Recommended Posts

yeah I agree. I don't want to pay for it if I don't know what I'm getting into. I think the main problem is that Microsoft doesn't know how to handle questions or they probably dont know what's going on internally.

The console is still almost 6 months out.  There is plenty of time for MS to get it's ducks in a row.  There's been speculation that some of the family sharing stuff is a pretty recent addition.  That would explain why information has been inconsistent.

Why would MS close the authentication servers?  Those are part of Xbox Live, are people thinking MS is going to close Xbox Live down now?    You know what will happen, MS releases a new Xbox in another 7-8 years from now and your Live account just keeps working on it and your licenses keep working and so on.  And yes I doubt they're going to change hardware architecture yet again for the Xbox 4 8 years from now.  It'll still be x86, probably with 12 or however many cores are fancy enough for a CPU to have by then, with yet another GPU that's running whatever the newest DX version is by then and so on.  Then we finally get our backwards compatibility back and at the same time we can redownload all those games we have licenses to linked to our accounts from our Xbox One console.  Xbox Live keeps going like nothing's changed and all's well.

 

Do any of you wonder if Valve is going to close it's Steam servers 10 years from now and not allow you to have access to all those games you've been buying till then?   I doubt you have, not since Steam probably first started has that even come up. 

To end user the end result is the same,

but for publisher view it differently, they insist that "License(s)" must not be transferable nor lend able.

 

Surely you forgot how MS said Office 2013 license is not transferable?

only the backlash made it change decision to allow transfering license once every 90 days?

 

and XBox One DRM said, the game license can only transfered ONCE,

so if you recieves license of a game from someone else, you can't transfer that licence to another,

MS DRM getting worse, don't you think?

 

MS need to change their decision about the XBox One DRM.

 

Giving away and sharing are different things; two different features.

 

Both are entirely new in digital game license/delivery system.

 

The benefits of sharing far outweigh the restriction of one time giving away (transfer). Hell...because of sharing, you wont need to give away most of the times.

The Publishers will have the final say whether the game will be sellable or not regardless of what console you purchase the product on. They could just implement some DRM scheme into the game. Also there was an interview with MajorNelson and he stated that if players were to be banned from the console, all our purchased items would still work. As for the Servers shutting down, yah i did not like how he dodged around that question, but i am sure they could just send an update that would remove all licensing restrictions if they chose to retire the service and no longer would force activation checks.

Now in order for the Family sharing for it to work the way they mentioned, then yes some form of DRM is required, however i don't think it needs to be as restrictive as the way they have it.

 

 

Yes, all purchased items.. but I wanna buy more games/maps/dlc/arcade stuff.. so, what there?

Why would MS close the authentication servers?  Those are part of Xbox Live, are people thinking MS is going to close Xbox Live down now?    You know what will happen, MS releases a new Xbox in another 7-8 years from now and your Live account just keeps working on it and your licenses keep working and so on.  And yes I doubt they're going to change hardware architecture yet again for the Xbox 4 8 years from now.  It'll still be x86, probably with 12 or however many cores are fancy enough for a CPU to have by then, with yet another GPU that's running whatever the newest DX version is by then and so on.  Then we finally get our backwards compatibility back and at the same time we can redownload all those games we have licenses to linked to our accounts from our Xbox One console.  Xbox Live keeps going like nothing's changed and all's well.

 

Do any of you wonder if Valve is going to close it's Steam servers 10 years from now and not allow you to have access to all those games you've been buying till then?   I doubt you have, not since Steam probably first started has that even come up. 

IIRC when the xbox 360 launched the xbox live servers for the original console were 'shut down' within a year, possibly 2 - because you could 'use the 360 for your xbox games'

Yes, all purchased items.. but I wanna buy more games/maps/dlc/arcade stuff.. so, what there?

IIRC when the xbox 360 launched the xbox live servers for the original console were 'shut down' within a year, possibly 2 - because you could 'use the 360 for your xbox games'

Didn't that just mean the original MP game servers?  As far as the security checking goes that's part of Live itself, Live is still going and is still going to be used on the next Xbox after the Xbox One. 

Yes, all purchased items.. but I wanna buy more games/maps/dlc/arcade stuff.. so, what there?

IIRC when the xbox 360 launched the xbox live servers for the original console were 'shut down' within a year, possibly 2 - because you could 'use the 360 for your xbox games'

 

 

Xbox Live support for the original Xbox was shutdown in April 2010.

 

http://majornelson.com/2010/02/05/xbox-live-being-discontinued-for-original-xbox-consoles-and-games/

Do any of you wonder if Valve is going to close it's Steam servers 10 years from now and not allow you to have access to all those games you've been buying till then?   I doubt you have, not since Steam probably first started has that even come up. 

This concern comes up fairly often. IIRC Gabe has stated that there's some secret last-resort option if Valve actually folded that would give you access to all of your games, but no one knows for sure.

 

Plus, it wasn't really an issue when Steam started since, for the most part, you could still buy disc versions of the games and then just unlock them on Steam.

 

It'll be interesting to see how this all plays out. Some MS employees were talking about a subscription service as well, where you'd never even own your games.

This concern comes up fairly often. IIRC Gabe has stated that there's some secret last-resort option if Valve actually folded that would give you access to all of your games, but no one knows for sure.

 

Plus, it wasn't really an issue when Steam started since, for the most part, you could still buy disc versions of the games and then just unlock them on Steam.

 

It'll be interesting to see how this all plays out. Some MS employees were talking about a subscription service as well, where you'd never even own your games.

 

Depending on the subscription model it could be like just renting at gamefly or redbox.  If the price is right then it could be a nice option to have.  I'd like to be able, say as a Gold member, "rent" games digitally.   I very very rarely replay games I own and a number of others have said that they're big on renting games.  

 

I'm sure if Valve did go belly up then they'd flip a license switch that said you can go in and red/l everyone one last time and keep a local copy without DRM on it etc. 

anyone who's not a MS fanboy will just get the alternative that doesnt make you jump through hoops to play your games. Anyway you look at it, the PS4 is the better buy.

 

I somewhat disagree and agree, I was completely an MS and xbox fan, 100%, I'm just not blindly a fan, but recent design/policies the company has put forth(ad filled dashboard on a paid gold sub, Windows 8 Modern UI, etc) now Xbox One have changed my mind and I wont be purchasing these products, my main beef is with the 24h check-in(basically no offline), no offline to me means this product will have a limited product lifetime, at some point they will drop support MS always do, and to a lesser degree but still an issue for me is having to have the Kinect connected and always listening for Xbox On.

 

So on that note, if MS doesn't reverse this at some point, I will never be getting an Xbox One, and in turn none of the games or services they make money on

I guess I'll save for that house I always wanted to own.

Why would MS close the authentication servers?  Those are part of Xbox Live, are people thinking MS is going to close Xbox Live down now?    You know what will happen, MS releases a new Xbox in another 7-8 years from now and your Live account just keeps working on it and your licenses keep working and so on.

I'll just put this right here.

fSpZ0M7.png

And this is all within the Xbox 360 lifetime, these titles are gone from the servers, what are they? games? DLC? pictures? themes? who knows

My download history has 30+ of these in there, MS has a history on dropping support and killing things completely in the long term, so we should

for no reason think Xbox One and games will be any different.

 

Another issue I am having is with their regional restrictions, I recently moved from North America to New Zealand, and while it allowed me to

queue/purchase games from Games on Demand on XBL, it wouldn't allow me to download them, it would get to 70-90% and fail, I had to change

my account region to NZ, which in itself isn't a problem, but some of my purchased GoD I can't even download at all now, due to regional restrictions

Some are even silly, the same games are available here, and on GoD, it just wont download till I purchase again, which it wont allow me to do because

I already purchased it.

http://kotaku.com/sony-actually-has-a-very-different-future-in-mind-for-p-514144920

 

Not sure if you guys saw this today. Sony will probably move toward similar drm in the future.

 

Yoshida: "The things we want to see change [is to have] more people embrace the digital side and have more people connect."

Those buying PS4 should be worried that Sony might cease to exist in an year's time from now given their poor financial state of recent. Whoever ends up buying their asset will close down PS4 and PSN for good.

No warranty support, no PSN. Nothing.

 

Think. About. it.

 

 

Yes, it sounds stupid, doesn't it? So does you for thinking that Microsoft/Xbox will just disappear down the line.

Those buying PS4 should be worried that Sony might cease to exist in an year's time from now given their poor financial state of recent. Whoever ends up buying their asset will close down PS4 and PSN for good.

No warranty support, no PSN. Nothing.

 

Think. About. it.

 

 

Yes, it sounds stupid, doesn't it? So does you for thinking that Microsoft/Xbox will just disappear down the line.

 

And if they did, those games will work offline, now wont they.

 

Think. About. It.

Those buying PS4 should be worried that Sony might cease to exist in an year's time from now given their poor financial state of recent. Whoever ends up buying their asset will close down PS4 and PSN for good.

No warranty support, no PSN. Nothing.

 

Think. About. it.

 

 

Yes, it sounds stupid, doesn't it? So does you for thinking that Microsoft/Xbox will just disappear down the line.

 

The only thing I can think of relatively close to this business model is a home security system which requires a telephone line to call the security center.. Theres few and far between products which exist and rely on another product provided by various vendors to remain functional. This is where people with a PS4 wouldn't care - as even if sony vanishes everything they have in their library will work indefinitely.

 

There will be a first though; It will be the first time a modchip is required in a console to play your legitimate games, as well as backup games.

You're still purchasing a right to use license.

yes, since its a "Purchase", it should fall into First hand Sales doctrine,

 

Which you should able to do anything about the "License":

- Renting it to somebody else (that somebody else have temporary rights to use the license while you're not, at specified duration)

- Gifting/Trade it to somebody else (you gave your rights to use the license to somebody else, with or without any compensation from that somebody else)

 

Those actions that guaranteed by 1st Hand Sales Doctrine, and was already possible when the license was tied to physical media,

and it should be possible even the license was tied to your account, after all it just matter of modifying digital data in some distant clouds.

 

 

So, what should you do?

 

I would suggest to contact lawyers that uphold the 1st hand sales doctrine,

Find as many people who agree with this, to raise the funds that will be used for passing required legislation about this "License",

and if this was approved by courts it will have effect to nullify the artificial limitation that imposed by publisher toward this "License".

 

From purchasing perspective, 'Software/Game license' are considered as 'virtual goods'.

The family sharing may not be for everyone but until we know the details of its limitations you cant just write it off as a feature. 

 

Yeah, and you can't talk about it has being the best feature in the history of consoles, either.

 

 

Those buying PS4 should be worried that Sony might cease to exist in an year's time from now given their poor financial state of recent. Whoever ends up buying their asset will close down PS4 and PSN for good.

No warranty support, no PSN. Nothing.

 

Think. About. it.

 

 

Yes, it sounds stupid, doesn't it? So does you for thinking that Microsoft/Xbox will just disappear down the line.

 

 

FUD!!!! FUD!!!! FUD!!!!! FUD!!!!! FUD!!!!! 

I'll just put this right here.

fSpZ0M7.png

And this is all within the Xbox 360 lifetime, these titles are gone from the servers, what are they? games? DLC? pictures? themes? who knows

My download history has 30+ of these in there, MS has a history on dropping support and killing things completely in the long term, so we should

for no reason think Xbox One and games will be any different.

 

Another issue I am having is with their regional restrictions, I recently moved from North America to New Zealand, and while it allowed me to

queue/purchase games from Games on Demand on XBL, it wouldn't allow me to download them, it would get to 70-90% and fail, I had to change

my account region to NZ, which in itself isn't a problem, but some of my purchased GoD I can't even download at all now, due to regional restrictions

Some are even silly, the same games are available here, and on GoD, it just wont download till I purchase again, which it wont allow me to do because

I already purchased it.

 

 

Without knowing what those are then it's hard to say, but how much of that is due to a 3rd party developer dropping support for something?   Say some of those are games,  why would it be MS pulling the content off the servers and not the people who made it in the first place?   It's like with any digital store, you pay to put stuff on there, if you stop paying then they have no reason to keep it up, it'll be removed.  

 

That's still a bit different though, I'm talking about this fear that the game authentication servers will go down and you can't play games you already have installed on your system either digitally or via a disc you own.  I just don't see why that would ever be the case?

 

As for the region issue, it's a pain, yet it's also one that's shared with, i'd say every, digital store out there.  Some content can't be accessed if you change regions, I believe this applies to steam as well on the PC because I remember friends who travel often saying they can't access their stuff until they set their region back to the one it was that matches with their steam account etc.   It's a pain but we're looking at the minority, still, would be nice to not have to worry about that after you've already bought something.

And if they did, those games will work offline, now wont they.

 

Think. About. It.

 

Oh ffs. So would the Xbox One games! They haven't said that it won't, so why would everyone start worrying about a possibility that's 0.001% likely to happend.

What Major Nelson have said however, is that EVEN when your account is banned, you'll have access to your games. Xbox Live will STILL work with 360 as it will coexist with Xbox One(more long-term then the original xbox which had a completely different live-system). So the servers aren't going away, and IF they do in .... 20 years, the games will be so old that they would just unlock the system with an update before closing them down so you could play offline.

 

If they aren't going to take away your games when your Xbox Live account gets banned, they're not doing it IF they ever give up on Xbox and turn off the servers. Simply disabling the servers because a new console is out will not happend because they will get so bad PR and sued up their a** and lose future customers if they do. What you should really worry about is what happends if someone suddenly disables Internet so you can't get that future offline-update or complain on the forums.. /s

 

 

I somewhat disagree and agree, I was completely an MS and xbox fan, 100%, I'm just not blindly a fan, but recent design/policies the company has put forth(ad filled dashboard on a paid gold sub, Windows 8 Modern UI, etc) now Xbox One have changed my mind and I wont be purchasing these products, my main beef is with the 24h check-in(basically no offline), no offline to me means this product will have a limited product lifetime, at some point they will drop support MS always do, and to a lesser degree but still an issue for me is having to have the Kinect connected and always listening for Xbox On.

 

So on that note, if MS doesn't reverse this at some point, I will never be getting an Xbox One, and in turn none of the games or services they make money on

I guess I'll save for that house I always wanted to own.

 

You know you can turn that off, right? They've confirmed that.

So by saying that sharing games with friends is a great feature I am talking about it as "being the best feature in the history of consoles"

Look I think everyone gets its - you, darkfiber, ab, and a few others are in love with your sony consoles, nothing that MS is going to do will be good enough (until sony does it).  yogurt, bajiravi, spencer, and a few others love the 360 and eventually the xbox one. 

what exactly does bashing a feature you know nothing about do for you?  does it make you feel better?  your life more whole?  I really do wish I understood the mentality of some of you.  its a god damn gaming console, built to make companies money and to provide entertainment to the consumer.  as long as your money is going to the console that is going to provide the most amount of entertainment why do you even give a ****.  I know this is a forum and blah blah blah but I would just love to know what makes a f-boy tick.. I know come this fall/winter I will have an xbox and ps4 connected to my receiver ready to play any console exclusives.  Its one thing to regret a purchase AFTER the fact (... my wii u for example)... but to run your mouth against the PS4/Xbox one before you even held a god damn controller in your hand it insane.

 

rant over.

 

 

 

So by saying that sharing games with friends is a great feature I am talking about it as "being the best feature in the history of consoles"

Look I think everyone gets its - you, darkfiber, ab, and a few others are in love with your sony consoles, nothing that MS is going to do will be good enough (until sony does it).  yogurt, bajiravi, spencer, and a few others love the 360 and eventually the xbox one. 

what exactly does bashing a feature you know nothing about do for you?  does it make you feel better?  your life more whole?  I really do wish I understood the mentality of some of you.  its a god damn gaming console, built to make companies money and to provide entertainment to the consumer.  as long as your money is going to the console that is going to provide the most amount of entertainment why do you even give a ****.  I know this is a forum and blah blah blah but I would just love to know what makes a f-boy tick.. I know come this fall/winter I will have an xbox and ps4 connected to my receiver ready to play any console exclusives.  Its one thing to regret a purchase AFTER the fact (... my wii u for example)... but to run your mouth against the PS4/Xbox one before you even held a god damn controller in your hand it insane.

 

rant over.

 

I think you might find Darkfiber is a huge MS fan. And FTR, if Sony done DRM like this, it would not be good for me.

 

Also we do know a little, two people can play the SP portion of a game at once, only one person can play the MP of a game at a time.

This topic is now closed to further replies.
  • Posts

    • Sysinternals Suite 2026.17.06 by Razvan Serea The Sysinternals Suite is a comprehensive package of advanced Windows utilities created by Mark Russinovich, who launched the Sysinternals website in 1996 to share his system tools and technical resources. This suite combines a wide range of troubleshooting and diagnostic tools, including Process Explorer, Process Monitor, Sysmon, Autoruns, ProcDump, the PsTools collection, and many others. It provides everything IT professionals and developers need to manage, monitor, and troubleshoot Windows systems and applications. The Suite bundles all of the core troubleshooting utilities along with their help files. Non-troubleshooting extras—such as the BSOD Screen Saver or NotMyFault—are excluded. In addition to the well-known tools, it also includes AccessChk, Autologon, Ctrl2Cap, DiskView, Disk Usage (DU), LogonSessions, PageDefrag, PsLogList, PsPasswd, RegMon, RootkitRevealer, TCPView, VMMap, ZoomIt, and more. Sysinternals Suite 2026.17.06 changelog: Autoruns v14.3 - This update to Autoruns, a utility for monitoring startup items, adds bug fixes and improves the command-line application autorunsc. ZoomIt v12.1 - This update to ZoomIt, a screen magnification and annotation tool, adds image backgrounds, webcam background blur and microphone noise cancellation support. Coreinfo v4.01 - This update to Coreinfo, a tool that reports processor, socket, NUMA memory, and cache topology of a system, as well as processor features supported, adds support for new processor features. DebugView v5.02 - This update to DebugView, a tool for displaying both kernel-mode and Win32 debug output, adds Ctrl-Shift-A support for selecting all output, and agent skills support for the CLI utility. LiveKd v5.64 - This update to LiveKd, a utility that allows running the kernel debugger on a live system, fixes a debugging privileges issue. ProcDump 3.5.2 for Linux - This update to ProcDump for Linux, a tool for capturing process dumps, adds .NET counters and a custom core dumper. Process Monitor v4.04 - This update to Process Monitor, a utility for observing real-time file system, Registry, and process or thread activity, adds some bug fixes Sysmon v15.21 - This update to Sysmon, an advanced host security monitoring tool, adds some bug fixes. Download: Sysinternals Suite 2026.17.06 | 168.0 MB (Freeware) Download: Sysinternals Suite for ARM64 | 15.4 MB Link: Sysinternals Suite Home Page | Screenshot Get alerted to all of our Software updates on Twitter at @NeowinSoftware
    • Given only Volume license customers and specific resellers can obtain the LTSC versions legitimately it seems likely that this has been tinkered with quite a lot!
    • Apple CEO Tim Cook confirms looming price hikes due to memory shortages by Hamid Ganji Image via Apple Memory and chip shortages have led to significant price increases for electronics over the past year, and it seems that more hikes are on the way for upcoming smartphones and computers. Apple CEO Tim Cook has confirmed that the company is planning to increase the prices of some of its products due to the ongoing memory and storage shortages. In an interview with The Wall Street Journal, Cook confirmed the looming price hikes for Apple’s future products, adding that “Unfortunately, price increases are unavoidable.” He also said the company is doing its best to “mitigate the huge increases that are being passed to us, and we’ve been trying to shield our customers from the increases, but the situation has become unsustainable.” The Apple CEO also noted that the allocation of a large portion of memory chips to AI companies has contributed to shortages in the market, resulting in lower supply at a time when demand for devices remains high. “We definitely need memory pricing and supply to return to reasonable levels for consumer products. That’s the bottom line,” Cook said. Cook also added that Apple is ready to use its vast cash reserves to help boost supply in the market because additional production capacity is needed. While he declined to specify how Apple plans to do that, he said the company will not build its own memory and storage factories despite its financial resources and silicon expertise. Cook did not provide further details on the scale of the price increases or which Apple products would be affected, though iPads and Macs could see higher prices sooner than other products. Apple’s next product launch event is scheduled for September, when the company is expected to unveil the iPhone 18 Pro, iPhone 18 Pro Max, and its first foldable iPhone. It remains unclear whether the upcoming iPhones will be affected by the price increases, but given the current memory shortage, higher prices seem increasingly likely. There is currently no clear timeline for the end of the memory shortage. Samsung, one of the world’s three largest memory chip manufacturers, recently said the shortage could persist for several more years.
    • Downloads does not equal actual usage, even less when the app is pre-installed in some Galaxy phones.
    • +1000 to this, don't understand why they added that margin around the top bar, even the close button is a PITA to click without aiming. Ofc, this is just preview and hopefully they will revert such odd UX decision before hitting final version.
  • Recent Achievements

    • One Month Later
      eurospharma62 earned a badge
      One Month Later
    • Week One Done
      With What earned a badge
      Week One Done
    • Week One Done
      Harris Gilbert earned a badge
      Week One Done
    • One Month Later
      Vincian earned a badge
      One Month Later
    • First Post
      Jocimo earned a badge
      First Post
  • Popular Contributors

    1. 1
      +primortal
      542
    2. 2
      +Edouard
      167
    3. 3
      PsYcHoKiLLa
      85
    4. 4
      Steven P.
      64
    5. 5
      ATLien_0
      64
  • Tell a friend

    Love Neowin? Tell a friend!