Recommended Posts

Not real life just yet, but getting there. Think that 40 years ago it was Pong, now it's The Division. Weep with pride at being human! And since this was not one of the Original Harbingers of the Next Generation (i.e Watch Dogs), feel no obligation to get it on certain platforms so will likely go with Steam/Uplay. Bring on Broadwell, new GPUs, and DDR4!

Is it just me or are games starting to look better than real life?

I think I'll need an entirely new computer to get results anywhere near as good as that opening forest scene  :|

Not real life just yet, but getting there. Think that 40 years ago it was Pong, now it's The Division. Weep with pride at being human! And since this was not one of the Original Harbingers of the Next Generation (i.e Watch Dogs), feel no obligation to get it on certain platforms so will likely go with Steam/Uplay. Bring on Broadwell, new GPUs, and DDR4!

 

I have a sneaking suspicion that this might be a release with an Xbox bias. I think I saw something about the XB1 getting exclusive content and features like SmartGlass, and this video was released by the Xbox team so hmmm...

 

This also looks like it might be the sort of title you build a beastly PC just so you can say that you ran "The Division" on max settings, sorta like the whole "But can it run Crysis?" meme. 

  • Like 1

Hopefully you are right, forward momentum in technology is always great, and while gaming as a whole is progressing super fast, more's the better! I just dread the sticker shock for the PC components...R9 380X = $450, Broadwell board = $200, i5-5460 = $300, 32GB DDR4 = who the hell knows at this point!

 

Yeah, let's see the Master Race get results like in this demo "for the price of a PS4!"

I have a sneaking suspicion that this might be a release with an Xbox bias. I think I saw something about the XB1 getting exclusive content and features like SmartGlass, and this video was released by the Xbox team so hmmm...

 

That would be very interesting, Ubi are generally platform neutral, if anything recently they've been PC/PS, with Freedom Cry not making it to X1. At any rate, as much as i love my X1 there's no way she'll be able to do this game better justice than a beefy PC, even my current Ivy Bridge one with its 7950.

That would be very interesting, Ubi are generally platform neutral, if anything recently they've been PC/PS, with Freedom Cry not making it to X1. At any rate, as much as i love my X1 there's no way she'll be able to do this game better justice than a beefy PC, even my current Ivy Bridge one with its 7950.

Apparently Microsoft have a deal with Ubisoft. This will be interesting as apparently the extra content is not just SmartGlass functionality, there's more than just that. 

 

And I have high hopes for PC. If the footage above is actually being played on an XB1, I am very interested to see what the PC release will be like. 

Apparently Microsoft have a deal with Ubisoft. This will be interesting as apparently the extra content is not just SmartGlass functionality, there's more than just that. 

 

And I have high hopes for PC. If the footage above is actually being played on an XB1, I am very interested to see what the PC release will be like. 

 

We can hope it is on X1 or PS4. I believe we haven't seen what these machines can do, so there's still a chance, though you can't get around the fact that more hardware will always equal better performance, even if the return isn't in line with the investment! However, if X1 The Division has some unique content, then that might be worth consideration.

Watch Dogs is the same engine/platform as Assassin's Creed III and Black Flag, also Blacklist i think? Anyway, good point, it's possible The Division is more removed from the previous consoles and older PC components.

To add the above It's also worth noting that The Division is being made by Massive Entertainment and Ubisoft Refelctions rather than Ubisoft Proper. So while it definitely won't look at pretty as those Snowdrop videos, it's safe to assume that it won't have as much of a massive downgrade in quality as Watch Dogs had.

To add the above It's also worth noting that The Division is being made by Massive Entertainment and Ubisoft Refelctions rather than Ubisoft Proper. So while it definitely won't look at pretty as those Snowdrop videos, it's safe to assume that it won't have as much of a massive downgrade in quality as Watch Dogs had.

Yeah. I've mentioned it before and I'll mention it again for anyone read now.. Massive Entertainment was a PC-only developer. They've made games like World in Conflict and World in Conflict: Soviet Assault. They definitely know how to make PC games.

 

The beauty of this engine and the recent announcement of DirectX 12 has reinvigorated my interest in PC gaming.

  • 1 month later...

So, is this game going to be basically a MMO with co-op and drop in MP with lots of PvP or is it co-op/ drop-in MP but PvE scripted missions as well?   It kind of sucks for me, different time zone, and with the work I do, that when I can sit down and play a game most if not all the people I know are asleep or at work so these types of MP only games are a no-go for me.  Also I'm not that big of a MP fan since I like playing at a slow pace that others will probably hate.

 

If this is a game you can also solo then great, otherwise I don't know if I'll play it.

Delayed until 2015 :cry: (previously rumoured before xmas, now confirmed)

 

That is very saddening newsd indeed for gamers. It would have been a treat to have it sooner. Maybe they will figure out how to make it run better on the consoles, especially post-Kinect X1. There's usually an upside to most things...usually.

  • 3 weeks later...

Damn, that was a terrible teaser. I'll skip the live stream and just wait for the new gameplay footage (hopefully, there's going to be some) on youtube.

 

It didn't really say much...they could have shown some action rather than NYC. But still intriguing, more info on this game is always welcome, too bad it was pushed back till next year.

This topic is now closed to further replies.
  • Posts

    • >defenders of AI-generated artworks often claim that AI is just a tool It is not. It is the inhuman artist replacement. The human writing the prompt is the employer/manager requesting the work product of the artist -- a supervisory/descriptive job that doesn't carry with it any rights to the copyright of that work product at all. And since AI is not human itself, it can't gain copyright for anything it is asked to regurgitate or hallucinate, so it can't transfer that copyright to the employer/manager/human who asked for the output. This was all legally reaffirmed last year. So, no, while there are AI tools, AI slopware generation is NOT a "tool" in the legal definition of that word.
    • As long as i get to play GTA 6 before it ends 😂😂
    • Google is opening the world's first AI museum in Los Angeles by Ivan Jenic Image via: Google Ever since AI image generators went mainstream, the debate over whether AI-generated art is real art hasn't let up. Those who don’t consider AI to be art say that if a machine does the creating and anyone can prompt it, there’s no skill involved, and therefore no art is produced. The counter-argument is equally persistent, as defenders of AI-generated artworks often claim that AI is just a tool, and that every major technological breakthrough, like the camera or the computer, was met with the same skepticism before eventually being accepted as a legitimate creative medium. Google’s position in this debate is clear. Which is no surprise, as the company is investing billions in AI infrastructure. And now, in efforts to encourage people to use its AI even more, Google is opening Dataland on June 20, which it's calling the world's first AI arts museum. Located inside The Grand LA, a Frank Gehry-designed building in Los Angeles, the museum spans 25,000 square feet. The museum is built around a collaboration with media artist Refik Anadol, who has worked with Google since 2016. The inaugural exhibition is called Machine Dreams: Rainforest, and is powered by an AI model trained on “an extensive dataset of the natural world.” It generates 1.2 billion pixels of visuals in real time and reacts to visitors dynamically. The space also generates soundscapes, real-time emotion sensing, and algorithmically produced scents. Image via: Refik Anadol Studio / Google Google says that the museum is powered by its Gemini models, which run on Google Cloud. So, everything is generated inside one of Google’s AI data centers and is streamed to the museum. Alongside the museum opening, Google Arts & Culture is funding an AI Artist Residency, giving four artists $25,000 grants each, along with mentorship from Refik Anadol Studio and access to Google's machine learning tools. Their work will be shown at Dataland and on the Google Arts & Culture website later this year. Google’s AI museum will undoubtedly initiate a fired-up debate on social media, and we can’t wait to see the first reactions. Via: Smithsonian Magazine
    • Calling GTA 6 overhyped crap doesn’t make you edgy, it just makes you sound like someone who hasn’t enjoyed anything since the PS2 era.
    • I’m not arguing whether Rockstar likes money. Obviously, they do, they’re a business. I’m saying this isn’t new. They’ve always launched console first. This is just how Rockstar operates.
  • Recent Achievements

    • First Post
      AndreaB earned a badge
      First Post
    • Week One Done
      Huge Trailer earned a badge
      Week One Done
    • Week One Done
      Classifyskilleducation earned a badge
      Week One Done
    • One Month Later
      eurospharma62 earned a badge
      One Month Later
    • Week One Done
      With What earned a badge
      Week One Done
  • Popular Contributors

    1. 1
      +primortal
      571
    2. 2
      +Edouard
      178
    3. 3
      PsYcHoKiLLa
      74
    4. 4
      Michael Scrip
      68
    5. 5
      neufuse
      64
  • Tell a friend

    Love Neowin? Tell a friend!