Impressions of Deus Ex: Invisible War Demo


Recommended Posts

Ok, so I know it?s only a demo (and *hopefully* not a reflection of the final product) but... was anyone else completely under-whelmed by it?

Here are just a few observations from my first play :-

1) The voice over?s sound almost amateur-ish

2) Even at what I would call low-ish settings (800x600, medium quality) my 2ghz machine with a GF4 TI4600 was barely getting 25fps

3) There is a distinct lack of customisable options on the menu (video & audio)

4) The HUD is very intrusive (even on minimal mode)

Like I said, I know it?s only a demo and the overall ?feel & flow? of the game won?t come through, but I still expected way more than this...

Well you've got a better impression then me... I can't even play it since my graphics card doesn't have Pixel Shaders. There is a very negative vibe about this demo spreading around the PC Gaming community, there is even a petition about it going around already. How dissapointing, shame I can't run it to make my own mind up! :crazy:

Well you've got a better impression then me... I can't even play it since my graphics card doesn't have Pixel Shaders. There is a very negative vibe about this demo spreading around the PC Gaming community

I didn't realise that it needs a GF3 and upwards to play (even at the lowest setttings)... that's a bit harsh me thinks. I'm all for advancing games to take into account newer technology, but that's going to cut a LOT of people out...

Just been over to Forum Planet and it get's a bit of a roasting there to.

I played it for 2 minutes and I threw it out the window. Well, not literally but you know what I mean. It runs like crud and I can't stand games that are choppy even at lowest settings. Well, lets see how the full version turns out, but I ain't gonna buy a $500 video card for just one game. I'd have to have a pretty damn good reason.

Loved the original, so this sequel has been on my wish list for years, but very disappointed with demo. With so little time left until full product is released, I'm afraid that what we see is what we get. Don't think they're gonna change much now...

As many others has pointed out, this plays and looks like a pure console port and it's amazing how "low quality" everything looks even on a high-end system.

I've decided to buy this one for XBox instead... there's absolutely no reason to get the PC version when it's so obvious that they haven't made _any_ effort to make it different than the console one.

As for the PC, I guess I'll have to install Deus Ex 1 and play it again... imho it actually looks and feels better than this new demo.

seriously though...i get better FPS in doom3 and half life2...other times my fps is high staring at the same thing...and then drops...and i see no change, needs a lot of fixing, seems like the worst demo ive ever come across, ninja turtles i got a few weeks ago was BETTER

am i not right in thinking that it auto has FSAA on either 1x/2x/4x and you cant disable it, hence giving crappy performance.

does on mine anyway, cant turn it off. not bothered with disabling in drivers cuz the game should allow disabling!

am i not right in thinking that it auto has FSAA on either 1x/2x/4x and you cant disable it, hence giving crappy performance.

does on mine anyway, cant turn it off. not bothered with disabling in drivers cuz the game should allow disabling!

Yeah, cant disable it in-game. Why did they not label it a beta or alpha? Aaahah, what a mess.

Some things to try. Taken from IONStorm Forums... I recommend a visit :) Seems like this game could get into shape with some simple tweaks.

First of all, disable Bloom in the video settings to get rid of that fugly glow filter.

I also run the game with vsynch disabled, FSAA set to "application preference" in catalyst, Multisample x 1 in game.

These other settings can be found in default.ini

The HUD is actually meant to be further at the edges on PC, by default it is at Xbox settings in the demo.

FOV__d=68

Then there is the "mouse lag" people have noticed.

MouseLagThreshold=0

Some other tweaks that gave me a boost in fps and quality.

DetailTextures=True

UseDirectDraw=True

Use32BitTextures=True

DetailedTextures=True

VolumetricLighting=True

Overbright=False (only if u want the lighting to be more... moody)

These settings at least made it smoother for me to play. I don't see any difference with the volumetriclighting, but some ppl say they do, so try it out. I used to have 15-20fps, but now I have constant 40-50... much more enjoyable :)

Deus Ex developer?

HAHAHA I was thinking the same thing...I downloaded it but I havent tried it...I keep hearing all this TERRIBLE stuff about it and after how awesome the 1st one was I dont want some crappily concieved demo to ruin my impression of it

I actually liked it.. Performance aside. If your computer cant run a game thats your problem, and its not as if the unreal warefare engine is made for budget line computers..

Onto actual gameplay hacking seemed to be far too easy, and I dont like the console style lack of mouse input menus but thats a small thing I could get used to.

Now the graphics thing is a funny one. At times the graphics look amazing, but then in the same second it can look horrible. Thats another thing you need to get used to.

I get the feeling its taken a step away from the recent nice but unrealistic looking games (ala GTA 3 + Vice City) and gone for a more real and gritty feel. Kind of like Max Payne without the photo textures (never liked it when people use those - seems like a cheap way to make a game look nice)

The demo is short though, and you dont really get a lot out of it. I think I like it though, but it doesnt seem to have the same depth or interaction that deus ex had, which is a shame. In the bar you cant use your guns, originally you could but it would get you into trouble and you would have to either run away or kill people.

I'm gonna play some more before I decide. Its not nearly as bad as some people are making out, but it doesnt feel like Deus Ex either..

We will see.

This topic is now closed to further replies.
  • Recently Browsing   0 members

    • No registered users viewing this page.
  • Posts

    • TechPowerUp GPU-Z 2.70.0 by Razvan Serea GPU-Z is a lightweight system utility designed to provide vital information about your video card and graphics processor. At launch, it automatically scans your system and reports the card name, GPU, release date and transistors, BIOS version, ROPs, memory type, and memory size. Main Features: Supports NVIDIA, AMD, ATI and Intel graphics devices Displays adapter, GPU and display information Displays overclock, default clocks and 3D clocks (if available) Includes a GPU load test to verify PCI-Express lane configuration Validation of results GPU-Z can create a backup of your graphics card BIOS No installation required, optional installer is available Support for Windows XP / Vista / Windows 7 / Windows 8 / Windows 10 (both 32 and 64 bit versions are supported) GPU-Z 2.70.0 changelog: Improved kernel driver security Added die size for Qualcomm Adreno 741 Added support for NVIDIA RTX 6000D, RTX Pro 500 Blackwell Embedded, Tesla V100-DGXS-32GB, PG500-216 Added support for Intel Arc Pro B70, B65, A60 ES, Alder Lake ES Added support for Qualcomm Snapdragon X2 Elite, 778G/782G Added vendor detection for HKC/Sambada, AWES Download page: GPU-Z 2.70.0 | 11.1 MB (Freeware) View: GPU-Z Website | Screenshot Get alerted to all of our Software updates on Twitter at @NeowinSoftware
    • I know I won't ever be using it to make my game. I'd rather pay real humans.
    • Nah. For every indie dev that needs to create code for "stuff" or textures, it's a godsend enabler to possibly tackle a project that you may not otherwise. The end result and testing will tell the truth if everything works or doesn't, or a game is just mediocre slop, but now these tools are now there and it's the developer's duty to judge the outcome, and even more so for pro studios. And you gotta remember that they will be at an early stage.
    • whoosh my comment went over your head. Enjoy your notchless 3:2 OLED device
    • As a game dev, today was really depressing. They announced that Blueprints will be deprecated in UE6 to be fully replaced by their sh**ty Python-like Verse language... They also announced that 5.8 will be the last version of UE5 until UE6 comes out in MID 2029!!!! They have completely lost the plot.
  • Recent Achievements

    • One Month Later
      Vincian earned a badge
      One Month Later
    • First Post
      Jocimo earned a badge
      First Post
    • Week One Done
      suprememobiles48 earned a badge
      Week One Done
    • One Month Later
      Windows Guy earned a badge
      One Month Later
    • One Month Later
      Prasann earned a badge
      One Month Later
  • Popular Contributors

    1. 1
      +primortal
      503
    2. 2
      +Edouard
      159
    3. 3
      PsYcHoKiLLa
      86
    4. 4
      Steven P.
      67
    5. 5
      neufuse
      63
  • Tell a friend

    Love Neowin? Tell a friend!