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http://www.polygon.com/2013/6/18/4441316/call-of-duty-ghosts-ai-development-slowed-by-lack-of-ps4-xbox-one
 

 

Development of AI for Call of Duty: Ghosts is taking longer than the game's graphics because Infinity Ward has yet to receive finalized versions of the PlayStation 4 and Xbox One hardware, executive producer Mark Rubin told Official PlayStation Magazine.

Rubin said work on AI is "slower than some of the graphics" because the studio lacks the final hardware, noting the delay has caused Infinity Ward to be more cautious with the scope of the game at this point in time.

"Obviously we are in crazy early development and we will have to see how the consoles play out," Rubin said.

According to Rubin, AI enemies in Ghosts will react differently to certain events in the environment, as well as other dynamic instances such as Riley attacking.

"They might behave differently to the dog, or behave a little differently compared to the events that are happening in the level," Rubin said. "They take some of the environment cues and pay attention to them. A lot of times they just kind of ignore the environment, they are just like, ?OK this guy is supposed to be here I'm shooting, but the building is falling all over me... No, I'm still shooting you.' So sort of doing stuff like that. It is subtle, really subtle. AI in general is one of those things [where] the subtle things are often easy to notice when it is bad."

Rubin added Infinity Ward is making "big strides" in development but can't push things further with Ghosts' AI until they know exactly what they are working with for the PS4 and Xbox One.

"We need some hardware, some finished hardware, before we can really expand," he said.

Call of Duty: Ghosts will launch on Nov. 5 for PlayStation 3, Xbox 360, Windows PC and Wii U. The game will be a launch title for the Xbox One and PlayStation 4.

 

We might end up with dumb fish and dogs people. Be afraid!

 

It really just sounds like their previous AI was very scripted and they're trying to give it a more believable feel.  Having played Black Ops 2 on PC I really can't vouch for its AI.  It saw you, it shot you.  That was pretty much it.

 

AI improvements should be awesome going to next gen, but only when devs choose to do anything with it.

 

As to the cloud trolling this is multiplatform, not Xbox One.

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Time-reversal symmetry means that the same physical laws can describe a system whether time moves forward or backward. This has made it difficult to explain why irreversible behaviour appears in the large-scale world even when the underlying rules do not require it. Dr Andrea Rocco, Associate Professor in Physics and Mathematical Biology at the University of Surrey, described this contrast: "One way to explain this is when you look at a process like spilt milk spreading across a table, it's clear that time is moving forward. But if you were to play that in reverse, like a movie, you'd immediately know something was wrong – it would be hard to believe milk could just gather back into a glass. However, there are processes, such as the motion of a pendulum, that look just as believable in reverse. The puzzle is that, at the most fundamental level, the laws of physics resemble the pendulum; they do not account for irreversible processes. Our findings suggest that while our common experience tells us that time only moves one way, we are just unaware that the opposite direction would have been equally possible." The study focused on open quantum systems, which are quantum systems that interact with a surrounding environment. This environment, often described as a heat bath, can exchange energy and information with the system. The researchers used this framework to study how a direction of time might appear even when the underlying physics does not enforce one. A key part of the analysis involved the Markov approximation. This is a simplification used in many models where the system is assumed not to retain memory of its past states. The idea is that changes depend only on the current state, not on earlier history. This is commonly used when studying thermalisation, which is the process where a system settles into equilibrium with its environment. 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The study further showed that standard frameworks used in open quantum systems, including quantum Brownian motion and master equations like the Lindblad and Pauli forms, could be written in a time-symmetric way. These equations are typically used to describe processes that look irreversible, such as dissipation and thermalisation, but the results suggested they can also be interpreted as allowing evolution in both time directions. Thomas Guff, Research Fellow in Quantum Thermodynamics, said: "The surprising part of this project was that even after making the standard simplifying assumption to our equations describing open quantum systems, the equations still behaved the same way whether the system was moving forwards or backwards in time. When we carefully worked through the maths, we found that this behaviour had to be the case because a key part of the equation, the "memory kernel," is symmetrical in time. 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