Microsoft's Penello: No way is Xbox One giving up 30% power advantage t


Recommended Posts

Much of the focus in the console war between the PS4and Xbox One has been the perceived power advantageSony's console has over Microsoft's. Following a published interview with Rev3Games Thursday, Microsoft Director of Product Planning Albert Penello explained why there's no way the company is willing to give the competition a huge performance advantage.


The advantages for the PS4 over the Xbox One currently stand with the console's GPU and memory. The Playstation 4 GPU is said to be capable of 1.8 TFLOPS while it also uses GDDR5 memory for fast memory access at 5500mhz. Meanwhile, the Xbox One's GPU is reportedly capable of 1.23 TFLOPS (before the 150Mhzclock speed boost) and uses DDR3 memory at 2133mhz. However, Penello says that there's more to the story than just numbers on paper.


"I?m not dismissing raw performance. I?m stating ? as I have stated from the beginning ? that the performance delta between the two platforms is not as great as the raw numbers lead the average consumer to believe," Penello wrote on NeoGAF. "There are things about our system architecture not fully understood, and there are things about theirs as well, that bring the two systems into balance."


"People DO understand that Microsoft has some of the smartest graphics programmers IN THE WORLD. We CREATED DirectX, the standard API?s that everyone programs against. So while people laude Sony for their [hardware] skills, do you really think we don?t know how to build a system optimized for maximizing graphics for programmers? Seriously? There is no way we?re giving up a 30%+ advantage to Sony. And ANYONE who has seen both systems running could say there are great looking games on both systems. If there was really huge performance difference ? it would be obvious."


Penello then brought up similar instances where Sony and fans of the Playstation proclaimed superior performance with the PS2 and PS3 before concluding that, "in the end, games on our system looked the same or better."


"I?m not saying they haven?t built a good system ? I?m merely saying that anyone who wants to die on their sword over this 30%+ power advantage are going to be fighting an uphill battle over the next 10 years?"


Update: Penello followed-up with another post after some members of NeoGAF questioned his line of reasoning.


"I'm stating that not everyone knows all the facts. There are still a lot of important details about the platforms that are still unknown. I have many, many questions about what Sony is doing technically," he wrote.


"The question I posed earlier, and the statements I'm making now, will come out when we see the actual shipping boxes.


"The most obvious point is that anyone looking at games on both platforms do not see ANY difference, let alone this alleged 30% - 40%. Both systems are powerful. Both are capable of next-gen graphics. I'm merely saying the application of that performance will mean the actual difference will not be that great."


 


 


http://www.examiner.com/article/microsoft-s-penello-no-way-is-xbox-one-giving-up-30-power-advantage-to-ps4


 


Well, he admitted one thing, PS4 is faster, not perhaps by 30%+ but it's faster nonetheless.

(And by the way Direct X is... well, I'm not exactly sure if the most optimized API out there)

Well, he admitted one thing, PS4 is faster, not perhaps by 30%+ but it's faster nonetheless.

(And by the way Direct X is... well, I'm not exactly sure if the most optimized API out there)

 

Umm, where in any of those quotes did he "admit the PS4 was faster"?  Because I don't see it.  Anywhere in anything he said.

*Yawn* These comparisons have gotten stale.

 

The PS3 had monstrously better CPU and RAM "spec" than the 360, but does it perform better?  Absolutely not.

 

These comparisons mean absolutely nothing, and people really need to let it go.

  • Like 5

*Yawn* These comparisons have gotten stale.

 

The PS3 had monstrously better CPU and RAM "spec" than the 360, but does it perform better?  Absolutely not.

 

These comparisons mean absolutely nothing, and people really need to let it go.

While I agree that the comparisons being made are meaningless, the previous generation had Sony going with their Cell processor that could do everything 10x better than existing architecture plus brew coffee.  Reality was quite different which is why for the PS4 they're going with a dedicated PC in a box, like the 360 was and the One is.  It makes them easier to compare but there are too many factors to say one is better because one chip runs a little faster.

Like many of these debates, a lot of this will come down to how biased a person is for or against one platform or another.

 

The reality seems to be pointing to two consoles with similar potential and any differences are more down to how a developer makes use of the hardware, not what the raw specs say. 

 

I'm reminded of the current gen, where you had the ps3 and 360 turn out to be fairly similar power wise, even though the ps3 had a more powerful cpu in raw terms and the 360 had a more powerful gpu in raw terms.

 

The fanboys will cry on both sides, but the reality is not that extreme.

  • Like 2
"The most obvious point is that anyone looking at games on both platforms do not see ANY difference, let alone this alleged 30% - 40%. Both systems are powerful. Both are capable of next-gen graphics."

 

1080p @ 60fps is next current generation, not 720p.

  • Like 5

While I agree that the comparisons being made are meaningless, the previous generation had Sony going with their Cell processor that could do everything 10x better than existing architecture plus brew coffee.  Reality was quite different which is why for the PS4 they're going with a dedicated PC in a box, like the 360 was and the One is.  It makes them easier to compare but there are too many factors to say one is better because one chip runs a little faster.

Very true, but it also comes down to how the developers design the code.  Many will probably do crude ports between the two consoles and then maybe PC, so not much there would go into optimizing performance for a specific console.  It could have a bigger impact with exclusive games, but we'll see.

 

Regardless, these comparisons are making the assumption that games will be bottlenecking the consoles right away, and that's not realistic.  Hell, I bet the full potential of the 360 and PS3 hasn't even been tapped.  Maybe down the line we'll find out that one console can do something better than the other, but I don't think that will happen for a while.

1080p @ 60fps is next current generation, not 720p.

 

Forza is 1080p and 60fps and we know Halo 5 will be too. There's no reason to believe good developers can't make their games run at 1080p at 60fps.

His original post: http://www.neogaf.com/forum/showpost.php?p=80168873&postcount=708

 

True story about this interview:

I made poor Adam wait for me for like 20 min. I had totally underestimated the fact it was going to take me NEARLY AN HOUR to find parking at PAX. So I was totally frustrated, had been in a car in traffic for over 90 minutes, and was RUSHING into the convention center. I had just walked in, and had been keeping him and his crew waiting. So I sat down, and we rolled ? no prep or anything. I?m surprised I didn?t come across as a complete buffoon given how cold I came into this.

I also found out this was going to be on-camera, which I?m not a big fan of, because, well? look at me. I have a face for Radio.

Anyway I appreciate the kind comments.

I?m not going to get into this PR thing again. There are clearly people who understand, and people who don?t. I?ve been a GAF member for a while, and was a reader long before that. I?ve been in gaming my entire professional career, and a player since videogames EXISTED. I come on GAF because I want to. I don?t get paid to post here or any other silly nonsense. Occasionally, the PR team will roll me out to do official interviews, which I?m not really a huge fan of doing.

Regarding the Kinect video I was talking about. There are several, but the one I like best is this. Also ? this is now several months old. Latency is even better now.

http://www.youtube.com/watch?v=Hi5kMNfgDS4

Disc install ? Turns out, at this point the speed and throughput of the consoles exceeds the transfer speeds of the disc. I don?t have the exact numbers, but the reason BOTH CONSOLES do mandatory installs is because you?d be actually giving up a ton of potential performance by bottlenecking the systems at the read speeds of the disc. Even on 360 games like GTAV are mandatory HDD installs ? at this point reading from disc is just too slow. On top of which, the instant game switching feature goes away?

Performance: I?m not dismissing raw performance. I?m stating ? as I have stated from the beginning ? that the performance delta between the two platforms is not as great as the raw numbers lead the average consumer to believe. There are things about our system architecture not fully understood, and there are things about theirs as well, that bring the two systems into balance.

People DO understand that Microsoft has some of the smartest graphics programmers IN THE WORLD. We CREATED DirectX, the standard API?s that everyone programs against. So while people laude Sony for their HW skills, do you really think we don?t know how to build a system optimized for maximizing graphics for programmers? Seriously? There is no way we?re giving up a 30%+ advantage to Sony. And ANYONE who has seen both systems running could say there are great looking games on both systems. If there was really huge performance difference ? it would be obvious.

I get a ton of hate for saying this ? but it?s been the same EVERY generation. Sony claims more power, they did it with Cell, they did it with Emotion Engine, and they are doing it again. And, in the end, games on our system looked the same or better.

I?m not saying they haven?t built a good system ? I?m merely saying that anyone who wants to die on their sword over this 30%+ power advantage are going to be fighting an uphill battle over the next 10 years?

he really threw the gauntlet, didn't he? :laugh:

  • Like 2

Knowing a bit more about the XB1 SoC now than what we knew before I think he's spot on.  They've made trade offs, Sony went with faster ram and a beefier GPU so they could brute force high quality graphics through the system, what most if not all PC video cards do, because PC games are hardly optimized to any degree like a console game is, they just stuff as much data through as they can and the faster your video card does it the better your PC game runs.

 

Now MS went with a more optimized and tweaked SoC that can, from the way it looks, run and do a lot of work without needing to run as fast as far as the pure theoretical numbers go.    I think when we've had a few well known developers come out and say that the two systems are very close performance wise and not this 30-40% number that gets tossed around that people should've taken note and not tried to dismiss it.

 

As far as I see the XB1's SoC tweaks have made it a very efficient beast that can push out great graphics without all the "force" of Sonys method.    It's almost going back to the old GHz wars between Intel and AMD when having the fastest CPU no longer meant you had the better performance and that it was all about IPC.

His original post: http://www.neogaf.com/forum/showpost.php?p=80168873&postcount=708

 

he really threw the gauntlet, didn't he? :laugh:

 

damn, albert went pretty hard there. he was pretty fired up. where the hell were they hiding him all this time. he should have been the one doing the e3 conference.

damn, albert went pretty hard there. he was pretty fired up. where the hell were they hiding him all this time. he should have been the one doing the e3 conference.

Them's fighting words Albert wrote. First time in any of his posts have I seen him come across as rather irritated with the general perception of XB1 as a slow, low-end PC. 

 

And his later comments - well they're not really retractions in any way - they seem to show him in a more level-headed state attempting to qualify his points to the best that he's currently able/allowed to. 

It doesn't matter which one is more powerful, the games will be created with lowest common denominator in mind. Even if there was some difference, you wouldn't notice it, and if you thought you did, it's your bias talking either way.

It doesn't matter which one is more powerful, the games will be created with lowest common denominator in mind. Even if there was some difference, you wouldn't notice it, and if you thought you did, it's your bias talking either way.

Developed for the lowest common denominator is one of the lamest things I keep hearing.

Does anyone understand what that means when they say it?

Umm, where in any of those quotes did he "admit the PS4 was faster"?  Because I don't see it.  Anywhere in anything he said.

Exactly.  And the PS4 doesn't offer any of the cloud support, which will allow developers to take advantage of performance that doesn't ship in the box as well.  Whereas the PS4 has to rely on what's in the box for 10 years, the XBoxOne does not...

Developed for the lowest common denominator is one of the lamest things I keep hearing.

Does anyone understand what that means when they say it?

 

Yes, I understand what it means.

It doesn't matter which one is more powerful, the games will be created with lowest common denominator in mind. Even if there was some difference, you wouldn't notice it, and if you thought you did, it's your bias talking either way.

 

If that were true the PC version of multi-plats would never have better graphics.

If that were true the PC version of multi-plats would never have better graphics.

 

Although the PC version may have 'better graphics', this doesn't negate what I said. I can see the logic applied to conclude this, though. It's true that they may increase X, Y or even the resolution, but the game was designed with the lowest-end hardware it's meant to run on in mind. I assure you this is limiting the capabilities of the software. Also, often enough PC ports are handled by a third-party and they will improve things to the standard of a typical PC that neither console version will ever get. It's just not cost effective to develop for each system with different capabilities in mind.

 

Usually the only graphical difference is they add a few more leaves of grass, some particles and up the resolution. The consoles have had some of these differences from time to time, but it doesn't happen often enough to justify worrying about which system is more powerful. It doesn't matter; not when they're this close. All it does is fuel angry video game nerds which drives competitive consumerism and lines the hardware distributors pockets with money. Microsoft and Sony want you to fight, it's good for business.

Exactly.  And the PS4 doesn't offer any of the cloud support, which will allow developers to take advantage of performance that doesn't ship in the box as well.  Whereas the PS4 has to rely on what's in the box for 10 years, the XBoxOne does not...

You dont know what you are talking about...

First of all cloud costs money, if anyone will pay for it it will be you.

The fact that microsoft has Azure cloud service doesnt mean anything to your games that come from EA or other publishers

If you think that games can ofload AI or other parts of the game proccessing to the cloud, think again.

The only cloud support I see for XBOX is based on skydrive, and thats it

There are funny theories about the Xbox One having a secret dGPU that'd make it way more powerful than the PS4. Anyway, the Xbox One has shown it can do 1080p 60fps in AAA titles so of course we're not talking 40% overall performance difference from PS4. Probably the ESRAM alone negates most of the GDDR5 performance advantage, and who knows why it has 33% less shaders.

This topic is now closed to further replies.
  • Recently Browsing   0 members

    • No registered users viewing this page.
  • Posts

    • 7 Days: Windows 11 turns five, Ford made a mistake, and Starlink plans direct mobile service by Aditya Tiwari 7 Days is a weekly roundup of picks of what's been happening in the world of technology - written with a dash of humor, a hint of exasperation, and an endless supply of (black) coffee. This week's highlights include Apple's $4 billion class-action lawsuit, a smartphone with a 14,000 mAh battery, Google catching up with Anthropic, and the Steam Summer Sale 2026. Let's get started. You can check out the recent issues of the 7 Days weekly roundup. Windows 11 turns five Microsoft's Windows 11 operating system completed five years of existence on June 24 this week. According to the latest data, the controversial operating system now runs on almost 72% of Windows PCs worldwide. The launch of Windows 11 had several dramatic twists and an entire preview build leaked ahead of launch. Ford made a mistake Many would agree that one of the biggest mistakes the automobile industry made was surrendering to the giant touchscreens and removing physical buttons. However, Ford made even more. The company executives said they made a mistake by replacing human engineers with AI. Ford admitted that AI couldn't replace experienced engineers and the company is rehiring veterans to improve quality and cut recall costs. Starlink mobile service Elon Musk's SpaceX wants to use its massive constellation of satellites to power your phone's network. The company is reportedly considering building a terrestrial mobile network to complement Starlink’s satellite coverage and planning to sell mobile phone plans directly to customers in the US as part of a wider expansion of Starlink. Our Features Our coffee-powered team published a platter of editorials, opinion posts, hands-on experiences, and guides. Check them out: Hey Google, these are the Gemini features I want in 2026 You've tried DuckDuckGo and Brave Search, now get serious with SearXNG Why Delta Chat is the best decentralized messenger you have probably never tried We check out the SKG PS700 Neck Massager SKG Hand Massager with Heat OS500 hands on Hands-on with BOOX Tappy: cute little reading accessory Hands-on with the ProtoArc EM25: Affordable ergonomic mouse that focuses on the right things Hands-on with iFlyTek AINote 2 E-Ink tablet: insanely thin and smart This week in software news Catch up on some of the latest software news updates that arrived throughout the week: Firefox 152.02: The latest browser update brought fixes for performance, translation, and cloud storage services. It addressed problems with localization, playback issues with certain MP4 files, and performance issues on websites that perform multiple encryption operations simultaneously. Ubuntu Livepatch: Canonical's zero-downtime service Livepatch arrived on Arm64 devices running Ubuntu Core 26 and Ubuntu 26.04 LTS. Livepatch allows users to apply important kernel updates without any service interruption or rebooting. AMD 26.6.2 driver: The new driver version for Radeon hardware owners brought FSR 4.1 upscaling tech to an entire generation of its products: the RX 7000 series. However, the 26.6.2 FSR driver flew dark clouds over users, breaking many Windows PCs and causing a yellow bang or other launch failures on Windows 10. AMD later pushed the 26.6.3 Hotfix update to fix the issues. Goodbye Notion email: It's been a little over a year since the AI-powered email client launched. The company has announced its shutdown, which will take effect on September 22, and said it doesn't see the point in maintaining a frontend email client when people are moving towards automation. Ventoy version 1.1.14: The biggest change in the Rufus alternative is an updated Secure Boot shim file to resolve the UEFI CA 2023 issue, a compatibility problem that affected Secure Boot environments on some systems. This week in hardware news Image: Valve Catch up on some of the latest software news updates that arrived throughout the week: 14,000 mAh battery: Yes, that's something that iPhone users can only dream of. But a Chinese company is reportedly developing a smartphone with a 14,000mAh battery. If it ever sees daylight, it would be the largest battery ever on a smartphone, possibly offering a week of backup on a single charge. Steam Machine prices: Valve finally confirmed the Steam Machine's pricing. Starting at $1,049 for the 512GB option, storage and the included controller are the biggest differences among the four variants presented. Xbox just got more expensive: Rising costs of storage and memory prompted Microsoft to raise prices. Xbox Series X|S models wth 512GB storage will cost $100 extra, and 1TB models will cost $150 extra. However, the Redmond giant discounted the 2TB models. New NVIDIA supercomputers: The company announced plans to deploy 35 high-performance (HPC) AI supercomputers across Europe this year, primarily at national supercomputer centers, AI factories, and research institutes. Fast fast memory: Samsung built the UFS 5.0 storage solution, which pushes the data transfer speeds to 10.8 GB/s on mobile devices. It can open doors for faster local AI performance, which otherwise doesn't look promising under the current scenario. Custom chips for TikTok: Qualcomm is reportedly in talks with ByteDance to build custom video chips optimized for its massive data center workloads. ByteDance needs hardware that can help it ingest, process, and serve billions of short-form videos daily. OpenAI Jalapeño: The AI giant announced its first custom-designed AI chip developed in partnership with Broadcom. Jalapeño is designed specifically for large language model inference and is the first product from a multi-generation compute platform being developed by OpenAI. Galaxy A27 5G: The new mid-range smartphone from Samsung arrived with a platter of updates over A25 5G, including a 120Hz refresh rate, Infinity-O punch-hole camera design, expanded AI features, and more. Qualcomm takes on NVIDIA: The chipmaker baked the new Dragonfly CPU, High Bandwidth Compute technology, and AI chips to challenge NVIDIA in the AI data center market. Qualcomm said its new lineup improved per-watt performance, token throughput, and total cost of ownership for AI data centers. IBM goes sub-1nm: The company reached a semiconductor milestone by announcing the world's first sub-1-nanometer chip technology, based on a 0.7nm (7-angstrom) node. It can pack nearly 100 billion transistors onto a chip the size of a fingernail. This week in Google News Image: Google Catch up on some of the latest Google news updates that arrived throughout the week: What to expect from the Pixel 11 series: The upcoming lineup is expected to feature four different variants and a price hike due to the global memory shortage. Read our detailed coverage to know about the expected Pixel 11 specs. Stopping Google: The Free Software Foundation Europe urged the European Commission to stop Google from silently reinstalling AI models and requiring registration. Users should be able to fully uninstall AI-based features from Android devices and access interoperability features. Chasing Anthropic: The Claude-maker is making new strides every day in the AI world, but the search giant is struggling to catch up. Google is said to be reshuffling its AI coding "strike team" it created roughly about two months ago, turning it into a broader model-training group amid talent losses at DeepMind. New Google Play billing: Google has faced a long legal battle with Epic Games, and the search giant is rolling out a redesigned Play Store billing and fee structure. Available in the US, UK, and the European Economic Area, it will take effect on June 30. Error-free Sheets? A new feature in Google Sheets allows Gemini to inspect formula errors and apply corrections directly in the spreadsheet. Google said the new feature can handle pretty much everything from basic arithmetic to very complex calculations. Breeze through airports: Google Wallet became the first digital wallet to integrate with TSA PreCheck Touchless ID, a program that enables travelers to move through airport security checkpoints using facial recognition instead of a physical ID or boarding pass. Built-in computer control: Gemini 3.5 Flash got a built-in tool called Computer Use, which allows developers to build agents that navigate browsers, mobile interfaces, and desktop applications. Google Finance: The redesigned platform is now out of beta. Google has added several new features, including portfolio tracking, scheduled market briefings, and a dedicated Android app. An iOS app is planned for later in 2026. This week in Apple News Image: Apple Catch up on some of the latest Apple news updates that arrived throughout the week: Trade secrets reportedly exposed: Apple's manufacturing partner in India, Tata Electronics, confirmed a cybersecurity attack on its systems that may have exposed trade secrets of Apple and Tesla. Hackers reportedly stole up to 630 GB of data and posted up to 200,000 files on the dark web. Grab your payout: Apple is facing a class-action lawsuit in the UK and might end up paying $4 billion (£3 billion) if it loses. The iPhone-maker has been accused of trapping users in iCloud by restricting rivals from fully accessing iOS. The tribunal recently set a full trial date for October 2028. iOS 27 Beta 2: Apple's latest iPhone update is moving forward, and a new beta was pushed this week. While iOS 27 Beta 2 for developers pushed several bug fixes across the system, the AirPort Utility was deprecated; it's no longer available to new users. Price hike: Just like others, Apple has raised prices of several MacBook and iPad models, including the MacBook Neo, which now starts at $699. This comes after reports that this year's iPhone will also become expensive. Second-gen iPhone Fold: While the world is desperate to see Apple's foldable iPhone, leakers have started to talk about its second generation. Apple is expected to launch a successor in Fall 2027, featuring a wider folding display while reusing the same screen found in the first generation. The search for memory: Apple is reportedly looking at blacklisted Chinese companies amid rising memory chip prices. The company is seeking clearance from the Trump administration to purchase memory from ChangXin Memory Technologies (CXMT). This week in Meta news Image: Meta Catch up on some of the latest Meta, WhatsApp, and Instagram updates that arrived throughout the week: WhatsApp gets a new final boss: Mark Zuckerberg announced that CRED's Kunal Shah will become the next global head of WhatsApp, as Will Cathcart steps down and moves to a new role at Meta. The social media giant invested money in CRED through a Series H funding round. AI glasses in 26 styles: A new line of Meta Glasses launched in partnership with EssilorLuxottica. Starting at $299, it comes in more than two dozen styles across different colors, lenses, and frames. More ways to doomscroll: Instagram for TV is now available on Samsung smart TVs launched in 2020 and later years. The company also announced that it's testing several new features on Instagram for TV, bringing it closer to YouTube and Netflix. This week in AI news Image: Microsoft Catch up on the latest artificial intelligence news updates that arrived throughout the week: Water-saving data center: Microsoft is building a gas-powered AI data center with a capacity of 2 gigawatts. The company will deploy a closed-loop cooling system, saying that its total lifecycle water use will be "only a fraction of that consumed annually by a typical fast-food restaurant.” OpenAI beats Claude Mythos: GPT-5.5-Cyber got a limited release for verified defenders. It scored 85.6% on CyberGym, compared with 81.8% for GPT-5.5 and 83.8% for Claude Mythos 5. The AI giant also announced a limited preview of its new GPT-5.6 model series, whose flagship model, GPT-5.6 Sol, is targeted at demanding reasoning and agentic workloads. Proceed with caution: The Trump administration instructed OpenAI to limit the distribution of GPT-5.6 to a small group of government-approved partners rather than the general public, as has happened in the past. Claude Tag: Anthropic launched its new AI teammate for Slack, enabling teams to delegate tasks to Claude directly within Slack channels. What makes it different is that it's designed to operate as a shared assistant for an entire team rather than a single user. Challenging US dominance: The UK government has funded £60 million ($70 million) to Oxford and UCL to keep the country in the AI race by building open-source, low-hardware alternatives. The two organizations will share the money over six years. Paying for AI development: One cost is the loss of human jobs. Oracle laid off about 21,000 employees (13% of its workforce) amid increasing AI adoption. The software giant said that AI advancement and adoption "may continue to result in reductions to our workforce." GitHub strips features: It removed the ability to manually detect an AI model from its Copilot Free and Student plans. In other words, its automatic routing system is the only way to choose a model. Are you a copycat? Anthropic accused Alibaba of creating about 25,000 fraudulent accounts to copy Claude's capabilities at scale. It told US lawmakers that operators linked to Alibaba generated 28.8 million exchanges with Claude between April 22 and June 5, 2026. Reserve my memory: The semiconductor company Micron revealed that AI companies are spending billions to lock up its memory years in advance. Its customers have locked in $22 billion worth of memory supply commitments. Another AI battle: A publisher group that collectively owns 400 newspapers sued OpenAI and Microsoft for scraping their content to build AI chatbots such as ChatGPT and Copilot without compensation. Anthropic AI ban: The US government partially reversed the Anthropic AI ban, allowing it to restore Claude Mythos 5. However, it can only be deployed for a limited set of US organizations that operate and defend critical infrastructure. This week in Microsoft News In some of the hottest stories of the week: Windows 10 quietly gained a year of support and updates, Windows 11 KB5095093 released with a long list of features, and Windows 11 26H2 is finally getting the ability to disable web search results in Windows 11 Search. You can check out Taras's freshly baked Microsoft Weekly roundup to catch up on all the interesting stories this week. This week in science news Image by Pascal Küffer via Pexels Catch up on some of the latest science and out-of-this-world updates that arrived throughout the week: 13 billion-year-old secret: Scientists found that the universe's first molecule (helium hyride) reacted with hydrogen much faster in cold temperatures than previously believed. It's a new breakthrough that changes our understanding of early star formation. Cosmic Living Fossil: Astronomers found CR3, a surprisingly pristine 11.5-billion-year-old galaxy dubbed a "living fossil." It suggests the universe's first generation of stars formed much later than previously assumed. Einstein's 100-year-old theory: Thanks to relativity, researchers calculated that clocks on Mars tick 477 microseconds faster per day than on Earth. This minute gravitational difference is crucial for synchronizing future interplanetary space missions. Don't panic: NASA's James Webb Telescope finally eliminated the threat of asteroid 2024 YR4 striking the moon in 2032. The rocky giant will give us a safe fly-by without causing any harm. This week in gaming? The latest issue of Pulasthi's Weekend PC Game Deals curates several exciting games on sale this week. RollerCoaster Tycoon 3 Complete Edition and Voidwrought have replaced the old titles in this week's Epic Games Store giveaway. For Xbox Free Play Days, the new titles include House Flipper 2, Blades of Fire, and Assetto Corsa Competizione. Steam Summer Sale 2026 kicked off with discounts for everything from the newest games and retro gems to all sorts of DLC packs, until July 9. Meanwhile, NVIDIA GeForce NOW added support for several new titles, including Dark Scrolls, SAND: Raiders of Sophie, and EMPULSE. That said, here are some more stories from the gaming world: Age of Empires Mobile comes to PC, here's how to carry over progress from your phone Xbox Insiders get Xbox 360 achievements and Gamertag character upgrades Grand Theft Auto VI pricing revealed alongside Ultimate Edition and pre-loading details Sony announces Bungie layoffs that will affect "significant number of employees" From the review corner This week, Steven published a review of the TerraMaster F4-425 Pro AI-powered NAS, featuring an all-metal exterior on the lines of the four-bay F4-425 series. Powered by the octa-core Intel Core N350, the TerraMaster F4-425 Pro is highly energy-efficient, operates quietly, and offers three M.2 slots. On the flip side, OpenClaw support requires removing security hardening (SPC), AI requires a paid subscription, the software feels like a beta, and the rubber feet constantly come unstuck. ZimaBoard 2 1664 Starter Kit Another NAS setup reviewed this week is the ZimaBoard 2 by IceWhale Technology. It comes in a small footprint with great modern hardware through a combo of Intel N150 and DDR5 memory support. On the downside, the memory is not upgradeable, ZimaOS is a bit barebones, factory reset requires USB flashing, and there is no automatic backup via the mobile app. Synology's BeeCamera software Christopher wrote his review of the software that powers BeeCamera Plus and said "the BeeCamera app is a great way to add private home monitoring to your network but there are some limitations." It's free with an easy setup process, fast response time, and good AI and detection features. However, there is no desktop version; it only works with Synology cameras, some configurations are difficult to set up on a phone, and it lacks the features of the surveillance station. More price drops! We got you covered with some hot tech deals all week. For some reason, if you missed out on a great discount, here is a summary of some recent deals that are still alive: Onkyo Dolby Atmos AV receivers are really solid deals 4TB TEAMGROUP MP44Q, 2TB T-Force G50, and 2TB WD My Passport SSDs drop to great prices Edifier S3000MKII hi-fi audiophile grade bookshelf speaker is at its lowest price now The best controller for XBOX and PC is down to the lowest price Limited time Prime Day deal cuts price of this Hisense 65" 4K smart TV in half To view all of our recent deals, click here. So, these were some of the biggest tech news and other updates from this week. There will be more issues of our 7 Days series in the coming weeks and months, so stay tuned. You can also support Neowin by registering for a free member account or subscribing to extra member benefits, along with an ad-free tier option. Have a great weekend!
    • Zen Browser 1.21.4b by Razvan Serea Zen Browser is a privacy-focused, open-source web browser built on Mozilla Firefox, offering users a secure and customizable browsing experience. It emphasizes privacy by blocking trackers, ads, and ensuring your data isn't collected. With Zen Mods, users can enhance their browser experience with various customization options, including features like split views and vertical tabs. The browser is designed for efficiency, providing fast browsing speeds and a lightweight interface. Zen Browser prioritizes user control over the browsing experience, offering a minimal yet powerful alternative to traditional web browsers while keeping your online activity private. Zen Browser’s DRM limitation Zen Browser currently lacks support for DRM-protected content, meaning streaming services like Netflix and HBO Max are inaccessible. This is due to the absence of a Widevine license, which requires significant costs and is financially unfeasible for the developer. Additionally, applying for this license would require Zen to be part of a larger company, similar to Mozilla or Brave. Therefore, DRM-protected media won't be supported in Zen Browser for the foreseeable future. Zen Browser offers features that improve user experience, privacy, and customization: Privacy-Focused: Blocks trackers and minimizes data collection. Automatic Updates: Keeps the browser updated with security patches. Zen Mods: Customizable themes and layouts. Workspaces: Organize tabs into different workspaces. Compact Mode: Maximizes screen space by minimizing UI elements. Zen Glance: Quick website previews. Split Views: View multiple tabs in the same window. Sidebar: Access bookmarks and tools quickly. Vertical Tabs: Manage tabs vertically. Container Tabs: Separate browsing sessions. Fast Profile Switcher: Switch between profiles easily. Tab Folders: Organize tabs into folders. Customizable UI: Personalize browser interface. Security Features: Inherits Firefox’s robust security. Fast Performance: Lightweight and optimized for speed. Zen Mods Customization: Deep customization with mods. Quick Access: Easy access to favorite websites. Open Source: Built on Mozilla Firefox with community collaboration. Community-Driven: Active development and feedback from users. GitHub Repository: Contribute and review the source code. Zen Browser 1.21.4b changelog: New Features Updated to Firefox 152.0.2 and 152.0.3 Added 'Edit pinned tab' context menu item to manually set a pinned tab's URL Added 'Add Route for Domain' context menu item to quickly add a tab's domain to the Space Routing settings Fixes Prevent sidebar from flickering when moving a tab (#14131) Full-screening while on a glance tab will now expand the glance tab to a normal tab (#11766) Fixed space routing tabs opening in background when it should be in foreground (#14183) Other minor bug fixes and improvements. Download: Zen Browser | 90.2 MB (Open Source) Download: Zen Browser ARM64 | Other Operating Systems View: Zen Browser Home Page | Screenshots 1 | 2 | Reddit Get alerted to all of our Software updates on Twitter at @NeowinSoftware
    • I was using searxng for about a year , self hosted, but results were starting to timeout and eventually it became unusable so I switched to degoog. Much better for my needs, more polished and add-ons like maps and calculations etc
    • Fake Superman doing the Anti-Trump PR for us, good man !
  • Recent Achievements

    • Reacting Well
      JuvenileDelinquent earned a badge
      Reacting Well
    • One Month Later
      Excellence2025 earned a badge
      One Month Later
    • Week One Done
      Excellence2025 earned a badge
      Week One Done
    • Week One Done
      flexorcist earned a badge
      Week One Done
    • Week One Done
      Woland13 earned a badge
      Week One Done
  • Popular Contributors

    1. 1
      +primortal
      504
    2. 2
      +Edouard
      205
    3. 3
      PsYcHoKiLLa
      149
    4. 4
      Steven P.
      72
    5. 5
      FloatingFatMan
      69
  • Tell a friend

    Love Neowin? Tell a friend!