PS4 grabs 95% of Consumer Votes after Amazon shuts poll down early


Recommended Posts

It's on enough to listen to "xbox on", so it's on enough for PRISM or anyone else to turn it on remotely, without your knowledge!  Unless you are allowed to TOTALLY disconnect the device, you are going to be vunerable to SOMEONE being able to watch what you do...its SOFTWARE, people, and SOFTWARE can be exploited, hacked, or changed.  Your trust in Microsoft is misplaced.

 

Do you have this concern about someone hacking your phone/laptop/tablet and turning on the camera?  :s

 

As for PRISM, the NSA isn't snooping your actual hardware device, they are snooping the infrastructure "pipes".  Your cell phone puts you WAY more at risk than anything that the XBone/PS4 can do.

 

You just seem to be raging against the Xbone just for the sake of raging.  Also, it's quite humourous listening to parroting the same thing over and over.

QUIT WITH THE F***ING STEAM COMPARISONS!  We are not comparing the new consoles to Steam, we are comparing to the previous gen consoles!  The Steam comparisons HAVE to be coming from Microsoft's "reputation managers", I see this comparison on EVERY comment thread discussing the XBone!  ENOUGH!

It's on enough to listen to "xbox on", so it's on enough for PRISM or anyone else to turn it on remotely, without your knowledge!  Unless you are allowed to TOTALLY disconnect the device, you are going to be vunerable to SOMEONE being able to watch what you do...its SOFTWARE, people, and SOFTWARE can be exploited, hacked, or changed.  Your trust in Microsoft is misplaced.

 

Yeah, what about the reports that the PS4 is outselling the Xbone TWO to ONE right now?

 

http://www.tapscape.com/ps4-outsells-xbox-amazon/

 

http://blog.games.com/2013/06/17/ps4-pre-orders-doubling-xbox-one-gamestop/

 

Still a bunch of 4Chan users skewing the polls?  I dont think so!

 

If they can't compare it to Steam, what are they supposed to compare it to? Steam is literally the only thing out there that is similar to how the X1 is going to be. 

 

Btw, your phone is worse than the Kinect. It has a speaker, mic, gps, camera, etc... 

There are a lot of parties involved in making something like this happen. Remember how iTunes started out with very strict DRM to appease the RIAA? And over time became far more relaxed? (or in the case of purchased tracks, is gone?)

 

This is a similar thing, though we're already talking about something far less draconian than how iTunes started out, with a lot more concessions to the consumer like trading, gifting, playing at a friend's house, etc. More importantly, the vast majority of players (i.e. the non-pirates) won't notice any new restrictions, but instead will benefit from a lot of awesome new features. No more discs needed to play. Instant switching between any games in your library, or instantly jump into any game when you get an invite while watching TV or movies. Play games at your friends' house without carrying discs around.

 

I think a lot of people are getting stuck in hypotheticals like if your internet connection goes down for a prolonged period of time and you want to play a single player game. Thing is, that's (rare for most people) error case which they haven't even yet discussed how it will be dealt with. How do you know there won't be something like what Steam does? Steam phones home regularly if a connection is available, even in "offline" mode, and will not let you play offline if there's an update. But if there is no connection at all, it will let you go longer. I wouldn't be surprised if MS ends up wit a system closer to that than what others have assumed will arrive.

The fact that Microsoft are the ones making the money from the used games market would make somewhat of a mockery out of the argument that this move was to do anything but line their own pocket. If it were about appeasing the game studios the money from activation codes would go to them not to Microsoft.

The fact that Microsoft are the ones making the money from the used games market would make somewhat of a mockery out of the argument that this move was to do anything but line their own pocket. If it were about appeasing the game studios the money from activation codes would go to them not to Microsoft.

 

Microsoft isn't making money from the used games market though.  Not sure why you think they are.

No, I think that publishers are quite content to sit back and watch how the situation unfolds. They obviously don't care enough since Sony has managed to continue the status quo. And seeing as retailers stand to lose the most over this, I don't think Microsoft really cares about their input.

 

As far as Steam goes, to my understanding when autoupdating is disabled per-game, checks are only made on launch - so if you enable offline mode beforehand you're fine.

 

Who the hell wants the status quo? Obviously publishers are fine with that. Discs required to play games, crappy digital distribution stories. I thought we were talking about bringing console gaming into the modern era, not business as usual.

 

Steam's website clearly states that even when offline mode is enabled, the client will check for Steam updates and require them to be applied before you can play offline games. Of course, if you're not connected at all, then the client won't know there are updates. But as soon as it does, it locks you out until they're applied.

Firstly, Apple was required to implement that DRM in order to get access to the music libraries of music publishers. That simply isn't the case with games publishers, as evidenced by the PS4's traditional disc-based approach. Secondly, the 24hr check-in required by the X1 certainly is more draconian than iTunes' DRM. If for any reason you cannot access the Microsoft servers then you lose access to your games and?as we've seen with Steam and Battle.net?server outages will happen. We mustn't forget that Sony was compromised by repeated DDOS attacks and it's likely that Microsoft will see similar attacks made against it.

 

The reality is that Microsoft has opted for this course of its own volition and many people are rightly concerned. Microsoft stated that one of the advantages of the DRM is the ability to offer lower prices but we already know that the company will be releasing games at the top end of the current price bracket. That's without other concerns, like the Kinect's always-on status when combined with hackers and intrusive governments (the US government being the obvious example).

 

Don't get me wrong, the digital distribution approach has many advantages and Steam is an obvious example of that. However, a lot of people don't trust Microsoft as the company has a long history of anti-competitive business practices. I don't think anyone believes for one minute that Microsoft is doing this for the best interests of gamers. This is a power play in order to cosy up with publishers at the expense of gamers. If I were a console gamer I'd be opting for the PS4 despite the impressive features offered by the X1.

 

Again, who the hell wants discs? That's like saying Apple was only required to implement that DRM because they weren't content with their competitors traditional disc-based approach.

 

Microsoft has been running their service far longer and hasn't had any incidents like the Sony one you mentioned. Sony doesn't know how to run services like that at scale. Microsoft does, it's their business!

 

 

Kinect isn't "always-on" that's just silly. In standby mode it listens for exactly one thing, "Xbox on." And you can turn that off if you don't like it (personally, it's one of my favorite features!).

Considering he explicitly mentioned hackers and spying I'm fairly certain he means always-connected.

 

I.e. It might not be always on normally, but that's irrelevant if someone gains access and activates it.

 

How is that different from the Xbox 360 with Kinect. Or any phone. Or any iPad, Surface, etc.

 

That's never been a problem on those devices. It won't be here either. Never mind that the damn PS4 is "always-on" in exactly the same way and has an optional camera.

QUIT WITH THE F***ING STEAM COMPARISONS!  We are not comparing the new consoles to Steam, we are comparing to the previous gen consoles!  The Steam comparisons HAVE to be coming from Microsoft's "reputation managers", I see this comparison on EVERY comment thread discussing the XBone!  ENOUGH!

It's on enough to listen to "xbox on", so it's on enough for PRISM or anyone else to turn it on remotely, without your knowledge!  Unless you are allowed to TOTALLY disconnect the device, you are going to be vunerable to SOMEONE being able to watch what you do...its SOFTWARE, people, and SOFTWARE can be exploited, hacked, or changed.  Your trust in Microsoft is misplaced.

 

Yeah, what about the reports that the PS4 is outselling the Xbone TWO to ONE right now?

 

http://www.tapscape.com/ps4-outsells-xbox-amazon/

 

http://blog.games.com/2013/06/17/ps4-pre-orders-doubling-xbox-one-gamestop/

 

Still a bunch of 4Chan users skewing the polls?  I dont think so!

 

Umm, no. To all of it.

The fact that Microsoft are the ones making the money from the used games market would make somewhat of a mockery out of the argument that this move was to do anything but line their own pocket. If it were about appeasing the game studios the money from activation codes would go to them not to Microsoft.

 

Wait what? Everything I've read has said the whole point of this is that the used game thing gives money back to publishers/developers and possibly retailers. What is your source that disagrees with what MS said?

 

From IGN:

"We designed Xbox One so game publishers can enable you to trade in your games at participating retailers. Microsoft does not charge a platform fee to retailers, publishers, or consumers for enabling transfer of these games."

 

They only say that Microsoft Studios (the publisher) will have a trade-in program in place:

 

"In our role as a game publisher, Microsoft Studios will enable you to give your games to friends or trade in your Xbox One games at participating retailers. Third party publishers may opt in or out of supporting game resale and may set up business terms or transfer fees with retailers. Microsoft does not receive any compensation as part of this. In addition, third party publishers can enable you to give games to friends."

Who the hell wants the status quo? Obviously publishers are fine with that. Discs required to play games, crappy digital distribution stories. I thought we were talking about bringing console gaming into the modern era, not business as usual.

 

Steam's website clearly states that even when offline mode is enabled, the client will check for Steam updates and require them to be applied before you can play offline games. Of course, if you're not connected at all, then the client won't know there are updates. But as soon as it does, it locks you out until they're applied.

 

Again, who the hell wants discs? That's like saying Apple was only required to implement that DRM because they weren't content with their competitors traditional disc-based approach.

 

Microsoft has been running their service far longer and hasn't had any incidents like the Sony one you mentioned. Sony doesn't know how to run services like that at scale. Microsoft does, it's their business!

 

 

Kinect isn't "always-on" that's just silly. In standby mode it listens for exactly one thing, "Xbox on." And you can turn that off if you don't like it (personally, it's one of my favorite features!).

 

How is that different from the Xbox 360 with Kinect. Or any phone. Or any iPad, Surface, etc.

 

That's never been a problem on those devices. It won't be here either. Never mind that the damn PS4 is "always-on" in exactly the same way and has an optional camera.

 

Umm, no. To all of it.

 

Wait what? Everything I've read has said the whole point of this is that the used game thing gives money back to publishers/developers and possibly retailers. What is your source that disagrees with what MS said?

 

Seriously?

About not wanting discs? Of course. You do? Why?

 

My internet is 3.5mb. I like to own a collection to display. I like to actually own my console games and do whatever I want with them, whether that be trade, sell, give to a friend or play in a location like a caravan or on holiday with no internet. It is FAR FAR FAR cheaper to buy discs. Why would I want to pay ?60 for The Last of Us on PSN when I can buy it for ?30 and actually own it, not license it.

 

Games in the UK market plummet in price weeks after release, you'd have to be an idiot to pay for a game on PSN at full RRP.

I love digital now that I've been using Steam for so long. Being able to download full games in a few hours is amazing.

 

Yeah it would be great to buy Tomb Raider for ?49.99 - https://store.sonyentertainmentnetwork.com/#!/en-gb/games/tomb-raider-digital-edition/cid=EP0082-NPEJ00114_00-B000000000000300 when it can be bought for ?20 - http://www.amazon.co.uk/Square-Enix-Tomb-Raider-PS3/dp/B0051NNVYI

 

Digital is perfectly fine on consoles as a supplement, but as the only route? Hell no when a company has a monopoly over it's box/OS. You cannot have a monopoly on a PC/Mac. There is competition for pricing from MANY different sellers/platforms, hence sales, DRM free options and the PC being better value for money than consoles for GAME software.

 

If you want a console to be digital only then you might as well just buy a PC. It really isn't a console by any sort of traditional means and on the PC you'll get far better value for money/options on where to buy digitally from and pretty much not be forced to do anything as you can play whatever you want offline/online.

"In our role as a game publisher, Microsoft Studios will enable you to give your games to friends or trade in your Xbox One games at participating retailers. Third party publishers may opt in or out of supporting game resale and may set up business terms or transfer fees with retailers. Microsoft does not receive any compensation as part of this. In addition, third party publishers can enable you to give games to friends."

I'm sure I recall reading that the fees for the codes on games that were being traded would go to Microsoft and not the publisher.

 

How is that different from the Xbox 360 with Kinect. Or any phone. Or any iPad, Surface, etc.

 

That's never been a problem on those devices. It won't be here either. Never mind that the damn PS4 is "always-on" in exactly the same way and has an optional camera.

 

 

Kinect 2 must be connected at all time. Kinect doesn't need to be connected at all time.

 

The camera on an iphone/surface is unobstructive. Kinect 2 takes shelf real estate for no reason if someone doesn't use it.

 

I'm sure I recall reading that the fees for the codes on games that were being traded would go to Microsoft and not the publisher.

 

No Microsoft gets no money from it.

Who the hell wants the status quo? Obviously publishers are fine with that. Discs required to play games, crappy digital distribution stories. I thought we were talking about bringing console gaming into the modern era, not business as usual.

 

Steam's website clearly states that even when offline mode is enabled, the client will check for Steam updates and require them to be applied before you can play offline games. Of course, if you're not connected at all, then the client won't know there are updates. But as soon as it does, it locks you out until they're applied.

 

How is that different from the Xbox 360 with Kinect. Or any phone. Or any iPad, Surface, etc.

 

That's never been a problem on those devices. It won't be here either. Never mind that the damn PS4 is "always-on" in exactly the same way and has an optional camera.

 

Sorry, but placing pointless restrictions on physical media is neither innovative nor is it bringing consoles gaming into the future. You keep bringing up Steam, while glossing over the clear disparity with how Steam naturally "came to power" and Microsoft's attempt to wrest control from 3rd-parties.

 

I'm not seeing where it says anything remotely like that on the Steam support article. Care to point it out?

 

How is it different? Simple, it's not mandatory. And really now, you know full well there have been multiple incidences where connected devices have been used to remotely capture images/audio. Are you confident enough to say that such breaches are not possible?

Yeah it would be great to buy Tomb Raider for ?49.99 - https://store.sonyentertainmentnetwork.com/#!/en-gb/games/tomb-raider-digital-edition/cid=EP0082-NPEJ00114_00-B000000000000300 when it can be bought for ?20 - http://www.amazon.co.uk/Square-Enix-Tomb-Raider-PS3/dp/B0051NNVYI

 

Digital is perfectly fine on consoles as a supplement, but as the only route? Hell no when a company has a monopoly over it's box/OS. You cannot have a monopoly on a PC/Mac. There is competition for pricing from MANY different sellers/platforms, hence sales, DRM free options and the PC being better value for money than consoles for GAME software.

 

If you want a console to be digital only then you might as well just buy a PC. It really isn't a console by any sort of traditional means and on the PC you'll get far better value for money/options on where to buy digitally from and pretty much not be forced to do anything as you can play whatever you want offline/online.

 

http://kotaku.com/so...for-p-514144920

 

Not sure if you guys saw this today.

 

Yoshida: "The things we want to see change [is to have] more people embrace the digital side and have more people connect."

 

http://kotaku.com/so...for-p-514144920

 

Not sure if you guys saw this today.

 

Yoshida: "The things we want to see change [is to have] more people embrace the digital side and have more people connect."

 

 

Of course they want people using digital as well. The PSN store is probably one of the biggest money makers. That does not mean they need to force people into digital only, simply offer reasons for owners to at least entertain the idea of exploring the PSN store. You don't give people a choice you simply hedge all your bets on having enough people happy with digital, and completely lose everyone who likes buying and owning discs.

 

Indie games cannot be distributed through discs and Sony are pushing like indie crazy with the PS4.

Paid rat who allowed 95% people to vote for PS4? yeah that makes sense... :/

Steam sales are meaningless to people who don't have internet and your internet seems to be unreliable.

 

LOL my internet is working great all the time, longest time for no internet was 1 week when i moved from one house to another house, i also have alot of family not rich enough to get internet here in NZ, but they are playing there xbox360 fine, and renting there games just fine. And please just tell me WHY we need to connect the xboxOne to the internet once everyday, that is all, please tell me the reason MS has told us WHY we need to.

So far it seems the xbox one is getting obliterated in pre order sales. But hopefully I can get an xbox one onlaunch dday. To how it's lookin that houldn't be a problem.

Looks like there's gonna be a lot of ps4 users around. So hopefully xbox live will have a bit more mature people. Anyways, hope everyone enjoy whichever console they choose to go with.

LOL my internet is working great all the time, longest time for no internet was 1 week when i moved from one house to another house, i also have alot of family not rich enough to get internet here in NZ, but they are playing there xbox360 fine, and renting there games just fine. And please just tell me WHY we need to connect the xboxOne to the internet once everyday, that is all, please tell me the reason MS has told us WHY we need to.

I don't know why. You seem to have mistaken me for being OK with XB1 (hint: I am not).

John said...
        

"QUIT WITH THE F***ING STEAM COMPARISONS!  We are not comparing the new consoles to Steam, we are comparing to the previous gen consoles!  The Steam comparisons HAVE to be coming from Microsoft's "reputation managers", I see this comparison on EVERY comment thread discussing the XBone!  ENOUGH!"

 

 

Yogurt said...

 

"The big reason why you see this is that it is very much like Steam.  Everyone in the entire industry is moving towards a digital future.  This is not 1999 anymore. By the time these consoles will be released it will almost be 2014.  Microsoft is offering things like instant switching to games, applications, and TV.  This is a big feature.  I know people will say this means nothing, but they are wrong, it's extreme convenience.   Then you have the family share, which allows you to share games across the Internet with other people. " 

John said...

 


"It's on enough to listen to "xbox on", so it's on enough for PRISM or anyone else to turn it on remotely, without your knowledge!  Unless you are allowed to TOTALLY disconnect the device, you are going to be vunerable to SOMEONE being able to watch what you do...its SOFTWARE, people, and SOFTWARE can be exploited, hacked, or changed.  Your trust in Microsoft is misplaced."

 

Yogurt said...

http://news.xbox.com/2013/06/privacy

 

 

John said...

 

"Yeah, what about the reports that the PS4 is outselling the Xbone TWO to ONE right now?

 

http://www.tapscape.com/ps4-outsells-xbox-amazon/

 

http://blog.games.com/2013/06/17/ps4-pre-orders-doubling-xbox-one-gamestop/

 

Still a bunch of 4Chan users skewing the polls?  I dont think so!"

 

Yogurt said...

 

"This still could change over time and by launch.  We have 6 months left before the launch of the console and Microsoft could change their tune on a few things and that is all it would need to take and they can just let the public know and it all changes."

 

On another topic, this forum software is horrible. When I try to quote posts it won't quote them correctly.  It's just horrible. A huge downgrade in my opinion.  I just used my own system because "quote" is such a horrible mess right now.  Why not just us re-register so you can find a better forum software? 

Sorry, but placing pointless restrictions on physical media is neither innovative nor is it bringing consoles gaming into the future. You keep bringing up Steam, while glossing over the clear disparity with how Steam naturally "came to power" and Microsoft's attempt to wrest control from 3rd-parties.

 

I'm not seeing where it says anything remotely like that on the Steam support article. Care to point it out?

 

How is it different? Simple, it's not mandatory. And really now, you know full well there have been multiple incidences where connected devices have been used to remotely capture images/audio. Are you confident enough to say that such breaches are not possible?

 

It's mentioned here: http://www.howtogeek.com/117424/how-to-make-steams-offline-mode-work/ and I saw it before on one of the steam pages.

 

They weren't pointless restrictions, either. They were perfectly sensible if you thought of all games as digital downloads, with discs just being the "sneaker net" connectivity option to avoid the multi-GB download. I think Steam games work this exact same way. Heck, apparently they sometimes actually download the game anyway even though you have the disc!

 

Camera and microphone absolutely are mandatory on iPads, iPhones, and countless other devices you haven't complained about. So you still haven't answered the question about how those are different. I am unaware of any of those devices ever having their webcams or microphones hacked in the way you suggest (i.e. the device is asleep and someone remotely hijacks it and turns it on and starts spying on you). Asking for a statement that something is "not possible" is a cop-out. Lots of things are hypothetically "possible" but not practically so.

So far it seems the xbox one is getting obliterated in pre order sales. But hopefully I can get an xbox one onlaunch dday. To how it's lookin that houldn't be a problem.

Looks like there's gonna be a lot of ps4 users around. So hopefully xbox live will have a bit more mature people. Anyways, hope everyone enjoy whichever console they choose to go with.

 

Seeing as they're sold out most places, how is it getting obliterated?

This topic is now closed to further replies.
  • Recently Browsing   0 members

    • No registered users viewing this page.
  • Posts

    • GitHub removes manual model selection from Copilot free and student plans by Karthik Mudaliar GitHub is removing the ability to manually select an AI model from its Copilot Free and Student plans, making its automatic routing system the default and only way to choose a model. This means users on these tiers will no longer be able to deliberately select a particular OpenAI, Anthropic, Google, or Microsoft model for a task. In its announcement, GitHub said Copilot Auto will dynamically choose what it considers the best model for each request. Free and Student accounts will retain access to models from multiple families, although the available selection will continue to depend on the restrictions attached to each plan. GitHub did not identify a fixed pool of models that Auto will always use, and its documentation warns that model availability can change over time. GitHub describes Auto as more than a random fallback system. On supported surfaces, its task-optimization technology evaluates the complexity of a request alongside real-time information about model health and availability. Straightforward prompts can be routed to faster and less expensive models, while more demanding coding tasks may be sent to higher-cost reasoning models. The company says this approach should reduce rate limiting, latency, and failed requests. Auto generally selects one model along natural prompt-caching boundaries rather than repeatedly switching models during a session, as GitHub found that mid-session changes increased costs without producing sufficient improvements in output quality. Users can still check which model generated a response. In Copilot Chat, the information appears when hovering over an answer, while Copilot CLI and the Copilot cloud agent display the selected model alongside their output. Auto is available in Copilot Chat, Copilot CLI, and the cloud agent, with the exact implementation and release status varying between supported development environments. The latest restriction follows several months of adjustments to Copilot’s individual plans. GitHub temporarily halted new Pro, Pro+, and Student subscriptions in April as it sought to manage demand and service reliability. It later introduced token-based billing and began gradually reopening individual-plan registrations on June 17. Alongside the picker change, GitHub is retiring the “Preview” label from Microsoft-developed models. It argues that the label is no longer necessary because Auto handles model routing and models are continuously updated behind the scenes.
    • Look up 'inflation' kid. Ask an AI for the numbers between both games.
    • Google reportedly set to lose two key Gemini and DeepMind researchers to Anthropic by Karthik Mudaliar Google is reportedly preparing to lose two more prominent artificial intelligence researchers, with Gemini contributors Jonas Adler and Alexander Pritzel planning to join rival AI developer Anthropic. According to a report from Bloomberg, both researchers are viewed internally as important contributors to Google’s flagship Gemini model family. Adler worked on Google’s AI coding efforts, while Pritzel was involved in the process used to train AI systems. Neither company has publicly confirmed the moves. The report also does not say when the researchers will formally leave Google or what positions they will hold at Anthropic. Training a large AI model requires decisions covering its architecture, data preparation, distributed computing infrastructure, and post-training methods that shape how the finished system behaves. Researchers with experience operating at the scale of Gemini are consequently difficult to replace quickly. Both Adler and Pritzel have previously contributed to Google DeepMind’s scientific research as well. They are listed among the authors of the company’s work on expanding AlphaFold protein-structure predictions across entire proteomes, alongside AlphaFold researchers including John Jumper. The reported departures arrive shortly after another important change within Google’s Gemini organization. Gemini co-lead Noam Shazeer is leaving Google for OpenAI, after returning to the search company in 2024 through its deal with Character.AI. Shazeer is particularly well known as one of the authors of the Transformer paper, whose architecture became the foundation for most modern large language models. Anthropic, meanwhile, has been recruiting recognizable figures from other leading laboratories. OpenAI co-founder and former Tesla AI director Andrej Karpathy joined Anthropic’s pre-training team in May. His move, followed by the reported recruitment of several Google researchers, suggests Anthropic is strengthening the research teams responsible for the core capabilities of future Claude models rather than concentrating solely on product and enterprise sales. The competition is complicated by the companies’ extensive commercial relationships. Anthropic competes directly with Google’s Gemini models, but it also relies on Google as an infrastructure partner. In April, Anthropic announced an expanded agreement with Google and Broadcom covering multiple gigawatts of next-generation Tensor Processing Unit capacity. TPUs are Google-designed accelerators used to train and run large AI models. via Bloomberg
    • This article makes my head hurt. Lots of confusing words
    • Google adds built-in computer control to Gemini 3.5 flash by Karthik Mudaliar Google has added Computer Use as a built-in tool in Gemini 3.5 Flash, giving developers a single model that can reason about a task and operate graphical interfaces across browsers, mobile devices, and desktop environments. The feature is available through the Gemini API and Google’s Gemini Enterprise Agent Platform, although it remains a preview feature for now. Computer Use enables an AI agent to examine screenshots and return actions such as mouse clicks, scrolling, and keyboard input. A developer’s application must execute those actions, capture the resulting screen, and send it back to Gemini, creating a continuous loop until the task is completed. Google says the integration can be used for activities including repetitive form filling, application testing, research across multiple websites, and longer enterprise workflows. Gemini 3.5 Flash can work with browser, mobile, and desktop environments, whereas Google’s earlier standalone Computer Use model was primarily positioned around browser interaction. The main change is consolidation. Computer control was previously offered through the separate Gemini 2.5 Computer Use preview model. As Neowin reported when that model was introduced, it was designed to interpret a visual interface and generate actions without requiring a website-specific API. Google later brought Computer Use to preview versions of Gemini 3 Pro and Gemini 3 Flash in January 2026. The latest release now incorporates the tool into the stable Gemini 3.5 Flash model rather than requiring developers to select a specialized model solely for interface automation. Gemini 3.5 Flash itself was announced in May as Google’s latest fast model for coding and multi-step agent workflows. It supports a one-million-token input context window and up to 65,000 output tokens, along with adjustable thinking levels that let developers trade additional reasoning for lower latency and cost. Google also added that Gemini 3.5 Flash received targeted adversarial training for computer-use scenarios. The company is also offering safeguards that can require user confirmation before sensitive or irreversible actions and automatically stop a workflow when suspected prompt injection is detected. Its developer documentation describes configurable protections for areas such as financial transactions and changes to sensitive records. Google isn't the first to bring Computer Use to its platform. Anthropic has made computer control available through Claude, while OpenAI has continued improving computer-use performance in its recent models. Microsoft has also applied the concept to business workflows, including a Computer Use capability for the Researcher agent in Microsoft 365 Copilot.
  • Recent Achievements

    • Dedicated
      Scoobystu earned a badge
      Dedicated
    • First Post
      Tom Schmidt earned a badge
      First Post
    • One Month Later
      D0nn13 earned a badge
      One Month Later
    • Rookie
      +ChiefOfNeo went up a rank
      Rookie
    • One Year In
      Tom Schmidt earned a badge
      One Year In
  • Popular Contributors

    1. 1
      +primortal
      463
    2. 2
      +Edouard
      177
    3. 3
      PsYcHoKiLLa
      124
    4. 4
      Michael Scrip
      79
    5. 5
      Xenon
      76
  • Tell a friend

    Love Neowin? Tell a friend!