Recommended Posts

In 1996, Clancy co-founded the video game developer Red Storm Entertainment and ever since he has had his name on several of Red Storm's most successful games. Red Storm was later bought by publisher Ubisoft Entertainment, which continues to use the Clancy name, though the extent of Clancy's actual involvement with creation of the games and development of intellectual properties, if any, is unclear.

I don't think Clancy has much to do with the games.  I could be wrong.

As I was watching the video, I was like WOW, that's some of the best voice acting i've ever heard. But then I was like ... Oh wait "Those people talking on their mics"

 

This is why you should play this with a group of friends. everyone can roleplay. lol. 

On the flip side look how easy it is to have great voice acting in a game.

 

For sure, I thought it was voice acting first as well, I was like.. OMG NEXT GEN VOICE ACTING... this is incredible. But then I found out that it wasn't, I was a bit disappointed. 

For sure, I thought it was voice acting first as well, I was like.. OMG NEXT GEN VOICE ACTING... this is incredible. But then I found out that it wasn't, I was a bit disappointed. 

It still might be cool if the game puts a radio-like filter on your party communications in game though.

looks good, but so do many games that use the Tom Clancy brand, but always end up being rubbish games.

 

Hope this one does well, and comes to PC. Looks very cool.

The developer, Ubisoft Massive (formerly known as Massive Entertainment), made World in Conflict and World in Conflict: Soviet Assault (in 2007 and 2009, respectively). If they make a PC version, then it will be good.

I just watched a video on IGN (I know, I know) and the developers talked about how the game comes with a companion tablet app (possibly smart phone too) that lets you play anywhere. But, when you play through the mobile app you actually control an aerial drone, and it has its own progression trees and skills. It can shoot, debuff enemies, heal teammates, etc. And it's all real-time. That's actually pretty cool.

 

FYI, you can see such a drone in the video posted a few pages back. It's the one that highlights the rooftop enemy for the players on the ground. That was actually another dev playing as the drone from a tablet.

 

I know I said it's off my radar because of the always-online aspect, but I may just have to give it a chance.

I just watched a video on IGN (I know, I know) and the developers talked about how the game comes with a companion tablet app (possibly smart phone too) that lets you play anywhere. But, when you play through the mobile app you actually control an aerial drone, and it has its own progression trees and skills. It can shoot, debuff enemies, heal teammates, etc. And it's all real-time. That's actually pretty cool.

 

FYI, you can see such a drone in the video posted a few pages back. It's the one that highlights the rooftop enemy for the players on the ground. That was actually another dev playing as the drone from a tablet.

 

I know I said it's off my radar because of the always-online aspect, but I may just have to give it a chance.

 

Yeah the Companion feature was already introduced during the demo. I just hope it isn't a requirement for the game. I hope it is like an optional feature, which is still very cool. 

How would it be a requirement ? 

 

Say for an example, you want to scout ahead for enemies using maybe vents or something. It's an optional thing, or maybe you have to activate some switch where you character can't get into.. and you need something that small to go in.. I dunno. Just I guess. 

I hope they put it on PC at launch alongwith consoles.

 

I'll be a sad panda if they didn't

Perhaps, they'll pull an Assassin's Creed 1 and release it for consoles first and then release the PC one 6 months later as a Director's Cut or something.

  • 1 month later...

I can't wait to find out what the Xbox One exclusives are, and whether or not they will be timed. I'll take anything really, though I doubt very highly I'll be purchasing COD on next gen, I can appreciate that the XB1 version will have dedicated servers as one of its "exclusive features".

  • 4 months later...
The Division May be Delayed to 2015

An anonymous source has claimed work on the game world has barely begun.

 
by Luke Karmali

January 7, 2014

 

The Division may be delayed until 2015 according to an anonymous source from Ubisoft Massive.

 

Speaking to GameReactor, the source claimed that while the recently-demonstrated Snowdrop Engine that powers the game is close to completion, only a sliver of the actual world has been built.

 

"The game engine works well, it's not done, but works well. The actual game development has barely started, however," said the anonymous insider.

 

"The fact that Ubisoft has gone public with a 2014 release date feels laughable to be perfectly honest, we will never be able to release The Division this year. It's a large project, and we have very far to go."

 

While unconfirmed, it's certainly possible that the title may have slipped to 2015 considering the fate that's befallen other Ubisoft titles. Last year, the publisher said that upcoming racer The Crew would release in the first quarter of 2014, with The Division following towards the end of the year. Since then though, a number of setbacks have occured.

 

Firstly, Watch Dogs was delayed to the first part of 2014, then The Crew was pushed back to the second quarter of the year. While we still don't have a solid release date for The Crew, it would make sense for Ubisoft to want to leave a bit of a gap between launching its titles. This means that the earliest we could see The Division would be the tail end of the year or, as the source suggests, maybe not before 2015, especially as the PC version is planned to be far more than a simple port.

 

We reached out to Ubisoft for comment but were told the publisher doesn't comment on rumour and speculation. For the time being the rumour is unsubstantiated, but it's definitely not outside the realms of possibility.

 

http://uk.ign.com/articles/2014/01/07/the-division-may-be-delayed-to-2015

 

Very disappointing if true. This is my most anticipated game along with Watch_Dogs :(

This topic is now closed to further replies.
  • Posts

    • No kidding, Tim, we've been running low on memory for a while now... get your head out of the Apple pixie dust cloud and come back down to earth with us peons.
    • It's really pathetic that an MMA video game triggers your political rage...
    • Nvidia GeForce NOW gains support for seven more games as discounts continue by Pulasthi Ariyasinghe There's a brand-new update rolling out to Nvidia's GeForce NOW streaming service, and like every week, that means more games have received support on the platform. This week's drop has additions like Aphelion and Pro Cycling Manager 26 attached to it. Don't forget that the GeForce NOW summer sale is still active too. This limited-time offer drops the 12-month Performance membership from $99.99 to $64.99, saving members $35. At the same time, the 12-month Ultimate membership is currently going for $129.99, dropping the price by $70 from the original $199.99. Moreover, Nvidia reiterated that support for GOG single sign-in and game library is incoming this summer, joining stores like Steam, Ubisoft Connect, Battle.net, and Xbox. "Connect supported game store accounts and stream titles with GeForce RTX power. Games that include cloud-save functionality help keep progress intact across devices," added the company. "Start a game on one screen, pick up where playtime left off on another, and spend less time managing installs and storage space." Here are the games joining GeForce NOW's supported list this week: Embers of the Uncrowned Demo (New release on Steam, available 13) Pro Cycling Manager 26 (New release on Steam, available June 15) Aphelion (Steam) Citizen Sleeper (Epic Game Store, Free from June 18-25) Megastore Simulator (Steam) OPERATOR (Steam) Super Meat Boy 3D (Xbox, available on Game Pass) Keep in mind that, unlike subscription services like Game Pass or EA Play, a copy of a game must be owned by the GeForce NOW member (or at least have a license via PC Game Pass) to start playing via Nvidia's cloud servers. There is also a limit to how many hours subscribers can use the service per month, with extra time being purchasable in chunks.
    • 47% profit margin? Wtf!! I know companies are in business to make money but come on man. I know for a fact I'll never own one of these.
  • Recent Achievements

    • Week One Done
      Huge Trailer earned a badge
      Week One Done
    • Week One Done
      Classifyskilleducation earned a badge
      Week One Done
    • One Month Later
      eurospharma62 earned a badge
      One Month Later
    • Week One Done
      With What earned a badge
      Week One Done
    • Week One Done
      Harris Gilbert earned a badge
      Week One Done
  • Popular Contributors

    1. 1
      +primortal
      532
    2. 2
      +Edouard
      167
    3. 3
      PsYcHoKiLLa
      72
    4. 4
      neufuse
      64
    5. 5
      ATLien_0
      63
  • Tell a friend

    Love Neowin? Tell a friend!