Recommended Posts

thing is...it was dumb because a lot of those people who were complaining were PS fans. Yes, there was a portion that was Xbox fans (or both) but it was literally the biggest flamewar of the video game era. They gave in to people that weren't even going to get their console in the first place. They have a tangible way of seeing this...hav the preorders gone up significantly in the past day to warrant the action they took? That's a good measure they can take. We will never know regrettably.

 

Blaming PS fanboys for this is probably more hilarious than the DRM in the first place.

 

Yeah sure, all the gaming media outlets, biggest forums, all of Twitter and FB are all Sony fanboys. The 70 million + 360 owners, of which 40 odd million are on Live, have all been in hiding and/or telling MS on their official Twitter/FB/YouTube how good a decision the DRM was.

 

MS dun goofed not listening to all that positive feedback the MS fanboys were giving them, silly MS.

  • Like 2

^ Don't forget that the people who were complaining where just in the "vocal minority".

 

MS apologists really can't work out who to blame for all of this: vocal minorities, PS fanboys, intergalactic space aliens, zombies, or voodoo priests?

we are far too willing give up our freedoms, for convenience. It is a slippery ****ing slope.

######. This was never about "freedoms" and "rights". Stop being hyperbolic. Everyone went down that slope when you agreed to DRM in PS1 and original Xbox. The now-extinct-policy was just more of the same.

bull****. This was never about "freedoms" and "rights". Stop being hyperbolic. Everyone went down that slope when you agreed to DRM in PS1 and original Xbox. The now-extinct-policy was just more of the same.

Are you out of your ######ing mind?

 

Only being able to trade my games at an authorised dealer, on their terms?

 

Buying a used game meant it had zero resale value?

 

It was not the ######ing same, far from it.

bull****. This was never about "freedoms" and "rights". Stop being hyperbolic. Everyone went down that slope when you agreed to DRM in PS1 and original Xbox. The now-extinct-policy was just more of the same.

 

lol. Of course it was. This robbed consumers of the ability of resale in order to give publishers more control. Simply put, MS gambled and lost.

lol. Of course it was. This robbed consumers of the ability of resale in order to give publishers more control. Simply put, MS gambled and lost.

The fact that you could have...

1. Buy a game for $60

2. Keep it until you don't want it any more

3. Sell it back to an authorized reseller for $50/$40/$30 (whatever the buy back is)

4. Reseller can offer the game back to a consumer for $50 (or whatever the current market rate of the game is) (not a used game with a scratched disc at this point)

5. Games should eventually go down in price, since the additional funds are being made by publishers/developers.

 

Sounds like a win win to me.

Who are the authorised resellers? Why do they all of a sudden have to be authorised? Sounds like a way to push independent used game stores out of the picture and/or charge stores to be authorised. I highly doubt the buy back price would be that high, what are you basing that figure on?

 

There is no evidence from this model that games would go down in price. An assertion that keeps being made but has not one shred of evidence to back it up.

The fact that you could have...

1. Buy a game for $60

2. Keep it until you don't want it any more

3. Sell it back to an authorized reseller for $50/$40/$30 (whatever the buy back is)

4. Reseller can offer the game back to a consumer for $50 (or whatever the current market rate of the game is) (not a used game with a scratched disc at this point)

5. Games should eventually go down in price, since the additional funds are being made by publishers/developers.

 

Sounds like a win win to me.

 

No. Games will never go down in price. They make too much money as it is from games being $60, why would they screw themselves over? It's a nice pipedream sure... but feasible? no.

No. Games will never go down in price. They make too much money as it is from games being $60, why would they screw themselves over? It's a nice pipedream sure... but feasible? no.

Yes, you are absolutely right.

http://marketplace.xbox.com/en-US/Product/Mirrors-Edge/66acd000-77fe-1000-9115-d80245410850

 

http://www.xbox.com/en-US/Search?q=modern%20warfare#Games

 

http://marketplace.xbox.com/en-US/Search?query=halo&DownloadType=Game

The fact that you could have...

1. Buy a game for $60

2. Keep it until you don't want it any more

3. Sell it back to an authorized reseller for $50/$40/$30 (whatever the buy back is)

4. Reseller can offer the game back to a consumer for $50 (or whatever the current market rate of the game is) (not a used game with a scratched disc at this point)

5. Games should eventually go down in price, since the additional funds are being made by publishers/developers.

 

Sounds like a win win to me.

 

 

Not really the authorized reseller will never ever give you as much as if you sell the game on eBay or Kijiji.

 

The few times i went to EB Games to sell a used game they did offer me between 5$ to 10$ less than what i finally sold the game for. Across an entire generation it's a lot of money.

No. Games will never go down in price. They make too much money as it is from games being $60, why would they screw themselves over? It's a nice pipedream sure... but feasible? no.

 

 

Let's look at game prices historically, NES and SNES games was 50-60? back when inflation meant your money was actually worth 50% more. 

 

no, they sure haven't gone down huh...

Let's look at game prices historically, NES and SNES games was 50-60? back when inflation meant your money was actually worth 50% more.

no, they sure haven't gone down huh...

You surely aren't playing dumb right now are you?

Cartridge based anything was always going to be more expensive.

Manufacturing costs for cartridges were much higher than what it costs to manufacture disc's. That is a simple fact.

Not really the authorized reseller will never ever give you as much as if you sell the game on eBay or Kijiji.

 

The few times i went to EB Games to sell a used game they did offer me between 5$ to 10$ less than what i finally sold the game for. Across an entire generation it's a lot of money.

 

 

No. Games will never go down in price. They make too much money as it is from games being $60, why would they screw themselves over? It's a nice pipedream sure... but feasible? no.

See you are stuck on the current game purchasing model. Microsoft's model was supposed to bolster a new model, which is not entirely different than how Steam works. It was based on a single non-tangible license for a game, not a disc. Only thing that will cause the price drop on that license is time. Not condition or wear. When the first buyer of a disc-based pays $60 and the second or third pays considerably less, the publisher/developer had to split that $60 one time and the third party resellers made the final profits. Any future games will not be cheaper, instead they will likely be the same or more to cover their costs.

 

Check out this article which kind of details how it could have been...

http://www.eurogamer.net/articles/2013-06-21-the-most-popular-arguments-in-favour-of-xbox-one-drm

We were all told when digital become more common/viable in the console scene we'd see cheaper digital counterparts to physical copies, yet here we are with digital still the same price as physical.

Not really the authorized reseller will never ever give you as much as if you sell the game on eBay or Kijiji.

 

The few times i went to EB Games to sell a used game they did offer me between 5$ to 10$ less than what i finally sold the game for. Across an entire generation it's a lot of money.

 

You don't understand how retail works, do you? The reason you can sell a game directly off at sale price is because you are the seller online and you are competing with other sales prices. When selling to EB/Gamestop or whatever you are selling it to a retailer, not a customer. The retailer will by it under sale price so they can make profit when they themselves sell it.

For example, when I buy Magic the Gathering cards and I go online and look at their prices (say a good rare card is $25 to sell), if I go to a card shop and sell my card they'll give me around 50% of that ($12.50). This is true regardless of industry. They aren't being evil or mean to you, they do have to make money.

You don't understand how retail works, do you? The reason you can sell a game directly off at sale price is because you are the seller online and you are competing with other sales prices. When selling to EB/Gamestop or whatever you are selling it to a retailer, not a customer. The retailer will by it under sale price so they can make profit when they themselves sell it.

 

 

Do you seriously think i am that stupid ?

 

My point was you make more money by selling the game yourself so preventing you from doing so is a loss and not a "Sounds like a win win to me" situation like chorpean said (the post i was replying to).

Do you seriously think i am that stupid ?

 

My point was you make more money by selling the game yourself so preventing you from doing so is a loss and not a "Sounds like a win win to me" situation like chorpean said (the post i was replying to).

Tbh, I don't see how that is a loss either. Especially if those resales are going through MS (iirc they were planning on allowing digital reselling). That would also kill the middle man, allowing you to sell your games retail rather than at 50% value loss.

Tbh, I don't see how that is a loss either. Especially if those resales are going through MS (iirc they were planning on allowing digital reselling). That would also kill the middle man, allowing you to sell your games retail rather than at 50% value loss.

You really believe you'll get full value for resale? That's laughable. They'll probably have set prices setup for when you resell online so that you're not buying a game, beat it in 2 days and then sell it for the same price you paid for it.

Let's be real here, Microsoft are not that stupid.

You really believe you'll get full value for resale? That's laughable. They'll probably have set prices setup for when you resell online so that you're not buying a game, beat it in 2 days and then sell it for the same price you paid for it.

Let's be real here, Microsoft are not that stupid.

Or Microsoft will let people set their own prices and people will buy what they feel comfortable paying for. Just like anything else.
This topic is now closed to further replies.
  • Posts

    • Prime Early Deal: Amazon Echo Dot Max drops to its lowest price ever by Fiza Ali While Prime Day 2026 is officially kicking off next week, Amazon has started offering Prime Early Deals already. Particularly, the newest model of Amazon Echo Dot Max, unveiled in September 2025, is now selling at its lowest price yet with a 35% discount on its original MSRP. The device features a two-way mono speaker system comprising a 0.8-inch tweeter and a 2.5-inch woofer that should deliver sound across a claimed frequency range of 53Hz to 16kHz. It offers Wi-Fi 6E support (802.11 a/b/g/n/ac/ax) alongside Bluetooth 5.3 with Low Energy, including A2DP for audio playback and AVRCP for device control. The device also operates as a smart home hub, with built-in support for Zigbee, Matter, and Thread Border Router functionality. Furthermore, Amazon Sidewalk is included to help extend connectivity beyond standard Wi-Fi range by leveraging shared network infrastructure. Under the hood, it is powered by the AZ3 processor with an integrated AI accelerator. It also features Omnisense technology, enabling ambient intelligence capabilities such as presence detection, temperature monitoring, and tap gesture control. There are also additional built-in sensors that include ambient light, temperature, and an accelerometer. When paired with a compatible eero router, it can also help extend Wi-Fi coverage by up to 1,000 square feet, supporting speeds of up to 100Mbps and up to 10 devices on the 5GHz band. Setup is handled via the Alexa app, available on Android, iOS, Fire OS, and web browsers. In terms of privacy, it includes a microphone mute button, wake word activation, and options to review and delete voice recordings. Accessibility features cover adaptive listening, adjustable speech rate, audible request tones, and read-aloud support. Lastly, the device is backed by a one-year limited warranty, with optional extended protection available as well. Amazon Echo Dot Max (newest model): $64.99 (Amazon US) - 35% off Good to know This Amazon deal is U.S. specific, and not available in other regions unless specified. We only use first-party seller links (at the time of article publishing); ensure that you purchase from a first-party seller link only. Check out Today's Deals on Amazon | or our recent tech deals. Become a Prime member (for Students or SNAP) via Neowin Get Prime Access - Prime for half price (for qualifying Medicaid, EBT, SNAP) Subscribe to Prime Video, Audible Plus, Music Unlimited or Kindle Unlimited via Neowin As an Amazon Associate, we earn from qualifying purchases.
    • That's not what I meant:) I like the tabs being above the URL bar, but previously the tab selection started from the top of the screen (y=0). So I could just quickly push my mouse up and done. Now I have to actually aim it just slightly below the top, because the tab is now a few pixels below the top. In other words, previously I only had to aim with my mouse horizontally, now I have to both vertically and horizontally. Super annoying.
  • Recent Achievements

    • One Month Later
      Vincian earned a badge
      One Month Later
    • First Post
      Jocimo earned a badge
      First Post
    • Week One Done
      suprememobiles48 earned a badge
      Week One Done
    • One Month Later
      Windows Guy earned a badge
      One Month Later
    • One Month Later
      Prasann earned a badge
      One Month Later
  • Popular Contributors

    1. 1
      +primortal
      501
    2. 2
      +Edouard
      160
    3. 3
      PsYcHoKiLLa
      86
    4. 4
      Steven P.
      67
    5. 5
      ATLien_0
      64
  • Tell a friend

    Love Neowin? Tell a friend!