Microsoft E3 - Xbox: A new Generation of Games Revealed


  

69 members have voted

  1. 1. Will you be watching/reading live?

  2. 2. What is your general impression pre-conference?

    • Waiting for E3
    • Like what I've seen/heard so far
    • Don't like what I've seen/heard
  3. 3. What is your general impression post-conference?

    • Buying on day 1
    • Like it but won't buy on day 1
    • Don't like it but may buy eventually
    • Hate it


Recommended Posts

They can't just offload everything though, certain things (for example, Physics and AI that you interact with) need to be done on the local machine.

Well... Respawn is offloading just that to the cloud with Titanfall.

Physics is one thing, though it can be pushed to the cloud partly. do the calculations in the cloud, and just push the trajectories to the console to handle, instead of frame by frame positions. reduces physics handling a lot, removes the lag issue and frees up resources.

AI no problem having in the cloud. those 20-50ms delay has no bearing on AI. even 250 wouldn't matter for AI stuff.

and remember AI and Phsyics is pretty much what makes in game graphics look less than cinematics. so by pushing these to the cloud, you can get the same quality in game as you get in the real time cinematics.

I was wondering if you guys saw this. http://penny-arcade.com/report/article/xbox-one-allows-you-to-share-games-with-ten-family-members-but-some-details

I think the policy makes sense,? Spencer said. ?It?s not ten different people all playing the game concurrently, but when you think about a real usage scenario, and we thought about it around a family, and I know certain people will create a family group of people that aren?t all part of the same family, and I do think that?s an advantage, and people will use that. I saw it on NeoGAF instantly, the Xbox Family creation threads, where people said 'Hey be a part of my family.'

I haven't had much chance to follow it too closely, other than watch some gameplay footage. Will the Xbox one games be true 1080P, and not 720 upscaled?

They should all be 1080p native. As far as framerates go, dunno yet. Depends on the scale but I expect most to be 60fps to be honest.

They should all be 1080p native. As far as framerates go, dunno yet. Depends on the scale but I expect most to be 60fps to be honest.

That's good. If it wasn't, I was going to pass. I wont pre-order, I'll wait to it comes out. Save up money.

MS did before they announced the whole thing officially say that any online requirement would have exceptions for people like military troops who are placed overseas. Maybe they dropped it inthe three days or so between that statement and the official announcement. but that was their statement.

I saw this on reddit: http://www.forzacentral.com/forum/threads/xbox-one-games-did-not-run-on-high-end-pcs-at-e3.39428/

 

http://www.eurogamer.net/articles/digitalfoundry-hands-on-with-xbox-one

 

They talk about how they actually saw Xbox One Dev kits and the games being ran on them. 

 

"Forza Motorsport 5 the most high profile title we saw that was visibly operating on the actual unit."

 

For Rise: "this is definitely running on "real deal" Xbox One hardware."

 

http://www.escapistmagazine.com/news/view/125066-Update-Xbox-One-E3-Demos-May-Have-Been-On-Windows-7

 

Update: Several Xbox One developers have come out and confirmed that their titles were most assuredly running on actual Xbox One dev kits. Apparently, only a single title: Lococycle, was running on a PC because it had not been ported to Xbox One yet, and the decision was made by the dev team, not Microsoft. 

 

This topic is now closed to further replies.
  • Posts

    • Microsoft kills AI-powered history search feature in Edge by Usama Jawad In June 2025, Microsoft began rolling out AI-powered history search functionality with Edge 138. The idea was simple: allow customers to use natural language phrases and synonyms to find their desired history items rather than matching keywords exactly. Although the company had already rolled out this capability in a phased manner, it has now decided to cancel it. In an update on its Microsoft 365 Roadmap, Microsoft has announced that it has decided not to move forward with AI-powered history search. The company has not detailed the exact reasoning behind this move, but it has apologized to customers for the inconvenience. The move is rather interesting as it seemingly could have improved user productivity. Edge users wouldn't have to worry about typos or exact keywords, and just focus on what they were trying to locate in their browser history. Microsoft had also assured users that an on-device AI model would be leveraged for this functionality, and no data would be sent to the cloud. IT admins also had the ability to control its availability through the EdgeHistoryAISearchEnabled policy. When the feature began rolling out last year, many of our readers called it creepy, noting that they couldn't trust Microsoft to keep their data on their device. Others also questioned its usefulness, saying that it's simply a way for Microsoft to insert more AI bloat into its products. Although the Redmond tech giant had stated that it will be more mindful about surfacing Copilot features in Windows 11 apps, we later discussed how this is mostly a rebranding exercise rather than an actual axing of AI functionalities. Indeed, a Microsoft executive later emphasized how they want to reshape Windows for the agentic AI era. That said, it does seem like at least AI-powered Edge history search isn't a part of that vision.
    • For you to jump on and defend your sweetheart? I agree, it didn't.
    • Not likely, of course, that we will see routine citizenship checks as they only involve compliance with existing federal voting laws already on the books for decades. This seems a non-issue entirely. Only fools would have the government rush headlong into an AI program few can understand or predict, or even debug...
  • Recent Achievements

    • Week One Done
      tuben earned a badge
      Week One Done
    • First Post
      OffsetAbs earned a badge
      First Post
    • Reacting Well
      OffsetAbs earned a badge
      Reacting Well
    • First Post
      Kolakid60 earned a badge
      First Post
    • Week One Done
      xvvxcvv earned a badge
      Week One Done
  • Popular Contributors

    1. 1
      +primortal
      424
    2. 2
      +Edouard
      185
    3. 3
      PsYcHoKiLLa
      148
    4. 4
      Steven P.
      72
    5. 5
      FloatingFatMan
      71
  • Tell a friend

    Love Neowin? Tell a friend!