREE AI. They aren't paying for this meme-generating slopware...
    • Gotta' buy that there Rufus guy a beer if I ever meet him. He makes good stuff.
  • Recent Achievements

    • One Month Later
      Vincian earned a badge
      One Month Later
    • First Post
      Jocimo earned a badge
      First Post
    • Week One Done
      suprememobiles48 earned a badge
      Week One Done
    • One Month Later
      Windows Guy earned a badge
      One Month Later
    • One Month Later
      Prasann earned a badge
      One Month Later
  • Popular Contributors

    1. 1
      +primortal
      499
    2. 2
      +Edouard
      165
    3. 3
      PsYcHoKiLLa
      89
    4. 4
      Steven P.
      69
    5. 5
      neufuse
      65
  • Tell a friend

    Love Neowin? Tell a friend!