Xbox One: You must connect to the internet to "activate" all games


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Here's how the system works: when you buy an Xbox One game, you'll get a unique code that you enter when you install that game. You'll have to connect to the Internet in order to authorize that code, and the code can only be used once. Once you use it, that game will then be linked to your Xbox Live account. "It sits on your harddrive and you have permission to play that game as long as you?d like," Harrison said.

http://kotaku.com/you-will-be-able-to-trade-xbox-one-games-online-micros-509140825

Makes sense. This should stop some piracy issues, as it requires you to authenticate your game.

At least it's not completely "always online" like other people have said.

Makes sense. This should stop some piracy issues, as it requires you to authenticate your game.

At least it's not completely "always online" like other people have said.

Well some games will be.

And I'm pretty sure they'll have some function of allowing you to use it for so long before having to reconnect to the internet again, otherwise you could get 3 xboxs, get all the games on one, then sign in on the other 2 xboxes and get them transferred and keep all 3 xboxes offline and play all the games on all of them at the same time, i.e. piracy.

I can see why some people might complain but it has been the same on Steam for some time with little complaints which is probably a reason why Microsoft are taking this approach. But the PC market and console can be quite different with things like this.

That really stinks, so if you have two Xbox ones in your house, you can't play the game on the other? I think this is very restrictive.

I can see why some people might complain but it has been the same on Steam for some time with little complaints which is probably a reason why Microsoft are taking this approach. But the PC market and console can be quite different with things like this.

Very different.

PC's are more for just an individual to play, where as consoles are for 1 to 4+ players. Consoles have turned into a social gathering item. No one goes to a persons house with 4 other people and crowd around a PC to play... but we do it on consoles all the time. If people are playing together with PC's, it's either online or in a lan mode. And this last batch of consoles was trying to aim at lessening people having to move their consoles around....

And with Steam, I can log into a friend computer, use my login, and download the games and still play them on the same account while on a different machine. MS has to at least allow this or they are seriously shooting themselves in the foot before the race even starts.

That really stinks, so if you have two Xbox ones in your house, you can't play the game on it? I think this is very restrictive.

Next time read the story, it links to your Live account, so just log in to your live account on the other Xbox One.

That really stinks, so if you have two Xbox ones in your house, you can't play the game on it? I think this is very restrictive.

If you use the same live account on both consoles then it'll work fine, but if your talking about 2 separate xbox's with 2 separate accounts then it won't work.

And I'm pretty sure they'll have some function of allowing you to use it for so long before having to reconnect to the internet again, otherwise you could get 3 xboxs, get all the games on one, then sign in on the other 2 xboxes and get them transferred and keep all 3 xboxes offline and play all the games on all of them at the same time, i.e. piracy.

youre forgetting that you still have to have the disc in the drive to play. that wont allow more than one person to play at the same time,because there is only one disc.

If you use the same live account on both consoles then it'll work fine, but if your talking about 2 separate xbox's with 2 separate accounts then it won't work.

I'm also willing you can log on to accounts on any console as easy as it is now so I don't see how brining your game to a friend's house would be an issue either.

It is certainly restrictive for reselling games. I hope Sony doesn't do this. I love being able to easily sell and buy games! I never owned an Xbox nor do I plan to, but I hope this isn't a trend in general!

Very different.

PC's are more for just an individual to play, where as consoles are for 1 to 4+ players. Consoles have turned into a social gathering item. No one goes to a persons house with 4 other people and crowd around a PC to play... but we do it on consoles all the time. If people are playing together with PC's, it's either online or in a lan mode. And this last batch of consoles was trying to aim at lessening people having to move their consoles around....

And with Steam, I can log into a friend computer, use my login, and download the games and still play them on the same account while on a different machine. MS has to at least allow this or they are seriously shooting themselves in the foot before the race even starts.

Yeah, that's what I mean about the market with this type of proposal being entirely different.

And I think this is going to be very bad for Microsoft.

People are confusing restrictive with a small fee.

What small fee?

"They would be paying the same price we paid, or less?" we asked.

"Let?s assume it?s a new game, so the answer is yes, it will be the same price," Harrison said.

If you own a game, you should not have to pay a fee to play it on a friends Xbox. By requiring a code and a fee to play a game is restrictive

What small fee?

"They would be paying the same price we paid, or less?" we asked.

"Let?s assume it?s a new game, so the answer is yes, it will be the same price," Harrison said.

A near-new game costing the same price as a new game.. what madness is this!?

I'll wait and see what the actual price is MS set before judging.

What small fee?

"They would be paying the same price we paid, or less?" we asked.

"Let?s assume it?s a new game, so the answer is yes, it will be the same price," Harrison said.

IIRC on the stream they said "small fee." This article seems to contradict that.

A near-new game costing the same price as a new game.. what madness is this!?

No, if you're taking it round to a friends to play for a couple of hours they'll have to pay full price - completely destroying the previous culture of taking games round to a mates to play.

Relevant:

http://chiefs18.kinj...orces-509169613

How the Xbox One Fails the Armed Forces

People in the U.S. Armed Forces, are, for the most part, just like the rest of us. There are dedicated gamers in there too. If they get a little downtime, deployed gamers would like to spend it like they would at home, or at least as close to home as possible.

A Marine deployed to Iraq, a Guardsman in Afghanistan, a sailor out on the Persian Gulf, these guys would really like to play some games when they get done for the day, and for the most part, they do. I have personally known a Navy man who's entire non-clothes locker, meant for personal effects, was filled up by a Gamecube, a display, and a slew of games. I was even part of an onboard LAN party where we played Starcraft 1 and Diablo 2.

The Xbox One, however, will change how these men and women could game, if they were to bring one on deployment. Often times, loved ones will send a military person a care package, filled with treats, letters, and small gifts, with requested new games among them. An excited sailor whose wife just sent him the new Halo game would set up his display, hook up the Xbox One, pop in the disc, and be confronted with no way to activate the game on the internet, because the ship doesn't have any.

There won't be any more Marines bringing their personal games with them, and having one person bring the console, because it just won't work, the game will demand a new connection once a day. What's worse, many of the people this change will effect may not be well informed gamers, and may not even realize the problem until they're stuck in the middle of nowhere with little to do, and a lot of time to pass.

It's a worrying trend, publishers and hardware manufacturers who assume that the internet is fully functioning and prevalent wherever you may be in the world. That might be the case a couple decades down the line, but for right now, our brothers and sisters who are deployed, and in the most need of entertainment are deprived of some really great games, and now, looks like they might even be deprived of an entire console.

People honestly expect Microsoft to cater for every tiny fringe case there is possible?

Why is it necessary for a console to have online-based DRM? What features does it provide the consumer? How will you be able to play your games in 10 or 15 years from now? I can still play with my brother on Goldeneye on the N64. Can Microsoft guarantee me a similar experience with the new CoD or what have you?

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